GameCube GPU: specs and benchmarks
Summary
ATI started GameCube GPU sales 24 August 2000. This is a desktop graphics card based on a Rage 5 architecture and made with 180 nm manufacturing process. It is primarily aimed at gamer market. 16 MB of SDR memory clocked at 0.16 GHz are supplied, and together with 64 Bit memory interface this creates a bandwidth of 1.296 GB/s.
Compatibility-wise, this is an integrated video card. No additional power connector is required, and power consumption is at 45 Watt.
General info
Some basic facts about GameCube GPU: architecture, market segment, release date etc.
Place in performance ranking | not rated | |
Place by popularity | not in top-100 | |
Architecture | Rage 5 (2000) | |
GPU code name | Flipper | |
Market segment | Desktop | |
Release date | 24 August 2000 (23 years old) | |
Current price | $60 | of 168889 (A100 PCIe 80 GB) |
Technical specs
GameCube GPU's specs such as number of shaders, GPU base clock, manufacturing process, texturing and calculation speed. These parameters indirectly speak of GameCube GPU's performance, but for precise assessment you have to consider its benchmark and gaming test results.
Core clock speed | 162 MHz | of 2610 (Radeon RX 6500 XT) |
Number of transistors | 51 million | of 14400 (GeForce GTX 1080 SLI Mobile) |
Manufacturing process technology | 180 nm | of 4 (H100 PCIe) |
Power consumption (TDP) | 45 Watt | of 2400 (Data Center GPU Max Subsystem) |
Texture fill rate | 0.65 | of 969.9 (H100 SXM5 96 GB) |
Size and compatibility
This section provides details about the physical dimensions of GameCube GPU and its compatibility with other computer components. This information is useful when selecting a computer configuration or upgrading an existing one. For desktop graphics cards, it includes details about the interface and bus (for motherboard compatibility) and additional power connectors (for power supply compatibility).
Interface | IGP | |
Width | IGP |
Memory
Parameters of memory installed on GameCube GPU: its type, size, bus, clock and resulting bandwidth. Note that GPUs integrated into processors have no dedicated memory and use a shared part of system RAM instead.
Memory type | SDR | |
Maximum RAM amount | 16 MB | of 192 (Radeon Instinct MI300X) |
Memory bus width | 64 Bit | of 8192 (Radeon Instinct MI250X) |
Memory clock speed | 162 MHz | of 23000 (GeForce RTX 4080 SUPER) |
Memory bandwidth | 1.296 GB/s | of 3276 (Aldebaran) |
Video outputs and ports
Types and number of video connectors present on GameCube GPU. As a rule, this section is relevant only for desktop reference graphics cards, since for notebook ones the availability of certain video outputs depends on the laptop model, while non-reference desktop models can (though not necessarily will) bear a different set of video ports.
Display Connectors | No outputs |
API support
APIs supported by GameCube GPU, sometimes including their particular versions.
DirectX | 6.0+ | |
OpenGL | N/A | of 4.6 (GeForce GTX 1080 Mobile) |
OpenCL | N/A | |
Vulkan | N/A |
Recommended processors
These processors are most commonly used with GameCube GPU according to our statistics.