GeForce GTX 680M vs Radeon Pro 555

VS

Aggregate performance score

We've compared Radeon Pro 555 with GeForce GTX 680M, including specs and performance data.

Pro 555
2017
2 GB GDDR5, 75 Watt
8.17

GTX 680M outperforms Pro 555 by a minimal 3% based on our aggregate benchmark results.

Primary details

GPU architecture, market segment, value for money and other general parameters compared.

Place in the ranking514501
Place by popularitynot in top-100not in top-100
Cost-effectiveness evaluationno data3.79
Power efficiency7.525.83
ArchitectureGCN 4.0 (2016−2020)Kepler (2012−2018)
GPU code namePolaris 21GK104
Market segmentMobile workstationLaptop
Release date5 June 2017 (7 years ago)4 June 2012 (12 years ago)
Launch price (MSRP)no data$310.50

Cost-effectiveness evaluation

Performance to price ratio. The higher, the better.

no data

Detailed specifications

General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.

Pipelines / CUDA cores7681344
Core clock speed850 MHz719 MHz
Boost clock speedno data758 MHz
Number of transistors3,000 million3,540 million
Manufacturing process technology14 nm28 nm
Power consumption (TDP)75 Watt100 Watt
Texture fill rate40.8084.90
Floating-point processing power1.306 TFLOPS2.038 TFLOPS
ROPs1632
TMUs48112

Form factor & compatibility

Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).

Laptop sizelargelarge
Bus supportno dataPCI Express 3.0
InterfacePCIe 3.0 x8MXM-B (3.0)
Supplementary power connectorsNoneNone
SLI options-+

VRAM capacity and type

Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.

Memory typeGDDR5GDDR5
Maximum RAM amount2 GB4 GB
Memory bus width128 Bit256 Bit
Memory clock speed1275 MHz1800 MHz
Memory bandwidth81.6 GB/s115.2 GB/s
Shared memory--

Connectivity and outputs

Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.

Display ConnectorsNo outputsNo outputs

Supported technologies

Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.

FreeSync+-
Optimus-+

API compatibility

List of supported 3D and general-purpose computing APIs, including their specific versions.

DirectX12 (12_0)12 API
Shader Model6.45.1
OpenGL4.64.5
OpenCL2.01.1
Vulkan1.2.1311.1.126
CUDA-+

Synthetic benchmark performance

Non-gaming benchmark results comparison. The combined score is measured on a 0-100 point scale.


Combined synthetic benchmark score

This is our combined benchmark score. We are regularly improving our combining algorithms, but if you find some perceived inconsistencies, feel free to speak up in comments section, we usually fix problems quickly.

Pro 555 8.17
GTX 680M 8.45
+3.4%

Passmark

This is the most ubiquitous GPU benchmark. It gives the graphics card a thorough evaluation under various types of load, providing four separate benchmarks for Direct3D versions 9, 10, 11 and 12 (the last being done in 4K resolution if possible), and few more tests engaging DirectCompute capabilities.

Pro 555 3140
GTX 680M 3251
+3.5%

3DMark 11 Performance GPU

3DMark 11 is an obsolete DirectX 11 benchmark by Futuremark. It used four tests based on two scenes, one being few submarines exploring the submerged wreck of a sunken ship, the other is an abandoned temple deep in the jungle. All the tests are heavy with volumetric lighting and tessellation, and despite being done in 1280x720 resolution, are relatively taxing. Discontinued in January 2020, 3DMark 11 is now superseded by Time Spy.

Pro 555 5185
GTX 680M 5898
+13.7%

3DMark Fire Strike Graphics

Fire Strike is a DirectX 11 benchmark for gaming PCs. It features two separate tests displaying a fight between a humanoid and a fiery creature made of lava. Using 1920x1080 resolution, Fire Strike shows off some realistic graphics and is quite taxing on hardware.

Pro 555 3721
GTX 680M 4049
+8.8%

3DMark Cloud Gate GPU

Cloud Gate is an outdated DirectX 11 feature level 10 benchmark that was used for home PCs and basic notebooks. It displays a few scenes of some weird space teleportation device launching spaceships into unknown, using fixed resolution of 1280x720. Just like Ice Storm benchmark, it has been discontinued in January 2020 and replaced by 3DMark Night Raid.

Pro 555 22624
GTX 680M 27684
+22.4%

GeekBench 5 OpenCL

Geekbench 5 is a widespread graphics card benchmark combined from 11 different test scenarios. All these scenarios rely on direct usage of GPU's processing power, no 3D rendering is involved. This variation uses OpenCL API by Khronos Group.

Pro 555 11413
+21.4%
GTX 680M 9400

Unigine Heaven 3.0

This is an old DirectX 11 benchmark using Unigine, a 3D game engine by eponymous Russian company. It displays a fantasy medieval town sprawling over several flying islands. Version 3.0 was released in 2012, and in 2013 it was superseded by Heaven 4.0, which introduced several slight improvements, including a newer version of Unigine.

Pro 555 42
GTX 680M 58
+37.6%

Gaming performance

Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.

Average FPS across all PC games

Here are the average frames per second in a large set of popular games across different resolutions:

900p60−65
−11.7%
67
+11.7%
Full HD32
−100%
64
+100%
4K16
+0%
16−18
+0%

Cost per frame, $

1080pno data4.85
4Kno data19.41

FPS performance in popular games

Full HD
Low Preset

Counter-Strike 2 16−18
+0%
16−18
+0%
Cyberpunk 2077 16−18
−6.3%
16−18
+6.3%
Elden Ring 21−24
−4.3%
24−27
+4.3%

Full HD
Medium Preset

Battlefield 5 24−27
−3.8%
27−30
+3.8%
Counter-Strike 2 16−18
+0%
16−18
+0%
Cyberpunk 2077 16−18
−6.3%
16−18
+6.3%
Forza Horizon 4 30−35
−3%
30−35
+3%
Metro Exodus 21−24
+0%
21−24
+0%
Red Dead Redemption 2 21−24
+0%
21−24
+0%
Valorant 27−30
−7.1%
30−33
+7.1%

Full HD
High Preset

Battlefield 5 28
+3.7%
27−30
−3.7%
Counter-Strike 2 16−18
+0%
16−18
+0%
Cyberpunk 2077 16−18
−6.3%
16−18
+6.3%
Dota 2 19
−57.9%
30−33
+57.9%
Elden Ring 21−24
−4.3%
24−27
+4.3%
Far Cry 5 30
−20%
35−40
+20%
Fortnite 45−50
−4.2%
50−55
+4.2%
Forza Horizon 4 30−35
−3%
30−35
+3%
Grand Theft Auto V 29
−3.4%
30−33
+3.4%
Metro Exodus 21−24
+0%
21−24
+0%
PLAYERUNKNOWN'S BATTLEGROUNDS 33
−103%
65−70
+103%
Red Dead Redemption 2 21−24
+0%
21−24
+0%
The Witcher 3: Wild Hunt 24−27
−4%
24−27
+4%
Valorant 27−30
−7.1%
30−33
+7.1%
World of Tanks 120−130
−4.1%
128
+4.1%

Full HD
Ultra Preset

Battlefield 5 24−27
−3.8%
27−30
+3.8%
Counter-Strike 2 16−18
+0%
16−18
+0%
Cyberpunk 2077 16−18
−6.3%
16−18
+6.3%
Dota 2 57
+90%
30−33
−90%
Far Cry 5 35−40
−2.9%
35−40
+2.9%
Forza Horizon 4 30−35
−3%
30−35
+3%
PLAYERUNKNOWN'S BATTLEGROUNDS 17
−294%
65−70
+294%
Valorant 27−30
−7.1%
30−33
+7.1%

1440p
High Preset

Dota 2 9−10
−11.1%
10−11
+11.1%
Elden Ring 10−12
+0%
10−12
+0%
Grand Theft Auto V 10−11
+0%
10−11
+0%
PLAYERUNKNOWN'S BATTLEGROUNDS 40−45
−2.4%
40−45
+2.4%
Red Dead Redemption 2 7−8
+0%
7−8
+0%
World of Tanks 55−60
−3.4%
60−65
+3.4%

1440p
Ultra Preset

Battlefield 5 14−16
−6.7%
16−18
+6.7%
Counter-Strike 2 10−11
+0%
10−11
+0%
Cyberpunk 2077 6−7
+0%
6−7
+0%
Far Cry 5 16−18
−5.9%
18−20
+5.9%
Forza Horizon 4 16−18
−6.3%
16−18
+6.3%
Metro Exodus 14−16
+0%
14−16
+0%
The Witcher 3: Wild Hunt 10−11
+0%
10−11
+0%
Valorant 21−24
+0%
21−24
+0%

4K
High Preset

Counter-Strike 2 2−3
−50%
3−4
+50%
Dota 2 18−20
+0%
18−20
+0%
Elden Ring 5−6
+0%
5−6
+0%
Grand Theft Auto V 18−20
−5.6%
18−20
+5.6%
Metro Exodus 4−5
+0%
4−5
+0%
PLAYERUNKNOWN'S BATTLEGROUNDS 24−27
+0%
24−27
+0%
Red Dead Redemption 2 5−6
+0%
5−6
+0%
The Witcher 3: Wild Hunt 18−20
−5.6%
18−20
+5.6%

4K
Ultra Preset

Battlefield 5 7−8
+0%
7−8
+0%
Counter-Strike 2 2−3
−50%
3−4
+50%
Cyberpunk 2077 2−3
+0%
2−3
+0%
Dota 2 18−20
+0%
18−20
+0%
Far Cry 5 10−11
+0%
10−11
+0%
Fortnite 8−9
+0%
8−9
+0%
Forza Horizon 4 9−10
−11.1%
10−11
+11.1%
Valorant 8−9
+0%
8−9
+0%

This is how Pro 555 and GTX 680M compete in popular games:

  • GTX 680M is 12% faster in 900p
  • GTX 680M is 100% faster in 1080p
  • A tie in 4K

Here's the range of performance differences observed across popular games:

  • in Dota 2, with 1080p resolution and the Ultra Preset, the Pro 555 is 90% faster.
  • in PLAYERUNKNOWN'S BATTLEGROUNDS, with 1080p resolution and the Ultra Preset, the GTX 680M is 294% faster.

All in all, in popular games:

  • Pro 555 is ahead in 2 tests (3%)
  • GTX 680M is ahead in 34 tests (54%)
  • there's a draw in 27 tests (43%)

Pros & cons summary


Performance score 8.17 8.45
Recency 5 June 2017 4 June 2012
Maximum RAM amount 2 GB 4 GB
Chip lithography 14 nm 28 nm
Power consumption (TDP) 75 Watt 100 Watt

Pro 555 has an age advantage of 5 years, a 100% more advanced lithography process, and 33.3% lower power consumption.

GTX 680M, on the other hand, has a 3.4% higher aggregate performance score, and a 100% higher maximum VRAM amount.

Given the minimal performance differences, no clear winner can be declared between Radeon Pro 555 and GeForce GTX 680M.

Be aware that Radeon Pro 555 is a mobile workstation card while GeForce GTX 680M is a mobile workstation one.


Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.

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AMD Radeon Pro 555
Radeon Pro 555
NVIDIA GeForce GTX 680M
GeForce GTX 680M

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Community ratings

Here you can see the user ratings of the compared graphics cards, as well as rate them yourself.


3.7 89 votes

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4.1 46 votes

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Questions & comments

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