GeForce MX150 vs Quadro M3000M

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Aggregate performance score

We've compared Quadro M3000M with GeForce MX150, including specs and performance data.

M3000M
2015
4 GB GDDR5, 75 Watt
14.51
+149%

M3000M outperforms MX150 by a whopping 149% based on our aggregate benchmark results.

Primary details

GPU architecture, market segment, value for money and other general parameters compared.

Place in the ranking367604
Place by popularitynot in top-100not in top-100
Power efficiency13.4340.40
ArchitectureMaxwell 2.0 (2014−2019)Pascal (2016−2021)
GPU code nameGM204GP108
Market segmentMobile workstationLaptop
Release date18 August 2015 (9 years ago)17 May 2017 (7 years ago)

Detailed specifications

General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.

Pipelines / CUDA cores1,024384
Core clock speed1050 MHz937 MHz
Boost clock speedno data1038 MHz
Number of transistors5,200 million1,800 million
Manufacturing process technology28 nm14 nm
Power consumption (TDP)75 Watt10 Watt
Texture fill rate67.2024.91
Floating-point processing power2.15 TFLOPS0.7972 TFLOPS
ROPs3216
TMUs6424

Form factor & compatibility

Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).

Laptop sizelargelarge
InterfacePCIe 3.0 x16PCIe 3.0 x16
Supplementary power connectorsNoneNone

VRAM capacity and type

Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.

Memory typeGDDR5GDDR5
Maximum RAM amount4 GB4 GB
Memory bus width256 Bit64 Bit
Memory clock speed1253 MHz1253 MHz
Memory bandwidth160 GB/s40.1 GB/s
Shared memory--

Connectivity and outputs

Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.

Display ConnectorsNo outputsNo outputs
Display Port1.2no data

Supported technologies

Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.

Optimus+-
3D Vision Pro+no data
Mosaic+no data
nView Display Management+no data
Optimus+no data

API and SDK compatibility

List of supported 3D and general-purpose computing APIs, including their specific versions.

DirectX1212 (12_1)
Shader Model6.46.4
OpenGL4.54.6
OpenCL1.21.2
Vulkan+1.2.131
CUDA5.26.1

Synthetic benchmark performance

Non-gaming benchmark results comparison. The combined score is measured on a 0-100 point scale.


Combined synthetic benchmark score

This is our combined benchmark score.

M3000M 14.51
+149%
GeForce MX150 5.82

Passmark

This is the most ubiquitous GPU benchmark. It gives the graphics card a thorough evaluation under various types of load, providing four separate benchmarks for Direct3D versions 9, 10, 11 and 12 (the last being done in 4K resolution if possible), and few more tests engaging DirectCompute capabilities.

M3000M 5646
+149%
GeForce MX150 2264

3DMark 11 Performance GPU

3DMark 11 is an obsolete DirectX 11 benchmark by Futuremark. It used four tests based on two scenes, one being few submarines exploring the submerged wreck of a sunken ship, the other is an abandoned temple deep in the jungle. All the tests are heavy with volumetric lighting and tessellation, and despite being done in 1280x720 resolution, are relatively taxing. Discontinued in January 2020, 3DMark 11 is now superseded by Time Spy.

M3000M 8289
+84.4%
GeForce MX150 4494

3DMark Vantage Performance

3DMark Vantage is an outdated DirectX 10 benchmark using 1280x1024 screen resolution. It taxes the graphics card with two scenes, one depicting a girl escaping some militarized base located within a sea cave, the other displaying a space fleet attack on a defenseless planet. It was discontinued in April 2017, and Time Spy benchmark is now recommended to be used instead.

M3000M 27405
+149%
GeForce MX150 10992

3DMark Fire Strike Graphics

Fire Strike is a DirectX 11 benchmark for gaming PCs. It features two separate tests displaying a fight between a humanoid and a fiery creature made of lava. Using 1920x1080 resolution, Fire Strike shows off some realistic graphics and is quite taxing on hardware.

M3000M 6537
+87.4%
GeForce MX150 3488

3DMark Cloud Gate GPU

Cloud Gate is an outdated DirectX 11 feature level 10 benchmark that was used for home PCs and basic notebooks. It displays a few scenes of some weird space teleportation device launching spaceships into unknown, using fixed resolution of 1280x720. Just like Ice Storm benchmark, it has been discontinued in January 2020 and replaced by 3DMark Night Raid.

M3000M 44603
+133%
GeForce MX150 19132

GeekBench 5 OpenCL

Geekbench 5 is a widespread graphics card benchmark combined from 11 different test scenarios. All these scenarios rely on direct usage of GPU's processing power, no 3D rendering is involved. This variation uses OpenCL API by Khronos Group.

M3000M 16621
+73.2%
GeForce MX150 9597

GeekBench 5 Vulkan

Geekbench 5 is a widespread graphics card benchmark combined from 11 different test scenarios. All these scenarios rely on direct usage of GPU's processing power, no 3D rendering is involved. This variation uses Vulkan API by AMD & Khronos Group.

M3000M 16742
+104%
GeForce MX150 8215

GeekBench 5 CUDA

Geekbench 5 is a widespread graphics card benchmark combined from 11 different test scenarios. All these scenarios rely on direct usage of GPU's processing power, no 3D rendering is involved. This variation uses CUDA API by NVIDIA.

M3000M 15678
+60%
GeForce MX150 9799

Unigine Heaven 3.0

This is an old DirectX 11 benchmark using Unigine, a 3D game engine by eponymous Russian company. It displays a fantasy medieval town sprawling over several flying islands. Version 3.0 was released in 2012, and in 2013 it was superseded by Heaven 4.0, which introduced several slight improvements, including a newer version of Unigine.

M3000M 80
+91.3%
GeForce MX150 42

SPECviewperf 12 - specvp12 maya-04

M3000M 50
+92.4%
GeForce MX150 26

SPECviewperf 12 - specvp12 sw-03

M3000M 85
+248%
GeForce MX150 24

SPECviewperf 12 - specvp12 snx-02

M3000M 52
+1577%
GeForce MX150 3

SPECviewperf 12 - specvp12 catia-04

M3000M 77
+356%
GeForce MX150 17

SPECviewperf 12 - specvp12 creo-01

M3000M 65
+479%
GeForce MX150 11

SPECviewperf 12 - specvp12 mediacal-01

M3000M 22
+114%
GeForce MX150 10

SPECviewperf 12 - specvp12 showcase-01

M3000M 40
+186%
GeForce MX150 14

SPECviewperf 12 - specvp12 energy-01

M3000M 5
+860%
GeForce MX150 1

SPECviewperf 12 - Showcase

M3000M 40
+186%
GeForce MX150 14

SPECviewperf 12 - Maya

This part of SPECviewperf 12 workstation benchmark uses Autodesk Maya 13 engine to render a superhero energy plant static scene consisting of more than 700 thousand polygons, in six different modes.

M3000M 50
+92.4%
GeForce MX150 26

SPECviewperf 12 - Catia

M3000M 77
+356%
GeForce MX150 17

SPECviewperf 12 - Solidworks

M3000M 85
+248%
GeForce MX150 24

SPECviewperf 12 - Siemens NX

M3000M 52
+1577%
GeForce MX150 3

SPECviewperf 12 - Creo

M3000M 65
+479%
GeForce MX150 11

SPECviewperf 12 - Medical

M3000M 22
+114%
GeForce MX150 10

SPECviewperf 12 - Energy

M3000M 4.8
+860%
GeForce MX150 0.5

Gaming performance

Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.

Average FPS across all PC games

Here are the average frames per second in a large set of popular games across different resolutions:

Full HD60
+114%
28
−114%
1440p70−75
+133%
30
−133%
4K25
+31.6%
19
−31.6%

FPS performance in popular games

Full HD
Low Preset

Atomic Heart 35−40
+169%
12−14
−169%
Counter-Strike 2 24−27
+108%
12−14
−108%
Cyberpunk 2077 27−30
+155%
10−12
−155%

Full HD
Medium Preset

Atomic Heart 35−40
+169%
12−14
−169%
Battlefield 5 60−65
+53.8%
39
−53.8%
Counter-Strike 2 24−27
+108%
12−14
−108%
Cyberpunk 2077 27−30
+155%
11
−155%
Far Cry 5 45−50
+176%
17
−176%
Fortnite 75−80
+32.2%
59
−32.2%
Forza Horizon 4 55−60
+132%
25
−132%
Forza Horizon 5 35−40
+208%
12−14
−208%
PLAYERUNKNOWN'S BATTLEGROUNDS 50−55
+92.3%
26
−92.3%
Valorant 110−120
+16%
100
−16%

Full HD
High Preset

Atomic Heart 35−40
+169%
12−14
−169%
Battlefield 5 60−65
+87.5%
32
−87.5%
Counter-Strike 2 24−27
+108%
12−14
−108%
Counter-Strike: Global Offensive 180−190
+116%
87
−116%
Cyberpunk 2077 27−30
+300%
7
−300%
Dota 2 85−90
+30.9%
68
−30.9%
Far Cry 5 45−50
+194%
16
−194%
Fortnite 75−80
+129%
34
−129%
Forza Horizon 4 55−60
+176%
21
−176%
Forza Horizon 5 35−40
+208%
12−14
−208%
Grand Theft Auto V 49
+88.5%
26
−88.5%
Metro Exodus 27−30
+367%
6
−367%
PLAYERUNKNOWN'S BATTLEGROUNDS 50−55
+127%
22
−127%
The Witcher 3: Wild Hunt 42
+121%
19
−121%
Valorant 110−120
+16%
100
−16%

Full HD
Ultra Preset

Battlefield 5 60−65
+131%
26
−131%
Counter-Strike 2 24−27
+108%
12−14
−108%
Cyberpunk 2077 27−30
+155%
10−12
−155%
Dota 2 85−90
+43.5%
62
−43.5%
Far Cry 5 45−50
+236%
14
−236%
Forza Horizon 4 55−60
+314%
14
−314%
Forza Horizon 5 35−40
+208%
12−14
−208%
PLAYERUNKNOWN'S BATTLEGROUNDS 50−55
+233%
15
−233%
The Witcher 3: Wild Hunt 22
+100%
11
−100%
Valorant 110−120
+78.5%
65−70
−78.5%

Full HD
Epic Preset

Fortnite 75−80
+225%
24
−225%

1440p
High Preset

Counter-Strike 2 16−18
+167%
6−7
−167%
Counter-Strike: Global Offensive 100−110
+87.3%
55
−87.3%
Grand Theft Auto V 21−24
+267%
6−7
−267%
Metro Exodus 16−18
+325%
4−5
−325%
PLAYERUNKNOWN'S BATTLEGROUNDS 120−130
+198%
43
−198%
Valorant 140−150
+118%
66
−118%

1440p
Ultra Preset

Battlefield 5 35−40
+443%
7−8
−443%
Cyberpunk 2077 12−14
+200%
4−5
−200%
Far Cry 5 30−33
+173%
10−12
−173%
Forza Horizon 4 30−35
+162%
12−14
−162%
Forza Horizon 5 24−27
+178%
9−10
−178%
The Witcher 3: Wild Hunt 21−24
+144%
9−10
−144%

1440p
Epic Preset

Fortnite 30−33
+173%
10−12
−173%

4K
High Preset

Atomic Heart 10−12
+175%
4−5
−175%
Counter-Strike 2 6−7 0−1
Grand Theft Auto V 35
+106%
16−18
−106%
Metro Exodus 10−11 0−1
The Witcher 3: Wild Hunt 14
+600%
2−3
−600%
Valorant 75−80
+127%
33
−127%

4K
Ultra Preset

Battlefield 5 18−20
+533%
3−4
−533%
Counter-Strike 2 6−7 0−1
Cyberpunk 2077 5−6
+150%
2−3
−150%
Dota 2 45−50
+104%
24
−104%
Far Cry 5 14−16
+133%
6−7
−133%
Forza Horizon 4 24−27
+200%
8−9
−200%
Forza Horizon 5 10−12
+267%
3−4
−267%
PLAYERUNKNOWN'S BATTLEGROUNDS 12−14
+117%
6−7
−117%

4K
Epic Preset

Fortnite 12−14
+160%
5−6
−160%

1440p
Ultra Preset

Counter-Strike 2 7−8
+0%
7−8
+0%

4K
High Preset

Counter-Strike: Global Offensive 30
+0%
30
+0%

This is how M3000M and GeForce MX150 compete in popular games:

  • M3000M is 114% faster in 1080p
  • M3000M is 133% faster in 1440p
  • M3000M is 32% faster in 4K

Here's the range of performance differences observed across popular games:

  • in The Witcher 3: Wild Hunt, with 4K resolution and the High Preset, the M3000M is 600% faster.

All in all, in popular games:

  • M3000M is ahead in 63 tests (97%)
  • there's a draw in 2 tests (3%)

Pros & cons summary


Performance score 14.51 5.82
Recency 18 August 2015 17 May 2017
Chip lithography 28 nm 14 nm
Power consumption (TDP) 75 Watt 10 Watt

M3000M has a 149.3% higher aggregate performance score.

GeForce MX150, on the other hand, has an age advantage of 1 year, a 100% more advanced lithography process, and 650% lower power consumption.

The Quadro M3000M is our recommended choice as it beats the GeForce MX150 in performance tests.

Be aware that Quadro M3000M is a mobile workstation card while GeForce MX150 is a mobile workstation one.

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NVIDIA Quadro M3000M
Quadro M3000M
NVIDIA GeForce MX150
GeForce MX150

Other comparisons

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Community ratings

Here you can see the user ratings of the compared graphics cards, as well as rate them yourself.


3.8 360 votes

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