Quadro P520 vs GeForce GTX 1650

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Aggregate performance score

We've compared GeForce GTX 1650 with Quadro P520, including specs and performance data.

GTX 1650
2019
4 GB GDDR5, 75 Watt
20.43
+276%

GTX 1650 outperforms P520 by a whopping 276% based on our aggregate benchmark results.

Primary details

GPU architecture, market segment, value for money and other general parameters compared.

Place in the ranking269611
Place by popularity3not in top-100
Cost-effectiveness evaluation38.87no data
Power efficiency18.6620.66
ArchitectureTuring (2018−2022)Pascal (2016−2021)
GPU code nameTU117GP108
Market segmentDesktopMobile workstation
Release date23 April 2019 (5 years ago)23 May 2019 (5 years ago)
Launch price (MSRP)$149 no data

Cost-effectiveness evaluation

Performance to price ratio. The higher, the better.

no data

Detailed specifications

General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.

Pipelines / CUDA cores896384
Core clock speed1485 MHz1303 MHz
Boost clock speed1665 MHz1493 MHz
Number of transistors4,700 million1,800 million
Manufacturing process technology12 nm14 nm
Power consumption (TDP)75 Watt18 Watt
Texture fill rate93.2435.83
Floating-point processing power2.984 TFLOPS1.147 TFLOPS
ROPs3216
TMUs5624

Form factor & compatibility

Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).

Laptop sizeno datalarge
InterfacePCIe 3.0 x16PCIe 3.0 x16
Length229 mmno data
Width2-slotno data
Supplementary power connectorsNoneNone

VRAM capacity and type

Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.

Memory typeGDDR5GDDR5
Maximum RAM amount4 GB2 GB
Memory bus width128 Bit64 Bit
Memory clock speed2000 MHz1502 MHz
Memory bandwidth128.0 GB/s48.06 GB/s
Shared memory--

Connectivity and outputs

Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.

Display Connectors1x DVI, 1x HDMI, 1x DisplayPortNo outputs
HDMI+-

API compatibility

List of supported 3D and general-purpose computing APIs, including their specific versions.

DirectX12 (12_1)12 (12_1)
Shader Model6.56.4
OpenGL4.64.6
OpenCL1.21.2
Vulkan1.2.1311.2.131
CUDA7.56.1

Synthetic benchmark performance

Non-gaming benchmark results comparison. The combined score is measured on a 0-100 point scale.


Combined synthetic benchmark score

This is our combined benchmark score. We are regularly improving our combining algorithms, but if you find some perceived inconsistencies, feel free to speak up in comments section, we usually fix problems quickly.

GTX 1650 20.43
+276%
Quadro P520 5.43

Passmark

This is the most ubiquitous GPU benchmark. It gives the graphics card a thorough evaluation under various types of load, providing four separate benchmarks for Direct3D versions 9, 10, 11 and 12 (the last being done in 4K resolution if possible), and few more tests engaging DirectCompute capabilities.

GTX 1650 7873
+276%
Quadro P520 2092

3DMark 11 Performance GPU

3DMark 11 is an obsolete DirectX 11 benchmark by Futuremark. It used four tests based on two scenes, one being few submarines exploring the submerged wreck of a sunken ship, the other is an abandoned temple deep in the jungle. All the tests are heavy with volumetric lighting and tessellation, and despite being done in 1280x720 resolution, are relatively taxing. Discontinued in January 2020, 3DMark 11 is now superseded by Time Spy.

GTX 1650 13645
+226%
Quadro P520 4186

3DMark Vantage Performance

3DMark Vantage is an outdated DirectX 10 benchmark using 1280x1024 screen resolution. It taxes the graphics card with two scenes, one depicting a girl escaping some militarized base located within a sea cave, the other displaying a space fleet attack on a defenseless planet. It was discontinued in April 2017, and Time Spy benchmark is now recommended to be used instead.

GTX 1650 44694
+184%
Quadro P520 15720

3DMark Fire Strike Graphics

Fire Strike is a DirectX 11 benchmark for gaming PCs. It features two separate tests displaying a fight between a humanoid and a fiery creature made of lava. Using 1920x1080 resolution, Fire Strike shows off some realistic graphics and is quite taxing on hardware.

GTX 1650 9203
+186%
Quadro P520 3218

3DMark Cloud Gate GPU

Cloud Gate is an outdated DirectX 11 feature level 10 benchmark that was used for home PCs and basic notebooks. It displays a few scenes of some weird space teleportation device launching spaceships into unknown, using fixed resolution of 1280x720. Just like Ice Storm benchmark, it has been discontinued in January 2020 and replaced by 3DMark Night Raid.

GTX 1650 50549
+165%
Quadro P520 19041

GeekBench 5 OpenCL

Geekbench 5 is a widespread graphics card benchmark combined from 11 different test scenarios. All these scenarios rely on direct usage of GPU's processing power, no 3D rendering is involved. This variation uses OpenCL API by Khronos Group.

GTX 1650 39171
+398%
Quadro P520 7859

3DMark Ice Storm GPU

Ice Storm Graphics is an obsolete benchmark, part of 3DMark suite. Ice Storm was used to measure entry level laptops and Windows-based tablets performance. It utilizes DirectX 11 feature level 9 to display a battle between two space fleets near a frozen planet in 1280x720 resolution. Discontinued in January 2020, it is now superseded by 3DMark Night Raid.

GTX 1650 373333
+164%
Quadro P520 141330

GeekBench 5 Vulkan

Geekbench 5 is a widespread graphics card benchmark combined from 11 different test scenarios. All these scenarios rely on direct usage of GPU's processing power, no 3D rendering is involved. This variation uses Vulkan API by AMD & Khronos Group.

GTX 1650 35785
+354%
Quadro P520 7889

GeekBench 5 CUDA

Geekbench 5 is a widespread graphics card benchmark combined from 11 different test scenarios. All these scenarios rely on direct usage of GPU's processing power, no 3D rendering is involved. This variation uses CUDA API by NVIDIA.

GTX 1650 39941
+434%
Quadro P520 7481

SPECviewperf 12 - specvp12 maya-04

GTX 1650 91
+335%
Quadro P520 21

SPECviewperf 12 - specvp12 sw-03

GTX 1650 45
+9.4%
Quadro P520 42

SPECviewperf 12 - specvp12 snx-02

GTX 1650 6
Quadro P520 23
+264%

SPECviewperf 12 - specvp12 catia-04

GTX 1650 44
+56.3%
Quadro P520 28

SPECviewperf 12 - specvp12 creo-01

GTX 1650 35
+12.6%
Quadro P520 31

SPECviewperf 12 - specvp12 mediacal-01

GTX 1650 21
+84.5%
Quadro P520 12

SPECviewperf 12 - specvp12 showcase-01

GTX 1650 51
+288%
Quadro P520 13

SPECviewperf 12 - specvp12 energy-01

GTX 1650 5
+571%
Quadro P520 1

SPECviewperf 12 - Maya

This part of SPECviewperf 12 workstation benchmark uses Autodesk Maya 13 engine to render a superhero energy plant static scene consisting of more than 700 thousand polygons, in six different modes.

GTX 1650 90
+327%
Quadro P520 21

SPECviewperf 12 - Catia

GTX 1650 43
+55.6%
Quadro P520 28

SPECviewperf 12 - Solidworks

GTX 1650 46
+9.9%
Quadro P520 42

SPECviewperf 12 - Siemens NX

GTX 1650 7
Quadro P520 23
+258%

SPECviewperf 12 - Creo

GTX 1650 31
+0.6%
Quadro P520 31

SPECviewperf 12 - Medical

GTX 1650 22
+93.1%
Quadro P520 12

SPECviewperf 12 - Energy

GTX 1650 3.6
+414%
Quadro P520 0.7

SPECviewperf 12 - specvp12 3dsmax-05

GTX 1650 106
+329%
Quadro P520 25

SPECviewperf 12 - 3ds Max

This part of SPECviewperf 12 benchmark emulates work with 3DS Max, executing eleven tests in various use scenarios, including architectural modeling and animation for computer games.

GTX 1650 108
+337%
Quadro P520 25

Gaming performance

Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.

Average FPS across all PC games

Here are the average frames per second in a large set of popular games across different resolutions:

Full HD69
+229%
21
−229%
1440p39
+290%
10−12
−290%
4K22
−4.5%
23
+4.5%

Cost per frame, $

1080p2.16no data
1440p3.82no data
4K6.77no data

FPS performance in popular games

Full HD
Low Preset

Cyberpunk 2077 30−35
+256%
9−10
−256%

Full HD
Medium Preset

Assassin's Creed Odyssey 53
+279%
14−16
−279%
Assassin's Creed Valhalla 47
+683%
6−7
−683%
Battlefield 5 79
+464%
14−16
−464%
Call of Duty: Modern Warfare 52
+333%
12−14
−333%
Cyberpunk 2077 30−35
+256%
9−10
−256%
Far Cry 5 64
+433%
12−14
−433%
Far Cry New Dawn 80
+433%
14−16
−433%
Forza Horizon 4 229
+554%
35−40
−554%
Hitman 3 49
+345%
10−12
−345%
Horizon Zero Dawn 292
+759%
30−35
−759%
Metro Exodus 101
+677%
12−14
−677%
Red Dead Redemption 2 77
+413%
14−16
−413%
Shadow of the Tomb Raider 115
+505%
18−20
−505%
Watch Dogs: Legion 224
+367%
45−50
−367%

Full HD
High Preset

Assassin's Creed Odyssey 83
+493%
14−16
−493%
Assassin's Creed Valhalla 35
+483%
6−7
−483%
Battlefield 5 72
+414%
14−16
−414%
Call of Duty: Modern Warfare 46
+283%
12−14
−283%
Cyberpunk 2077 30−35
+256%
9−10
−256%
Far Cry 5 52
+333%
12−14
−333%
Far Cry New Dawn 56
+273%
14−16
−273%
Forza Horizon 4 201
+474%
35−40
−474%
Hitman 3 47
+327%
10−12
−327%
Horizon Zero Dawn 260
+665%
30−35
−665%
Metro Exodus 71
+446%
12−14
−446%
Red Dead Redemption 2 55
+267%
14−16
−267%
Shadow of the Tomb Raider 74
+289%
18−20
−289%
The Witcher 3: Wild Hunt 45−50
+156%
18−20
−156%
Watch Dogs: Legion 206
+329%
45−50
−329%

Full HD
Ultra Preset

Assassin's Creed Odyssey 25
+78.6%
14−16
−78.6%
Assassin's Creed Valhalla 13
+117%
6−7
−117%
Call of Duty: Modern Warfare 8
−50%
12−14
+50%
Cyberpunk 2077 30−35
+256%
9−10
−256%
Far Cry 5 39
+225%
12−14
−225%
Forza Horizon 4 65
+85.7%
35−40
−85.7%
Hitman 3 41
+273%
10−12
−273%
Horizon Zero Dawn 60
+76.5%
30−35
−76.5%
Shadow of the Tomb Raider 62
+226%
18−20
−226%
The Witcher 3: Wild Hunt 42
+282%
11
−282%
Watch Dogs: Legion 21
−129%
45−50
+129%

Full HD
Epic Preset

Red Dead Redemption 2 54
+260%
14−16
−260%

1440p
High Preset

Battlefield 5 42
+320%
10−11
−320%
Far Cry New Dawn 36
+350%
8−9
−350%

1440p
Ultra Preset

Assassin's Creed Odyssey 18
+260%
5−6
−260%
Assassin's Creed Valhalla 13 0−1
Call of Duty: Modern Warfare 21−24
+360%
5−6
−360%
Cyberpunk 2077 12−14
+500%
2−3
−500%
Far Cry 5 24
+300%
6−7
−300%
Forza Horizon 4 122
+771%
14−16
−771%
Hitman 3 27
+200%
9−10
−200%
Horizon Zero Dawn 43
+258%
12−14
−258%
Metro Exodus 41
+1267%
3−4
−1267%
Shadow of the Tomb Raider 45
+350%
10−11
−350%
The Witcher 3: Wild Hunt 24−27
+500%
4−5
−500%
Watch Dogs: Legion 145
+326%
30−35
−326%

1440p
Epic Preset

Red Dead Redemption 2 35
+250%
10−11
−250%

4K
High Preset

Battlefield 5 20
+400%
4−5
−400%
Far Cry New Dawn 17
+325%
4−5
−325%
Hitman 3 13
+550%
2−3
−550%
Horizon Zero Dawn 41
+310%
10−11
−310%
Metro Exodus 27
+1250%
2−3
−1250%
The Witcher 3: Wild Hunt 26
+2500%
1−2
−2500%

4K
Ultra Preset

Assassin's Creed Odyssey 13
+333%
3−4
−333%
Assassin's Creed Valhalla 5
+150%
2−3
−150%
Call of Duty: Modern Warfare 10−12
+450%
2−3
−450%
Cyberpunk 2077 4−5 0−1
Far Cry 5 12
+300%
3−4
−300%
Forza Horizon 4 30
+500%
5−6
−500%
Shadow of the Tomb Raider 26
+333%
6−7
−333%
Watch Dogs: Legion 8
+300%
2−3
−300%

4K
Epic Preset

Red Dead Redemption 2 17
+183%
6−7
−183%

This is how GTX 1650 and Quadro P520 compete in popular games:

  • GTX 1650 is 229% faster in 1080p
  • GTX 1650 is 290% faster in 1440p
  • Quadro P520 is 5% faster in 4K

Here's the range of performance differences observed across popular games:

  • in The Witcher 3: Wild Hunt, with 4K resolution and the High Preset, the GTX 1650 is 2500% faster.
  • in Watch Dogs: Legion, with 1080p resolution and the Ultra Preset, the Quadro P520 is 129% faster.

All in all, in popular games:

  • GTX 1650 is ahead in 66 tests (97%)
  • Quadro P520 is ahead in 2 tests (3%)

Pros & cons summary


Performance score 20.43 5.43
Maximum RAM amount 4 GB 2 GB
Chip lithography 12 nm 14 nm
Power consumption (TDP) 75 Watt 18 Watt

GTX 1650 has a 276.2% higher aggregate performance score, a 100% higher maximum VRAM amount, and a 16.7% more advanced lithography process.

Quadro P520, on the other hand, has 316.7% lower power consumption.

The GeForce GTX 1650 is our recommended choice as it beats the Quadro P520 in performance tests.

Be aware that GeForce GTX 1650 is a desktop card while Quadro P520 is a mobile workstation one.


Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.

Vote for your favorite

Do you think we are right or mistaken in our choice? Vote by clicking "Like" button near your favorite graphics card.


NVIDIA GeForce GTX 1650
GeForce GTX 1650
NVIDIA Quadro P520
Quadro P520

Comparisons with similar GPUs

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Community ratings

Here you can see the user ratings of the compared graphics cards, as well as rate them yourself.


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Questions & comments

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