Radeon RX 6550M vs GeForce MX330

VS

Aggregate performance score

We've compared GeForce MX330 and Radeon RX 6550M, covering specs and all relevant benchmarks.

GeForce MX330
2020
2 GB GDDR5, 10 Watt
6.32

RX 6550M outperforms MX330 by a whopping 297% based on our aggregate benchmark results.

Primary details

GPU architecture, market segment, value for money and other general parameters compared.

Place in the ranking580218
Place by popularitynot in top-100not in top-100
Power efficiency43.6121.62
ArchitecturePascal (2016−2021)RDNA 2.0 (2020−2024)
GPU code nameGP108Navi 24
Market segmentLaptopLaptop
Release date10 February 2020 (4 years ago)4 January 2023 (2 years ago)

Detailed specifications

General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.

Pipelines / CUDA cores3841024
Core clock speed1531 MHz2000 MHz
Boost clock speed1594 MHz2840 MHz
Number of transistors1,800 million5,400 million
Manufacturing process technology14 nm6 nm
Power consumption (TDP)10 Watt80 Watt
Texture fill rate38.26181.8
Floating-point processing power1.224 TFLOPS5.816 TFLOPS
ROPs1632
TMUs2464
Ray Tracing Coresno data16

Form factor & compatibility

Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).

Laptop sizeno datamedium sized
InterfacePCIe 3.0 x16PCIe 4.0 x4
Supplementary power connectorsNoneNone

VRAM capacity and type

Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.

Memory typeGDDR5GDDR6
Maximum RAM amount2 GB4 GB
Memory bus width64 Bit64 Bit
Memory clock speed1502 MHz2250 MHz
Memory bandwidth48.06 GB/s144.0 GB/s
Shared memory--

Connectivity and outputs

Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.

Display ConnectorsNo outputsPortable Device Dependent

Supported technologies

Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.

Optimus+-

API compatibility

List of supported 3D and general-purpose computing APIs, including their specific versions.

DirectX12 (12_1)12 Ultimate (12_2)
Shader Model6.46.7
OpenGL4.64.6
OpenCL1.22.2
Vulkan1.2.1311.3
CUDA6.1-

Synthetic benchmark performance

Non-gaming benchmark results comparison. The combined score is measured on a 0-100 point scale.


Combined synthetic benchmark score

This is our combined benchmark score. We are regularly improving our combining algorithms, but if you find some perceived inconsistencies, feel free to speak up in comments section, we usually fix problems quickly.

GeForce MX330 6.32
RX 6550M 25.07
+297%

Passmark

This is the most ubiquitous GPU benchmark. It gives the graphics card a thorough evaluation under various types of load, providing four separate benchmarks for Direct3D versions 9, 10, 11 and 12 (the last being done in 4K resolution if possible), and few more tests engaging DirectCompute capabilities.

GeForce MX330 2429
RX 6550M 9638
+297%

3DMark 11 Performance GPU

3DMark 11 is an obsolete DirectX 11 benchmark by Futuremark. It used four tests based on two scenes, one being few submarines exploring the submerged wreck of a sunken ship, the other is an abandoned temple deep in the jungle. All the tests are heavy with volumetric lighting and tessellation, and despite being done in 1280x720 resolution, are relatively taxing. Discontinued in January 2020, 3DMark 11 is now superseded by Time Spy.

GeForce MX330 4834
RX 6550M 20506
+324%

3DMark Fire Strike Graphics

Fire Strike is a DirectX 11 benchmark for gaming PCs. It features two separate tests displaying a fight between a humanoid and a fiery creature made of lava. Using 1920x1080 resolution, Fire Strike shows off some realistic graphics and is quite taxing on hardware.

GeForce MX330 3762
RX 6550M 14696
+291%

3DMark Time Spy Graphics

GeForce MX330 1160
RX 6550M 4546
+292%

Gaming performance

Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.

Average FPS across all PC games

Here are the average frames per second in a large set of popular games across different resolutions:

Full HD23
−196%
68
+196%
1440p6−7
−300%
24
+300%
4K24
−296%
95−100
+296%

FPS performance in popular games

Full HD
Low Preset

Counter-Strike 2 14−16
−279%
53
+279%
Cyberpunk 2077 12−14
−292%
50−55
+292%
Elden Ring 16−18
−382%
80−85
+382%

Full HD
Medium Preset

Battlefield 5 24
−221%
75−80
+221%
Counter-Strike 2 14−16
−221%
45
+221%
Cyberpunk 2077 5
−920%
50−55
+920%
Forza Horizon 4 24−27
−373%
123
+373%
Metro Exodus 24
−175%
65−70
+175%
Red Dead Redemption 2 26
−112%
55−60
+112%
Valorant 18−20
−432%
100−110
+432%

Full HD
High Preset

Battlefield 5 20−22
−285%
75−80
+285%
Counter-Strike 2 14−16
−150%
35
+150%
Cyberpunk 2077 3
−1600%
50−55
+1600%
Dota 2 23
−274%
85−90
+274%
Elden Ring 16−18
−382%
80−85
+382%
Far Cry 5 44
+33.3%
33
−33.3%
Fortnite 35−40
−241%
120−130
+241%
Forza Horizon 4 24−27
−288%
101
+288%
Grand Theft Auto V 21−24
−291%
85−90
+291%
Metro Exodus 11
−500%
65−70
+500%
PLAYERUNKNOWN'S BATTLEGROUNDS 53
−196%
150−160
+196%
Red Dead Redemption 2 18−20
−206%
55−60
+206%
The Witcher 3: Wild Hunt 20−22
−305%
80−85
+305%
Valorant 15
−573%
100−110
+573%
World of Tanks 95−100
−161%
250−260
+161%

Full HD
Ultra Preset

Battlefield 5 11
−600%
75−80
+600%
Counter-Strike 2 14−16
−107%
29
+107%
Cyberpunk 2077 3
−1600%
50−55
+1600%
Dota 2 64
−34.4%
85−90
+34.4%
Far Cry 5 27−30
−166%
75−80
+166%
Forza Horizon 4 24−27
−238%
88
+238%
PLAYERUNKNOWN'S BATTLEGROUNDS 50−55
−202%
150−160
+202%
Valorant 18−20
−432%
100−110
+432%

1440p
High Preset

Dota 2 6−7
−600%
40−45
+600%
Elden Ring 8−9
−450%
40−45
+450%
Grand Theft Auto V 6−7
−600%
40−45
+600%
PLAYERUNKNOWN'S BATTLEGROUNDS 35−40
−373%
170−180
+373%
Red Dead Redemption 2 5−6
−360%
21−24
+360%
World of Tanks 45−50
−261%
160−170
+261%

1440p
Ultra Preset

Battlefield 5 10−12
−355%
50−55
+355%
Counter-Strike 2 9−10
−133%
21−24
+133%
Cyberpunk 2077 5−6
−320%
21−24
+320%
Far Cry 5 12−14
−462%
70−75
+462%
Forza Horizon 4 10−12
−509%
65−70
+509%
Metro Exodus 8−9
−613%
55−60
+613%
The Witcher 3: Wild Hunt 8−9
−363%
35−40
+363%
Valorant 16−18
−300%
65−70
+300%

4K
High Preset

Dota 2 16−18
−159%
40−45
+159%
Elden Ring 3−4
−567%
20−22
+567%
Grand Theft Auto V 16−18
−159%
40−45
+159%
Metro Exodus 2−3
−850%
18−20
+850%
PLAYERUNKNOWN'S BATTLEGROUNDS 18−20
−328%
75−80
+328%
Red Dead Redemption 2 4−5
−300%
16−18
+300%
The Witcher 3: Wild Hunt 16−18
−153%
40−45
+153%

4K
Ultra Preset

Battlefield 5 5−6
−420%
24−27
+420%
Cyberpunk 2077 2−3
−300%
8−9
+300%
Dota 2 24
−83.3%
40−45
+83.3%
Far Cry 5 7−8
−371%
30−35
+371%
Fortnite 6−7
−417%
30−35
+417%
Forza Horizon 4 6−7
−533%
35−40
+533%
Valorant 6−7
−450%
30−35
+450%

4K
High Preset

Counter-Strike 2 21−24
+0%
21−24
+0%

4K
Ultra Preset

Counter-Strike 2 21−24
+0%
21−24
+0%

This is how GeForce MX330 and RX 6550M compete in popular games:

  • RX 6550M is 196% faster in 1080p
  • RX 6550M is 300% faster in 1440p
  • RX 6550M is 296% faster in 4K

Here's the range of performance differences observed across popular games:

  • in Far Cry 5, with 1080p resolution and the High Preset, the GeForce MX330 is 33% faster.
  • in Cyberpunk 2077, with 1080p resolution and the High Preset, the RX 6550M is 1600% faster.

All in all, in popular games:

  • GeForce MX330 is ahead in 1 test (2%)
  • RX 6550M is ahead in 60 tests (95%)
  • there's a draw in 2 tests (3%)

Pros & cons summary


Performance score 6.32 25.07
Recency 10 February 2020 4 January 2023
Maximum RAM amount 2 GB 4 GB
Chip lithography 14 nm 6 nm
Power consumption (TDP) 10 Watt 80 Watt

GeForce MX330 has 700% lower power consumption.

RX 6550M, on the other hand, has a 296.7% higher aggregate performance score, an age advantage of 2 years, a 100% higher maximum VRAM amount, and a 133.3% more advanced lithography process.

The Radeon RX 6550M is our recommended choice as it beats the GeForce MX330 in performance tests.


Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.

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NVIDIA GeForce MX330
GeForce MX330
AMD Radeon RX 6550M
Radeon RX 6550M

Other comparisons

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Community ratings

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