GeForce GTX 660 Ti vs 580

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Aggregated performance score

GTX 580
2010
1536 MB GDDR5
11.78
+3.5%

580 outperforms 660 Ti by 4% based on our aggregated benchmark results.

General info

GPU architecture, market segment, value for money and other general parameters compared.

Place in performance ranking375384
Place by popularitynot in top-100not in top-100
Value for money8.172.61
ArchitectureFermi (2010−2014)Kepler (2012−2018)
GPU code nameGF110GK104
Market segmentDesktopDesktop
Release date9 November 2010 (13 years ago)16 August 2012 (11 years ago)
Launch price (MSRP)$499 $299
Current price$14.89 (0x MSRP)$189 (0.6x MSRP)

Value for money

Performance to price ratio. The higher, the better.

GTX 580 has 213% better value for money than GTX 660 Ti.

Technical specs

General performance parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. These parameters indirectly speak of performance, but for precise assessment you have to consider their benchmark and gaming test results. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.

Pipelines / CUDA cores5121344
CUDA cores5121344
Core clock speed772 MHz915 MHz
Boost clock speedno data980 MHz
Number of transistors3,000 million3,540 million
Manufacturing process technology40 nm28 nm
Power consumption (TDP)244 Watt150 Watt
Maximum GPU temperature97 °Cno data
Texture fill rate49.4 billion/sec102.5 billion/sec
Floating-point performance1,581.1 gflops2,459.5 gflops

Size and compatibility

Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).

Bus supportPCI-E 2.0 x 16PCI Express 3.0
InterfacePCIe 2.0 x16PCIe 3.0 x16
Length10.5" (267 mm) (26.7 cm)9.5" (24.1 cm)
Height4.376" (111 mm) (11.1 cm)4.376" (11.1 cm)
Width2-slot2-slot
Supplementary power connectorsOne 6-pin and One 8-pinTwo 6-pin
SLI options++

Memory

Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.

Memory typeGDDR5GDDR5
Maximum RAM amount1536 MB2 GB
Memory bus width384 Bit192-bit GDDR5
Memory clock speed2004 MHz (4008 data rate)6.0 GB/s
Memory bandwidth192.4 GB/s144.2 GB/s
Shared memoryno data-

Video outputs and ports

Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.

Display ConnectorsMini HDMITwo Dual Link DVIOne Dual Link DVI-I, One Dual Link DVI-D, One HDMI, One DisplayPort
Multi monitor support+4 displays
HDMI++
HDCPno data+
Maximum VGA resolution2048x15362048x1536
Audio input for HDMIInternalInternal

Technologies

Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.

3D Blu-Rayno data+
3D Gamingno data+
3D Visionno data+

API support

List of supported graphics and general-purpose computing APIs, including their specific versions.

DirectX12 (11_0)12 (11_0)
Shader Model5.15.1
OpenGL4.24.3
OpenCL1.11.2
Vulkan+1.1.126
CUDA++

Synthetic benchmark performance

Non-gaming benchmark performance comparison. The combined score is measured on a 0-100 point scale.


Combined synthetic benchmark score

This is our combined benchmark performance score. We are regularly improving our combining algorithms, but if you find some perceived inconsistencies, feel free to speak up in comments section, we usually fix problems quickly.

GTX 580 11.78
+3.5%
GTX 660 Ti 11.38

580 outperforms 660 Ti by 4% based on our aggregated benchmark results.


Passmark

This is the most ubiquitous GPU benchmark, part of Passmark PerformanceTest suite. It gives the graphics card a thorough evaluation under various types of load, providing four separate benchmarks for Direct3D versions 9, 10, 11 and 12 (the last being done in 4K resolution if possible), and few more tests engaging DirectCompute capabilities.

Benchmark coverage: 25%

GTX 580 4563
+3.5%
GTX 660 Ti 4407

580 outperforms 660 Ti by 4% in Passmark.

3DMark Vantage Performance

3DMark Vantage is an outdated DirectX 10 benchmark using 1280x1024 screen resolution. It taxes the graphics card with two scenes, one depicting a girl escaping some militarized base located within a sea cave, the other displaying a space fleet attack on a defenseless planet. It was discontinued in April 2017, and Time Spy benchmark is now recommended to be used instead.

Benchmark coverage: 17%

GTX 580 21941
GTX 660 Ti 23726
+8.1%

660 Ti outperforms 580 by 8% in 3DMark Vantage Performance.

3DMark 11 Performance GPU

3DMark 11 is an obsolete DirectX 11 benchmark by Futuremark. It used four tests based on two scenes, one being few submarines exploring the submerged wreck of a sunken ship, the other is an abandoned temple deep in the jungle. All the tests are heavy with volumetric lighting and tessellation, and despite being done in 1280x720 resolution, are relatively taxing. Discontinued in January 2020, 3DMark 11 is now superseded by Time Spy.

Benchmark coverage: 17%

GTX 580 6065
GTX 660 Ti 8415
+38.7%

660 Ti outperforms 580 by 39% in 3DMark 11 Performance GPU.

3DMark Fire Strike Graphics

Fire Strike is a DirectX 11 benchmark for gaming PCs. It features two separate tests displaying a fight between a humanoid and a fiery creature made of lava. Using 1920x1080 resolution, Fire Strike shows off some realistic graphics and is quite taxing on hardware.

Benchmark coverage: 14%

GTX 580 4970
GTX 660 Ti 5432
+9.3%

660 Ti outperforms 580 by 9% in 3DMark Fire Strike Graphics.

GeekBench 5 OpenCL

Geekbench 5 is a widespread graphics card benchmark combined from 11 different test scenarios. All these scenarios rely on direct usage of GPU's processing power, no 3D rendering is involved. This variation uses OpenCL API by Khronos Group.

Benchmark coverage: 9%

GTX 580 15500
+2%
GTX 660 Ti 15189

580 outperforms 660 Ti by 2% in GeekBench 5 OpenCL.

Octane Render OctaneBench

This is a special benchmark measuring graphics card performance in OctaneRender, which is a realistic GPU rendering engine by OTOY Inc., available either as a standalone program, or as a plugin for 3DS Max, Cinema 4D and many other apps. It renders four different static scenes, then compares render times with a reference GPU which is currently GeForce GTX 980. This benchmark has nothing to do with gaming and is aimed at professional 3D graphics artists.

Benchmark coverage: 4%

GTX 580 67
+55.8%
GTX 660 Ti 43

580 outperforms 660 Ti by 56% in Octane Render OctaneBench.

Unigine Heaven 4.0

This is an old DirectX 11 benchmark, a newer version of Unigine 3.0 with relatively small differences. It displays a fantasy medieval town sprawling over several flying islands. The benchmark is still sometimes used, despite its significant age, as it was released back in 2013.

Benchmark coverage: 1%

GTX 580 829
+7.1%
GTX 660 Ti 774

580 outperforms 660 Ti by 7% in Unigine Heaven 4.0.

Gaming performance

Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.

Average FPS across all PC games

Here are the average frames per second in a large set of popular games across different resolutions:

900p53
+6%
50−55
−6%
Full HD98
+27.3%
77
−27.3%
1200p78
+4%
75−80
−4%

FPS performance in popular games

Full HD
Low Preset

Cyberpunk 2077 18−20
+0%
18−20
+0%

Full HD
Medium Preset

Assassin's Creed Odyssey 24−27
+4.2%
24−27
−4.2%
Assassin's Creed Valhalla 18−20
+5.6%
18−20
−5.6%
Battlefield 5 40−45
+2.6%
35−40
−2.6%
Call of Duty: Modern Warfare 30−35
+3.3%
30−33
−3.3%
Cyberpunk 2077 18−20
+0%
18−20
+0%
Far Cry 5 30−33
+3.4%
27−30
−3.4%
Far Cry New Dawn 30−35
+3.2%
30−35
−3.2%
Forza Horizon 4 40−45
+5%
40−45
−5%
Hitman 3 30−35
+3.3%
30−33
−3.3%
Horizon Zero Dawn 24−27
+0%
24−27
+0%
Red Dead Redemption 2 20−22
+5.3%
18−20
−5.3%
Shadow of the Tomb Raider 24−27
+4.2%
24−27
−4.2%
Watch Dogs: Legion 21−24
+4.8%
21−24
−4.8%

Full HD
High Preset

Assassin's Creed Odyssey 24−27
+4.2%
24−27
−4.2%
Assassin's Creed Valhalla 18−20
+5.6%
18−20
−5.6%
Battlefield 5 40−45
+2.6%
35−40
−2.6%
Call of Duty: Modern Warfare 30−35
+3.3%
30−33
−3.3%
Cyberpunk 2077 18−20
+0%
18−20
+0%
Far Cry 5 30−33
+3.4%
27−30
−3.4%
Far Cry New Dawn 30−35
+3.2%
30−35
−3.2%
Forza Horizon 4 40−45
+5%
40−45
−5%
Hitman 3 30−35
+3.3%
30−33
−3.3%
Horizon Zero Dawn 24−27
+0%
24−27
+0%
Metro Exodus 18−20
+5.9%
16−18
−5.9%
Red Dead Redemption 2 20−22
+5.3%
18−20
−5.3%
Shadow of the Tomb Raider 24−27
+4.2%
24−27
−4.2%
The Witcher 3: Wild Hunt 24−27
+4.3%
21−24
−4.3%
Watch Dogs: Legion 21−24
+4.8%
21−24
−4.8%

Full HD
Ultra Preset

Assassin's Creed Odyssey 24−27
+4.2%
24−27
−4.2%
Assassin's Creed Valhalla 18−20
+5.6%
18−20
−5.6%
Battlefield 5 40−45
+2.6%
35−40
−2.6%
Cyberpunk 2077 18−20
+0%
18−20
+0%
Far Cry 5 30−33
+3.4%
27−30
−3.4%
Far Cry New Dawn 30−35
+3.2%
30−35
−3.2%
Forza Horizon 4 40−45
+5%
40−45
−5%
The Witcher 3: Wild Hunt 24−27
+4.3%
21−24
−4.3%
Watch Dogs: Legion 21−24
+4.8%
21−24
−4.8%

1440p
High Preset

Call of Duty: Modern Warfare 16−18
+0%
16−18
+0%
Hitman 3 18−20
+0%
18−20
+0%
Horizon Zero Dawn 16−18
+0%
16−18
+0%
Metro Exodus 10−11
+0%
10−11
+0%
Red Dead Redemption 2 8−9
+0%
8−9
+0%
Shadow of the Tomb Raider 14−16
+0%
14−16
+0%

1440p
Ultra Preset

Assassin's Creed Odyssey 12−14
+9.1%
10−12
−9.1%
Assassin's Creed Valhalla 8−9
+0%
8−9
+0%
Battlefield 5 21−24
+4.8%
21−24
−4.8%
Cyberpunk 2077 6−7
+0%
6−7
+0%
Far Cry 5 18−20
+5.6%
18−20
−5.6%
Far Cry New Dawn 20−22
+5.3%
18−20
−5.3%
Forza Horizon 4 21−24
+4.8%
21−24
−4.8%
The Witcher 3: Wild Hunt 10−12
+0%
10−12
+0%
Watch Dogs: Legion 6−7
+0%
6−7
+0%

4K
High Preset

Call of Duty: Modern Warfare 8−9
+0%
8−9
+0%
Hitman 3 10−12
+10%
10−11
−10%
Horizon Zero Dawn 9−10
+0%
9−10
+0%
Metro Exodus 5−6
+0%
5−6
+0%
Red Dead Redemption 2 6−7
+0%
6−7
+0%
Shadow of the Tomb Raider 7−8
+16.7%
6−7
−16.7%
The Witcher 3: Wild Hunt 10−11
+11.1%
9−10
−11.1%

4K
Ultra Preset

Assassin's Creed Odyssey 7−8
+16.7%
6−7
−16.7%
Assassin's Creed Valhalla 5−6
+0%
5−6
+0%
Battlefield 5 10−12
+10%
10−11
−10%
Cyberpunk 2077 2−3
+0%
2−3
+0%
Far Cry 5 9−10
+0%
9−10
+0%
Far Cry New Dawn 12−14
+0%
12−14
+0%
Forza Horizon 4 14−16
+0%
14−16
+0%
Watch Dogs: Legion 4−5
+0%
4−5
+0%

This is how GTX 580 and GTX 660 Ti compete in popular games:

  • GTX 580 is 6% faster than GTX 660 Ti in 900p
  • GTX 580 is 27.3% faster than GTX 660 Ti in 1080p
  • GTX 580 is 4% faster than GTX 660 Ti in 1200p

Here's the range of performance differences observed across popular games:

  • in Shadow of the Tomb Raider, with 4K resolution and the High Preset, the GTX 580 is 16.7% faster than the GTX 660 Ti.

All in all, in popular games:

  • GTX 580 is ahead in 42 tests (62%)
  • there's a draw in 26 tests (38%)

Advantages and disadvantages


Performance score 11.78 11.38
Recency 9 November 2010 16 August 2012
Cost $499 $299
Maximum RAM amount 1536 MB 2 GB
Chip lithography 40 nm 28 nm
Power consumption (TDP) 244 Watt 150 Watt

Given the minimal performance differences, no clear winner can be declared between GeForce GTX 580 and GeForce GTX 660 Ti.


Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.

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NVIDIA GeForce GTX 580
GeForce GTX 580
NVIDIA GeForce GTX 660 Ti
GeForce GTX 660 Ti

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User Ratings

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