Apple M1 8-Core GPU vs Quadro P3000 Mobile
Aggregate performance score
We've compared Quadro P3000 Mobile with Apple M1 8-Core GPU, including specs and performance data.
P3000 Mobile outperforms Apple M1 8-Core GPU by a moderate 16% based on our aggregate benchmark results.
Primary details
GPU architecture, market segment, value for money and other general parameters compared.
Place in the ranking | 319 | 356 |
Place by popularity | not in top-100 | not in top-100 |
Power efficiency | 15.58 | no data |
Architecture | Pascal (2016−2021) | no data |
GPU code name | GP104 | no data |
Market segment | Mobile workstation | Laptop |
Release date | 11 January 2017 (7 years ago) | 10 November 2020 (4 years ago) |
Detailed specifications
General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.
Pipelines / CUDA cores | 1280 | 8 |
Core clock speed | 1088 MHz | 1278 MHz |
Boost clock speed | 1215 MHz | no data |
Number of transistors | 7,200 million | no data |
Manufacturing process technology | 16 nm | 5 nm |
Power consumption (TDP) | 75 Watt | no data |
Texture fill rate | 97.20 | no data |
Floating-point processing power | 3.11 TFLOPS | no data |
ROPs | 48 | no data |
TMUs | 80 | no data |
Form factor & compatibility
Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).
Laptop size | large | no data |
Interface | MXM-B (3.0) | no data |
VRAM capacity and type
Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.
Memory type | GDDR5 | no data |
Maximum RAM amount | 6 GB | no data |
Memory bus width | 192 Bit | no data |
Memory clock speed | 1753 MHz | no data |
Memory bandwidth | 168 GB/s | no data |
Shared memory | - | + |
Connectivity and outputs
Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.
Display Connectors | No outputs | no data |
Display Port | 1.4 | no data |
Supported technologies
Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.
Optimus | + | - |
3D Stereo | + | no data |
Mosaic | + | no data |
nView Display Management | + | no data |
Optimus | + | no data |
API compatibility
List of supported 3D and general-purpose computing APIs, including their specific versions.
DirectX | 12 | no data |
Shader Model | 6.4 | no data |
OpenGL | 4.5 | no data |
OpenCL | 1.2 | no data |
Vulkan | 1.2.131 | - |
CUDA | 6.1 | - |
Synthetic benchmark performance
Non-gaming benchmark results comparison. The combined score is measured on a 0-100 point scale.
Combined synthetic benchmark score
This is our combined benchmark score. We are regularly improving our combining algorithms, but if you find some perceived inconsistencies, feel free to speak up in comments section, we usually fix problems quickly.
3DMark Ice Storm GPU
Ice Storm Graphics is an obsolete benchmark, part of 3DMark suite. Ice Storm was used to measure entry level laptops and Windows-based tablets performance. It utilizes DirectX 11 feature level 9 to display a battle between two space fleets near a frozen planet in 1280x720 resolution. Discontinued in January 2020, it is now superseded by 3DMark Night Raid.
Gaming performance
Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.
Average FPS across all PC games
Here are the average frames per second in a large set of popular games across different resolutions:
Full HD | 63
+125%
| 28
−125%
|
4K | 29
+20.8%
| 24−27
−20.8%
|
FPS performance in popular games
Full HD
Low Preset
Cyberpunk 2077 | 30−35
+40.9%
|
21−24
−40.9%
|
Full HD
Medium Preset
Assassin's Creed Odyssey | 40−45
+34.4%
|
30−35
−34.4%
|
Assassin's Creed Valhalla | 30−35
+39.1%
|
21−24
−39.1%
|
Battlefield 5 | 60−65
+37%
|
45−50
−37%
|
Call of Duty: Modern Warfare | 35−40
+39.3%
|
27−30
−39.3%
|
Cyberpunk 2077 | 30−35
+40.9%
|
21−24
−40.9%
|
Far Cry 5 | 45−50
+36.4%
|
30−35
−36.4%
|
Far Cry New Dawn | 50−55
+33.3%
|
35−40
−33.3%
|
Forza Horizon 4 | 120−130
+30.4%
|
90−95
−30.4%
|
Hitman 3 | 35−40
+40.7%
|
27−30
−40.7%
|
Horizon Zero Dawn | 90−95
+30.6%
|
70−75
−30.6%
|
Metro Exodus | 65−70
+42.6%
|
45−50
−42.6%
|
Red Dead Redemption 2 | 50−55
+33.3%
|
35−40
−33.3%
|
Shadow of the Tomb Raider | 60−65
+39.1%
|
45−50
−39.1%
|
Watch Dogs: Legion | 90−95
+18.4%
|
75−80
−18.4%
|
Full HD
High Preset
Assassin's Creed Odyssey | 40−45
+34.4%
|
30−35
−34.4%
|
Assassin's Creed Valhalla | 30−35
+39.1%
|
21−24
−39.1%
|
Battlefield 5 | 60−65
+37%
|
45−50
−37%
|
Call of Duty: Modern Warfare | 35−40
+39.3%
|
27−30
−39.3%
|
Cyberpunk 2077 | 30−35
+40.9%
|
21−24
−40.9%
|
Far Cry 5 | 45−50
+36.4%
|
30−35
−36.4%
|
Far Cry New Dawn | 50−55
+33.3%
|
35−40
−33.3%
|
Forza Horizon 4 | 120−130
+30.4%
|
90−95
−30.4%
|
Hitman 3 | 35−40
+40.7%
|
27−30
−40.7%
|
Horizon Zero Dawn | 90−95
+30.6%
|
70−75
−30.6%
|
Metro Exodus | 65−70
+42.6%
|
45−50
−42.6%
|
Red Dead Redemption 2 | 50−55
+33.3%
|
35−40
−33.3%
|
Shadow of the Tomb Raider | 60−65
+39.1%
|
45−50
−39.1%
|
The Witcher 3: Wild Hunt | 81
+138%
|
30−35
−138%
|
Watch Dogs: Legion | 90−95
+18.4%
|
75−80
−18.4%
|
Full HD
Ultra Preset
Assassin's Creed Odyssey | 40−45
+34.4%
|
30−35
−34.4%
|
Assassin's Creed Valhalla | 30−35
+39.1%
|
21−24
−39.1%
|
Call of Duty: Modern Warfare | 35−40
+39.3%
|
27−30
−39.3%
|
Cyberpunk 2077 | 30−35
+40.9%
|
21−24
−40.9%
|
Far Cry 5 | 45−50
+36.4%
|
30−35
−36.4%
|
Forza Horizon 4 | 120−130
+30.4%
|
90−95
−30.4%
|
Hitman 3 | 35−40
+40.7%
|
27−30
−40.7%
|
Horizon Zero Dawn | 90−95
+30.6%
|
70−75
−30.6%
|
Shadow of the Tomb Raider | 60−65
+39.1%
|
45−50
−39.1%
|
The Witcher 3: Wild Hunt | 33
−3%
|
30−35
+3%
|
Watch Dogs: Legion | 90−95
+18.4%
|
75−80
−18.4%
|
Full HD
Epic Preset
Red Dead Redemption 2 | 50−55
+33.3%
|
35−40
−33.3%
|
1440p
High Preset
Battlefield 5 | 35−40
+37%
|
27−30
−37%
|
Far Cry New Dawn | 27−30
+31.8%
|
21−24
−31.8%
|
1440p
Ultra Preset
Assassin's Creed Odyssey | 20−22
+42.9%
|
14−16
−42.9%
|
Assassin's Creed Valhalla | 16−18
+54.5%
|
10−12
−54.5%
|
Call of Duty: Modern Warfare | 21−24
+40%
|
14−16
−40%
|
Cyberpunk 2077 | 10−12
+57.1%
|
7−8
−57.1%
|
Far Cry 5 | 21−24
+37.5%
|
16−18
−37.5%
|
Forza Horizon 4 | 100−110
+48.6%
|
70−75
−48.6%
|
Hitman 3 | 21−24
+35.3%
|
16−18
−35.3%
|
Horizon Zero Dawn | 35−40
+34.5%
|
27−30
−34.5%
|
Metro Exodus | 35−40
+50%
|
24−27
−50%
|
Shadow of the Tomb Raider | 35−40
+62.5%
|
24−27
−62.5%
|
The Witcher 3: Wild Hunt | 21−24
+46.7%
|
14−16
−46.7%
|
Watch Dogs: Legion | 110−120
+32.2%
|
85−90
−32.2%
|
1440p
Epic Preset
Red Dead Redemption 2 | 30−35
+39.1%
|
21−24
−39.1%
|
4K
High Preset
Battlefield 5 | 18−20
+35.7%
|
14−16
−35.7%
|
Far Cry New Dawn | 14−16
+50%
|
10−11
−50%
|
Hitman 3 | 14−16
+50%
|
10−11
−50%
|
Horizon Zero Dawn | 100−105
+44.9%
|
65−70
−44.9%
|
Metro Exodus | 20−22
+53.8%
|
12−14
−53.8%
|
The Witcher 3: Wild Hunt | 22
+69.2%
|
12−14
−69.2%
|
4K
Ultra Preset
Assassin's Creed Odyssey | 10−12
+37.5%
|
8−9
−37.5%
|
Assassin's Creed Valhalla | 10−11
+42.9%
|
7−8
−42.9%
|
Call of Duty: Modern Warfare | 10−11
+42.9%
|
7−8
−42.9%
|
Cyberpunk 2077 | 4−5
+100%
|
2−3
−100%
|
Far Cry 5 | 10−11
+25%
|
8−9
−25%
|
Forza Horizon 4 | 24−27
+36.8%
|
18−20
−36.8%
|
Shadow of the Tomb Raider | 21−24
+61.5%
|
12−14
−61.5%
|
Watch Dogs: Legion | 8−9
+60%
|
5−6
−60%
|
4K
Epic Preset
Red Dead Redemption 2 | 16−18
+30.8%
|
12−14
−30.8%
|
This is how P3000 Mobile and Apple M1 8-Core GPU compete in popular games:
- P3000 Mobile is 125% faster in 1080p
- P3000 Mobile is 21% faster in 4K
Here's the range of performance differences observed across popular games:
- in The Witcher 3: Wild Hunt, with 1080p resolution and the High Preset, the P3000 Mobile is 138% faster.
- in The Witcher 3: Wild Hunt, with 1080p resolution and the Ultra Preset, the Apple M1 8-Core GPU is 3% faster.
All in all, in popular games:
- P3000 Mobile is ahead in 71 test (99%)
- Apple M1 8-Core GPU is ahead in 1 test (1%)
Pros & cons summary
Performance score | 16.81 | 14.54 |
Recency | 11 January 2017 | 10 November 2020 |
Chip lithography | 16 nm | 5 nm |
P3000 Mobile has a 15.6% higher aggregate performance score.
Apple M1 8-Core GPU, on the other hand, has an age advantage of 3 years, and a 220% more advanced lithography process.
The Quadro P3000 Mobile is our recommended choice as it beats the Apple M1 8-Core GPU in performance tests.
Be aware that Quadro P3000 Mobile is a mobile workstation card while Apple M1 8-Core GPU is a mobile workstation one.
Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.
Comparisons with similar GPUs
We selected several comparisons of graphics cards with performance close to those reviewed, providing you with more options to consider.