GeForce MX330 vs Radeon Pro 560X

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Aggregate performance score

We've compared Radeon Pro 560X with GeForce MX330, including specs and performance data.

Pro 560X
2018
4 GB GDDR5, 75 Watt
9.53
+51.3%

Pro 560X outperforms MX330 by an impressive 51% based on our aggregate benchmark results.

Primary details

GPU architecture, market segment, value for money and other general parameters compared.

Place in the ranking461574
Place by popularitynot in top-100not in top-100
Power efficiency8.8343.79
ArchitectureGCN 4.0 (2016−2020)Pascal (2016−2021)
GPU code namePolaris 21GP108
Market segmentMobile workstationLaptop
Release date16 July 2018 (6 years ago)10 February 2020 (4 years ago)

Detailed specifications

General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.

Pipelines / CUDA cores1024384
Core clock speed1004 MHz1531 MHz
Boost clock speedno data1594 MHz
Number of transistors3,000 million1,800 million
Manufacturing process technology14 nm14 nm
Power consumption (TDP)75 Watt10 Watt
Texture fill rate64.2638.26
Floating-point processing power2.056 TFLOPS1.224 TFLOPS
ROPs1616
TMUs6424

Form factor & compatibility

Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).

Laptop sizelargeno data
InterfacePCIe 3.0 x8PCIe 3.0 x16
Supplementary power connectorsNoneNone

VRAM capacity and type

Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.

Memory typeGDDR5GDDR5
Maximum RAM amount4 GB2 GB
Memory bus width128 Bit64 Bit
Memory clock speed1270 MHz1502 MHz
Memory bandwidth81.28 GB/s48.06 GB/s
Shared memory--

Connectivity and outputs

Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.

Display ConnectorsNo outputsNo outputs

Supported technologies

Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.

FreeSync+-
Optimus-+

API compatibility

List of supported 3D and general-purpose computing APIs, including their specific versions.

DirectX12 (12_0)12 (12_1)
Shader Model6.46.4
OpenGL4.64.6
OpenCL2.01.2
Vulkan1.2.1311.2.131
CUDA-6.1

Synthetic benchmark performance

Non-gaming benchmark results comparison. The combined score is measured on a 0-100 point scale.


Combined synthetic benchmark score

This is our combined benchmark score. We are regularly improving our combining algorithms, but if you find some perceived inconsistencies, feel free to speak up in comments section, we usually fix problems quickly.

Pro 560X 9.53
+51.3%
GeForce MX330 6.30

Passmark

This is the most ubiquitous GPU benchmark. It gives the graphics card a thorough evaluation under various types of load, providing four separate benchmarks for Direct3D versions 9, 10, 11 and 12 (the last being done in 4K resolution if possible), and few more tests engaging DirectCompute capabilities.

Pro 560X 3677
+51.3%
GeForce MX330 2430

3DMark 11 Performance GPU

3DMark 11 is an obsolete DirectX 11 benchmark by Futuremark. It used four tests based on two scenes, one being few submarines exploring the submerged wreck of a sunken ship, the other is an abandoned temple deep in the jungle. All the tests are heavy with volumetric lighting and tessellation, and despite being done in 1280x720 resolution, are relatively taxing. Discontinued in January 2020, 3DMark 11 is now superseded by Time Spy.

Pro 560X 7590
+57%
GeForce MX330 4834

3DMark Fire Strike Graphics

Fire Strike is a DirectX 11 benchmark for gaming PCs. It features two separate tests displaying a fight between a humanoid and a fiery creature made of lava. Using 1920x1080 resolution, Fire Strike shows off some realistic graphics and is quite taxing on hardware.

Pro 560X 5699
+51.5%
GeForce MX330 3762

3DMark Cloud Gate GPU

Cloud Gate is an outdated DirectX 11 feature level 10 benchmark that was used for home PCs and basic notebooks. It displays a few scenes of some weird space teleportation device launching spaceships into unknown, using fixed resolution of 1280x720. Just like Ice Storm benchmark, it has been discontinued in January 2020 and replaced by 3DMark Night Raid.

Pro 560X 32449
+56.5%
GeForce MX330 20729

GeekBench 5 OpenCL

Geekbench 5 is a widespread graphics card benchmark combined from 11 different test scenarios. All these scenarios rely on direct usage of GPU's processing power, no 3D rendering is involved. This variation uses OpenCL API by Khronos Group.

Pro 560X 17558
+64.1%
GeForce MX330 10697

3DMark Ice Storm GPU

Ice Storm Graphics is an obsolete benchmark, part of 3DMark suite. Ice Storm was used to measure entry level laptops and Windows-based tablets performance. It utilizes DirectX 11 feature level 9 to display a battle between two space fleets near a frozen planet in 1280x720 resolution. Discontinued in January 2020, it is now superseded by 3DMark Night Raid.

Pro 560X 255217
+4.7%
GeForce MX330 243721

GeekBench 5 Vulkan

Geekbench 5 is a widespread graphics card benchmark combined from 11 different test scenarios. All these scenarios rely on direct usage of GPU's processing power, no 3D rendering is involved. This variation uses Vulkan API by AMD & Khronos Group.

Pro 560X 17037
+70%
GeForce MX330 10022

3DMark Time Spy Graphics

Pro 560X 1614
+39.1%
GeForce MX330 1160

Gaming performance

Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.

Average FPS across all PC games

Here are the average frames per second in a large set of popular games across different resolutions:

Full HD39
+77.3%
22
−77.3%
1440p26
+62.5%
16−18
−62.5%
4K15
−53.3%
23
+53.3%

FPS performance in popular games

Full HD
Low Preset

Cyberpunk 2077 14−16
+50%
10−11
−50%

Full HD
Medium Preset

Assassin's Creed Odyssey 31
+63.2%
19
−63.2%
Assassin's Creed Valhalla 14−16
+55.6%
9
−55.6%
Battlefield 5 49
+172%
18−20
−172%
Call of Duty: Modern Warfare 29
+164%
11
−164%
Cyberpunk 2077 14−16
+50%
10−11
−50%
Far Cry 5 28
+33.3%
21
−33.3%
Far Cry New Dawn 38
+40.7%
27
−40.7%
Forza Horizon 4 60−65
+56.1%
40−45
−56.1%
Hitman 3 18−20
+12.5%
16
−12.5%
Horizon Zero Dawn 50−55
−123%
118
+123%
Metro Exodus 41
+51.9%
27
−51.9%
Red Dead Redemption 2 36
+38.5%
26
−38.5%
Shadow of the Tomb Raider 57
+159%
21−24
−159%
Watch Dogs: Legion 60−65
−29%
80
+29%

Full HD
High Preset

Assassin's Creed Odyssey 50
+127%
22
−127%
Assassin's Creed Valhalla 14−16
+75%
8
−75%
Battlefield 5 42
+133%
18−20
−133%
Call of Duty: Modern Warfare 25
+150%
10
−150%
Cyberpunk 2077 14−16
+50%
10−11
−50%
Far Cry 5 26
+44.4%
18
−44.4%
Far Cry New Dawn 28
+47.4%
19
−47.4%
Forza Horizon 4 60−65
+56.1%
40−45
−56.1%
Hitman 3 18−20
+20%
15
−20%
Horizon Zero Dawn 50−55
−100%
106
+100%
Metro Exodus 33
+57.1%
21
−57.1%
Red Dead Redemption 2 29
+45%
20
−45%
Shadow of the Tomb Raider 30−35
+40.9%
21−24
−40.9%
The Witcher 3: Wild Hunt 24−27
+30%
20−22
−30%
Watch Dogs: Legion 60−65
−21%
75
+21%

Full HD
Ultra Preset

Assassin's Creed Odyssey 14
+100%
7
−100%
Assassin's Creed Valhalla 14−16
+75%
8−9
−75%
Call of Duty: Modern Warfare 18
+350%
4
−350%
Cyberpunk 2077 14−16
+50%
10−11
−50%
Far Cry 5 19
+58.3%
12
−58.3%
Forza Horizon 4 36
+125%
16
−125%
Hitman 3 18−20
+38.5%
13
−38.5%
Horizon Zero Dawn 50−55
+231%
16
−231%
Shadow of the Tomb Raider 30−35
+40.9%
21−24
−40.9%
The Witcher 3: Wild Hunt 20
+66.7%
12
−66.7%
Watch Dogs: Legion 60−65
+21.6%
50−55
−21.6%

Full HD
Epic Preset

Red Dead Redemption 2 25
+178%
9
−178%

1440p
High Preset

Battlefield 5 18−20
+58.3%
12−14
−58.3%
Far Cry New Dawn 14−16
+50%
10−11
−50%

1440p
Ultra Preset

Assassin's Creed Odyssey 9−10
+50%
6−7
−50%
Assassin's Creed Valhalla 5−6
+400%
1−2
−400%
Call of Duty: Modern Warfare 10−11
+66.7%
6−7
−66.7%
Cyberpunk 2077 4−5
+33.3%
3−4
−33.3%
Far Cry 5 10−12
+57.1%
7−8
−57.1%
Forza Horizon 4 40−45
+105%
20−22
−105%
Hitman 3 12−14
+30%
10−11
−30%
Horizon Zero Dawn 20−22
+42.9%
14−16
−42.9%
Metro Exodus 14−16
+133%
6−7
−133%
Shadow of the Tomb Raider 12−14
+500%
2−3
−500%
The Witcher 3: Wild Hunt 9−10
+80%
5−6
−80%
Watch Dogs: Legion 60−65
+50%
40−45
−50%

1440p
Epic Preset

Red Dead Redemption 2 16
+45.5%
10−12
−45.5%

4K
High Preset

Battlefield 5 9−10
+80%
5−6
−80%
Far Cry New Dawn 7−8
+75%
4−5
−75%
Hitman 3 6−7
+200%
2−3
−200%
Horizon Zero Dawn 40−45
+135%
16−18
−135%
Metro Exodus 7−8
+133%
3−4
−133%
The Witcher 3: Wild Hunt 7−8
+133%
3−4
−133%

4K
Ultra Preset

Assassin's Creed Odyssey 5−6
+25%
4−5
−25%
Assassin's Creed Valhalla 4−5
+33.3%
3−4
−33.3%
Call of Duty: Modern Warfare 4−5
+33.3%
3−4
−33.3%
Cyberpunk 2077 1−2 0−1
Far Cry 5 5−6
+66.7%
3−4
−66.7%
Forza Horizon 4 12−14
+100%
6−7
−100%
Shadow of the Tomb Raider 6−7
+500%
1−2
−500%
Watch Dogs: Legion 3−4
+50%
2−3
−50%

4K
Epic Preset

Red Dead Redemption 2 9−10
+28.6%
7−8
−28.6%

This is how Pro 560X and GeForce MX330 compete in popular games:

  • Pro 560X is 77% faster in 1080p
  • Pro 560X is 63% faster in 1440p
  • GeForce MX330 is 53% faster in 4K

Here's the range of performance differences observed across popular games:

  • in Shadow of the Tomb Raider, with 1440p resolution and the Ultra Preset, the Pro 560X is 500% faster.
  • in Horizon Zero Dawn, with 1080p resolution and the Medium Preset, the GeForce MX330 is 123% faster.

All in all, in popular games:

  • Pro 560X is ahead in 67 tests (94%)
  • GeForce MX330 is ahead in 4 tests (6%)

Pros & cons summary


Performance score 9.53 6.30
Recency 16 July 2018 10 February 2020
Maximum RAM amount 4 GB 2 GB
Power consumption (TDP) 75 Watt 10 Watt

Pro 560X has a 51.3% higher aggregate performance score, and a 100% higher maximum VRAM amount.

GeForce MX330, on the other hand, has an age advantage of 1 year, and 650% lower power consumption.

The Radeon Pro 560X is our recommended choice as it beats the GeForce MX330 in performance tests.

Be aware that Radeon Pro 560X is a mobile workstation card while GeForce MX330 is a mobile workstation one.


Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.

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AMD Radeon Pro 560X
Radeon Pro 560X
NVIDIA GeForce MX330
GeForce MX330

Comparisons with similar GPUs

We selected several comparisons of graphics cards with performance close to those reviewed, providing you with more options to consider.

Community ratings

Here you can see the user ratings of the compared graphics cards, as well as rate them yourself.


3.7 177 votes

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Questions & comments

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