Tesla C2050 vs Quadro K5100M
Aggregate performance score
We've compared Quadro K5100M with Tesla C2050, including specs and performance data.
Primary details
GPU architecture, market segment, value for money and other general parameters compared.
Place in the ranking | 506 | 503 |
Place by popularity | not in top-100 | not in top-100 |
Power efficiency | 5.67 | 2.39 |
Architecture | Kepler (2012−2018) | Fermi (2010−2014) |
GPU code name | GK104 | GF100 |
Market segment | Mobile workstation | Workstation |
Release date | 23 July 2013 (11 years ago) | 25 July 2011 (13 years ago) |
Detailed specifications
General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.
Pipelines / CUDA cores | 1536 | 448 |
Core clock speed | 771 MHz | 574 MHz |
Number of transistors | 3,540 million | 3,100 million |
Manufacturing process technology | 28 nm | 40 nm |
Power consumption (TDP) | 100 Watt | 238 Watt |
Texture fill rate | 98.69 | 32.14 |
Floating-point processing power | 2.369 TFLOPS | 1.028 TFLOPS |
ROPs | 32 | 48 |
TMUs | 128 | 56 |
Form factor & compatibility
Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).
Laptop size | large | no data |
Interface | MXM-B (3.0) | PCIe 2.0 x16 |
Length | no data | 248 mm |
Width | no data | 2-slot |
Supplementary power connectors | no data | 1x 6-pin + 1x 8-pin |
VRAM capacity and type
Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.
Memory type | GDDR5 | GDDR5 |
Maximum RAM amount | 8 GB | 3 GB |
Memory bus width | 256 Bit | 384 Bit |
Memory clock speed | 900 MHz | 750 MHz |
Memory bandwidth | 115.2 GB/s | 144.0 GB/s |
Shared memory | - | - |
Connectivity and outputs
Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.
Display Connectors | No outputs | 1x DVI |
Display Port | 1.2 | no data |
Supported technologies
Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.
Optimus | + | - |
3D Vision Pro | + | no data |
Mosaic | + | no data |
nView Display Management | + | no data |
Optimus | + | no data |
API compatibility
List of supported 3D and general-purpose computing APIs, including their specific versions.
DirectX | 12 | 12 (11_0) |
Shader Model | 5.1 | 5.1 |
OpenGL | 4.5 | 4.6 |
OpenCL | 1.2 | 1.1 |
Vulkan | + | N/A |
CUDA | + | 2.0 |
Synthetic benchmark performance
Non-gaming benchmark results comparison. The combined score is measured on a 0-100 point scale.
Combined synthetic benchmark score
This is our combined benchmark score. We are regularly improving our combining algorithms, but if you find some perceived inconsistencies, feel free to speak up in comments section, we usually fix problems quickly.
Passmark
This is the most ubiquitous GPU benchmark. It gives the graphics card a thorough evaluation under various types of load, providing four separate benchmarks for Direct3D versions 9, 10, 11 and 12 (the last being done in 4K resolution if possible), and few more tests engaging DirectCompute capabilities.
Octane Render OctaneBench
This is a special benchmark measuring graphics card performance in OctaneRender, which is a realistic GPU rendering engine by OTOY Inc., available either as a standalone program, or as a plugin for 3DS Max, Cinema 4D and many other apps. It renders four different static scenes, then compares render times with a reference GPU which is currently GeForce GTX 980. This benchmark has nothing to do with gaming and is aimed at professional 3D graphics artists.
Gaming performance
Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.
Average FPS across all PC games
Here are the average frames per second in a large set of popular games across different resolutions:
Full HD | 47
+4.4%
| 45−50
−4.4%
|
4K | 28
+3.7%
| 27−30
−3.7%
|
FPS performance in popular games
Full HD
Low Preset
Cyberpunk 2077 | 12−14
+8.3%
|
12−14
−8.3%
|
Full HD
Medium Preset
Assassin's Creed Odyssey | 20−22
+11.1%
|
18−20
−11.1%
|
Assassin's Creed Valhalla | 10−12
+10%
|
10−11
−10%
|
Battlefield 5 | 24−27
+0%
|
24−27
+0%
|
Call of Duty: Modern Warfare | 16−18
+0%
|
16−18
+0%
|
Cyberpunk 2077 | 12−14
+8.3%
|
12−14
−8.3%
|
Far Cry 5 | 18−20
+0%
|
18−20
+0%
|
Far Cry New Dawn | 21−24
+9.5%
|
21−24
−9.5%
|
Forza Horizon 4 | 50−55
+6%
|
50−55
−6%
|
Hitman 3 | 14−16
+7.1%
|
14−16
−7.1%
|
Horizon Zero Dawn | 45−50
+2.2%
|
45−50
−2.2%
|
Metro Exodus | 24−27
+0%
|
24−27
+0%
|
Red Dead Redemption 2 | 21−24
+4.8%
|
21−24
−4.8%
|
Shadow of the Tomb Raider | 27−30
+0%
|
27−30
+0%
|
Watch Dogs: Legion | 55−60
+3.6%
|
55−60
−3.6%
|
Full HD
High Preset
Assassin's Creed Odyssey | 20−22
+11.1%
|
18−20
−11.1%
|
Assassin's Creed Valhalla | 10−12
+10%
|
10−11
−10%
|
Battlefield 5 | 24−27
+0%
|
24−27
+0%
|
Call of Duty: Modern Warfare | 16−18
+0%
|
16−18
+0%
|
Cyberpunk 2077 | 12−14
+8.3%
|
12−14
−8.3%
|
Far Cry 5 | 18−20
+0%
|
18−20
+0%
|
Far Cry New Dawn | 21−24
+9.5%
|
21−24
−9.5%
|
Forza Horizon 4 | 50−55
+6%
|
50−55
−6%
|
Hitman 3 | 14−16
+7.1%
|
14−16
−7.1%
|
Horizon Zero Dawn | 45−50
+2.2%
|
45−50
−2.2%
|
Metro Exodus | 24−27
+0%
|
24−27
+0%
|
Red Dead Redemption 2 | 21−24
+4.8%
|
21−24
−4.8%
|
Shadow of the Tomb Raider | 27−30
+0%
|
27−30
+0%
|
The Witcher 3: Wild Hunt | 82
+2.5%
|
80−85
−2.5%
|
Watch Dogs: Legion | 55−60
+3.6%
|
55−60
−3.6%
|
Full HD
Ultra Preset
Assassin's Creed Odyssey | 20−22
+11.1%
|
18−20
−11.1%
|
Assassin's Creed Valhalla | 10−12
+10%
|
10−11
−10%
|
Call of Duty: Modern Warfare | 16−18
+0%
|
16−18
+0%
|
Cyberpunk 2077 | 12−14
+8.3%
|
12−14
−8.3%
|
Far Cry 5 | 18−20
+0%
|
18−20
+0%
|
Forza Horizon 4 | 50−55
+6%
|
50−55
−6%
|
Hitman 3 | 14−16
+7.1%
|
14−16
−7.1%
|
Horizon Zero Dawn | 45−50
+2.2%
|
45−50
−2.2%
|
Shadow of the Tomb Raider | 27−30
+0%
|
27−30
+0%
|
The Witcher 3: Wild Hunt | 14
+0%
|
14−16
+0%
|
Watch Dogs: Legion | 55−60
+3.6%
|
55−60
−3.6%
|
Full HD
Epic Preset
Red Dead Redemption 2 | 21−24
+4.8%
|
21−24
−4.8%
|
1440p
High Preset
Battlefield 5 | 16−18
+0%
|
16−18
+0%
|
Far Cry New Dawn | 12−14
+0%
|
12−14
+0%
|
1440p
Ultra Preset
Assassin's Creed Odyssey | 8−9
+0%
|
8−9
+0%
|
Assassin's Creed Valhalla | 4−5
+0%
|
4−5
+0%
|
Call of Duty: Modern Warfare | 8−9
+0%
|
8−9
+0%
|
Cyberpunk 2077 | 4−5
+0%
|
4−5
+0%
|
Far Cry 5 | 9−10
+0%
|
9−10
+0%
|
Forza Horizon 4 | 30−35
+3.3%
|
30−33
−3.3%
|
Hitman 3 | 10−12
+10%
|
10−11
−10%
|
Horizon Zero Dawn | 16−18
+6.3%
|
16−18
−6.3%
|
Metro Exodus | 10−11
+0%
|
10−11
+0%
|
Shadow of the Tomb Raider | 7−8
+0%
|
7−8
+0%
|
The Witcher 3: Wild Hunt | 7−8
+0%
|
7−8
+0%
|
Watch Dogs: Legion | 50−55
+2%
|
50−55
−2%
|
1440p
Epic Preset
Red Dead Redemption 2 | 14−16
+0%
|
14−16
+0%
|
4K
High Preset
Battlefield 5 | 7−8
+0%
|
7−8
+0%
|
Far Cry New Dawn | 6−7
+0%
|
6−7
+0%
|
Hitman 3 | 4−5
+0%
|
4−5
+0%
|
Horizon Zero Dawn | 27−30
+7.4%
|
27−30
−7.4%
|
Metro Exodus | 6−7
+0%
|
6−7
+0%
|
The Witcher 3: Wild Hunt | 10
+0%
|
10−11
+0%
|
4K
Ultra Preset
Assassin's Creed Odyssey | 5−6
+0%
|
5−6
+0%
|
Assassin's Creed Valhalla | 3−4
+0%
|
3−4
+0%
|
Call of Duty: Modern Warfare | 4−5
+0%
|
4−5
+0%
|
Cyberpunk 2077 | 1−2
+0%
|
1−2
+0%
|
Far Cry 5 | 4−5
+0%
|
4−5
+0%
|
Forza Horizon 4 | 9−10
+0%
|
9−10
+0%
|
Shadow of the Tomb Raider | 3−4
+0%
|
3−4
+0%
|
Watch Dogs: Legion | 3−4
+0%
|
3−4
+0%
|
4K
Epic Preset
Red Dead Redemption 2 | 8−9
+0%
|
8−9
+0%
|
This is how K5100M and Tesla C2050 compete in popular games:
- K5100M is 4% faster in 1080p
- K5100M is 4% faster in 4K
Pros & cons summary
Performance score | 8.19 | 8.23 |
Recency | 23 July 2013 | 25 July 2011 |
Maximum RAM amount | 8 GB | 3 GB |
Chip lithography | 28 nm | 40 nm |
Power consumption (TDP) | 100 Watt | 238 Watt |
K5100M has an age advantage of 1 year, a 166.7% higher maximum VRAM amount, a 42.9% more advanced lithography process, and 138% lower power consumption.
Tesla C2050, on the other hand, has a 0.5% higher aggregate performance score.
Given the minimal performance differences, no clear winner can be declared between Quadro K5100M and Tesla C2050.
Be aware that Quadro K5100M is a mobile workstation card while Tesla C2050 is a workstation one.
Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.
Comparisons with similar GPUs
We selected several comparisons of graphics cards with performance close to those reviewed, providing you with more options to consider.