Wii GPU: specs and benchmarks
Summary
ATI started Wii GPU sales 19 November 2006. This is a desktop graphics card based on a R500 architecture and made with 90 nm manufacturing process. It is primarily aimed at gamer market. 64 MB of GDDR3 memory clocked at 0.49 GHz are supplied, and together with 64 Bit memory interface this creates a bandwidth of 3.888 GB/s.
Compatibility-wise, this is an integrated video card. No additional power connector is required, and power consumption is at 45 Watt.
General info
Some basic facts about Wii GPU: architecture, market segment, release date etc.
Place in performance ranking | not rated | |
Place by popularity | not in top-100 | |
Architecture | R500 (2005−2007) | |
GPU code name | Hollywood | |
Market segment | Desktop | |
Release date | 19 November 2006 (17 years ago) | |
Current price | $310 | of 168889 (A100 PCIe 80 GB) |
Technical specs
Wii GPU's specs such as number of shaders, GPU base clock, manufacturing process, texturing and calculation speed. These parameters indirectly speak of Wii GPU's performance, but for precise assessment you have to consider its benchmark and gaming test results.
Core clock speed | 243 MHz | of 2610 (Radeon RX 6500 XT) |
Number of transistors | 107 million | of 14400 (GeForce GTX 1070 SLI Mobile) |
Manufacturing process technology | 90 nm | of 4 (Radeon 780M) |
Power consumption (TDP) | 45 Watt | of 2400 (Data Center GPU Max Subsystem) |
Texture fill rate | 0.97 | of 969.9 (H100 SXM5 96 GB) |
Size and compatibility
This section provides details about the physical dimensions of Wii GPU and its compatibility with other computer components. This information is useful when selecting a computer configuration or upgrading an existing one. For desktop graphics cards, it includes details about the interface and bus (for motherboard compatibility) and additional power connectors (for power supply compatibility).
Interface | IGP | |
Width | IGP |
Memory
Parameters of memory installed on Wii GPU: its type, size, bus, clock and resulting bandwidth. Note that GPUs integrated into processors have no dedicated memory and use a shared part of system RAM instead.
Memory type | GDDR3 | |
Maximum RAM amount | 64 MB | of 192 (Radeon Instinct MI300X) |
Memory bus width | 64 Bit | of 8192 (Radeon Instinct MI250X) |
Memory clock speed | 486 MHz | of 23000 (GeForce RTX 4080 SUPER) |
Memory bandwidth | 3.888 GB/s | of 3276 (Aldebaran) |
Video outputs and ports
Types and number of video connectors present on Wii GPU. As a rule, this section is relevant only for desktop reference graphics cards, since for notebook ones the availability of certain video outputs depends on the laptop model, while non-reference desktop models can (though not necessarily will) bear a different set of video ports.
Display Connectors | No outputs |
API support
APIs supported by Wii GPU, sometimes including their particular versions.
DirectX | N/A | |
OpenGL | N/A | of 4.6 (GeForce RTX 4090) |
OpenCL | N/A | |
Vulkan | N/A |
Recommended processors
These processors are most commonly used with Wii GPU according to our statistics.