NVIDIA GeForce MX330: specs and benchmarks

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Games supported 70%
NVIDIA GeForce MX330
NVIDIA GeForce MX330
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  • Interface PCIe 3.0 x16
  • Core clock speed 1531
  • Max video memory 2 GB
  • Memory type GDDR5
  • Memory clock speed 7000
  • Maximum resolution
Year of release 2020
Performance 9.56
Graphics card Technical data and tests
NVIDIA GeForce MX330
NVIDIA GeForce MX330 NVIDIA GeForce MX330

Summary

NVIDIA started GeForce MX330 sales 20 February 2020. This is Pascal architecture notebook card based on 16 nm manufacturing process and primarily aimed at gamers. 2 GB of GDDR5 memory clocked at 7 GHz are supplied, and together with 64 Bit memory interface this creates a bandwidth of 48.06 GB/s.

Compatibility-wise, this is card attached via PCIe 3.0 x16 interface. Power consumption is at 10 Watt.

It provides poor gaming and benchmark performance at

9.56%

percent of a leader's which is AMD Radeon RX 6900 XT.


General info

Of GeForce MX330's architecture, market segment and release date.

Place in performance rating395
Value for money (0-100)0.34
ArchitecturePascal
GPU code nameN17S-LP / N17S-G3
Market segmentLaptop
Release date20 February 2020 (1 year ago)
Price now$1079 of 12122 (Quadro GV100)
Value for money (0-100)

To get the index we compare the characteristics of video cards and their relative prices.

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Technical specs

GeForce MX330's general performance parameters such as number of shaders, GPU base clock, manufacturing process, texturing and calculation speed. These parameters indirectly speak of GeForce MX330's performance, but for precise assessment you have to consider its benchmark and gaming test results.

Pipelines / CUDA cores384of 10752 (GA102)
Core clock speed1531 MHzof 2233 (Playstation 5 GPU)
Boost clock speed1594 MHzof 2903 (Radeon Pro W6600)
Number of transistors1,800 millionof 14400 (GeForce GTX 1080 SLI Mobile)
Manufacturing process technology16 nmof 5 (Apple M1 GPU)
Thermal design power (TDP)10 Wattof 900 (Tesla S2050)
Texture fill rate38.26of 779.2 (Radeon RX 6900 XTX)

Compatibility, dimensions and requirements

Information on GeForce MX330's compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For notebook video cards it's notebook size, connection slot and bus, if the video card is inserted into a slot instead of being soldered to the notebook motherboard.

InterfacePCIe 3.0 x16
Supplementary power connectorsNone

Memory

Parameters of memory installed on GeForce MX330: its type, size, bus, clock and resulting bandwidth. Note that GPUs integrated into processors don't have dedicated memory and use a shared part of system RAM.

Memory typeGDDR5
Maximum RAM amount2 GBof 80 (A100 SXM4 80 GB)
Memory bus width64 Bitof 6144 (GRID A100A)
Memory clock speed7000 MHzof 19500 (GeForce RTX 3090)
Memory bandwidth48.06 GB/sof 1024 (Radeon VII)
Shared memory-

Video outputs and ports

Types and number of video connectors present on GeForce MX330. As a rule, this section is relevant only for desktop reference video cards, since for notebook ones the availability of certain video outputs depends on the laptop model.

Display ConnectorsNo outputs

Technologies

Technological solutions and APIs supported by GeForce MX330. You'll probably need this information if you need some particular technology for your purposes.

Optimus+

API support

APIs supported by GeForce MX330, sometimes including their particular versions.

DirectX12 (12_1)
Shader Model6.4
OpenGL4.6
OpenCL1.2
Vulkan1.2.131
CUDA6.1

Benchmark performance

Non-gaming benchmark performance of GeForce MX330. Note that overall benchmark performance is measured in points in 0-100 range.


Overall score

This is our combined benchmark performance rating. We are regularly improving our combining algorithms, but if you find some perceived inconsistencies, feel free to speak up in comments section, we usually fix problems quickly.

GeForce MX330 9.56
  • 3DMark Cloud Gate GPU
  • 3DMark Fire Strike Score
  • 3DMark Fire Strike Graphics
  • 3DMark 11 Performance GPU
  • 3DMark Ice Storm GPU
  • Passmark

Cloud Gate is an outdated DirectX 11 feature level 10 benchmark that was used for home PCs and basic notebooks. It displays a few scenes of some weird space teleportation device launching spaceships into unknown, using fixed resolution of 1280x720. Just like Ice Storm benchmark, it has been discontinued in January 2020 and replaced by 3DMark Night Raid.

GeForce MX330 20729
GeForce MX330 3470

Fire Strike is a DirectX 11 benchmark for gaming PCs. It features two separate tests displaying a fight between a humanoid and a fiery creature seemingly made of lava. Using 1920x1080 resolution, Fire Strike shows off some realistic enough graphics and is quite taxing on hardware.

GeForce MX330 3762

3DMark 11 is an obsolete DirectX 11 benchmark by Futuremark. It used four tests based on two scenes, one being few submarines exploring the submerged wreck of a sunken ship, the other is an abandoned temple deep in the jungle. All the tests are heavy with volumetric lighting and tessellation, and despite being done in 1280x720 resolution, are relatively taxing. Discontinued in January 2020, 3DMark 11 is now superseded by Time Spy.

GeForce MX330 4834

Ice Storm Graphics is an obsolete benchmark, part of 3DMark suite. Ice Storm was used to measure entry level laptops and Windows-based tablets performance. It utilizes DirectX 11 feature level 9 to display a battle between two space fleets near a frozen planet in 1280x720 resolution. Discontinued in January 2020, it is now superseded by 3DMark Night Raid.

GeForce MX330 243721

This is probably the most ubiquitous benchmark, part of Passmark PerformanceTest suite. It gives the graphics card a thorough evaluation under various load, providing four separate benchmarks for Direct3D versions 9, 10, 11 and 12 (the last being done in 4K resolution if possible), and few more tests engaging DirectCompute capabilities.

GeForce MX330 2586

Game benchmarks

Let's see how good GeForce MX330 is for gaming. Particular gaming benchmark results are measured in frames per second. Comparisons with game system requirements are included, but remember that sometimes official requirements may reflect reality inaccurately.

Here are the average frames per second in a large set of popular games across different resolutions:

This video card matches 83% minimum and 70% recommended requirements of all games known to us.

1080p22
4K22

1920x1080
Medium Preset

Assassin's Creed Odyssey 19
Assassin's Creed Valhalla 9
Battlefield 5 29
Call of Duty: Modern Warfare 23
Cyberpunk 2077 9
Far Cry 5 23
Far Cry New Dawn 24
Forza Horizon 4 31
Hitman 3 19
Horizon Zero Dawn 13
Red Dead Redemption 2 15
Shadow of the Tomb Raider 17
Watch Dogs: Legion 14

1920x1080
High Preset

Assassin's Creed Odyssey 14
Assassin's Creed Valhalla 8
Battlefield 5 23
Call of Duty: Modern Warfare 14
Cyberpunk 2077 6
Far Cry 5 15
Far Cry New Dawn 15
Forza Horizon 4 22
Hitman 3 15
Horizon Zero Dawn 10
Metro Exodus 11
Shadow of the Tomb Raider 10
The Witcher 3: Wild Hunt 19
Watch Dogs: Legion 12

1920x1080
Ultra Preset

Assassin's Creed Odyssey 7
Battlefield 5 19
Cyberpunk 2077 5
Far Cry 5 14
Far Cry New Dawn 14
Forza Horizon 4 16
The Witcher 3: Wild Hunt 12

Relative perfomance

Overall GeForce MX330 performance compared to nearest competitors among notebook video cards.


AMD equivalent

We believe that the nearest equivalent to GeForce MX330 from AMD is Radeon RX Vega 8 (Ryzen 2000/3000), which is nearly equal in speed and lower by 1 position in our rating.

AMD Radeon RX Vega 8 (Ryzen 2000/3000) Radeon RX Vega 8 (Ryzen 2000/3000)
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Intel Iris Plus Graphics 655 Iris Plus Graphics 655
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AMD Radeon RX 540 Radeon RX 540
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NVIDIA GeForce MX150 GeForce MX150
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User rating

Here you can see the user rating of the graphics card, as well as rate it yourself.


Advices and comments

Here you can ask a question about GeForce MX330, agree or disagree with our judgements, or report an error or mismatch.