Playstation 3 GPU 28nm vs Wii U GPU

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Primary details

GPU architecture, market segment, value for money and other general parameters compared.

Place in the rankingnot ratednot rated
Place by popularitynot in top-100not in top-100
ArchitectureTeraScale 2 (2009−2015)Curie (2003−2013)
GPU code nameLatteRSX-28nm
Market segmentLaptopLaptop
Release date18 November 2012 (12 years ago)3 June 2013 (11 years ago)

Detailed specifications

General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.

Pipelines / CUDA cores160no data
Core clock speed550 MHz550 MHz
Number of transistors880 million302 million
Manufacturing process technology40 nm28 nm
Power consumption (TDP)33 Watt21 Watt
Texture fill rate8.80013.20
Floating-point processing power0.176 TFLOPSno data
ROPs88
TMUs1624

Form factor & compatibility

Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).

InterfaceIGPIGP

VRAM capacity and type

Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.

Memory typeDDR3GDDR3
Maximum RAM amount2 GB256 MB
Memory bus width64 Bit128 Bit
Memory clock speed800 MHz700 MHz
Memory bandwidth12.8 GB/s22.4 GB/s

Connectivity and outputs

Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.

Display ConnectorsNo outputsNo outputs

API compatibility

List of supported 3D and general-purpose computing APIs, including their specific versions.

DirectXN/AN/A
Shader Model5.0no data
OpenGLN/AES 1.1
OpenCLN/AN/A
VulkanN/AN/A

Pros & cons summary


Recency 18 November 2012 3 June 2013
Maximum RAM amount 2 GB 256 MB
Chip lithography 40 nm 28 nm
Power consumption (TDP) 33 Watt 21 Watt

Wii U GPU has a 700% higher maximum VRAM amount.

Playstation 3 GPU 28nm, on the other hand, has an age advantage of 6 months, a 42.9% more advanced lithography process, and 57.1% lower power consumption.

We couldn't decide between Wii U GPU and Playstation 3 GPU 28nm. We've got no test results to judge.


Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.

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AMD Wii U GPU
Wii U GPU
NVIDIA Playstation 3 GPU 28nm
Playstation 3 GPU 28nm

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Community ratings

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3.8 12 votes

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3.5 6 votes

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Questions & comments

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