ATI Mobility FireGL V5700 vs Quadro M5500
Aggregate performance score
We've compared Quadro M5500 and Mobility FireGL V5700, covering specs and all relevant benchmarks.
M5500 outperforms ATI Mobility FireGL V5700 by a whopping 6118% based on our aggregate benchmark results.
Primary details
GPU architecture, market segment, value for money and other general parameters compared.
Place in the ranking | 265 | 1296 |
Place by popularity | not in top-100 | not in top-100 |
Power efficiency | 9.54 | no data |
Architecture | Maxwell 2.0 (2014−2019) | TeraScale (2005−2013) |
GPU code name | GM204 | M86 |
Market segment | Mobile workstation | Mobile workstation |
Release date | 8 April 2016 (8 years ago) | 7 January 2008 (16 years ago) |
Detailed specifications
General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.
Pipelines / CUDA cores | 2048 | 120 |
Core clock speed | 1140 MHz | 600 MHz |
Boost clock speed | 1165 MHz | no data |
Number of transistors | 5,200 million | 378 million |
Manufacturing process technology | 28 nm | 55 nm |
Power consumption (TDP) | 150 Watt | no data |
Texture fill rate | 149.1 | 4.800 |
Floating-point processing power | 4.772 TFLOPS | 0.144 TFLOPS |
ROPs | 64 | 4 |
TMUs | 128 | 8 |
Form factor & compatibility
Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).
Laptop size | large | medium sized |
Interface | PCIe 3.0 x16 | PCIe 2.0 x16 |
Supplementary power connectors | None | no data |
SLI options | + | - |
VRAM capacity and type
Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.
Memory type | GDDR5 | GDDR3 |
Maximum RAM amount | 8 GB | 512 MB |
Memory bus width | 256 Bit | 128 Bit |
Memory clock speed | 1753 MHz | 700 MHz |
Memory bandwidth | 211 GB/s | 22.4 GB/s |
Shared memory | - | - |
Connectivity and outputs
Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.
Display Connectors | No outputs | No outputs |
Display Port | 1.2 | no data |
G-SYNC support | + | - |
Supported technologies
Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.
3D Vision Pro | + | no data |
Mosaic | + | no data |
VR Ready | + | no data |
nView Display Management | + | no data |
Optimus | + | no data |
API compatibility
List of supported 3D and general-purpose computing APIs, including their specific versions.
DirectX | 12 | 10.1 (10_1) |
Shader Model | 6.4 | 4.1 |
OpenGL | 4.5 | 3.3 |
OpenCL | 1.2 | N/A |
Vulkan | + | N/A |
CUDA | + | - |
Gaming performance
Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.
FPS performance in popular games
Full HD
Low Preset
Cyberpunk 2077 | 30−35
+1550%
|
2−3
−1550%
|
Full HD
Medium Preset
Assassin's Creed Odyssey | 45−50
+1433%
|
3−4
−1433%
|
Assassin's Creed Valhalla | 30−35 | 0−1 |
Battlefield 5 | 65−70
+6600%
|
1−2
−6600%
|
Call of Duty: Modern Warfare | 40−45
+2000%
|
2−3
−2000%
|
Cyberpunk 2077 | 30−35
+1550%
|
2−3
−1550%
|
Far Cry 5 | 45−50 | 0−1 |
Far Cry New Dawn | 55−60 | 0−1 |
Forza Horizon 4 | 120−130
+6200%
|
2−3
−6200%
|
Hitman 3 | 40−45
+900%
|
4−5
−900%
|
Horizon Zero Dawn | 95−100
+1125%
|
8−9
−1125%
|
Metro Exodus | 70−75
+7000%
|
1−2
−7000%
|
Red Dead Redemption 2 | 55−60 | 0−1 |
Shadow of the Tomb Raider | 65−70
+1600%
|
4−5
−1600%
|
Watch Dogs: Legion | 90−95
+232%
|
27−30
−232%
|
Full HD
High Preset
Assassin's Creed Odyssey | 45−50
+1433%
|
3−4
−1433%
|
Assassin's Creed Valhalla | 30−35 | 0−1 |
Battlefield 5 | 65−70
+6600%
|
1−2
−6600%
|
Call of Duty: Modern Warfare | 40−45
+2000%
|
2−3
−2000%
|
Cyberpunk 2077 | 30−35
+1550%
|
2−3
−1550%
|
Far Cry 5 | 45−50 | 0−1 |
Far Cry New Dawn | 55−60 | 0−1 |
Forza Horizon 4 | 120−130
+6200%
|
2−3
−6200%
|
Hitman 3 | 40−45
+900%
|
4−5
−900%
|
Horizon Zero Dawn | 95−100
+1125%
|
8−9
−1125%
|
Metro Exodus | 70−75
+7000%
|
1−2
−7000%
|
Red Dead Redemption 2 | 55−60 | 0−1 |
Shadow of the Tomb Raider | 65−70
+1600%
|
4−5
−1600%
|
The Witcher 3: Wild Hunt | 45−50
+411%
|
9−10
−411%
|
Watch Dogs: Legion | 90−95
+232%
|
27−30
−232%
|
Full HD
Ultra Preset
Assassin's Creed Odyssey | 45−50
+1433%
|
3−4
−1433%
|
Assassin's Creed Valhalla | 30−35 | 0−1 |
Call of Duty: Modern Warfare | 40−45
+2000%
|
2−3
−2000%
|
Cyberpunk 2077 | 30−35
+1550%
|
2−3
−1550%
|
Far Cry 5 | 45−50 | 0−1 |
Forza Horizon 4 | 120−130
+6200%
|
2−3
−6200%
|
Hitman 3 | 40−45
+900%
|
4−5
−900%
|
Horizon Zero Dawn | 95−100
+1125%
|
8−9
−1125%
|
Shadow of the Tomb Raider | 65−70
+1600%
|
4−5
−1600%
|
The Witcher 3: Wild Hunt | 45−50
+411%
|
9−10
−411%
|
Watch Dogs: Legion | 90−95
+232%
|
27−30
−232%
|
Full HD
Epic Preset
Red Dead Redemption 2 | 55−60 | 0−1 |
1440p
High Preset
Battlefield 5 | 35−40 | 0−1 |
Far Cry New Dawn | 30−35 | 0−1 |
1440p
Ultra Preset
Assassin's Creed Odyssey | 21−24 | 0−1 |
Assassin's Creed Valhalla | 18−20 | 0−1 |
Call of Duty: Modern Warfare | 21−24 | 0−1 |
Cyberpunk 2077 | 12−14 | 0−1 |
Far Cry 5 | 24−27 | 0−1 |
Forza Horizon 4 | 110−120
+11400%
|
1−2
−11400%
|
Hitman 3 | 24−27
+300%
|
6−7
−300%
|
Horizon Zero Dawn | 40−45
+2000%
|
2−3
−2000%
|
Metro Exodus | 35−40 | 0−1 |
Shadow of the Tomb Raider | 40−45 | 0−1 |
The Witcher 3: Wild Hunt | 24−27 | 0−1 |
Watch Dogs: Legion | 120−130
+11900%
|
1−2
−11900%
|
1440p
Epic Preset
Red Dead Redemption 2 | 30−35
+1600%
|
2−3
−1600%
|
4K
High Preset
Battlefield 5 | 20−22 | 0−1 |
Far Cry New Dawn | 16−18 | 0−1 |
Hitman 3 | 16−18 | 0−1 |
Horizon Zero Dawn | 100−110
+10500%
|
1−2
−10500%
|
Metro Exodus | 21−24 | 0−1 |
The Witcher 3: Wild Hunt | 21−24 | 0−1 |
4K
Ultra Preset
Assassin's Creed Odyssey | 12−14
+1100%
|
1−2
−1100%
|
Assassin's Creed Valhalla | 10−11 | 0−1 |
Call of Duty: Modern Warfare | 10−12 | 0−1 |
Cyberpunk 2077 | 4−5 | 0−1 |
Far Cry 5 | 10−12 | 0−1 |
Forza Horizon 4 | 27−30 | 0−1 |
Shadow of the Tomb Raider | 21−24 | 0−1 |
Watch Dogs: Legion | 9−10 | 0−1 |
4K
Epic Preset
Red Dead Redemption 2 | 18−20
+800%
|
2−3
−800%
|
Here's the range of performance differences observed across popular games:
- in Call of Duty: Modern Warfare, with 1080p resolution and the Medium Preset, the Quadro M5500 is 2000% faster.
All in all, in popular games:
- Without exception, Quadro M5500 surpassed ATI Mobility FireGL V5700 in all 29 of our tests.
Pros & cons summary
Performance score | 20.52 | 0.33 |
Recency | 8 April 2016 | 7 January 2008 |
Maximum RAM amount | 8 GB | 512 MB |
Chip lithography | 28 nm | 55 nm |
Quadro M5500 has a 6118.2% higher aggregate performance score, an age advantage of 8 years, a 1500% higher maximum VRAM amount, and a 96.4% more advanced lithography process.
The Quadro M5500 is our recommended choice as it beats the Mobility FireGL V5700 in performance tests.
Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.
Comparisons with similar GPUs
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