GameCube GPU: specs and benchmarks

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Summary

ATI started GameCube GPU sales 24 August 2000. This is a desktop graphics card based on a Rage 5 architecture and made with 180 nm manufacturing process. It is primarily aimed at gamer market. 16 MB of SDR memory clocked at 0.16 GHz are supplied, and together with 64 Bit memory interface this creates a bandwidth of 1.296 GB/s.

Compatibility-wise, this is an integrated video card. No additional power connector is required, and power consumption is at 45 Watt.

General info

Some basic facts about GameCube GPU: architecture, market segment, release date etc.

Place in performance rankingnot rated
Place by popularitynot in top-100
ArchitectureRage 5 (2000)
GPU code nameFlipper
Market segmentDesktop
Release date24 August 2000 (23 years old)
Current price$60 of 168889 (A100 PCIe 80 GB)

Technical specs

GameCube GPU's specs such as number of shaders, GPU base clock, manufacturing process, texturing and calculation speed. These parameters indirectly speak of GameCube GPU's performance, but for precise assessment you have to consider its benchmark and gaming test results.

Core clock speed162 MHzof 2610 (Radeon RX 6500 XT)
Number of transistors51 millionof 14400 (GeForce GTX 1080 SLI Mobile)
Manufacturing process technology180 nmof 4 (H100 PCIe)
Power consumption (TDP)45 Wattof 2400 (Data Center GPU Max Subsystem)
Texture fill rate0.65of 969.9 (H100 SXM5 96 GB)

Size and compatibility

This section provides details about the physical dimensions of GameCube GPU and its compatibility with other computer components. This information is useful when selecting a computer configuration or upgrading an existing one. For desktop graphics cards, it includes details about the interface and bus (for motherboard compatibility) and additional power connectors (for power supply compatibility).

InterfaceIGP
WidthIGP

Memory

Parameters of memory installed on GameCube GPU: its type, size, bus, clock and resulting bandwidth. Note that GPUs integrated into processors have no dedicated memory and use a shared part of system RAM instead.

Memory typeSDR
Maximum RAM amount16 MBof 192 (Radeon Instinct MI300X)
Memory bus width64 Bitof 8192 (Radeon Instinct MI250X)
Memory clock speed162 MHzof 23000 (GeForce RTX 4080 SUPER)
Memory bandwidth1.296 GB/sof 3276 (Aldebaran)

Video outputs and ports

Types and number of video connectors present on GameCube GPU. As a rule, this section is relevant only for desktop reference graphics cards, since for notebook ones the availability of certain video outputs depends on the laptop model, while non-reference desktop models can (though not necessarily will) bear a different set of video ports.

Display ConnectorsNo outputs

API support

APIs supported by GameCube GPU, sometimes including their particular versions.

DirectX6.0+
OpenGLN/Aof 4.6 (GeForce GTX 1080 Mobile)
OpenCLN/A
VulkanN/A

Benchmark performance

Synthetic benchmark performance of GameCube GPU. The combined score is measured on a 0-100 point scale.


We have no data on GameCube GPU benchmark results.


Recommended processors

These processors are most commonly used with GameCube GPU according to our statistics.

User Ratings

Here you can see the user rating of the graphics card, as well as rate it yourself.


3.3 30 votes

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Questions and comments

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