Sony Playstation 2 GPU 65nm vs ATI GameCube GPU

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Primary details

GPU architecture, market segment, value for money and other general parameters compared.

Place in the rankingnot ratednot rated
Place by popularitynot in top-100not in top-100
ArchitectureRage 5 (2000)no data
GPU code nameFlipperEE+GS-65nm
Market segmentLaptopDesktop
Release date24 August 2000 (24 years ago)1 July 2007 (17 years ago)
Launch price (MSRP)no data$149

Detailed specifications

General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.

Core clock speed162 MHz147 MHz
Number of transistors51 million54 million
Manufacturing process technology180 nm65 nm
Power consumption (TDP)45 Watt45 Watt
Texture fill rate0.651.176
ROPs416
TMUs48

Form factor & compatibility

Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).

InterfaceIGPno data
Lengthno data230 mm

VRAM capacity and type

Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.

Memory typeSDReDRAM
Maximum RAM amount16 MB4 MB
Memory bus width64 Bit2560 Bit
Memory clock speed162 MHz150 MHz
Memory bandwidth1.296 GB/s48 GB/s

Connectivity and outputs

Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.

Display ConnectorsNo outputsNo outputs

API compatibility

List of supported 3D and general-purpose computing APIs, including their specific versions.

DirectX6.0+N/A
OpenGLN/AN/A
OpenCLN/AN/A
VulkanN/AN/A

Pros & cons summary


Recency 24 August 2000 1 July 2007
Maximum RAM amount 16 MB 4 MB
Chip lithography 180 nm 65 nm

ATI GameCube GPU has a 300% higher maximum VRAM amount.

Sony Playstation 2 GPU 65nm, on the other hand, has an age advantage of 6 years, and a 176.9% more advanced lithography process.

We couldn't decide between GameCube GPU and Sony Playstation 2 GPU 65nm. We've got no test results to judge.

Be aware that GameCube GPU is a notebook card while Sony Playstation 2 GPU 65nm is a desktop one.


Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.

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ATI GameCube GPU
GameCube GPU
Sony Playstation 2 GPU 65nm
Sony Playstation 2 GPU 65nm

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