GeForce GTX 680M vs Quadro RTX 5000 Mobile
Aggregate performance score
We've compared Quadro RTX 5000 Mobile with GeForce GTX 680M, including specs and performance data.
RTX 5000 Mobile outperforms GTX 680M by a whopping 361% based on our aggregate benchmark results.
Primary details
GPU architecture, market segment, value for money and other general parameters compared.
Place in performance ranking | 110 | 475 |
Place by popularity | not in top-100 | not in top-100 |
Cost-effectiveness evaluation | 8.59 | 3.66 |
Architecture | Turing (2018−2021) | Kepler (2012−2018) |
GPU code name | N19E-Q5 | N13E-GTX |
Market segment | Mobile workstation | Laptop |
Release date | 27 May 2019 (5 years ago) | 4 June 2012 (12 years ago) |
Launch price (MSRP) | no data | $310.50 |
Current price | $3065 | $293 (0.9x MSRP) |
Cost-effectiveness evaluation
Performance to price ratio. The higher, the better.
RTX 5000 Mobile has 135% better value for money than GTX 680M.
Detailed specifications
General performance parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. These parameters indirectly speak of performance, but for precise assessment you have to consider their benchmark and gaming test results. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.
Pipelines / CUDA cores | 3072 | 1344 |
CUDA cores | no data | 1344 |
Core clock speed | 1035 / 1350 MHz | 720 MHz |
Boost clock speed | 1545 / 1770 MHz | 758 MHz |
Number of transistors | 13,600 million | 3,540 million |
Manufacturing process technology | 12 nm | 28 nm |
Power consumption (TDP) | 110 / 150 Watt | 100 Watt |
Texture fill rate | 296.6 | 80.6 billion/sec |
Floating-point performance | no data | 2,038 gflops |
Form factor & compatibility
Information on Quadro RTX 5000 Mobile and GeForce GTX 680M compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For notebook video cards it's notebook size, connection slot and bus, if the video card is inserted into a slot instead of being soldered to the notebook motherboard.
Laptop size | large | large |
Bus support | no data | PCI Express 3.0 |
Interface | PCIe 3.0 x16 | MXM-B (3.0) |
Supplementary power connectors | no data | None |
SLI options | no data | + |
VRAM capacity and type
Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.
Memory type | GDDR6 | GDDR5 |
Maximum RAM amount | 16 GB | 4 GB |
Memory bus width | 256 Bit | 256 Bit |
Memory clock speed | 14000 MHz | 1800 MHz |
Memory bandwidth | 448.0 GB/s | 115.2 GB/s |
Shared memory | - | - |
Connectivity and outputs
Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.
Display Connectors | No outputs | No outputs |
G-SYNC support | + | no data |
Supported technologies
Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.
Optimus | no data | + |
VR Ready | + | no data |
API compatibility
List of supported graphics and general-purpose computing APIs, including their specific versions.
DirectX | 12 Ultimate (12_1) | 12 API |
Shader Model | 6.5 | 5.1 |
OpenGL | 4.6 | 4.5 |
OpenCL | 1.2 | 1.1 |
Vulkan | 1.2.131 | 1.1.126 |
CUDA | 7.5 | + |
Synthetic benchmark performance
Non-gaming benchmark performance comparison. The combined score is measured on a 0-100 point scale.
Combined synthetic benchmark score
This is our combined benchmark performance score. We are regularly improving our combining algorithms, but if you find some perceived inconsistencies, feel free to speak up in comments section, we usually fix problems quickly.
Quadro RTX 5000 Mobile outperforms GeForce GTX 680M by 361% based on our aggregate benchmark results.
Passmark
This is the most ubiquitous GPU benchmark, part of Passmark PerformanceTest suite. It gives the graphics card a thorough evaluation under various types of load, providing four separate benchmarks for Direct3D versions 9, 10, 11 and 12 (the last being done in 4K resolution if possible), and few more tests engaging DirectCompute capabilities.
Benchmark coverage: 25%
Quadro RTX 5000 Mobile outperforms GeForce GTX 680M by 361% in Passmark.
3DMark 11 Performance GPU
3DMark 11 is an obsolete DirectX 11 benchmark by Futuremark. It used four tests based on two scenes, one being few submarines exploring the submerged wreck of a sunken ship, the other is an abandoned temple deep in the jungle. All the tests are heavy with volumetric lighting and tessellation, and despite being done in 1280x720 resolution, are relatively taxing. Discontinued in January 2020, 3DMark 11 is now superseded by Time Spy.
Benchmark coverage: 17%
Quadro RTX 5000 Mobile outperforms GeForce GTX 680M by 317% in 3DMark 11 Performance GPU.
3DMark Vantage Performance
3DMark Vantage is an outdated DirectX 10 benchmark using 1280x1024 screen resolution. It taxes the graphics card with two scenes, one depicting a girl escaping some militarized base located within a sea cave, the other displaying a space fleet attack on a defenseless planet. It was discontinued in April 2017, and Time Spy benchmark is now recommended to be used instead.
Benchmark coverage: 17%
Quadro RTX 5000 Mobile outperforms GeForce GTX 680M by 151% in 3DMark Vantage Performance.
3DMark Fire Strike Graphics
Fire Strike is a DirectX 11 benchmark for gaming PCs. It features two separate tests displaying a fight between a humanoid and a fiery creature made of lava. Using 1920x1080 resolution, Fire Strike shows off some realistic graphics and is quite taxing on hardware.
Benchmark coverage: 14%
Quadro RTX 5000 Mobile outperforms GeForce GTX 680M by 469% in 3DMark Fire Strike Graphics.
3DMark Cloud Gate GPU
Cloud Gate is an outdated DirectX 11 feature level 10 benchmark that was used for home PCs and basic notebooks. It displays a few scenes of some weird space teleportation device launching spaceships into unknown, using fixed resolution of 1280x720. Just like Ice Storm benchmark, it has been discontinued in January 2020 and replaced by 3DMark Night Raid.
Benchmark coverage: 14%
Quadro RTX 5000 Mobile outperforms GeForce GTX 680M by 324% in 3DMark Cloud Gate GPU.
Unigine Heaven 3.0
This is an old DirectX 11 benchmark using Unigine, a 3D game engine by eponymous Russian company. It displays a fantasy medieval town sprawling over several flying islands. Version 3.0 was released in 2012, and in 2013 it was superseded by Heaven 4.0, which introduced several slight improvements, including a newer version of Unigine.
Benchmark coverage: 4%
Quadro RTX 5000 Mobile outperforms GeForce GTX 680M by 424% in Unigine Heaven 3.0.
Gaming performance
Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.
Average FPS across all PC games
Here are the average frames per second in a large set of popular games across different resolutions:
900p | 300−350
+348%
| 67
−348%
|
Full HD | 132
+91.3%
| 69
−91.3%
|
1440p | 86
+378%
| 18−20
−378%
|
4K | 54
+440%
| 10−12
−440%
|
FPS performance in popular games
Full HD
Low Preset
Cyberpunk 2077 | 65−70 | no data |
Full HD
Medium Preset
Assassin's Creed Odyssey | 104 | no data |
Assassin's Creed Valhalla | 65−70 | no data |
Battlefield 5 | 120−130 | no data |
Call of Duty: Modern Warfare | 125 | no data |
Cyberpunk 2077 | 65−70 | no data |
Far Cry 5 | 80−85 | no data |
Far Cry New Dawn | 95−100 | no data |
Forza Horizon 4 | 140−150 | no data |
Hitman 3 | 75−80 | no data |
Horizon Zero Dawn | 150−160 | no data |
Metro Exodus | 144 | no data |
Red Dead Redemption 2 | 113 | no data |
Shadow of the Tomb Raider | 140−150 | no data |
Watch Dogs: Legion | 95−100 | no data |
Full HD
High Preset
Assassin's Creed Odyssey | 94 | no data |
Assassin's Creed Valhalla | 65−70 | no data |
Battlefield 5 | 120−130 | no data |
Call of Duty: Modern Warfare | 118 | no data |
Cyberpunk 2077 | 65−70 | no data |
Far Cry 5 | 80−85 | no data |
Far Cry New Dawn | 95−100 | no data |
Forza Horizon 4 | 140−150 | no data |
Hitman 3 | 75−80 | no data |
Horizon Zero Dawn | 150−160 | no data |
Metro Exodus | 72 | no data |
Red Dead Redemption 2 | 112 | no data |
Shadow of the Tomb Raider | 140−150 | no data |
The Witcher 3: Wild Hunt | 181 | no data |
Watch Dogs: Legion | 95−100 | no data |
Full HD
Ultra Preset
Assassin's Creed Odyssey | 73 | no data |
Assassin's Creed Valhalla | 65−70 | no data |
Call of Duty: Modern Warfare | 88 | no data |
Cyberpunk 2077 | 65−70 | no data |
Far Cry 5 | 80−85 | no data |
Forza Horizon 4 | 140−150 | no data |
Horizon Zero Dawn | 150−160 | no data |
Shadow of the Tomb Raider | 140−150 | no data |
The Witcher 3: Wild Hunt | 100 | no data |
Watch Dogs: Legion | 95−100 | no data |
Full HD
Epic Preset
Red Dead Redemption 2 | 108 | no data |
1440p
High Preset
Battlefield 5 | 70−75 | no data |
Far Cry New Dawn | 135 | no data |
1440p
Ultra Preset
Assassin's Creed Odyssey | 63 | no data |
Assassin's Creed Valhalla | 40−45 | no data |
Call of Duty: Modern Warfare | 81 | no data |
Cyberpunk 2077 | 30−33 | no data |
Far Cry 5 | 102 | no data |
Forza Horizon 4 | 80−85 | no data |
Hitman 3 | 50−55 | no data |
Horizon Zero Dawn | 80−85 | no data |
Metro Exodus | 70−75 | no data |
Shadow of the Tomb Raider | 90−95 | no data |
The Witcher 3: Wild Hunt | 55−60 | no data |
Watch Dogs: Legion | 30−35 | no data |
1440p
Epic Preset
Red Dead Redemption 2 | 90 | no data |
4K
High Preset
Battlefield 5 | 35−40 | no data |
Far Cry New Dawn | 30−35 | no data |
Hitman 3 | 30−35 | no data |
Horizon Zero Dawn | 45−50 | no data |
Shadow of the Tomb Raider | 47 | no data |
The Witcher 3: Wild Hunt | 71 | no data |
4K
Ultra Preset
Assassin's Creed Odyssey | 40 | no data |
Assassin's Creed Valhalla | 24−27 | no data |
Call of Duty: Modern Warfare | 38 | no data |
Cyberpunk 2077 | 12−14 | no data |
Far Cry 5 | 21−24 | no data |
Forza Horizon 4 | 50−55 | no data |
Horizon Zero Dawn | 45−50 | no data |
Metro Exodus | 40−45 | no data |
Watch Dogs: Legion | 18−20 | no data |
4K
Epic Preset
Red Dead Redemption 2 | 50 | no data |
This is how RTX 5000 Mobile and GTX 680M compete in popular games:
- RTX 5000 Mobile is 348% faster in 900p
- RTX 5000 Mobile is 91% faster in 1080p
- RTX 5000 Mobile is 378% faster in 1440p
- RTX 5000 Mobile is 440% faster in 4K
Pros & cons summary
Performance score | 38.41 | 8.33 |
Recency | 27 May 2019 | 4 June 2012 |
Maximum RAM amount | 16 GB | 4 GB |
Chip lithography | 12 nm | 28 nm |
Power consumption (TDP) | 110 Watt | 100 Watt |
The Quadro RTX 5000 Mobile is our recommended choice as it beats the GeForce GTX 680M in performance tests.
Be aware that Quadro RTX 5000 Mobile is a mobile workstation card while GeForce GTX 680M is a mobile workstation one.
Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.
Comparisons with similar GPUs
We selected several comparisons of graphics cards with performance close to those reviewed, providing you with more options to consider.