Sony Playstation Vita GPU: specs and benchmarks

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Summary

ATI started Sony Playstation Vita GPU sales 11 December 2011 at a recommended price of $249. This is a desktop graphics card based on a PowerVR Series5XT architecture and made with 32 nm manufacturing process. It is primarily aimed at gamer market. 128 MB of CDRAM memory clocked at 0.4 GHz are supplied, and together with 64 Bit memory interface this creates a bandwidth of 3.2 GB/s.

Its manufacturer default version has a length of 182 mm. No additional power connector is required, and power consumption is at 4 Watt.

Primary details

Some basic facts about Sony Playstation Vita GPU: architecture, market segment, release date etc.

Place in the rankingnot rated
Place by popularitynot in top-100
ArchitecturePowerVR Series5XT (2011)
GPU code nameSGX543 MP4+
Market segmentDesktop
Release date11 December 2011 (13 years ago)
Launch price (MSRP)$249 of 14,999 (Quadro Plex 7000)

Detailed specifications

Sony Playstation Vita GPU's specs such as number of shaders, GPU base clock, manufacturing process, texturing and calculation speed. These parameters indirectly speak of Sony Playstation Vita GPU's performance, but for precise assessment you have to consider its benchmark and gaming test results.

Core clock speed200 MHzof 980 (GeForce GT 755M SLI)
Manufacturing process technology32 nmof 0.003 MB (Arc Graphics 140V)
Power consumption (TDP)4 Wattof 235 (FirePro S9150)
Texture fill rate1.600of 1,968 (RTX PRO 6000 Blackwell)
ROPs4of 512 (Moore Threads MTT S4000)
TMUs8of 896 (Data Center GPU Max 1350)

Form factor & compatibility

This section provides details about the physical dimensions of Sony Playstation Vita GPU and its compatibility with other computer components. This information is useful when selecting a computer configuration or upgrading an existing one. For desktop graphics cards, it includes details about the interface and bus (for motherboard compatibility) and additional power connectors (for power supply compatibility).

Length182 mm

VRAM capacity and type

Parameters of memory installed on Sony Playstation Vita GPU: its type, size, bus, clock and resulting bandwidth. Note that GPUs integrated into processors have no dedicated memory and use a shared part of system RAM instead.

Memory typeCDRAM
Maximum RAM amount128 MBof 288 GB (Radeon Instinct MI325X)
Memory bus width64 Bitof 384 (GeForce GTX 980 Ti)
Memory clock speed400 MHzof 16384000 MB (GeForce RTX 4050 Mobile)
Memory bandwidth3.2 GB/sof 983040 MB (GeForce RTX 5080)

Connectivity and outputs

Types and number of video connectors present on Sony Playstation Vita GPU. As a rule, this section is relevant only for desktop reference graphics cards, since for notebook ones the availability of certain video outputs depends on the laptop model, while non-reference desktop models can (though not necessarily will) bear a different set of video ports.

Display ConnectorsNo outputs

API and SDK support

APIs supported by Sony Playstation Vita GPU, sometimes including their particular versions.

DirectX10.1
Shader Model4.1
OpenGLES 2.0of 4.6 (RTX PRO 5000 Blackwell)
OpenCLN/A
VulkanN/A

Benchmark performance

Synthetic benchmark performance of Sony Playstation Vita GPU. The combined score is measured on a 0-100 point scale.



We have no data on Sony Playstation Vita GPU benchmark results.


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Community ratings

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