HD Graphics 3000 vs GeForce GTX 980 SLI Mobile
Aggregated performance score
GeForce GTX 980 SLI Mobile outperforms HD Graphics 3000 by 5776% based on our aggregated benchmark results.
General info
GPU architecture, market segment, value for money and other general parameters compared.
Place in performance ranking | 108 | 1144 |
Place by popularity | not in top-100 | 77 |
Value for money | 77.66 | no data |
Architecture | Maxwell (2014−2018) | Gen. 6 Sandy Bridge (2011) |
GPU code name | N16E-GXX SLI | Sandy Bridge |
Market segment | Laptop | Laptop |
Release date | 22 September 2015 (8 years old) | 1 February 2011 (13 years old) |
Current price | $301 | $476 |
Value for money
Performance to price ratio. The higher, the better.
GTX 980 SLI Mobile and HD Graphics 3000 have a nearly equal value for money.
Technical specs
General performance parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. These parameters indirectly speak of performance, but for precise assessment you have to consider their benchmark and gaming test results. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.
Pipelines / CUDA cores | 4096 | 12 |
Core clock speed | 1126 MHz | 350 MHz |
Boost clock speed | 1228 MHz | 1350 MHz |
Number of transistors | 10400 Million | 995 million |
Manufacturing process technology | 28 nm | 32 nm |
Power consumption (TDP) | 330 Watt | unknown |
Texture fill rate | no data | 13.80 |
Floating-point performance | no data | 20.4 gflops |
Size and compatibility
Information on GeForce GTX 980 SLI Mobile and HD Graphics 3000 compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For notebook video cards it's notebook size, connection slot and bus, if the video card is inserted into a slot instead of being soldered to the notebook motherboard.
Laptop size | large | no data |
Interface | no data | PCIe 1.0 x16 |
SLI options | + | no data |
Memory
Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.
Memory type | GDDR5 | System Shared |
Maximum RAM amount | 2x 8 GB | System Shared |
Memory bus width | 256 Bit | 64/128 Bit |
Memory clock speed | 3500 MHz | System Shared |
Shared memory | - | + |
Video outputs and ports
Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.
Display Connectors | no data | No outputs |
G-SYNC support | + | no data |
API support
List of supported graphics and general-purpose computing APIs, including their specific versions.
DirectX | 12_1 | 11.1 (10_1) |
Shader Model | no data | 4.1 |
OpenGL | no data | 3.1 |
OpenCL | no data | N/A |
Vulkan | no data | N/A |
CUDA | + | no data |
Synthetic benchmark performance
Non-gaming benchmark performance comparison. The combined score is measured on a 0-100 point scale.
Combined synthetic benchmark score
This is our combined benchmark performance score. We are regularly improving our combining algorithms, but if you find some perceived inconsistencies, feel free to speak up in comments section, we usually fix problems quickly.
GeForce GTX 980 SLI Mobile outperforms HD Graphics 3000 by 5776% based on our aggregated benchmark results.
3DMark Vantage Performance
3DMark Vantage is an outdated DirectX 10 benchmark using 1280x1024 screen resolution. It taxes the graphics card with two scenes, one depicting a girl escaping some militarized base located within a sea cave, the other displaying a space fleet attack on a defenseless planet. It was discontinued in April 2017, and Time Spy benchmark is now recommended to be used instead.
Benchmark coverage: 17%
GeForce GTX 980 SLI Mobile outperforms HD Graphics 3000 by 2942% in 3DMark Vantage Performance.
3DMark Cloud Gate GPU
Cloud Gate is an outdated DirectX 11 feature level 10 benchmark that was used for home PCs and basic notebooks. It displays a few scenes of some weird space teleportation device launching spaceships into unknown, using fixed resolution of 1280x720. Just like Ice Storm benchmark, it has been discontinued in January 2020 and replaced by 3DMark Night Raid.
Benchmark coverage: 14%
GeForce GTX 980 SLI Mobile outperforms HD Graphics 3000 by 6103% in 3DMark Cloud Gate GPU.
Gaming performance
Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.
Average FPS across all PC games
Here are the average frames per second in a large set of popular games across different resolutions:
Full HD | 136
+1411%
| 9
−1411%
|
4K | 64
+6300%
| 1−2
−6300%
|
Performance in popular games
Full HD
Low Preset
Cyberpunk 2077 | 65−70
+2167%
|
3−4
−2167%
|
Full HD
Medium Preset
Assassin's Creed Odyssey | 65−70
+6800%
|
1−2
−6800%
|
Assassin's Creed Valhalla | 65−70
+6700%
|
1−2
−6700%
|
Battlefield 5 | 110−120
+11200%
|
1−2
−11200%
|
Call of Duty: Modern Warfare | 100−110
+1225%
|
8−9
−1225%
|
Cyberpunk 2077 | 65−70
+2167%
|
3−4
−2167%
|
Far Cry 5 | 95−100
+9700%
|
1−2
−9700%
|
Far Cry New Dawn | 90−95
+9200%
|
1−2
−9200%
|
Forza Horizon 4 | 110−120
+5850%
|
2−3
−5850%
|
Hitman 3 | 120−130
+6050%
|
2−3
−6050%
|
Horizon Zero Dawn | 80−85
+8300%
|
1−2
−8300%
|
Red Dead Redemption 2 | 60−65
+3000%
|
2−3
−3000%
|
Shadow of the Tomb Raider | 90−95
+1467%
|
6−7
−1467%
|
Watch Dogs: Legion | 70−75
+7100%
|
1−2
−7100%
|
Full HD
High Preset
Assassin's Creed Odyssey | 65−70
+6800%
|
1−2
−6800%
|
Assassin's Creed Valhalla | 65−70
+6700%
|
1−2
−6700%
|
Battlefield 5 | 110−120
+11200%
|
1−2
−11200%
|
Call of Duty: Modern Warfare | 100−110
+1225%
|
8−9
−1225%
|
Cyberpunk 2077 | 65−70
+2167%
|
3−4
−2167%
|
Far Cry 5 | 95−100
+9700%
|
1−2
−9700%
|
Far Cry New Dawn | 90−95
+9200%
|
1−2
−9200%
|
Forza Horizon 4 | 110−120
+5850%
|
2−3
−5850%
|
Hitman 3 | 120−130
+6050%
|
2−3
−6050%
|
Horizon Zero Dawn | 80−85
+8300%
|
1−2
−8300%
|
Metro Exodus | 70−75
+6900%
|
1−2
−6900%
|
Red Dead Redemption 2 | 60−65
+3000%
|
2−3
−3000%
|
Shadow of the Tomb Raider | 90−95
+1467%
|
6−7
−1467%
|
The Witcher 3: Wild Hunt | 132
+4300%
|
3−4
−4300%
|
Watch Dogs: Legion | 70−75
+7100%
|
1−2
−7100%
|
Full HD
Ultra Preset
Assassin's Creed Odyssey | 65−70
+6800%
|
1−2
−6800%
|
Assassin's Creed Valhalla | 65−70
+6700%
|
1−2
−6700%
|
Battlefield 5 | 110−120
+11200%
|
1−2
−11200%
|
Cyberpunk 2077 | 65−70
+2167%
|
3−4
−2167%
|
Far Cry 5 | 95−100
+9700%
|
1−2
−9700%
|
Far Cry New Dawn | 90−95
+9200%
|
1−2
−9200%
|
Forza Horizon 4 | 110−120
+5850%
|
2−3
−5850%
|
The Witcher 3: Wild Hunt | 74
+2367%
|
3−4
−2367%
|
Watch Dogs: Legion | 70−75
+7100%
|
1−2
−7100%
|
1440p
High Preset
Call of Duty: Modern Warfare | 60−65
+3100%
|
2−3
−3100%
|
Hitman 3 | 70−75
+2300%
|
3−4
−2300%
|
Horizon Zero Dawn | 50−55
+575%
|
8−9
−575%
|
Metro Exodus | 40−45 | 0−1 |
Red Dead Redemption 2 | 30−35 | 0−1 |
Shadow of the Tomb Raider | 55−60
+1350%
|
4−5
−1350%
|
1440p
Ultra Preset
Assassin's Creed Odyssey | 40−45 | 0−1 |
Assassin's Creed Valhalla | 40−45 | 0−1 |
Battlefield 5 | 80−85
+8000%
|
1−2
−8000%
|
Cyberpunk 2077 | 30−35
+3000%
|
1−2
−3000%
|
Far Cry 5 | 70−75
+7000%
|
1−2
−7000%
|
Far Cry New Dawn | 70−75
+7200%
|
1−2
−7200%
|
Forza Horizon 4 | 80−85
+8100%
|
1−2
−8100%
|
The Witcher 3: Wild Hunt | 55−60
+5500%
|
1−2
−5500%
|
Watch Dogs: Legion | 35−40 | 0−1 |
4K
High Preset
Call of Duty: Modern Warfare | 35−40
+3400%
|
1−2
−3400%
|
Hitman 3 | 35−40
+3800%
|
1−2
−3800%
|
Horizon Zero Dawn | 30−33
+329%
|
7−8
−329%
|
Metro Exodus | 27−30 | 0−1 |
Red Dead Redemption 2 | 21−24 | 0−1 |
Shadow of the Tomb Raider | 30−35 | 0−1 |
The Witcher 3: Wild Hunt | 51 | 0−1 |
4K
Ultra Preset
Assassin's Creed Odyssey | 24−27 | 0−1 |
Assassin's Creed Valhalla | 24−27 | 0−1 |
Battlefield 5 | 45−50 | 0−1 |
Cyberpunk 2077 | 12−14 | 0−1 |
Far Cry 5 | 35−40
+1133%
|
3−4
−1133%
|
Far Cry New Dawn | 40−45
+720%
|
5−6
−720%
|
Forza Horizon 4 | 50−55 | 0−1 |
Watch Dogs: Legion | 20−22 | 0−1 |
This is how GTX 980 SLI Mobile and HD Graphics 3000 compete in popular games:
1080p resolution:
- GTX 980 SLI Mobile is 1411% faster than HD Graphics 3000
4K resolution:
- GTX 980 SLI Mobile is 6300% faster than HD Graphics 3000
Here's the range of performance differences observed across popular games:
- in Far Cry 5, with 1440p resolution and the Ultra Preset, the GTX 980 SLI Mobile is 7000% faster than the HD Graphics 3000.
All in all, in popular games:
- Without exception, GTX 980 SLI Mobile surpassed HD Graphics 3000 in all 25 of our tests.
Advantages and disadvantages
Performance score | 38.78 | 0.66 |
Recency | 22 September 2015 | 1 February 2011 |
Chip lithography | 28 nm | 32 nm |
The GeForce GTX 980 SLI Mobile is our recommended choice as it beats the HD Graphics 3000 in performance tests.
Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.
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