GeForce GTX 1050 Mobile vs Arc Graphics 130V
Aggregate performance score
We've compared Arc Graphics 130V and GeForce GTX 1050 Mobile, covering specs and all relevant benchmarks.
Primary details
GPU architecture, market segment, value for money and other general parameters compared.
Place in the ranking | 411 | 410 |
Place by popularity | not in top-100 | 98 |
Power efficiency | no data | 10.79 |
Architecture | Xe² | Pascal (2016−2021) |
GPU code name | Lunar Lake iGPU | GP107B |
Market segment | Laptop | Laptop |
Release date | no data (2024 years ago) | 3 January 2017 (7 years ago) |
Detailed specifications
General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.
Pipelines / CUDA cores | 7 | 640 |
Core clock speed | no data | 1354 MHz |
Boost clock speed | 1850 MHz | 1493 MHz |
Number of transistors | no data | 3,300 million |
Manufacturing process technology | 3 nm | 14 nm |
Power consumption (TDP) | no data | 75 Watt |
Maximum GPU temperature | no data | 97 °C |
Texture fill rate | no data | 59.72 |
Floating-point processing power | no data | 1.911 TFLOPS |
ROPs | no data | 16 |
TMUs | no data | 40 |
Form factor & compatibility
Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).
Laptop size | no data | large |
Bus support | no data | PCIe 3.0 |
Interface | no data | PCIe 3.0 x16 |
VRAM capacity and type
Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.
Memory type | LPDDR5x | GDDR5 |
Maximum RAM amount | 16 GB | 4000 MB |
Memory bus width | no data | 128 Bit |
Memory clock speed | no data | 7008 MHz |
Memory bandwidth | no data | 112 GB/s |
Shared memory | + | - |
Connectivity and outputs
Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.
Display Connectors | no data | DP 1.4, HDMI 2.0b, Dual Link-DVI |
Multi monitor support | no data | + |
HDCP | - | 2.2 |
G-SYNC support | - | + |
Supported technologies
Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.
GameStream | - | + |
GPU Boost | no data | 3.0 |
Ansel | - | + |
API compatibility
List of supported 3D and general-purpose computing APIs, including their specific versions.
DirectX | 12_2 | 12 (12_1) |
Shader Model | no data | 6.4 |
OpenGL | no data | 4.5 |
OpenCL | no data | 1.2 |
Vulkan | - | 1.2.131 |
CUDA | - | + |
Synthetic benchmark performance
Non-gaming benchmark results comparison. The combined score is measured on a 0-100 point scale.
Combined synthetic benchmark score
This is our combined benchmark score. We are regularly improving our combining algorithms, but if you find some perceived inconsistencies, feel free to speak up in comments section, we usually fix problems quickly.
3DMark 11 Performance GPU
3DMark 11 is an obsolete DirectX 11 benchmark by Futuremark. It used four tests based on two scenes, one being few submarines exploring the submerged wreck of a sunken ship, the other is an abandoned temple deep in the jungle. All the tests are heavy with volumetric lighting and tessellation, and despite being done in 1280x720 resolution, are relatively taxing. Discontinued in January 2020, 3DMark 11 is now superseded by Time Spy.
3DMark Fire Strike Graphics
Fire Strike is a DirectX 11 benchmark for gaming PCs. It features two separate tests displaying a fight between a humanoid and a fiery creature made of lava. Using 1920x1080 resolution, Fire Strike shows off some realistic graphics and is quite taxing on hardware.
Gaming performance
Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.
Average FPS across all PC games
Here are the average frames per second in a large set of popular games across different resolutions:
900p | 70−75
−4.3%
| 73
+4.3%
|
Full HD | 31
−48.4%
| 46
+48.4%
|
1440p | 21−24
−14.3%
| 24
+14.3%
|
4K | 14−16
−7.1%
| 15
+7.1%
|
FPS performance in popular games
Full HD
Medium Preset
Assassin's Creed Odyssey | 37
+0%
|
37
+0%
|
Battlefield 5 | 51
+0%
|
51
+0%
|
Call of Duty: Modern Warfare | 40
+0%
|
40
+0%
|
Far Cry 5 | 39
+0%
|
39
+0%
|
Far Cry New Dawn | 38
+0%
|
38
+0%
|
Forza Horizon 4 | 55
+0%
|
55
+0%
|
Red Dead Redemption 2 | 27
+0%
|
27
+0%
|
Shadow of the Tomb Raider | 33
+0%
|
33
+0%
|
Full HD
High Preset
Assassin's Creed Odyssey | 30
+0%
|
30
+0%
|
Battlefield 5 | 44
+0%
|
44
+0%
|
Call of Duty: Modern Warfare | 33
+0%
|
33
+0%
|
Far Cry 5 | 36
+0%
|
36
+0%
|
Far Cry New Dawn | 37
+0%
|
37
+0%
|
Forza Horizon 4 | 52
+0%
|
52
+0%
|
Metro Exodus | 19
+0%
|
19
+0%
|
Red Dead Redemption 2 | 14
+0%
|
14
+0%
|
Shadow of the Tomb Raider | 29
+0%
|
29
+0%
|
The Witcher 3: Wild Hunt | 39
+0%
|
39
+0%
|
Full HD
Ultra Preset
Assassin's Creed Odyssey | 18
+0%
|
18
+0%
|
Battlefield 5 | 37
+0%
|
37
+0%
|
Far Cry 5 | 33
+0%
|
33
+0%
|
Far Cry New Dawn | 33
+0%
|
33
+0%
|
Forza Horizon 4 | 37
+0%
|
37
+0%
|
The Witcher 3: Wild Hunt | 22
+0%
|
22
+0%
|
1440p
High Preset
Call of Duty: Modern Warfare | 18
+0%
|
18
+0%
|
Metro Exodus | 11
+0%
|
11
+0%
|
Red Dead Redemption 2 | 18−20
+0%
|
18−20
+0%
|
Shadow of the Tomb Raider | 17
+0%
|
17
+0%
|
1440p
Ultra Preset
Assassin's Creed Odyssey | 13
+0%
|
13
+0%
|
Battlefield 5 | 26
+0%
|
26
+0%
|
Far Cry 5 | 21
+0%
|
21
+0%
|
Far Cry New Dawn | 24
+0%
|
24
+0%
|
Forza Horizon 4 | 26
+0%
|
26
+0%
|
4K
High Preset
Call of Duty: Modern Warfare | 10
+0%
|
10
+0%
|
Metro Exodus | 7
+0%
|
7
+0%
|
Red Dead Redemption 2 | 10−12
+0%
|
10−12
+0%
|
Shadow of the Tomb Raider | 8
+0%
|
8
+0%
|
The Witcher 3: Wild Hunt | 10−11
+0%
|
10−11
+0%
|
4K
Ultra Preset
Assassin's Creed Odyssey | 7
+0%
|
7
+0%
|
Battlefield 5 | 13
+0%
|
13
+0%
|
Far Cry 5 | 11
+0%
|
11
+0%
|
Far Cry New Dawn | 11
+0%
|
11
+0%
|
Forza Horizon 4 | 15
+0%
|
15
+0%
|
This is how Arc Graphics 130V and GTX 1050 Mobile compete in popular games:
- GTX 1050 Mobile is 4% faster in 900p
- GTX 1050 Mobile is 48% faster in 1080p
- GTX 1050 Mobile is 14% faster in 1440p
- GTX 1050 Mobile is 7% faster in 4K
All in all, in popular games:
- there's a draw in 43 tests (100%)
Pros & cons summary
Performance score | 11.62 | 11.63 |
Maximum RAM amount | 16 GB | 4000 MB |
Chip lithography | 3 nm | 14 nm |
Arc Graphics 130V has a 309.6% higher maximum VRAM amount, and a 366.7% more advanced lithography process.
GTX 1050 Mobile, on the other hand, has a 0.1% higher aggregate performance score.
Given the minimal performance differences, no clear winner can be declared between Arc Graphics 130V and GeForce GTX 1050 Mobile.
Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.
Comparisons with similar GPUs
We selected several comparisons of graphics cards with performance close to those reviewed, providing you with more options to consider.