NVIDIA GeForce GTX 680M: specs and benchmarks

NVIDIA GeForce GTX 680M

Summary

NVIDIA started GeForce GTX 680M sales 4 June 2012 at a recommended price of $310.50. This is Kepler architecture notebook card based on 28 nm manufacturing process and primarily aimed at gamers. 4 GB of GDDR5 memory clocked at 1.8 GHz are supplied, and together with 256 Bit memory interface this creates a bandwidth of 115.2 GB/s.

Compatibility-wise, this is card attached via MXM-B (3.0) interface. Power consumption is at 100 Watt.

It provides poor gaming and benchmark performance at 11.38 percent of a leader's which is NVIDIA GeForce RTX 3080 Ti.

General info

Of GeForce GTX 680M's architecture, market type and release date.

Place in our rating
 
Value for money (0-100)
1.48
 
Architecture
Kepler
 
GPU code name
N13E-GTX
 
Market segment
Laptop
 
Launch date
4 June 2012 (9 years ago)
 
Launch price (MSRP)
$310.50
 
Price now
$293 (0.9x MSRP)
 

Technical specs

GeForce GTX 680M's general performance parameters such as number of shaders, GPU base clock, manufacturing process, texturing and calculation speed. These parameters indirectly speak of GeForce GTX 680M's performance, but for precise assessment you have to consider its benchmark and gaming test results.

Pipelines / CUDA cores
1344
 
of 10752 (GA102)
CUDA cores
1344
 
Core clock speed
720 MHz
 
Boost clock speed
758 MHz
 
Number of transistors
3,540 million
 
Manufacturing process technology
28 nm
 
Thermal design power (TDP)
100 Watt
 
of 900 (Tesla S2050)
Texture fill rate
80.6 billion/sec
 
Floating-point performance
2,038 gflops
 
of 2918.4 (GRID K340)

Compatibility, dimensions and requirements

Information on GeForce GTX 680M's compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For notebook video cards it's notebook size, connection slot and bus, if the video card is inserted into a slot instead of being soldered to the notebook motherboard.

Laptop size
large
 
Bus support
PCI Express 3.0
 
Interface
MXM-B (3.0)
 
Supplementary power connectors
None
 
SLI options
+
 

Memory

Parameters of memory installed on GeForce GTX 680M: its type, size, bus, clock and resulting bandwidth. Note that GPUs integrated into processors don't have dedicated memory and use a shared part of system RAM.

Memory type
GDDR5
 
Maximum RAM amount
4 GB
 
Memory bus width
256 Bit
 
of 6144 (GRID A100A)
Memory clock speed
1800 MHz
 
of 19500 (GeForce RTX 3090)
Memory bandwidth
115.2 GB/s
 
of 1024 (Radeon VII)
Shared memory
-
 

Video outputs and ports

Types and number of video connectors present on GeForce GTX 680M. As a rule, this section is relevant only for desktop reference video cards, since for notebook ones the availability of certain video outputs depends on the laptop model.

Display Connectors
No outputs
 

Technologies

Technological solutions and APIs supported by GeForce GTX 680M. You'll probably need this information if you need some particular technology for your purposes.

Optimus
+
 

API support

APIs supported by GeForce GTX 680M, sometimes including their particular versions.

DirectX
12 API
 
Shader Model
5.1
 
OpenGL
4.5
 
OpenCL
1.1
 
Vulkan
1.1.126
 
CUDA
+
 

Benchmark performance

Non-gaming benchmark performance of GeForce GTX 680M. Note that overall benchmark performance is measured in points in 0-100 range.

Overall score

This is our combined benchmark performance rating. We are regularly improving our combining algorithms, but if you find some perceived inconsistencies, feel free to speak up in comments section, we usually fix problems quickly.

11.38

3DMark Cloud Gate GPU

Cloud Gate is an outdated DirectX 11 feature level 10 benchmark that was used for home PCs and basic notebooks. It displays a few scenes of some weird space teleportation device launching spaceships into unknown, using fixed resolution of 1280x720. Just like Ice Storm benchmark, it has been discontinued in January 2020 and replaced by 3DMark Night Raid.

27684

3DMark Fire Strike Score

3763

3DMark Fire Strike Graphics

Fire Strike is a DirectX 11 benchmark for gaming PCs. It features two separate tests displaying a fight between a humanoid and a fiery creature seemingly made of lava. Using 1920x1080 resolution, Fire Strike shows off some realistic enough graphics and is quite taxing on hardware.

4049

3DMark 11 Performance GPU

3DMark 11 is an obsolete DirectX 11 benchmark by Futuremark. It used four tests based on two scenes, one being few submarines exploring the submerged wreck of a sunken ship, the other is an abandoned temple deep in the jungle. All the tests are heavy with volumetric lighting and tessellation, and despite being done in 1280x720 resolution, are relatively taxing. Discontinued in January 2020, 3DMark 11 is now superseded by Time Spy.

5898

3DMark Vantage Performance

3DMark Vantage is an outdated DirectX 10 benchmark using 1280x1024 screen resolution. It taxes the graphics card with two scenes, one depicting a girl escaping some militarized base located within a sea cave, the other displaying a space fleet attack on a defenseless planet. It was discontinued in April 2017, and Time Spy benchmark is now recommended to be used instead.

21534

Unigine Heaven 3.0

This is an old DirectX 11 benchmark using Unigine, a 3D game engine by eponymous Russian company. It displays a fantasy medieval town sprawling over several flying islands. Version 3.0 was released in 2012, and in 2013 it was superseded by Heaven 4.0, which introduced several slight improvements, including a newer version of Unigine.

58

Passmark

This is probably the most ubiquitous benchmark, part of Passmark PerformanceTest suite. It gives the graphics card a thorough evaluation under various load, providing four separate benchmarks for Direct3D versions 9, 10, 11 and 12 (the last being done in 4K resolution if possible), and few more tests engaging DirectCompute capabilities.

3015

Octane Render OctaneBench

This is a special benchmark measuring graphics card performance in OctaneRender, which is a realistic GPU rendering engine by OTOY Inc., available either as a standalone program, or as a plugin for 3DS Max, Cinema 4D and many other apps. It renders four different static scenes, then compares render times with a reference GPU which is currently GeForce GTX 980. This benchmark has nothing to do with gaming and is aimed at professional 3D graphics artists.

33

Mining hashrates

Cryptocurrency mining performance of GeForce GTX 680M. Usually measured in megahashes per second.

Bitcoin / BTC (SHA256)
100 Mh/s
 
 

Game benchmarks

Let's see how good GeForce GTX 680M is for gaming. Particular gaming benchmark results are measured in frames per second. Comparisons with game system requirements are included, but remember that sometimes official requirements may reflect reality inaccurately.

This video card matches 85% minimum and 72% recommended requirements of all games known to us.

Minimum
85%
Recommended
72%
Minimum
85%
Recommended
72%

Here are the average frames per second in a large set of popular games across different resolutions:

900p
 
67
 
1080p
 
64
 

AMD equivalent

The nearest GeForce GTX 680M's AMD equivalent is Radeon R9 M380, which is faster by 1% and higher by 2 positions in our rating.

Here are some closest AMD rivals to GeForce GTX 680M:

Similar GPUs

Here is our recommendation of several graphics cards that are more or less close in performance to the one reviewed.

User rating

Here you can see the user rating of the graphics card, as well as rate it yourself.

Advices and comments

Here you can ask a question about GeForce GTX 680M, agree or disagree with our judgements, or report an error or mismatch.