NVIDIA GeForce GT 635M: specs and benchmarks
NVIDIA started GeForce GT 635M sales 6 December 2011. This is Fermi architecture notebook card based on 40 nm manufacturing process and primarily aimed at office use. 2 GB of DDR3 memory clocked at 1.8 GHz are supplied, and together with memory interface this creates a bandwidth of .
Compatibility-wise, this is card attached via PCIe 2.0 x16 interface. Power consumption is at 35 Watt.
It provides poor gaming and benchmark performance at 2.16 percent of a leader's which is AMD Radeon RX 6900 XT.
Of GeForce GT 635M's architecture, market type and release date.
GeForce GT 635M's general performance parameters such as number of shaders, GPU core clock, manufacturing process, texturing and calculation speed. These parameters indirectly speak of GeForce GT 635M's performance, but for precise assessment you have to consider its benchmark and gaming test results.
Compatibility, dimensions and requirements
Information on GeForce GT 635M's compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For notebook video cards it's notebook size, connection slot and bus, if the video card is inserted into a slot instead of being soldered to the notebook motherboard.
Parameters of memory installed on GeForce GT 635M: its type, size, bus, clock and resulting bandwidth. Note that GPUs integrated into processors don't have dedicated memory and use a shared part of system RAM.
Video outputs and ports
Types and number of video connectors present on GeForce GT 635M. As a rule, this section is relevant only for desktop reference video cards, since for notebook ones the availability of certain video outputs depends on the laptop model.
Technological solutions and APIs supported by GeForce GT 635M. You'll probably need this information if you need some particular technology for your purposes.
APIs supported by GeForce GT 635M, sometimes including their particular versions.
Non-gaming benchmark performance of GeForce GT 635M. Note that overall benchmark performance is measured in points in 0-100 range.
This is our combined benchmark performance rating. We are regularly improving our combining algorithms, but if you find some perceived inconsistencies, feel free to speak up in comments section, we usually fix problems quickly.
3DMark Fire Strike Graphics
Fire Strike is a DirectX 11 benchmark for gaming PCs. It features two separate tests displaying a fight between a humanoid and a fiery creature seemingly made of lava. Using 1920x1080 resolution, Fire Strike shows off some realistic enough graphics and is quite taxing on hardware.
3DMark 11 Performance GPU
3DMark 11 is an obsolete DirectX 11 benchmark by Futuremark. It used four tests based on two scenes, one being few submarines exploring the submerged wreck of a sunken ship, the other is an abandoned temple deep in the jungle. All the tests are heavy with volumetric lighting and tessellation, and despite being done in 1280x720 resolution, are relatively taxing. Discontinued in January 2020, 3DMark 11 is now superseded by Time Spy.
3DMark Vantage Performance
3DMark Vantage is an outdated DirectX 10 benchmark using 1280x1024 screen resolution. It taxes the graphics card with two scenes, one depicting a girl escaping some militarized base located within a sea cave, the other displaying a space fleet attack on a defenseless planet. It was discontinued in April 2017, and Time Spy benchmark is now recommended to be used instead.
This is probably the most ubiquitous benchmark, part of Passmark PerformanceTest suite. It gives the graphics card a thorough evaluation under various load, providing four separate benchmarks for Direct3D versions 9, 10, 11 and 12 (the last being done in 4K resolution if possible), and few more tests engaging DirectCompute capabilities.
Octane Render OctaneBench
This is a special benchmark measuring graphics card performance in OctaneRender, which is a realistic GPU rendering engine by OTOY Inc., available either as a standalone program, or as a plugin for 3DS Max, Cinema 4D and many other apps. It renders four different static scenes, then compares render times with a reference GPU which is currently GeForce GTX 980. This benchmark has nothing to do with gaming and is aimed at professional 3D graphics artists.
Cryptocurrency mining performance of GeForce GT 635M. Usually measured in megahashes per second.
Let's see how good GeForce GT 635M is for gaming. Particular gaming benchmark results are measured in FPS. Comparisons with system requirements are included, but remember that sometimes official requirements may reflect real performance inaccurately.
Overall GeForce GT 635M performance compared to nearest competitors among notebook video cards.