Quadro RTX A6000 vs GeForce GTX 980 SLI Mobile

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Aggregate performance score

We've compared GeForce GTX 980 SLI Mobile with Quadro RTX A6000, including specs and performance data.

GTX 980 SLI Mobile
2015
2x 8 GB GDDR5, 330 Watt
33.90

RTX A6000 outperforms GTX 980 SLI Mobile by a considerable 49% based on our aggregate benchmark results.

Primary details

GPU architecture, market segment, value for money and other general parameters compared.

Place in the ranking12045
Place by popularitynot in top-100not in top-100
Cost-effectiveness evaluationno data12.58
Power efficiency8.1713.38
ArchitectureMaxwell (2014−2017)Ampere (2020−2024)
GPU code nameN16E-GXX SLIGA102
Market segmentLaptopWorkstation
Release date22 September 2015 (9 years ago)5 October 2020 (4 years ago)
Launch price (MSRP)no data$4,649

Cost-effectiveness evaluation

The higher the performance-to-price ratio, the better. We use the manufacturer's recommended prices for comparison.

no data

Detailed specifications

General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.

Pipelines / CUDA cores409610752
Core clock speed1126 MHz1410 MHz
Boost clock speed1228 MHz1800 MHz
Number of transistors10400 Million28,300 million
Manufacturing process technology28 nm8 nm
Power consumption (TDP)330 Watt300 Watt
Texture fill rateno data604.8
Floating-point processing powerno data38.71 TFLOPS
ROPsno data112
TMUsno data336
Tensor Coresno data336
Ray Tracing Coresno data84

Form factor & compatibility

Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).

Laptop sizelargeno data
Interfaceno dataPCIe 4.0 x16
Lengthno data267 mm
Widthno data2-slot
Supplementary power connectorsno data8-pin EPS
SLI options+-

VRAM capacity and type

Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.

Memory typeGDDR5GDDR6
Maximum RAM amount2x 8 GB48 GB
Memory bus width256 Bit384 Bit
Memory clock speed3500 MHz2000 MHz
Memory bandwidthno data768.0 GB/s
Shared memory--
Resizable BAR-+

Connectivity and outputs

Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.

Display Connectorsno data4x DisplayPort 1.4a
G-SYNC support+-

API and SDK compatibility

List of supported 3D and general-purpose computing APIs, including their specific versions.

DirectX12_112 Ultimate (12_2)
Shader Modelno data6.7
OpenGLno data4.6
OpenCLno data3.0
Vulkan-1.3
CUDA+8.6
DLSS-+

Synthetic benchmark performance

Non-gaming benchmark results comparison. The combined score is measured on a 0-100 point scale.


Combined synthetic benchmark score

This is our combined benchmark score.

GTX 980 SLI Mobile 33.90
RTX A6000 50.43
+48.8%

3DMark 11 Performance GPU

3DMark 11 is an obsolete DirectX 11 benchmark by Futuremark. It used four tests based on two scenes, one being few submarines exploring the submerged wreck of a sunken ship, the other is an abandoned temple deep in the jungle. All the tests are heavy with volumetric lighting and tessellation, and despite being done in 1280x720 resolution, are relatively taxing. Discontinued in January 2020, 3DMark 11 is now superseded by Time Spy.

GTX 980 SLI Mobile 33169
RTX A6000 50957
+53.6%

3DMark Vantage Performance

3DMark Vantage is an outdated DirectX 10 benchmark using 1280x1024 screen resolution. It taxes the graphics card with two scenes, one depicting a girl escaping some militarized base located within a sea cave, the other displaying a space fleet attack on a defenseless planet. It was discontinued in April 2017, and Time Spy benchmark is now recommended to be used instead.

GTX 980 SLI Mobile 47704
RTX A6000 89510
+87.6%

3DMark Fire Strike Graphics

Fire Strike is a DirectX 11 benchmark for gaming PCs. It features two separate tests displaying a fight between a humanoid and a fiery creature made of lava. Using 1920x1080 resolution, Fire Strike shows off some realistic graphics and is quite taxing on hardware.

GTX 980 SLI Mobile 25453
RTX A6000 27511
+8.1%

3DMark Cloud Gate GPU

Cloud Gate is an outdated DirectX 11 feature level 10 benchmark that was used for home PCs and basic notebooks. It displays a few scenes of some weird space teleportation device launching spaceships into unknown, using fixed resolution of 1280x720. Just like Ice Storm benchmark, it has been discontinued in January 2020 and replaced by 3DMark Night Raid.

GTX 980 SLI Mobile 155238
+37.2%
RTX A6000 113167

Gaming performance

Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.

Average FPS across all PC games

Here are the average frames per second in a large set of popular games across different resolutions:

Full HD137
−15.3%
158
+15.3%
1440p80−85
−53.8%
123
+53.8%
4K68
−55.9%
106
+55.9%

Cost per frame, $

1080pno data29.42
1440pno data37.80
4Kno data43.86

FPS performance in popular games

Full HD
Low Preset

Atomic Heart 100−110
−55%
160−170
+55%
Counter-Strike 2 200−210
−36.5%
280−290
+36.5%
Cyberpunk 2077 80−85
−58.3%
130−140
+58.3%

Full HD
Medium Preset

Atomic Heart 100−110
−55%
160−170
+55%
Battlefield 5 120−130
−25.2%
150−160
+25.2%
Counter-Strike 2 200−210
−36.5%
280−290
+36.5%
Cyberpunk 2077 80−85
−58.3%
130−140
+58.3%
Far Cry 5 110−120
+123%
52
−123%
Fortnite 160−170
−50%
240−250
+50%
Forza Horizon 4 140−150
−48.2%
200−210
+48.2%
Forza Horizon 5 110−120
−42.1%
160−170
+42.1%
PLAYERUNKNOWN'S BATTLEGROUNDS 140−150
−22.1%
170−180
+22.1%
Valorant 210−220
−36.9%
290−300
+36.9%

Full HD
High Preset

Atomic Heart 100−110
−55%
160−170
+55%
Battlefield 5 120−130
−25.2%
150−160
+25.2%
Counter-Strike 2 200−210
−36.5%
280−290
+36.5%
Counter-Strike: Global Offensive 270−280
−0.4%
270−280
+0.4%
Cyberpunk 2077 80−85
−58.3%
130−140
+58.3%
Dota 2 140−150
+2.2%
139
−2.2%
Far Cry 5 110−120
+119%
53
−119%
Fortnite 160−170
−50%
240−250
+50%
Forza Horizon 4 140−150
−48.2%
200−210
+48.2%
Forza Horizon 5 110−120
−42.1%
160−170
+42.1%
Grand Theft Auto V 120−130
−4.1%
128
+4.1%
Metro Exodus 85−90
−14%
98
+14%
PLAYERUNKNOWN'S BATTLEGROUNDS 140−150
−22.1%
170−180
+22.1%
The Witcher 3: Wild Hunt 132
−133%
307
+133%
Valorant 210−220
−36.9%
290−300
+36.9%

Full HD
Ultra Preset

Battlefield 5 120−130
−25.2%
150−160
+25.2%
Cyberpunk 2077 80−85
−58.3%
130−140
+58.3%
Dota 2 140−150
+8.4%
131
−8.4%
Far Cry 5 110−120
+123%
52
−123%
Forza Horizon 4 140−150
−48.2%
200−210
+48.2%
PLAYERUNKNOWN'S BATTLEGROUNDS 140−150
−22.1%
170−180
+22.1%
The Witcher 3: Wild Hunt 74
−143%
180
+143%
Valorant 210−220
−36.9%
290−300
+36.9%

Full HD
Epic Preset

Fortnite 160−170
−50%
240−250
+50%

1440p
High Preset

Counter-Strike 2 90−95
−67.7%
150−160
+67.7%
Counter-Strike: Global Offensive 250−260
−55.2%
350−400
+55.2%
Grand Theft Auto V 70−75
−31.5%
96
+31.5%
Metro Exodus 50−55
−58.5%
84
+58.5%
PLAYERUNKNOWN'S BATTLEGROUNDS 170−180
+0%
170−180
+0%
Valorant 250−260
−34.8%
300−350
+34.8%

1440p
Ultra Preset

Battlefield 5 90−95
−40.4%
130−140
+40.4%
Cyberpunk 2077 40−45
−71.4%
70−75
+71.4%
Far Cry 5 85−90
+67.3%
52
−67.3%
Forza Horizon 4 100−110
−67%
170−180
+67%
The Witcher 3: Wild Hunt 65−70
−70.6%
110−120
+70.6%

1440p
Epic Preset

Fortnite 95−100
−57.9%
150−160
+57.9%

4K
High Preset

Atomic Heart 27−30
−62.1%
45−50
+62.1%
Counter-Strike 2 40−45
−62.8%
70−75
+62.8%
Grand Theft Auto V 75−80
−98.7%
155
+98.7%
Metro Exodus 30−35
−112%
70
+112%
The Witcher 3: Wild Hunt 51
−186%
146
+186%
Valorant 220−230
−39.2%
300−350
+39.2%

4K
Ultra Preset

Battlefield 5 55−60
−58.6%
90−95
+58.6%
Counter-Strike 2 40−45
−62.8%
70−75
+62.8%
Cyberpunk 2077 18−20
−78.9%
30−35
+78.9%
Dota 2 100−110
−20.8%
128
+20.8%
Far Cry 5 45−50
−6.4%
50
+6.4%
Forza Horizon 4 65−70
−80.9%
120−130
+80.9%
PLAYERUNKNOWN'S BATTLEGROUNDS 45−50
−97.9%
95−100
+97.9%

4K
Epic Preset

Fortnite 45−50
−68.1%
75−80
+68.1%

This is how GTX 980 SLI Mobile and RTX A6000 compete in popular games:

  • RTX A6000 is 15% faster in 1080p
  • RTX A6000 is 54% faster in 1440p
  • RTX A6000 is 56% faster in 4K

Here's the range of performance differences observed across popular games:

  • in Far Cry 5, with 1080p resolution and the Medium Preset, the GTX 980 SLI Mobile is 123% faster.
  • in The Witcher 3: Wild Hunt, with 4K resolution and the High Preset, the RTX A6000 is 186% faster.

All in all, in popular games:

  • GTX 980 SLI Mobile is ahead in 6 tests (10%)
  • RTX A6000 is ahead in 56 tests (89%)
  • there's a draw in 1 test (2%)

Pros & cons summary


Performance score 33.90 50.43
Recency 22 September 2015 5 October 2020
Chip lithography 28 nm 8 nm
Power consumption (TDP) 330 Watt 300 Watt

RTX A6000 has a 48.8% higher aggregate performance score, an age advantage of 5 years, a 250% more advanced lithography process, and 10% lower power consumption.

The Quadro RTX A6000 is our recommended choice as it beats the GeForce GTX 980 SLI Mobile in performance tests.

Be aware that GeForce GTX 980 SLI Mobile is a notebook card while Quadro RTX A6000 is a workstation one.

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NVIDIA GeForce GTX 980 SLI Mobile
GeForce GTX 980 SLI
NVIDIA Quadro RTX A6000
Quadro RTX A6000

Other comparisons

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Community ratings

Here you can see the user ratings of the compared graphics cards, as well as rate them yourself.


3.2 70 votes

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