GeForce GT 520M vs Radeon R6 (Mullins)
Aggregated performance score
GeForce GT 520M outperforms Radeon R6 (Mullins) by 16% based on our aggregated benchmark results.
General info
GPU architecture, market segment, value for money and other general parameters compared.
Place in performance ranking | 1154 | 1121 |
Place by popularity | not in top-100 | not in top-100 |
Value for money | no data | 0.01 |
Architecture | GCN 1.1 (2014) | Fermi (2010−2014) |
GPU code name | Mullins | N12P-GP/LV |
Market segment | Laptop | Laptop |
Release date | 29 April 2014 (9 years old) | 5 January 2011 (13 years old) |
Launch price (MSRP) | no data | $59.99 |
Current price | no data | $237 (4x MSRP) |
Value for money
Performance to price ratio. The higher, the better.
Technical specs
General performance parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. These parameters indirectly speak of performance, but for precise assessment you have to consider their benchmark and gaming test results. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.
Pipelines / CUDA cores | 128 | 48 |
CUDA cores | no data | 48 |
Core clock speed | 500 MHz | 740 / 600 MHz |
Number of transistors | no data | 585 million |
Manufacturing process technology | 28 nm | 40 nm |
Power consumption (TDP) | no data | 12 Watt |
Texture fill rate | no data | 5.9 billion/sec |
Floating-point performance | no data | 129.02 gflops |
Size and compatibility
Information on Radeon R6 (Mullins) and GeForce GT 520M compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For notebook video cards it's notebook size, connection slot and bus, if the video card is inserted into a slot instead of being soldered to the notebook motherboard.
Interface | no data | PCIe 2.0 x16 |
Supplementary power connectors | no data | None |
Memory
Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.
Memory type | no data | DDR3 |
Maximum RAM amount | no data | 1536 MB |
Memory bus width | 64 Bit | 64 Bit |
Memory clock speed | no data | 800 MHz |
Memory bandwidth | no data | 12.8 GB/s |
Shared memory | + | - |
Video outputs and ports
Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.
Display Connectors | no data | No outputs |
Technologies
Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.
Optimus | no data | + |
API support
List of supported graphics and general-purpose computing APIs, including their specific versions.
DirectX | 12 (FL 12_0) | 12 API |
Shader Model | no data | 5.1 |
OpenGL | no data | 4.5 |
OpenCL | no data | 1.1 |
Vulkan | no data | N/A |
CUDA | no data | + |
Gaming performance
Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.
Average FPS across all PC games
Here are the average frames per second in a large set of popular games across different resolutions:
900p | 6−7
−16.7%
| 7
+16.7%
|
Full HD | 10−12
−20%
| 12
+20%
|
1200p | 6−7
−16.7%
| 7
+16.7%
|
Performance in popular games
Full HD
Low Preset
Cyberpunk 2077 | 3−4
+0%
|
3−4
+0%
|
Full HD
Medium Preset
Call of Duty: Modern Warfare | 8−9
+0%
|
8−9
+0%
|
Cyberpunk 2077 | 3−4
+0%
|
3−4
+0%
|
Red Dead Redemption 2 | 2−3
−50%
|
3−4
+50%
|
Shadow of the Tomb Raider | 6−7
+0%
|
6−7
+0%
|
Full HD
High Preset
Call of Duty: Modern Warfare | 8−9
+0%
|
8−9
+0%
|
Cyberpunk 2077 | 3−4
+0%
|
3−4
+0%
|
Metro Exodus | 1−2
+0%
|
1−2
+0%
|
Red Dead Redemption 2 | 2−3
−50%
|
3−4
+50%
|
Shadow of the Tomb Raider | 6−7
+0%
|
6−7
+0%
|
The Witcher 3: Wild Hunt | 3−4
+0%
|
3−4
+0%
|
Full HD
Ultra Preset
Cyberpunk 2077 | 3−4
+0%
|
3−4
+0%
|
The Witcher 3: Wild Hunt | 3−4
+0%
|
3−4
+0%
|
1440p
High Preset
Call of Duty: Modern Warfare | 2−3
−50%
|
3−4
+50%
|
Hitman 3 | 3−4
+0%
|
3−4
+0%
|
Horizon Zero Dawn | 8−9
+0%
|
8−9
+0%
|
Shadow of the Tomb Raider | 4−5
+0%
|
4−5
+0%
|
1440p
Ultra Preset
Cyberpunk 2077 | 1−2
+0%
|
1−2
+0%
|
Far Cry 5 | 1−2
+0%
|
1−2
+0%
|
The Witcher 3: Wild Hunt | 1−2
+0%
|
1−2
+0%
|
4K
High Preset
Call of Duty: Modern Warfare | 1−2
+0%
|
1−2
+0%
|
Hitman 3 | 1−2
+0%
|
1−2
+0%
|
Horizon Zero Dawn | 7−8
+0%
|
7−8
+0%
|
4K
Ultra Preset
Far Cry 5 | 3−4
+0%
|
3−4
+0%
|
Far Cry New Dawn | 5−6
+0%
|
5−6
+0%
|
This is how R6 (Mullins) and GT 520M compete in popular games:
900p resolution:
- GT 520M is 16.7% faster than R6 (Mullins)
1080p resolution:
- GT 520M is 20% faster than R6 (Mullins)
1200p resolution:
- GT 520M is 16.7% faster than R6 (Mullins)
Here's the range of performance differences observed across popular games:
- in Red Dead Redemption 2, with 1080p resolution and the Medium Preset, the GT 520M is 50% faster than the R6 (Mullins).
All in all, in popular games:
- GT 520M is ahead in 3 tests (12%)
- there's a draw in 22 tests (88%)
Advantages and disadvantages
Performance score | 0.62 | 0.72 |
Recency | 29 April 2014 | 5 January 2011 |
Chip lithography | 28 nm | 40 nm |
The GeForce GT 520M is our recommended choice as it beats the Radeon R6 (Mullins) in performance tests.
Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.
Similar GPU comparisons
We selected several comparisons of graphics cards with performance close to those reviewed, providing you with more options to consider.