Radeon RX 560X Mobile vs GeForce GTX 485M SLI
Aggregated performance score
Radeon RX 560X Mobile outperforms GeForce GTX 485M SLI by 21% based on our aggregated benchmark results.
General info
GPU architecture, market segment, value for money and other general parameters compared.
Place in performance ranking | 440 | 389 |
Place by popularity | not in top-100 | not in top-100 |
Value for money | 8.44 | 5.41 |
Architecture | Fermi (2010−2014) | Polaris (2016−2019) |
GPU code name | N11E-GTX-A1 | Polaris 11 |
Market segment | Laptop | Laptop |
Release date | 6 January 2011 (13 years ago) | 5 January 2017 (7 years ago) |
Current price | $149 | $520 |
Value for money
Performance to price ratio. The higher, the better.
GTX 485M SLI has 56% better value for money than RX 560X Mobile.
Technical specs
General performance parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. These parameters indirectly speak of performance, but for precise assessment you have to consider their benchmark and gaming test results. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.
Pipelines / CUDA cores | 768 | 1024 |
Core clock speed | 575 MHz | 1172 MHz |
Boost clock speed | no data | 1275 MHz |
Number of transistors | no data | 3,000 million |
Manufacturing process technology | 40 nm | 14 nm |
Power consumption (TDP) | 100 Watt | 60-80 Watt |
Texture fill rate | no data | 81.60 |
Floating-point performance | no data | 2,611 gflops |
Size and compatibility
Information on GeForce GTX 485M SLI and Radeon RX 560X Mobile compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For notebook video cards it's notebook size, connection slot and bus, if the video card is inserted into a slot instead of being soldered to the notebook motherboard.
Laptop size | large | large |
Interface | no data | MXM-B (3.0) |
Memory
Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.
Memory type | GDDR5 | GDDR5 |
Maximum RAM amount | 2x2 GB | 4 GB |
Memory bus width | 256 Bit | 128 Bit |
Memory clock speed | 1500 MHz | 6000 MHz |
Memory bandwidth | no data | 92.8 GB/s |
Shared memory | - | - |
Video outputs and ports
Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.
Display Connectors | no data | No outputs |
Technologies
Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.
FreeSync | no data | + |
API support
List of supported graphics and general-purpose computing APIs, including their specific versions.
DirectX | 11 | 12 (12_0) |
Shader Model | no data | 6.4 |
OpenGL | no data | 4.6 |
OpenCL | no data | 2.0 |
Vulkan | no data | 1.2.131 |
Synthetic benchmark performance
Non-gaming benchmark performance comparison. The combined score is measured on a 0-100 point scale.
Combined synthetic benchmark score
This is our combined benchmark performance score. We are regularly improving our combining algorithms, but if you find some perceived inconsistencies, feel free to speak up in comments section, we usually fix problems quickly.
Radeon RX 560X Mobile outperforms GeForce GTX 485M SLI by 21% based on our aggregated benchmark results.
3DMark Vantage Performance
3DMark Vantage is an outdated DirectX 10 benchmark using 1280x1024 screen resolution. It taxes the graphics card with two scenes, one depicting a girl escaping some militarized base located within a sea cave, the other displaying a space fleet attack on a defenseless planet. It was discontinued in April 2017, and Time Spy benchmark is now recommended to be used instead.
Benchmark coverage: 17%
GeForce GTX 485M SLI outperforms Radeon RX 560X Mobile by 25% in 3DMark Vantage Performance.
3DMark 11 Performance GPU
3DMark 11 is an obsolete DirectX 11 benchmark by Futuremark. It used four tests based on two scenes, one being few submarines exploring the submerged wreck of a sunken ship, the other is an abandoned temple deep in the jungle. All the tests are heavy with volumetric lighting and tessellation, and despite being done in 1280x720 resolution, are relatively taxing. Discontinued in January 2020, 3DMark 11 is now superseded by Time Spy.
Benchmark coverage: 17%
Radeon RX 560X Mobile outperforms GeForce GTX 485M SLI by 54% in 3DMark 11 Performance GPU.
Gaming performance
Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.
Average FPS across all PC games
Here are the average frames per second in a large set of popular games across different resolutions:
900p | 89
−12.4%
| 100−110
+12.4%
|
Full HD | 103
+194%
| 35
−194%
|
FPS performance in popular games
Full HD
Low Preset
Cyberpunk 2077 | 14−16
−64.3%
|
23
+64.3%
|
Full HD
Medium Preset
Assassin's Creed Odyssey | 18−20
−31.6%
|
25
+31.6%
|
Assassin's Creed Valhalla | 14−16
−114%
|
30
+114%
|
Battlefield 5 | 30−35
−67.7%
|
52
+67.7%
|
Call of Duty: Modern Warfare | 24−27
−16%
|
27−30
+16%
|
Cyberpunk 2077 | 14−16
−21.4%
|
17
+21.4%
|
Far Cry 5 | 21−24
−69.6%
|
39
+69.6%
|
Far Cry New Dawn | 24−27
−62.5%
|
39
+62.5%
|
Forza Horizon 4 | 30−35
−62.5%
|
52
+62.5%
|
Hitman 3 | 21−24
−69.6%
|
39
+69.6%
|
Horizon Zero Dawn | 18−20
−21.1%
|
21−24
+21.1%
|
Red Dead Redemption 2 | 16−18
−18.8%
|
18−20
+18.8%
|
Shadow of the Tomb Raider | 20−22
−35%
|
27
+35%
|
Watch Dogs: Legion | 16−18
−81.3%
|
29
+81.3%
|
Full HD
High Preset
Assassin's Creed Odyssey | 18−20
−10.5%
|
21
+10.5%
|
Assassin's Creed Valhalla | 14−16
−50%
|
21
+50%
|
Battlefield 5 | 30−35
−41.9%
|
44
+41.9%
|
Call of Duty: Modern Warfare | 24−27
−16%
|
27−30
+16%
|
Cyberpunk 2077 | 14−16
−7.1%
|
15
+7.1%
|
Far Cry 5 | 21−24
−56.5%
|
36
+56.5%
|
Far Cry New Dawn | 24−27
−50%
|
36
+50%
|
Forza Horizon 4 | 30−35
−53.1%
|
49
+53.1%
|
Hitman 3 | 21−24
−47.8%
|
34
+47.8%
|
Horizon Zero Dawn | 18−20
−21.1%
|
21−24
+21.1%
|
Metro Exodus | 14−16
−42.9%
|
20
+42.9%
|
Red Dead Redemption 2 | 16−18
−18.8%
|
18−20
+18.8%
|
Shadow of the Tomb Raider | 20−22
−25%
|
25
+25%
|
The Witcher 3: Wild Hunt | 18−20
−89.5%
|
36
+89.5%
|
Watch Dogs: Legion | 16−18
−56.3%
|
25
+56.3%
|
Full HD
Ultra Preset
Assassin's Creed Odyssey | 18−20
+18.8%
|
16
−18.8%
|
Assassin's Creed Valhalla | 14−16
−21.4%
|
16−18
+21.4%
|
Battlefield 5 | 30−35
−25.8%
|
39
+25.8%
|
Cyberpunk 2077 | 14−16
+7.7%
|
13
−7.7%
|
Far Cry 5 | 21−24
−43.5%
|
33
+43.5%
|
Far Cry New Dawn | 24−27
−37.5%
|
33
+37.5%
|
Forza Horizon 4 | 30−35
−18.8%
|
38
+18.8%
|
The Witcher 3: Wild Hunt | 18−20
−15.8%
|
22
+15.8%
|
Watch Dogs: Legion | 16−18
+45.5%
|
11
−45.5%
|
1440p
High Preset
Call of Duty: Modern Warfare | 12−14
−23.1%
|
16−18
+23.1%
|
Hitman 3 | 14−16
−21.4%
|
16−18
+21.4%
|
Horizon Zero Dawn | 14−16
−13.3%
|
16−18
+13.3%
|
Metro Exodus | 7−8
−28.6%
|
9−10
+28.6%
|
Red Dead Redemption 2 | 6−7
−33.3%
|
8−9
+33.3%
|
Shadow of the Tomb Raider | 12−14
−16.7%
|
14−16
+16.7%
|
1440p
Ultra Preset
Assassin's Creed Odyssey | 8−9
−37.5%
|
10−12
+37.5%
|
Assassin's Creed Valhalla | 5−6
−40%
|
7−8
+40%
|
Battlefield 5 | 14−16
−42.9%
|
20−22
+42.9%
|
Cyberpunk 2077 | 4−5
−25%
|
5−6
+25%
|
Far Cry 5 | 14−16
−28.6%
|
18−20
+28.6%
|
Far Cry New Dawn | 14−16
−35.7%
|
18−20
+35.7%
|
Forza Horizon 4 | 16−18
−31.3%
|
21−24
+31.3%
|
The Witcher 3: Wild Hunt | 9−10
−22.2%
|
10−12
+22.2%
|
Watch Dogs: Legion | 4−5
−50%
|
6−7
+50%
|
4K
High Preset
Call of Duty: Modern Warfare | 6−7
−16.7%
|
7−8
+16.7%
|
Hitman 3 | 9−10
−11.1%
|
10−11
+11.1%
|
Horizon Zero Dawn | 8−9
−12.5%
|
9−10
+12.5%
|
Metro Exodus | 3−4
−33.3%
|
4−5
+33.3%
|
Red Dead Redemption 2 | 5−6
−20%
|
6−7
+20%
|
Shadow of the Tomb Raider | 5−6
−20%
|
6−7
+20%
|
The Witcher 3: Wild Hunt | 7−8
−28.6%
|
9−10
+28.6%
|
4K
Ultra Preset
Assassin's Creed Odyssey | 5−6
−20%
|
6−7
+20%
|
Assassin's Creed Valhalla | 4−5
−25%
|
5−6
+25%
|
Battlefield 5 | 7−8
−42.9%
|
10−11
+42.9%
|
Cyberpunk 2077 | 1−2
+0%
|
1−2
+0%
|
Far Cry 5 | 8−9
−12.5%
|
9−10
+12.5%
|
Far Cry New Dawn | 10−11
−10%
|
10−12
+10%
|
Forza Horizon 4 | 10−12
−27.3%
|
14−16
+27.3%
|
Watch Dogs: Legion | 3−4
−33.3%
|
4−5
+33.3%
|
This is how GTX 485M SLI and RX 560X Mobile compete in popular games:
- RX 560X Mobile is 12.4% faster than GTX 485M SLI in 900p
- GTX 485M SLI is 194% faster than RX 560X Mobile in 1080p
Here's the range of performance differences observed across popular games:
- in Watch Dogs: Legion, with 1080p resolution and the Ultra Preset, the GTX 485M SLI is 45.5% faster than the RX 560X Mobile.
- in Assassin's Creed Valhalla, with 1080p resolution and the Medium Preset, the RX 560X Mobile is 114% faster than the GTX 485M SLI.
All in all, in popular games:
- GTX 485M SLI is ahead in 3 tests (4%)
- RX 560X Mobile is ahead in 64 tests (94%)
- there's a draw in 1 test (1%)
Advantages and disadvantages
Performance score | 9.19 | 11.08 |
Recency | 6 January 2011 | 5 January 2017 |
Chip lithography | 40 nm | 14 nm |
Power consumption (TDP) | 100 Watt | 60 Watt |
The Radeon RX 560X Mobile is our recommended choice as it beats the GeForce GTX 485M SLI in performance tests.
Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.
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