GeForce 320M vs Radeon RX 560
Aggregate performance score
We've compared Radeon RX 560 with GeForce 320M, including specs and performance data.
RX 560 outperforms 320M by a whopping 1652% based on our aggregate benchmark results.
Primary details
GPU architecture, market segment, value for money and other general parameters compared.
Place in the ranking | 467 | 1220 |
Place by popularity | 64 | not in top-100 |
Cost-effectiveness evaluation | 1.48 | no data |
Power efficiency | 8.79 | 1.64 |
Architecture | GCN 4.0 (2016−2020) | Tesla 2.0 (2007−2013) |
GPU code name | Polaris 21 | C89 |
Market segment | Desktop | Laptop |
Release date | 18 April 2017 (7 years ago) | 1 April 2010 (14 years ago) |
Launch price (MSRP) | $99 | no data |
Cost-effectiveness evaluation
Performance to price ratio. The higher, the better.
Detailed specifications
General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.
Pipelines / CUDA cores | 1024 | 48 |
Core clock speed | 1175 MHz | 450 MHz |
Boost clock speed | 1275 MHz | no data |
Number of transistors | 3,000 million | 486 million |
Manufacturing process technology | 14 nm | 40 nm |
Power consumption (TDP) | 75 Watt | 23 Watt |
Texture fill rate | 81.60 | 7.200 |
Floating-point processing power | 2.611 TFLOPS | 0.0912 TFLOPS |
ROPs | 16 | 8 |
TMUs | 64 | 16 |
Form factor & compatibility
Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).
Interface | PCIe 3.0 x8 | PCIe 2.0 x16 |
Length | 170 mm | no data |
Width | 2-slot | no data |
Supplementary power connectors | None | no data |
VRAM capacity and type
Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.
Memory type | GDDR5 | System Shared |
Maximum RAM amount | 4 GB | System Shared |
Memory bus width | 128 Bit | System Shared |
Memory clock speed | 1750 MHz | System Shared |
Memory bandwidth | 112.0 GB/s | no data |
Shared memory | - | + |
Connectivity and outputs
Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.
Display Connectors | 1x DVI, 1x HDMI, 1x DisplayPort | No outputs |
HDMI | + | - |
API compatibility
List of supported 3D and general-purpose computing APIs, including their specific versions.
DirectX | 12 (12_0) | 11.1 (10_1) |
Shader Model | 6.4 | 4.1 |
OpenGL | 4.6 | 3.3 |
OpenCL | 2.0 | N/A |
Vulkan | 1.2.131 | N/A |
Synthetic benchmark performance
Non-gaming benchmark results comparison. The combined score is measured on a 0-100 point scale.
Combined synthetic benchmark score
This is our combined benchmark score. We are regularly improving our combining algorithms, but if you find some perceived inconsistencies, feel free to speak up in comments section, we usually fix problems quickly.
Passmark
This is the most ubiquitous GPU benchmark. It gives the graphics card a thorough evaluation under various types of load, providing four separate benchmarks for Direct3D versions 9, 10, 11 and 12 (the last being done in 4K resolution if possible), and few more tests engaging DirectCompute capabilities.
Gaming performance
Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.
Average FPS across all PC games
Here are the average frames per second in a large set of popular games across different resolutions:
Full HD | 35
+75%
| 20
−75%
|
Cost per frame, $
1080p | 2.83 | no data |
FPS performance in popular games
Full HD
Low Preset
Cyberpunk 2077 | 3−4
+0%
|
3−4
+0%
|
Full HD
Medium Preset
Assassin's Creed Odyssey | 4−5
+0%
|
4−5
+0%
|
Call of Duty: Modern Warfare | 3−4
+0%
|
3−4
+0%
|
Cyberpunk 2077 | 3−4
+0%
|
3−4
+0%
|
Far Cry New Dawn | 1−2
+0%
|
1−2
+0%
|
Hitman 3 | 5−6
+0%
|
5−6
+0%
|
Horizon Zero Dawn | 10−11
+0%
|
10−11
+0%
|
Shadow of the Tomb Raider | 6−7
+0%
|
6−7
+0%
|
Watch Dogs: Legion | 30−33
+0%
|
30−33
+0%
|
Full HD
High Preset
Assassin's Creed Odyssey | 4−5
+0%
|
4−5
+0%
|
Call of Duty: Modern Warfare | 3−4
+0%
|
3−4
+0%
|
Cyberpunk 2077 | 3−4
+0%
|
3−4
+0%
|
Far Cry New Dawn | 1−2
+0%
|
1−2
+0%
|
Hitman 3 | 5−6
+0%
|
5−6
+0%
|
Horizon Zero Dawn | 10−11
+0%
|
10−11
+0%
|
Shadow of the Tomb Raider | 6−7
+0%
|
6−7
+0%
|
The Witcher 3: Wild Hunt | 10−11
+0%
|
10−11
+0%
|
Watch Dogs: Legion | 30−33
+0%
|
30−33
+0%
|
Full HD
Ultra Preset
Assassin's Creed Odyssey | 4−5
+0%
|
4−5
+0%
|
Call of Duty: Modern Warfare | 3−4
+0%
|
3−4
+0%
|
Cyberpunk 2077 | 3−4
+0%
|
3−4
+0%
|
Hitman 3 | 5−6
+0%
|
5−6
+0%
|
Horizon Zero Dawn | 10−11
+0%
|
10−11
+0%
|
Shadow of the Tomb Raider | 6−7
+0%
|
6−7
+0%
|
The Witcher 3: Wild Hunt | 10−11
+0%
|
10−11
+0%
|
Watch Dogs: Legion | 30−33
+0%
|
30−33
+0%
|
1440p
High Preset
Far Cry New Dawn | 1−2
+0%
|
1−2
+0%
|
1440p
Ultra Preset
Assassin's Creed Odyssey | 0−1 | 0−1 |
Cyberpunk 2077 | 1−2
+0%
|
1−2
+0%
|
Far Cry 5 | 1−2
+0%
|
1−2
+0%
|
Hitman 3 | 6−7
+0%
|
6−7
+0%
|
Horizon Zero Dawn | 3−4
+0%
|
3−4
+0%
|
Watch Dogs: Legion | 1−2
+0%
|
1−2
+0%
|
1440p
Epic Preset
Red Dead Redemption 2 | 3−4
+0%
|
3−4
+0%
|
4K
Ultra Preset
Assassin's Creed Odyssey | 1−2
+0%
|
1−2
+0%
|
Assassin's Creed Valhalla | 0−1 | 0−1 |
4K
Epic Preset
Red Dead Redemption 2 | 2−3
+0%
|
2−3
+0%
|
This is how RX 560 and GeForce 320M compete in popular games:
- RX 560 is 75% faster in 1080p
All in all, in popular games:
- there's a draw in 35 tests (100%)
Pros & cons summary
Performance score | 9.46 | 0.54 |
Recency | 18 April 2017 | 1 April 2010 |
Chip lithography | 14 nm | 40 nm |
Power consumption (TDP) | 75 Watt | 23 Watt |
RX 560 has a 1651.9% higher aggregate performance score, an age advantage of 7 years, and a 185.7% more advanced lithography process.
GeForce 320M, on the other hand, has 226.1% lower power consumption.
The Radeon RX 560 is our recommended choice as it beats the GeForce 320M in performance tests.
Be aware that Radeon RX 560 is a desktop card while GeForce 320M is a notebook one.
Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.
Comparisons with similar GPUs
We selected several comparisons of graphics cards with performance close to those reviewed, providing you with more options to consider.