NVIDIA GeForce GTX 980M: specs and benchmarks

NVIDIA GeForce GTX 980M

Summary

NVIDIA started GeForce GTX 980M sales 7 October 2014. This is Maxwell architecture notebook card based on 28 nm manufacturing process and primarily aimed at gamers. 8 GB of GDDR5 memory clocked at 2.5 GHz are supplied, and together with 256 Bit memory interface this creates a bandwidth of 160 GB/s.

Compatibility-wise, this is card attached via MXM-B (3.0) interface. Power consumption is at .

It provides good gaming and benchmark performance at 27.74 percent of a leader's which is NVIDIA GeForce RTX 3080 Ti.

General info

Of GeForce GTX 980M's architecture, market type and release date.

Place in our rating
 
Value for money (0-100)
1.79
 
Architecture
Maxwell
 
GPU code name
GM204
 
Market segment
Laptop
 
Launch date
7 October 2014 (6 years ago)
 
Price now
$583
 

Technical specs

GeForce GTX 980M's general performance parameters such as number of shaders, GPU base clock, manufacturing process, texturing and calculation speed. These parameters indirectly speak of GeForce GTX 980M's performance, but for precise assessment you have to consider its benchmark and gaming test results.

Pipelines / CUDA cores
1536
 
of 10752 (GA102)
CUDA cores
1536
 
Core clock speed
1038 MHz
 
Boost clock speed
1127 MHz
 
Number of transistors
5,200 million
 
Manufacturing process technology
28 nm
 
Texture fill rate
51.84
 
Floating-point performance
3,462 gflops
 
of 2918.4 (GRID K340)

Compatibility, dimensions and requirements

Information on GeForce GTX 980M's compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For notebook video cards it's notebook size, connection slot and bus, if the video card is inserted into a slot instead of being soldered to the notebook motherboard.

Laptop size
large
 
Bus support
PCI Express 3.0
 
Interface
MXM-B (3.0)
 
Supplementary power connectors
None
 
SLI options
+
 

Memory

Parameters of memory installed on GeForce GTX 980M: its type, size, bus, clock and resulting bandwidth. Note that GPUs integrated into processors don't have dedicated memory and use a shared part of system RAM.

Memory type
GDDR5
 
Maximum RAM amount
8 GB
 
Memory bus width
256 Bit
 
of 6144 (GRID A100A)
Memory clock speed
2500 MHz
 
of 19500 (GeForce RTX 3090)
Memory bandwidth
160 GB/s
 
of 1024 (Radeon VII)
Shared memory
-
 

Video outputs and ports

Types and number of video connectors present on GeForce GTX 980M. As a rule, this section is relevant only for desktop reference video cards, since for notebook ones the availability of certain video outputs depends on the laptop model.

Display Connectors
No outputs
 
VGA аnalog display support
+
 
DisplayPort Multimode (DP++) support
+
 
HDMI
+
 
G-SYNC support
+
 

Technologies

Technological solutions and APIs supported by GeForce GTX 980M. You'll probably need this information if you need some particular technology for your purposes.

GameStream
+
 
GeForce ShadowPlay
+
 
GPU Boost
2.0
 
GameWorks
+
 
H.264, VC1, MPEG2 1080p video decoder
+
 
Optimus
+
 
BatteryBoost
+
 
Ansel
+
 

API support

APIs supported by GeForce GTX 980M, sometimes including their particular versions.

DirectX
12 (12_1)
 
Shader Model
6.4
 
OpenGL
4.5
 
OpenCL
1.1
 
Vulkan
1.1.126
 
CUDA
+
 

Benchmark performance

Non-gaming benchmark performance of GeForce GTX 980M. Note that overall benchmark performance is measured in points in 0-100 range.

Overall score

This is our combined benchmark performance rating. We are regularly improving our combining algorithms, but if you find some perceived inconsistencies, feel free to speak up in comments section, we usually fix problems quickly.

27.74

3DMark Cloud Gate GPU

Cloud Gate is an outdated DirectX 11 feature level 10 benchmark that was used for home PCs and basic notebooks. It displays a few scenes of some weird space teleportation device launching spaceships into unknown, using fixed resolution of 1280x720. Just like Ice Storm benchmark, it has been discontinued in January 2020 and replaced by 3DMark Night Raid.

65241

3DMark Fire Strike Score

8343

3DMark Fire Strike Graphics

Fire Strike is a DirectX 11 benchmark for gaming PCs. It features two separate tests displaying a fight between a humanoid and a fiery creature seemingly made of lava. Using 1920x1080 resolution, Fire Strike shows off some realistic enough graphics and is quite taxing on hardware.

9682

3DMark 11 Performance GPU

3DMark 11 is an obsolete DirectX 11 benchmark by Futuremark. It used four tests based on two scenes, one being few submarines exploring the submerged wreck of a sunken ship, the other is an abandoned temple deep in the jungle. All the tests are heavy with volumetric lighting and tessellation, and despite being done in 1280x720 resolution, are relatively taxing. Discontinued in January 2020, 3DMark 11 is now superseded by Time Spy.

12517

3DMark Vantage Performance

3DMark Vantage is an outdated DirectX 10 benchmark using 1280x1024 screen resolution. It taxes the graphics card with two scenes, one depicting a girl escaping some militarized base located within a sea cave, the other displaying a space fleet attack on a defenseless planet. It was discontinued in April 2017, and Time Spy benchmark is now recommended to be used instead.

31944

Unigine Heaven 3.0

This is an old DirectX 11 benchmark using Unigine, a 3D game engine by eponymous Russian company. It displays a fantasy medieval town sprawling over several flying islands. Version 3.0 was released in 2012, and in 2013 it was superseded by Heaven 4.0, which introduced several slight improvements, including a newer version of Unigine.

111

3DMark Ice Storm GPU

Ice Storm Graphics is an obsolete benchmark, part of 3DMark suite. Ice Storm was used to measure entry level laptops and Windows-based tablets performance. It utilizes DirectX 11 feature level 9 to display a battle between two space fleets near a frozen planet in 1280x720 resolution. Discontinued in January 2020, it is now superseded by 3DMark Night Raid.

327632

SPECviewperf 12 - Solidworks

42

SPECviewperf 12 - specvp12 sw-03

42

SPECviewperf 12 - specvp12 snx-02

5

SPECviewperf 12 - Siemens NX

5

SPECviewperf 12 - specvp12 showcase-01

47

SPECviewperf 12 - Showcase

47

SPECviewperf 12 - Medical

23

SPECviewperf 12 - specvp12 mediacal-01

23

SPECviewperf 12 - Maya

This part of SPECviewperf 12 workstation benchmark uses Autodesk Maya 13 engine to render a superhero energy plant static scene consisting of more than 700 thousand polygons, in six different modes.

84

SPECviewperf 12 - specvp12 maya-04

84

SPECviewperf 12 - Energy

6

SPECviewperf 12 - specvp12 energy-01

6

SPECviewperf 12 - Creo

27

SPECviewperf 12 - specvp12 creo-01

27

SPECviewperf 12 - specvp12 catia-04

39

SPECviewperf 12 - Catia

39

Unigine Heaven 4.0

This is an old DirectX 11 benchmark, a newer version of Unigine 3.0 with relatively small differences. It displays a fantasy medieval town sprawling over several flying islands. The benchmark is still sometimes used, despite its significant age, as it was released back in 2013.

1417

Passmark

This is probably the most ubiquitous benchmark, part of Passmark PerformanceTest suite. It gives the graphics card a thorough evaluation under various load, providing four separate benchmarks for Direct3D versions 9, 10, 11 and 12 (the last being done in 4K resolution if possible), and few more tests engaging DirectCompute capabilities.

7284

Octane Render OctaneBench

This is a special benchmark measuring graphics card performance in OctaneRender, which is a realistic GPU rendering engine by OTOY Inc., available either as a standalone program, or as a plugin for 3DS Max, Cinema 4D and many other apps. It renders four different static scenes, then compares render times with a reference GPU which is currently GeForce GTX 980. This benchmark has nothing to do with gaming and is aimed at professional 3D graphics artists.

66

Mining hashrates

Cryptocurrency mining performance of GeForce GTX 980M. Usually measured in megahashes per second.

Bitcoin / BTC (SHA256)
383 Mh/s
 
 

Game benchmarks

Let's see how good GeForce GTX 980M is for gaming. Particular gaming benchmark results are measured in frames per second. Comparisons with game system requirements are included, but remember that sometimes official requirements may reflect reality inaccurately.

This video card matches 97% minimum and 89% recommended requirements of all games known to us.

Minimum
97%
Recommended
89%
Minimum
97%
Recommended
89%

Here are the average frames per second in a large set of popular games across different resolutions:

900p
 
173
 
1080p
 
72
 
1440p
 
36
 
4K
 
27
 

AMD equivalent

The nearest GeForce GTX 980M's AMD equivalent is Radeon R9 M290X Crossfire, which is faster by 3% and higher by 4 positions in our rating.

Here are some closest AMD rivals to GeForce GTX 980M:

Similar GPUs

Here is our recommendation of several graphics cards that are more or less close in performance to the one reviewed.

User rating

Here you can see the user rating of the graphics card, as well as rate it yourself.

Advices and comments

Here you can ask a question about GeForce GTX 980M, agree or disagree with our judgements, or report an error or mismatch.