GeForce GTX 1650 vs HD Graphics 5500

VS

Aggregate performance score

We've compared HD Graphics 5500 with GeForce GTX 1650, including specs and performance data.

HD Graphics 5500
2014
15 Watt
1.51

GTX 1650 outperforms HD Graphics 5500 by a whopping 1256% based on our aggregate benchmark results.

Primary details

GPU architecture, market segment, value for money and other general parameters compared.

Place in the ranking978272
Place by popularitynot in top-1003
Cost-effectiveness evaluationno data37.80
Power efficiency6.9518.84
ArchitectureGeneration 8.0 (2014−2015)Turing (2018−2022)
GPU code nameBroadwell GT2TU117
Market segmentLaptopDesktop
Release date5 September 2014 (10 years ago)23 April 2019 (5 years ago)
Launch price (MSRP)no data$149

Cost-effectiveness evaluation

Performance to price ratio. The higher, the better.

no data

Detailed specifications

General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.

Pipelines / CUDA cores192896
Core clock speed300 MHz1485 MHz
Boost clock speed850 MHz1665 MHz
Number of transistors1,300 million4,700 million
Manufacturing process technology14 nm12 nm
Power consumption (TDP)15 Watt75 Watt
Texture fill rate20.4093.24
Floating-point processing power0.3264 TFLOPS2.984 TFLOPS
ROPs332
TMUs2456

Form factor & compatibility

Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).

InterfaceRing BusPCIe 3.0 x16
Lengthno data229 mm
Widthno data2-slot
Supplementary power connectorsno dataNone

VRAM capacity and type

Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.

Memory typeSystem SharedGDDR5
Maximum RAM amountSystem Shared4 GB
Memory bus widthSystem Shared128 Bit
Memory clock speedSystem Shared2000 MHz
Memory bandwidthno data128.0 GB/s
Shared memory+-

Connectivity and outputs

Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.

Display ConnectorsPortable Device Dependent1x DVI, 1x HDMI, 1x DisplayPort
HDMI-+

API compatibility

List of supported 3D and general-purpose computing APIs, including their specific versions.

DirectX12 (11_1)12 (12_1)
Shader Model5.16.5
OpenGL4.44.6
OpenCL3.01.2
Vulkan+1.2.131
CUDA-7.5

Synthetic benchmark performance

Non-gaming benchmark results comparison. The combined score is measured on a 0-100 point scale.


Combined synthetic benchmark score

This is our combined benchmark score. We are regularly improving our combining algorithms, but if you find some perceived inconsistencies, feel free to speak up in comments section, we usually fix problems quickly.

HD Graphics 5500 1.51
GTX 1650 20.48
+1256%

Passmark

This is the most ubiquitous GPU benchmark. It gives the graphics card a thorough evaluation under various types of load, providing four separate benchmarks for Direct3D versions 9, 10, 11 and 12 (the last being done in 4K resolution if possible), and few more tests engaging DirectCompute capabilities.

HD Graphics 5500 581
GTX 1650 7875
+1255%

3DMark 11 Performance GPU

3DMark 11 is an obsolete DirectX 11 benchmark by Futuremark. It used four tests based on two scenes, one being few submarines exploring the submerged wreck of a sunken ship, the other is an abandoned temple deep in the jungle. All the tests are heavy with volumetric lighting and tessellation, and despite being done in 1280x720 resolution, are relatively taxing. Discontinued in January 2020, 3DMark 11 is now superseded by Time Spy.

HD Graphics 5500 979
GTX 1650 13645
+1294%

3DMark Vantage Performance

3DMark Vantage is an outdated DirectX 10 benchmark using 1280x1024 screen resolution. It taxes the graphics card with two scenes, one depicting a girl escaping some militarized base located within a sea cave, the other displaying a space fleet attack on a defenseless planet. It was discontinued in April 2017, and Time Spy benchmark is now recommended to be used instead.

HD Graphics 5500 4798
GTX 1650 44694
+832%

3DMark Fire Strike Graphics

Fire Strike is a DirectX 11 benchmark for gaming PCs. It features two separate tests displaying a fight between a humanoid and a fiery creature made of lava. Using 1920x1080 resolution, Fire Strike shows off some realistic graphics and is quite taxing on hardware.

HD Graphics 5500 663
GTX 1650 9203
+1288%

3DMark Cloud Gate GPU

Cloud Gate is an outdated DirectX 11 feature level 10 benchmark that was used for home PCs and basic notebooks. It displays a few scenes of some weird space teleportation device launching spaceships into unknown, using fixed resolution of 1280x720. Just like Ice Storm benchmark, it has been discontinued in January 2020 and replaced by 3DMark Night Raid.

HD Graphics 5500 5544
GTX 1650 50549
+812%

3DMark Ice Storm GPU

Ice Storm Graphics is an obsolete benchmark, part of 3DMark suite. Ice Storm was used to measure entry level laptops and Windows-based tablets performance. It utilizes DirectX 11 feature level 9 to display a battle between two space fleets near a frozen planet in 1280x720 resolution. Discontinued in January 2020, it is now superseded by 3DMark Night Raid.

HD Graphics 5500 58776
GTX 1650 373333
+535%

SPECviewperf 12 - specvp12 maya-04

HD Graphics 5500 3
GTX 1650 91
+3415%

SPECviewperf 12 - specvp12 sw-03

HD Graphics 5500 12
GTX 1650 45
+269%

SPECviewperf 12 - specvp12 snx-02

HD Graphics 5500 2
GTX 1650 6
+167%

SPECviewperf 12 - specvp12 catia-04

HD Graphics 5500 7
GTX 1650 44
+514%

SPECviewperf 12 - specvp12 creo-01

HD Graphics 5500 7
GTX 1650 35
+435%

SPECviewperf 12 - specvp12 mediacal-01

HD Graphics 5500 1
GTX 1650 21
+2040%

SPECviewperf 12 - specvp12 showcase-01

HD Graphics 5500 4
GTX 1650 51
+1119%

SPECviewperf 12 - specvp12 energy-01

HD Graphics 5500 0
GTX 1650 5
+4600%

SPECviewperf 12 - Maya

This part of SPECviewperf 12 workstation benchmark uses Autodesk Maya 13 engine to render a superhero energy plant static scene consisting of more than 700 thousand polygons, in six different modes.

HD Graphics 5500 3
GTX 1650 90
+3346%

SPECviewperf 12 - Catia

HD Graphics 5500 7
GTX 1650 43
+511%

SPECviewperf 12 - Solidworks

HD Graphics 5500 12
GTX 1650 46
+271%

SPECviewperf 12 - Siemens NX

HD Graphics 5500 2
GTX 1650 7
+171%

SPECviewperf 12 - Creo

HD Graphics 5500 7
GTX 1650 31
+378%

SPECviewperf 12 - Medical

HD Graphics 5500 1
GTX 1650 22
+2140%

SPECviewperf 12 - Energy

HD Graphics 5500 0.1
GTX 1650 3.6
+3500%

Gaming performance

Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.

Average FPS across all PC games

Here are the average frames per second in a large set of popular games across different resolutions:

900p13
−1208%
170−180
+1208%
Full HD10
−590%
69
+590%
1440p2−3
−1900%
40
+1900%
4K1−2
−2200%
23
+2200%

Cost per frame, $

1080pno data2.16
1440pno data3.73
4Kno data6.48

FPS performance in popular games

Full HD
Low Preset

Counter-Strike 2 9−10
−311%
35−40
+311%
Cyberpunk 2077 4−5
−925%
40−45
+925%
Elden Ring 1−2
−6400%
65−70
+6400%

Full HD
Medium Preset

Battlefield 5 2−3
−3200%
66
+3200%
Counter-Strike 2 9−10
−311%
35−40
+311%
Cyberpunk 2077 4−5
−325%
17
+325%
Forza Horizon 4 9−10
−944%
94
+944%
Metro Exodus 0−1 66
Red Dead Redemption 2 6
−1183%
77
+1183%

Full HD
High Preset

Battlefield 5 2−3
−3650%
75
+3650%
Counter-Strike 2 9−10
−311%
35−40
+311%
Cyberpunk 2077 4−5
−250%
14
+250%
Dota 2 8
−925%
82
+925%
Elden Ring 1−2
−6400%
65−70
+6400%
Far Cry 5 9
−900%
90
+900%
Fortnite 7−8
−1071%
82
+1071%
Forza Horizon 4 9−10
−722%
74
+722%
Grand Theft Auto V 4
−1775%
75
+1775%
Metro Exodus 0−1 44
PLAYERUNKNOWN'S BATTLEGROUNDS 16−18
−756%
130−140
+756%
Red Dead Redemption 2 7−8
−300%
28
+300%
The Witcher 3: Wild Hunt 6
−983%
65−70
+983%
World of Tanks 20
−1075%
230−240
+1075%

Full HD
Ultra Preset

Battlefield 5 2−3
−2650%
55
+2650%
Counter-Strike 2 9−10
−311%
35−40
+311%
Cyberpunk 2077 4−5
−200%
12
+200%
Dota 2 13
−608%
92
+608%
Far Cry 5 10−12
−518%
65−70
+518%
Forza Horizon 4 9−10
−589%
62
+589%
PLAYERUNKNOWN'S BATTLEGROUNDS 16−18
−281%
61
+281%

1440p
High Preset

Elden Ring 0−1 30−35
PLAYERUNKNOWN'S BATTLEGROUNDS 9−10
−1811%
170−180
+1811%
Red Dead Redemption 2 0−1 17
World of Tanks 9−10
−1444%
130−140
+1444%

1440p
Ultra Preset

Counter-Strike 2 9−10
−88.9%
16−18
+88.9%
Cyberpunk 2077 2−3
−250%
7
+250%
Far Cry 5 5−6
−1020%
55−60
+1020%
The Witcher 3: Wild Hunt 3−4
−833%
27−30
+833%
Valorant 7−8
−471%
40
+471%

4K
High Preset

Dota 2 16−18
−81.3%
29
+81.3%
Elden Ring 0−1 14−16
Grand Theft Auto V 14−16
−93.3%
29
+93.3%
PLAYERUNKNOWN'S BATTLEGROUNDS 4−5
−1450%
60−65
+1450%
Red Dead Redemption 2 0−1 12−14
The Witcher 3: Wild Hunt 14−16
−93.3%
29
+93.3%

4K
Ultra Preset

Battlefield 5 1−2
−1700%
18
+1700%
Cyberpunk 2077 1−2
−200%
3
+200%
Dota 2 16−18
−269%
59
+269%
Far Cry 5 1−2
−2500%
24−27
+2500%
Valorant 1−2
−2000%
21
+2000%

Full HD
Medium Preset

Valorant 85
+0%
85
+0%

Full HD
High Preset

Valorant 46
+0%
46
+0%

Full HD
Ultra Preset

Valorant 70
+0%
70
+0%

1440p
High Preset

Dota 2 30−35
+0%
30−35
+0%
Grand Theft Auto V 30−35
+0%
30−35
+0%

1440p
Ultra Preset

Battlefield 5 38
+0%
38
+0%
Forza Horizon 4 45
+0%
45
+0%
Metro Exodus 41
+0%
41
+0%

4K
High Preset

Counter-Strike 2 16−18
+0%
16−18
+0%
Metro Exodus 12
+0%
12
+0%

4K
Ultra Preset

Counter-Strike 2 16−18
+0%
16−18
+0%
Fortnite 24−27
+0%
24−27
+0%
Forza Horizon 4 26
+0%
26
+0%

This is how HD Graphics 5500 and GTX 1650 compete in popular games:

  • GTX 1650 is 1208% faster in 900p
  • GTX 1650 is 590% faster in 1080p
  • GTX 1650 is 1900% faster in 1440p
  • GTX 1650 is 2200% faster in 4K

Here's the range of performance differences observed across popular games:

  • in Elden Ring, with 1080p resolution and the Low Preset, the GTX 1650 is 6400% faster.

All in all, in popular games:

  • GTX 1650 is ahead in 44 tests (77%)
  • there's a draw in 13 tests (23%)

Pros & cons summary


Performance score 1.51 20.48
Recency 5 September 2014 23 April 2019
Chip lithography 14 nm 12 nm
Power consumption (TDP) 15 Watt 75 Watt

HD Graphics 5500 has 400% lower power consumption.

GTX 1650, on the other hand, has a 1256.3% higher aggregate performance score, an age advantage of 4 years, and a 16.7% more advanced lithography process.

The GeForce GTX 1650 is our recommended choice as it beats the HD Graphics 5500 in performance tests.

Be aware that HD Graphics 5500 is a notebook card while GeForce GTX 1650 is a desktop one.


Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.

Vote for your favorite

Do you think we are right or mistaken in our choice? Vote by clicking "Like" button near your favorite graphics card.


Intel HD Graphics 5500
HD Graphics 5500
NVIDIA GeForce GTX 1650
GeForce GTX 1650

Other comparisons

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Community ratings

Here you can see the user ratings of the compared graphics cards, as well as rate them yourself.


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Questions & comments

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