GeForce GTX 1650: specs and benchmarks
Aggregate performance score
GeForce GTX 1650 provides acceptable gaming and benchmark performance at 20.40% of a leader's which is GeForce RTX 4090.
Summary
NVIDIA started GeForce GTX 1650 sales 23 April 2019 at a recommended price of $149 . This is a desktop graphics card based on a Turing architecture and made with 12 nm manufacturing process. It is primarily aimed at gamer market. 4 GB of GDDR5 memory clocked at 2 GHz are supplied, and together with 128 Bit memory interface this creates a bandwidth of 128.0 GB/s.
Compatibility-wise, this is a dual-slot graphics card attached via PCIe 3.0 x16 interface. Its manufacturer default version has a length of 229 mm. No additional power connector is required, and power consumption is at 75 Watt.
Primary details
Some basic facts about GeForce GTX 1650: architecture, market segment, release date etc.
Place in the ranking | 264 | |
Place by popularity | 3 | |
Cost-effectiveness evaluation | 39.58 | |
Power efficiency | 18.92 | of 100.00 (Radeon 890M) |
Architecture | Turing (2018−2022) | |
GPU code name | TU117 | |
Market segment | Desktop | |
Release date | 23 April 2019 (5 years ago) | |
Launch price (MSRP) | $149 | of 14,999 (Quadro Plex 7000) |
Cost-effectiveness evaluation
Performance to price ratio. The higher, the better.
Detailed specifications
GeForce GTX 1650's specs such as number of shaders, GPU base clock, manufacturing process, texturing and calculation speed. These parameters indirectly speak of GeForce GTX 1650's performance, but for precise assessment you have to consider its benchmark and gaming test results.
Pipelines / CUDA cores | 896 | of 21760 (GeForce RTX 5090) |
Core clock speed | 1485 MHz | of 2800 MHz (Playstation 5 Pro GPU) |
Boost clock speed | 1665 MHz | of 3599 MHz (Radeon RX 7990 XTX) |
Number of transistors | 4,700 million | of 208,000 million (B200 SXM 192 GB) |
Manufacturing process technology | 12 nm | of 3 nm (Arc Graphics 140V) |
Power consumption (TDP) | 75 Watt | of 2400 Watt (Data Center GPU Max Subsystem) |
Texture fill rate | 93.24 | of 2,554 (Radeon Instinct MI300X) |
Floating-point processing power | 2.984 TFLOPS | of 109.7 (GeForce RTX 5090) |
ROPs | 32 | of 192 (Radeon RX 7900 XTX) |
TMUs | 56 | of 1280 (Data Center GPU Max NEXT) |
Form factor & compatibility
This section provides details about the physical dimensions of GeForce GTX 1650 and its compatibility with other computer components. This information is useful when selecting a computer configuration or upgrading an existing one. For desktop graphics cards, it includes details about the interface and bus (for motherboard compatibility) and additional power connectors (for power supply compatibility).
Interface | PCIe 3.0 x16 | |
Length | 229 mm | |
Width | 2-slot | |
Supplementary power connectors | None |
VRAM capacity and type
Parameters of memory installed on GeForce GTX 1650: its type, size, bus, clock and resulting bandwidth. Note that GPUs integrated into processors have no dedicated memory and use a shared part of system RAM instead.
Memory type | GDDR5 | |
Maximum RAM amount | 4 GB | of 294912 (Radeon Instinct MI325X) |
Memory bus width | 128 Bit | of 8192 Bit (Radeon Instinct MI250X) |
Memory clock speed | 2000 MHz | of 20000 (RTX 5000 Ada Generation Mobile) |
Memory bandwidth | 128.0 GB/s | of 5,171 GB/s (Radeon Instinct MI300X) |
Shared memory | - |
Connectivity and outputs
Types and number of video connectors present on GeForce GTX 1650. As a rule, this section is relevant only for desktop reference graphics cards, since for notebook ones the availability of certain video outputs depends on the laptop model, while non-reference desktop models can (though not necessarily will) bear a different set of video ports.
Display Connectors | 1x DVI, 1x HDMI, 1x DisplayPort | |
HDMI | + |
API compatibility
APIs supported by GeForce GTX 1650, sometimes including their particular versions.
DirectX | 12 (12_1) | |
Shader Model | 6.5 | |
OpenGL | 4.6 | |
OpenCL | 1.2 | |
Vulkan | 1.2.131 | |
CUDA | 7.5 |
Benchmark performance
Synthetic benchmark performance of GeForce GTX 1650. The combined score is measured on a 0-100 point scale.
Combined synthetic benchmark score
This is our combined benchmark score. We are regularly improving our combining algorithms, but if you find some perceived inconsistencies, feel free to speak up in comments section, we usually fix problems quickly.
Passmark
This is the most ubiquitous GPU benchmark. It gives the graphics card a thorough evaluation under various types of load, providing four separate benchmarks for Direct3D versions 9, 10, 11 and 12 (the last being done in 4K resolution if possible), and few more tests engaging DirectCompute capabilities.
3DMark 11 Performance GPU
3DMark 11 is an obsolete DirectX 11 benchmark by Futuremark. It used four tests based on two scenes, one being few submarines exploring the submerged wreck of a sunken ship, the other is an abandoned temple deep in the jungle. All the tests are heavy with volumetric lighting and tessellation, and despite being done in 1280x720 resolution, are relatively taxing. Discontinued in January 2020, 3DMark 11 is now superseded by Time Spy.
3DMark Vantage Performance
3DMark Vantage is an outdated DirectX 10 benchmark using 1280x1024 screen resolution. It taxes the graphics card with two scenes, one depicting a girl escaping some militarized base located within a sea cave, the other displaying a space fleet attack on a defenseless planet. It was discontinued in April 2017, and Time Spy benchmark is now recommended to be used instead.
3DMark Fire Strike Graphics
Fire Strike is a DirectX 11 benchmark for gaming PCs. It features two separate tests displaying a fight between a humanoid and a fiery creature made of lava. Using 1920x1080 resolution, Fire Strike shows off some realistic graphics and is quite taxing on hardware.
3DMark Cloud Gate GPU
Cloud Gate is an outdated DirectX 11 feature level 10 benchmark that was used for home PCs and basic notebooks. It displays a few scenes of some weird space teleportation device launching spaceships into unknown, using fixed resolution of 1280x720. Just like Ice Storm benchmark, it has been discontinued in January 2020 and replaced by 3DMark Night Raid.
GeekBench 5 OpenCL
Geekbench 5 is a widespread graphics card benchmark combined from 11 different test scenarios. All these scenarios rely on direct usage of GPU's processing power, no 3D rendering is involved. This variation uses OpenCL API by Khronos Group.
3DMark Ice Storm GPU
Ice Storm Graphics is an obsolete benchmark, part of 3DMark suite. Ice Storm was used to measure entry level laptops and Windows-based tablets performance. It utilizes DirectX 11 feature level 9 to display a battle between two space fleets near a frozen planet in 1280x720 resolution. Discontinued in January 2020, it is now superseded by 3DMark Night Raid.
GeekBench 5 Vulkan
Geekbench 5 is a widespread graphics card benchmark combined from 11 different test scenarios. All these scenarios rely on direct usage of GPU's processing power, no 3D rendering is involved. This variation uses Vulkan API by AMD & Khronos Group.
GeekBench 5 CUDA
Geekbench 5 is a widespread graphics card benchmark combined from 11 different test scenarios. All these scenarios rely on direct usage of GPU's processing power, no 3D rendering is involved. This variation uses CUDA API by NVIDIA.
SPECviewperf 12 - specvp12 maya-04
SPECviewperf 12 - specvp12 sw-03
SPECviewperf 12 - specvp12 snx-02
SPECviewperf 12 - specvp12 catia-04
SPECviewperf 12 - specvp12 creo-01
SPECviewperf 12 - specvp12 medical-01
SPECviewperf 12 - specvp12 showcase-01
SPECviewperf 12 - specvp12 energy-01
SPECviewperf 12 - Maya
This part of SPECviewperf 12 workstation benchmark uses Autodesk Maya 13 engine to render a superhero energy plant static scene consisting of more than 700 thousand polygons, in six different modes.
SPECviewperf 12 - Catia
SPECviewperf 12 - Solidworks
SPECviewperf 12 - Siemens NX
SPECviewperf 12 - Creo
SPECviewperf 12 - Medical
SPECviewperf 12 - Energy
SPECviewperf 12 - specvp12 3dsmax-05
SPECviewperf 12 - 3ds Max
This part of SPECviewperf 12 benchmark emulates work with 3DS Max, executing eleven tests in various use scenarios, including architectural modeling and animation for computer games.
Send your test results of GeForce GTX 1650.
Gaming performance
Let's see how good GeForce GTX 1650 is for gaming. Particular gaming benchmark results are measured in frames per second. Comparisons with game system requirements are included, but remember that sometimes official requirements may reflect reality inaccurately.
Average FPS across all PC games
Here are the average frames per second in a large set of popular modern games across different resolutions:
Full HD | 67 | |
1440p | 37 | |
4K | 24 |
FPS performance in popular games
Full HD
Low Preset
Cyberpunk 2077 | 30−35 |
Full HD
Medium Preset
Assassin's Creed Odyssey | 53 | |
Assassin's Creed Valhalla | 47 | |
Battlefield 5 | 79 | |
Call of Duty: Modern Warfare | 52 | |
Cyberpunk 2077 | 30−35 | |
Far Cry 5 | 64 | |
Far Cry New Dawn | 80 | |
Forza Horizon 4 | 229 | |
Hitman 3 | 49 | |
Horizon Zero Dawn | 292 | |
Metro Exodus | 101 | |
Red Dead Redemption 2 | 77 | |
Shadow of the Tomb Raider | 115 | |
Watch Dogs: Legion | 224 |
Full HD
High Preset
Assassin's Creed Odyssey | 83 | |
Assassin's Creed Valhalla | 35 | |
Battlefield 5 | 72 | |
Call of Duty: Modern Warfare | 46 | |
Cyberpunk 2077 | 30−35 | |
Far Cry 5 | 52 | |
Far Cry New Dawn | 56 | |
Forza Horizon 4 | 201 | |
Hitman 3 | 47 | |
Horizon Zero Dawn | 260 | |
Metro Exodus | 71 | |
Red Dead Redemption 2 | 55 | |
Shadow of the Tomb Raider | 74 | |
The Witcher 3: Wild Hunt | 45−50 | |
Watch Dogs: Legion | 206 |
Full HD
Ultra Preset
Assassin's Creed Odyssey | 25 | |
Assassin's Creed Valhalla | 13 | |
Call of Duty: Modern Warfare | 8 | |
Cyberpunk 2077 | 30−35 | |
Far Cry 5 | 39 | |
Forza Horizon 4 | 65 | |
Hitman 3 | 41 | |
Horizon Zero Dawn | 60 | |
Shadow of the Tomb Raider | 62 | |
The Witcher 3: Wild Hunt | 42 | |
Watch Dogs: Legion | 21 |
Full HD
Epic Preset
Red Dead Redemption 2 | 54 |
1440p
High Preset
Battlefield 5 | 42 | |
Far Cry New Dawn | 36 |
1440p
Ultra Preset
Assassin's Creed Odyssey | 18 | |
Assassin's Creed Valhalla | 13 | |
Call of Duty: Modern Warfare | 21−24 | |
Cyberpunk 2077 | 12−14 | |
Far Cry 5 | 24 | |
Forza Horizon 4 | 122 | |
Hitman 3 | 27 | |
Horizon Zero Dawn | 43 | |
Metro Exodus | 41 | |
Shadow of the Tomb Raider | 45 | |
The Witcher 3: Wild Hunt | 24−27 | |
Watch Dogs: Legion | 145 |
1440p
Epic Preset
Red Dead Redemption 2 | 35 |
4K
High Preset
Battlefield 5 | 20 | |
Far Cry New Dawn | 17 | |
Hitman 3 | 13 | |
Horizon Zero Dawn | 41 | |
Metro Exodus | 27 | |
The Witcher 3: Wild Hunt | 26 |
4K
Ultra Preset
Assassin's Creed Odyssey | 13 | |
Assassin's Creed Valhalla | 5 | |
Call of Duty: Modern Warfare | 10−12 | |
Cyberpunk 2077 | 4−5 | |
Far Cry 5 | 12 | |
Forza Horizon 4 | 30 | |
Shadow of the Tomb Raider | 26 | |
Watch Dogs: Legion | 8 |
4K
Epic Preset
Red Dead Redemption 2 | 17 |
AMD equivalent
According to our data, the closest AMD alternative to GeForce GTX 1650 is Radeon RX 580X, which is slower by 1% and lower by 3 positions in our ranking.
Here are some closest AMD rivals to GeForce GTX 1650:
Similar GPUs
Here is our recommendation of several graphics cards that are more or less close in performance to the one reviewed.
Recommended processors
These processors are most commonly used with GeForce GTX 1650 according to our statistics.