GeForce GTX 950M vs GTX 560 Ti

VS

Aggregate performance score

We've compared GeForce GTX 560 Ti with GeForce GTX 950M, including specs and performance data.

GTX 560 Ti
2011
1 GB GDDR5, 170 Watt
7.90
+17.9%

GTX 560 Ti outperforms GTX 950M by a moderate 18% based on our aggregate benchmark results.

Primary details

GPU architecture, market segment, value for money and other general parameters compared.

Place in the ranking514556
Place by popularitynot in top-100not in top-100
Cost-effectiveness evaluation1.72no data
Power efficiency3.236.20
ArchitectureFermi 2.0 (2010−2014)Maxwell (2014−2017)
GPU code nameGF114GM107
Market segmentDesktopLaptop
Release date25 January 2011 (13 years ago)13 March 2015 (9 years ago)
Launch price (MSRP)$249 no data

Cost-effectiveness evaluation

Performance to price ratio. The higher, the better.

no data

Detailed specifications

General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.

Pipelines / CUDA cores384640
Core clock speed823 MHz914 MHz
Boost clock speedno data1124 MHz
Number of transistors1,950 million1,870 million
Manufacturing process technology40 nm28 nm
Power consumption (TDP)170 Watt75 Watt
Texture fill rate52.6744.96
Floating-point processing power1.263 TFLOPS1.439 TFLOPS
ROPs3216
TMUs6440

Form factor & compatibility

Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).

Laptop sizeno datamedium sized
Bus supportno dataPCI Express 3.0
InterfacePCIe 2.0 x16PCIe 3.0 x8
Length229 mmno data
Width2-slotno data
Supplementary power connectors2x 6-pinno data
SLI options-+

VRAM capacity and type

Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.

Memory typeGDDR5DDR3 or GDDR5
Maximum RAM amount1 GB4 GB
Memory bus width256 Bit128 Bit
Memory clock speed1002 MHz1000 or 2500 MHz
Memory bandwidth128.3 GB/s32 or 80 GB/s
Shared memory--

Connectivity and outputs

Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.

Display Connectors2x DVI, 1x mini-HDMINo outputs
VGA аnalog display supportno data+
DisplayPort Multimode (DP++) supportno data+
HDMI++

Supported technologies

Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.

GameStream-+
GeForce ShadowPlay-+
GPU Boostno data2.0
GameWorks-+
H.264, VC1, MPEG2 1080p video decoder-+
Optimus-+
BatteryBoost-+
Anselno data+

API compatibility

List of supported 3D and general-purpose computing APIs, including their specific versions.

DirectX12 (11_0)12 (11_0)
Shader Model5.15.1
OpenGL4.64.5
OpenCL1.11.2
VulkanN/A1.1.126
CUDA2.1+

Synthetic benchmark performance

Non-gaming benchmark results comparison. The combined score is measured on a 0-100 point scale.


Combined synthetic benchmark score

This is our combined benchmark score. We are regularly improving our combining algorithms, but if you find some perceived inconsistencies, feel free to speak up in comments section, we usually fix problems quickly.

GTX 560 Ti 7.90
+17.9%
GTX 950M 6.70

Passmark

This is the most ubiquitous GPU benchmark. It gives the graphics card a thorough evaluation under various types of load, providing four separate benchmarks for Direct3D versions 9, 10, 11 and 12 (the last being done in 4K resolution if possible), and few more tests engaging DirectCompute capabilities.

GTX 560 Ti 3050
+18%
GTX 950M 2585

3DMark 11 Performance GPU

3DMark 11 is an obsolete DirectX 11 benchmark by Futuremark. It used four tests based on two scenes, one being few submarines exploring the submerged wreck of a sunken ship, the other is an abandoned temple deep in the jungle. All the tests are heavy with volumetric lighting and tessellation, and despite being done in 1280x720 resolution, are relatively taxing. Discontinued in January 2020, 3DMark 11 is now superseded by Time Spy.

GTX 560 Ti 4013
GTX 950M 4367
+8.8%

3DMark Vantage Performance

3DMark Vantage is an outdated DirectX 10 benchmark using 1280x1024 screen resolution. It taxes the graphics card with two scenes, one depicting a girl escaping some militarized base located within a sea cave, the other displaying a space fleet attack on a defenseless planet. It was discontinued in April 2017, and Time Spy benchmark is now recommended to be used instead.

GTX 560 Ti 15494
GTX 950M 15710
+1.4%

3DMark Fire Strike Graphics

Fire Strike is a DirectX 11 benchmark for gaming PCs. It features two separate tests displaying a fight between a humanoid and a fiery creature made of lava. Using 1920x1080 resolution, Fire Strike shows off some realistic graphics and is quite taxing on hardware.

GTX 560 Ti 3470
+8.4%
GTX 950M 3200

GeekBench 5 OpenCL

Geekbench 5 is a widespread graphics card benchmark combined from 11 different test scenarios. All these scenarios rely on direct usage of GPU's processing power, no 3D rendering is involved. This variation uses OpenCL API by Khronos Group.

GTX 560 Ti 10715
+10.2%
GTX 950M 9725

Octane Render OctaneBench

This is a special benchmark measuring graphics card performance in OctaneRender, which is a realistic GPU rendering engine by OTOY Inc., available either as a standalone program, or as a plugin for 3DS Max, Cinema 4D and many other apps. It renders four different static scenes, then compares render times with a reference GPU which is currently GeForce GTX 980. This benchmark has nothing to do with gaming and is aimed at professional 3D graphics artists.

GTX 560 Ti 38
+52%
GTX 950M 25

Gaming performance

Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.

Average FPS across all PC games

Here are the average frames per second in a large set of popular games across different resolutions:

900p63
+26%
50−55
−26%
Full HD60
+107%
29
−107%
1440p16−18
+6.7%
15
−6.7%
4K16−18
+14.3%
14
−14.3%

Cost per frame, $

1080p4.15no data
1440p15.56no data
4K15.56no data

FPS performance in popular games

Full HD
Low Preset

Cyberpunk 2077 12−14
+9.1%
10−12
−9.1%

Full HD
Medium Preset

Assassin's Creed Odyssey 20−22
−15%
23
+15%
Assassin's Creed Valhalla 10−12
+37.5%
8−9
−37.5%
Battlefield 5 24−27
+0%
24
+0%
Call of Duty: Modern Warfare 16−18
+14.3%
14−16
−14.3%
Cyberpunk 2077 12−14
+9.1%
10−12
−9.1%
Far Cry 5 18−20
−33.3%
24
+33.3%
Far Cry New Dawn 21−24
−9.1%
24
+9.1%
Forza Horizon 4 50−55
+18.2%
40−45
−18.2%
Hitman 3 14−16
+15.4%
12−14
−15.4%
Horizon Zero Dawn 45−50
+12.5%
40−45
−12.5%
Metro Exodus 21−24
+21.1%
18−20
−21.1%
Red Dead Redemption 2 21−24
−118%
48
+118%
Shadow of the Tomb Raider 24−27
−65.4%
43
+65.4%
Watch Dogs: Legion 55−60
+7.7%
50−55
−7.7%

Full HD
High Preset

Assassin's Creed Odyssey 20−22
+17.6%
16−18
−17.6%
Assassin's Creed Valhalla 10−12
+37.5%
8−9
−37.5%
Battlefield 5 24−27
+26.3%
18−20
−26.3%
Call of Duty: Modern Warfare 16−18
+14.3%
14−16
−14.3%
Cyberpunk 2077 12−14
+9.1%
10−12
−9.1%
Far Cry 5 18−20
−11.1%
20
+11.1%
Far Cry New Dawn 21−24
+15.8%
19
−15.8%
Forza Horizon 4 50−55
+18.2%
40−45
−18.2%
Hitman 3 14−16
+15.4%
12−14
−15.4%
Horizon Zero Dawn 45−50
+12.5%
40−45
−12.5%
Metro Exodus 21−24
+21.1%
18−20
−21.1%
Red Dead Redemption 2 21−24
+22.2%
18−20
−22.2%
Shadow of the Tomb Raider 24−27
+13%
21−24
−13%
The Witcher 3: Wild Hunt 21−24
−100%
46
+100%
Watch Dogs: Legion 55−60
+7.7%
50−55
−7.7%

Full HD
Ultra Preset

Assassin's Creed Odyssey 20−22
+81.8%
11
−81.8%
Assassin's Creed Valhalla 10−12
+37.5%
8−9
−37.5%
Call of Duty: Modern Warfare 16−18
+14.3%
14−16
−14.3%
Cyberpunk 2077 12−14
+9.1%
10−12
−9.1%
Far Cry 5 18−20
+20%
15
−20%
Forza Horizon 4 50−55
+18.2%
40−45
−18.2%
Hitman 3 14−16
+15.4%
12−14
−15.4%
Horizon Zero Dawn 45−50
+137%
19
−137%
Shadow of the Tomb Raider 24−27
+13%
21−24
−13%
The Witcher 3: Wild Hunt 21−24
+109%
11
−109%
Watch Dogs: Legion 55−60
+7.7%
50−55
−7.7%

Full HD
Epic Preset

Red Dead Redemption 2 21−24
−50%
33
+50%

1440p
High Preset

Battlefield 5 14−16
+15.4%
12−14
−15.4%
Far Cry New Dawn 12−14
+20%
10−11
−20%

1440p
Ultra Preset

Assassin's Creed Odyssey 8−9
+33.3%
6−7
−33.3%
Assassin's Creed Valhalla 3−4
+50%
2−3
−50%
Call of Duty: Modern Warfare 8−9
+33.3%
6−7
−33.3%
Cyberpunk 2077 4−5
+33.3%
3−4
−33.3%
Far Cry 5 9−10
+12.5%
8−9
−12.5%
Forza Horizon 4 30−33
−16.7%
35
+16.7%
Hitman 3 10−12
+10%
10−11
−10%
Horizon Zero Dawn 16−18
+30.8%
13
−30.8%
Metro Exodus 10−11
+42.9%
7−8
−42.9%
Shadow of the Tomb Raider 7−8
+75%
4−5
−75%
The Witcher 3: Wild Hunt 7−8
+16.7%
6−7
−16.7%
Watch Dogs: Legion 50−55
+16.3%
40−45
−16.3%

1440p
Epic Preset

Red Dead Redemption 2 12−14
−46.2%
19
+46.2%

4K
High Preset

Battlefield 5 7−8
+16.7%
6−7
−16.7%
Far Cry New Dawn 5−6
+0%
5−6
+0%
Hitman 3 4−5
+33.3%
3−4
−33.3%
Horizon Zero Dawn 27−30
+40%
20−22
−40%
Metro Exodus 5−6
+25%
4−5
−25%
The Witcher 3: Wild Hunt 5−6
+66.7%
3−4
−66.7%

4K
Ultra Preset

Assassin's Creed Odyssey 5−6
+25%
4−5
−25%
Assassin's Creed Valhalla 3−4
+0%
3−4
+0%
Call of Duty: Modern Warfare 3−4
+0%
3−4
+0%
Cyberpunk 2077 1−2 0−1
Far Cry 5 4−5
+33.3%
3−4
−33.3%
Forza Horizon 4 9−10
+28.6%
7−8
−28.6%
Shadow of the Tomb Raider 3−4
+200%
1−2
−200%
Watch Dogs: Legion 3−4
+50%
2−3
−50%

4K
Epic Preset

Red Dead Redemption 2 8−9
−125%
18
+125%

This is how GTX 560 Ti and GTX 950M compete in popular games:

  • GTX 560 Ti is 26% faster in 900p
  • GTX 560 Ti is 107% faster in 1080p
  • GTX 560 Ti is 7% faster in 1440p
  • GTX 560 Ti is 14% faster in 4K

Here's the range of performance differences observed across popular games:

  • in Shadow of the Tomb Raider, with 4K resolution and the Ultra Preset, the GTX 560 Ti is 200% faster.
  • in Red Dead Redemption 2, with 4K resolution and the Epic Preset, the GTX 950M is 125% faster.

All in all, in popular games:

  • GTX 560 Ti is ahead in 56 tests (79%)
  • GTX 950M is ahead in 11 tests (15%)
  • there's a draw in 4 tests (6%)

Pros & cons summary


Performance score 7.90 6.70
Recency 25 January 2011 13 March 2015
Maximum RAM amount 1 GB 4 GB
Chip lithography 40 nm 28 nm
Power consumption (TDP) 170 Watt 75 Watt

GTX 560 Ti has a 17.9% higher aggregate performance score.

GTX 950M, on the other hand, has an age advantage of 4 years, a 300% higher maximum VRAM amount, a 42.9% more advanced lithography process, and 126.7% lower power consumption.

The GeForce GTX 560 Ti is our recommended choice as it beats the GeForce GTX 950M in performance tests.

Be aware that GeForce GTX 560 Ti is a desktop card while GeForce GTX 950M is a notebook one.


Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.

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NVIDIA GeForce GTX 560 Ti
GeForce GTX 560 Ti
NVIDIA GeForce GTX 950M
GeForce GTX 950M

Comparisons with similar GPUs

We selected several comparisons of graphics cards with performance close to those reviewed, providing you with more options to consider.

Community ratings

Here you can see the user ratings of the compared graphics cards, as well as rate them yourself.


3.9 805 votes

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3.5 1098 votes

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Questions & comments

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