P5000 Mobile vs RTX 3000 Mobile

General info

Comparison of graphics card architecture, market segment, value for money and other general parameters.

Place in our rating
Value for money (0-100)
GPU code name
Market segment
Mobile workstation
Mobile workstation
Launch date
11 January 2017 (4 years ago)
27 May 2019 (1 year ago)
Launch price (MSRP)
no data
Price now

Technical specs

General performance parameters such as number of shaders, GPU core clock speeds, manufacturing process, texturing and calculation speed. These parameters indirectly speak of performance, but for precise assessment you have to consider their benchmark and gaming test results.

Pipelines / CUDA cores
Core clock speed
1164 MHz
945 MHz
Boost clock
1506 MHz
1380 MHz
Transistor count
7,200 million
10,800 million
Manufacturing process technology
16 nm
12 nm
Thermal design power (TDP)
100 Watt
80 Watt
Texture fill rate
Floating-point performance
6,197 gflops
no data

Compatibility, dimensions and requirements

Information on Quadro P5000 Mobile and Quadro RTX 3000 Mobile compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For notebook video cards it's notebook size, connection slot and bus, if the video card is inserted into a slot instead of being soldered to the notebook motherboard.

Laptop size
MXM-B (3.0)
PCIe 3.0 x16


Parameters of memory installed: its type, size, bus, clock and resulting bandwidth. Note that GPUs integrated into processors don't have dedicated memory and use a shared part of system RAM.

Memory type
Maximum RAM amount
16 GB
6 GB
Memory bus width
256 Bit
192 Bit
Memory clock speed
6006 MHz
14000 MHz
Memory bandwidth
192 GB/s
448.0 GB/s
Shared memory

Video outputs and ports

Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones. OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.

Display Connectors
No outputs
No outputs
Display Port
no data
G-SYNC support


Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.

3D Stereo
no data
no data
VR Ready
no data
nView Display Management
no data
no data

API support

APIs supported, including particular versions of those APIs.

12 Ultimate (12_1)
Shader Model

Benchmark performance

Non-gaming benchmark performance comparison. Note that overall benchmark performance is measured in points in 0-100 range.

Overall score

This is our combined benchmark performance rating. We are regularly improving our combining algorithms, but if you find some perceived inconsistencies, feel free to speak up in comments section, we usually fix problems quickly.

P5000 Mobile 31.55 +12.1%
RTX 3000 Mobile 28.15

3DMark Cloud Gate GPU

Cloud Gate is an outdated DirectX 11 feature level 10 benchmark that was used for home PCs and basic notebooks. It displays a few scenes of some weird space teleportation device launching spaceships into unknown, using fixed resolution of 1280x720. Just like Ice Storm benchmark, it has been discontinued in January 2020 and replaced by 3DMark Night Raid.

P5000 Mobile 86679
RTX 3000 Mobile 91394 +5.4%

3DMark Fire Strike Score

P5000 Mobile 12363
RTX 3000 Mobile 13570 +9.8%

3DMark Fire Strike Graphics

Fire Strike is a DirectX 11 benchmark for gaming PCs. It features two separate tests displaying a fight between a humanoid and a fiery creature seemingly made of lava. Using 1920x1080 resolution, Fire Strike shows off some realistic enough graphics and is quite taxing on hardware.

P5000 Mobile 14666
RTX 3000 Mobile 14842 +1.2%

3DMark 11 Performance GPU

3DMark 11 is an obsolete DirectX 11 benchmark by Futuremark. It used four tests based on two scenes, one being few submarines exploring the submerged wreck of a sunken ship, the other is an abandoned temple deep in the jungle. All the tests are heavy with volumetric lighting and tessellation, and despite being done in 1280x720 resolution, are relatively taxing. Discontinued in January 2020, 3DMark 11 is now superseded by Time Spy.

P5000 Mobile 20096 +1.1%
RTX 3000 Mobile 19879

3DMark Vantage Performance

3DMark Vantage is an outdated DirectX 10 benchmark using 1280x1024 screen resolution. It taxes the graphics card with two scenes, one depicting a girl escaping some militarized base located within a sea cave, the other displaying a space fleet attack on a defenseless planet. It was discontinued in April 2017, and Time Spy benchmark is now recommended to be used instead.

P5000 Mobile 44689
RTX 3000 Mobile 50309 +12.6%

SPECviewperf 12 - Solidworks

P5000 Mobile 159 +43.2%
RTX 3000 Mobile 111

SPECviewperf 12 - specvp12 sw-03

P5000 Mobile 159 +43.2%
RTX 3000 Mobile 111

SPECviewperf 12 - Siemens NX

P5000 Mobile 168 +47.4%
RTX 3000 Mobile 114

SPECviewperf 12 - specvp12 snx-02

P5000 Mobile 168 +47.4%
RTX 3000 Mobile 114

SPECviewperf 12 - Showcase

P5000 Mobile 67
RTX 3000 Mobile 82 +22.4%

SPECviewperf 12 - specvp12 showcase-01

P5000 Mobile 67
RTX 3000 Mobile 82 +22.4%

SPECviewperf 12 - Medical

P5000 Mobile 65 +41.3%
RTX 3000 Mobile 46

SPECviewperf 12 - specvp12 mediacal-01

P5000 Mobile 65 +41.3%
RTX 3000 Mobile 46

SPECviewperf 12 - Maya

This part of SPECviewperf 12 workstation benchmark uses Autodesk Maya 13 engine to render a superhero energy plant static scene consisting of more than 700 thousand polygons, in six different modes.

P5000 Mobile 99 +33.8%
RTX 3000 Mobile 74

SPECviewperf 12 - specvp12 maya-04

P5000 Mobile 99 +33.8%
RTX 3000 Mobile 74

SPECviewperf 12 - Energy

P5000 Mobile 14.5 +22.9%
RTX 3000 Mobile 11.8

SPECviewperf 12 - specvp12 energy-01

P5000 Mobile 14.5 +22.9%
RTX 3000 Mobile 11.8

SPECviewperf 12 - Creo

P5000 Mobile 126 +5.9%
RTX 3000 Mobile 119

SPECviewperf 12 - specvp12 creo-01

P5000 Mobile 126 +5.9%
RTX 3000 Mobile 119

SPECviewperf 12 - Catia

P5000 Mobile 150 +29.3%
RTX 3000 Mobile 116

SPECviewperf 12 - specvp12 catia-04

P5000 Mobile 150 +29.3%
RTX 3000 Mobile 116

SPECviewperf 12 - 3ds Max

This part of SPECviewperf 12 benchmark emulates work with 3DS Max, executing eleven tests in various use scenarios, including architectural modeling and animation for computer games.

P5000 Mobile 125
RTX 3000 Mobile 158 +26.4%


This is probably the most ubiquitous benchmark, part of Passmark PerformanceTest suite. It gives the graphics card a thorough evaluation under various load, providing four separate benchmarks for Direct3D versions 9, 10, 11 and 12 (the last being done in 4K resolution if possible), and few more tests engaging DirectCompute capabilities.

P5000 Mobile 11561 +14.3%
RTX 3000 Mobile 10116

Gaming performance

Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.

Advantages of NVIDIA Quadro P5000 Mobile

12.1% better performance in benchmarks

Cheaper ($2137 vs $2393)

Wider memory bus (256 vs 192 bit)

More pipelines (2048 vs 1920)

Optimus (lowers energy usage by automatically switching between integrated and discrete NVIDIA GPU. Similar to AMD Enduro)

PhysX (hardware acceleration of physical simulation engine named PhysX)

Advantages of NVIDIA Quadro RTX 3000 Mobile

Much newer (27 May 2019 vs 11 January 2017)

Higher memory bandwidth (448 vs 192 GB/s)

Finer manufacturing process technology (12 vs 16 nm)

Lower power consumption (80 vs 100 watts)



VR Ready

G-SYNC (removes screen tearing by telling the display when to renew the image. Only works with G-SYNC compatible displays)

Vulkan (a contemporary API for graphics acceleration, based on now-discontinued Mantle)

So, Quadro P5000 Mobile or RTX 3000 Mobile?

Judging by the results of synthetic and gaming tests, Technical City recommends NVIDIA Quadro P5000 Mobile, since it shows better performance.

Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.

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NVIDIA Quadro P5000 Mobile
NVIDIA Quadro RTX 3000 Mobile

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