GeForce GTX 285M vs Quadro RTX 4000 Mobile
Aggregate performance score
We've compared Quadro RTX 4000 Mobile with GeForce GTX 285M, including specs and performance data.
RTX 4000 Mobile outperforms GTX 285M by a whopping 1973% based on our aggregate benchmark results.
Primary details
GPU architecture, market segment, value for money and other general parameters compared.
Place in the ranking | 152 | 945 |
Place by popularity | not in top-100 | not in top-100 |
Power efficiency | 21.68 | 1.53 |
Architecture | Turing (2018−2022) | Tesla (2006−2010) |
GPU code name | TU104 | G92 |
Market segment | Mobile workstation | Laptop |
Release date | 27 May 2019 (5 years ago) | 1 February 2010 (14 years ago) |
Detailed specifications
General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.
Pipelines / CUDA cores | 2560 | 128 |
Core clock speed | 1110 MHz | 600 MHz |
Boost clock speed | 1560 MHz | no data |
Number of transistors | 13,600 million | 754 million |
Manufacturing process technology | 12 nm | 65 nm |
Power consumption (TDP) | 110 Watt | 75 Watt |
Texture fill rate | 249.6 | 38.40 |
Floating-point processing power | 7.987 TFLOPS | 0.384 TFLOPS |
Gigaflops | no data | 576 |
ROPs | 64 | 16 |
TMUs | 160 | 64 |
Tensor Cores | 320 | no data |
Ray Tracing Cores | 40 | no data |
Form factor & compatibility
Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).
Laptop size | large | large |
Bus support | no data | PCI-E 2.0 |
Interface | PCIe 3.0 x16 | MXM-B (3.0) |
SLI options | - | 2-way |
MXM Type | no data | MXM 3.0 Type-B |
VRAM capacity and type
Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.
Memory type | GDDR6 | GDDR3 |
Maximum RAM amount | 8 GB | 1 GB |
Memory bus width | 256 Bit | 256 Bit |
Memory clock speed | 1750 MHz | Up to 1020 MHz |
Memory bandwidth | 448.0 GB/s | 61 GB/s |
Shared memory | - | - |
Connectivity and outputs
Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.
Display Connectors | No outputs | Single Link DVIVGALVDSHDMIDual Link DVIDisplayPort |
HDMI | - | + |
Maximum VGA resolution | no data | 2048x1536 |
G-SYNC support | + | - |
Audio input for HDMI | no data | S/PDIF |
Supported technologies
Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.
Power management | no data | 8.0 |
VR Ready | + | no data |
API compatibility
List of supported 3D and general-purpose computing APIs, including their specific versions.
DirectX | 12 Ultimate (12_1) | 11.1 (10_0) |
Shader Model | 6.5 | 4.0 |
OpenGL | 4.6 | 2.1 |
OpenCL | 1.2 | 1.1 |
Vulkan | 1.2.131 | N/A |
CUDA | 7.5 | + |
Synthetic benchmark performance
Non-gaming benchmark results comparison. The combined score is measured on a 0-100 point scale.
Combined synthetic benchmark score
This is our combined benchmark score. We are regularly improving our combining algorithms, but if you find some perceived inconsistencies, feel free to speak up in comments section, we usually fix problems quickly.
3DMark Vantage Performance
3DMark Vantage is an outdated DirectX 10 benchmark using 1280x1024 screen resolution. It taxes the graphics card with two scenes, one depicting a girl escaping some militarized base located within a sea cave, the other displaying a space fleet attack on a defenseless planet. It was discontinued in April 2017, and Time Spy benchmark is now recommended to be used instead.
Gaming performance
Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.
Average FPS across all PC games
Here are the average frames per second in a large set of popular games across different resolutions:
900p | 400−450
+1805%
| 21
−1805%
|
Full HD | 110
+267%
| 30
−267%
|
1440p | 65
+2067%
| 3−4
−2067%
|
4K | 48
+2300%
| 2−3
−2300%
|
FPS performance in popular games
Full HD
Low Preset
Cyberpunk 2077 | 55−60
+1275%
|
4−5
−1275%
|
Full HD
Medium Preset
Assassin's Creed Odyssey | 87
+1350%
|
6−7
−1350%
|
Assassin's Creed Valhalla | 55−60
+2700%
|
2−3
−2700%
|
Battlefield 5 | 100−110
+2000%
|
5−6
−2000%
|
Call of Duty: Modern Warfare | 65−70
+1220%
|
5−6
−1220%
|
Cyberpunk 2077 | 55−60
+1275%
|
4−5
−1275%
|
Far Cry 5 | 70−75
+3500%
|
2−3
−3500%
|
Far Cry New Dawn | 125
+3025%
|
4−5
−3025%
|
Forza Horizon 4 | 170−180
+3340%
|
5−6
−3340%
|
Hitman 3 | 65−70
+1033%
|
6−7
−1033%
|
Horizon Zero Dawn | 140−150
+781%
|
16−18
−781%
|
Metro Exodus | 100−110
+2060%
|
5−6
−2060%
|
Red Dead Redemption 2 | 80−85
+2567%
|
3−4
−2567%
|
Shadow of the Tomb Raider | 180
+1900%
|
9−10
−1900%
|
Watch Dogs: Legion | 110−120
+247%
|
30−35
−247%
|
Full HD
High Preset
Assassin's Creed Odyssey | 65−70
+1050%
|
6−7
−1050%
|
Assassin's Creed Valhalla | 55−60
+2700%
|
2−3
−2700%
|
Battlefield 5 | 100−110
+2000%
|
5−6
−2000%
|
Call of Duty: Modern Warfare | 65−70
+1220%
|
5−6
−1220%
|
Cyberpunk 2077 | 55−60
+1275%
|
4−5
−1275%
|
Far Cry 5 | 70−75
+3500%
|
2−3
−3500%
|
Far Cry New Dawn | 90
+2150%
|
4−5
−2150%
|
Forza Horizon 4 | 170−180
+3340%
|
5−6
−3340%
|
Hitman 3 | 65−70
+1033%
|
6−7
−1033%
|
Horizon Zero Dawn | 140−150
+781%
|
16−18
−781%
|
Metro Exodus | 100−110
+2060%
|
5−6
−2060%
|
Red Dead Redemption 2 | 80−85
+2567%
|
3−4
−2567%
|
Shadow of the Tomb Raider | 110−120
+1167%
|
9−10
−1167%
|
The Witcher 3: Wild Hunt | 65−70
+467%
|
12−14
−467%
|
Watch Dogs: Legion | 110−120
+247%
|
30−35
−247%
|
Full HD
Ultra Preset
Assassin's Creed Odyssey | 54
+800%
|
6−7
−800%
|
Assassin's Creed Valhalla | 55−60
+2700%
|
2−3
−2700%
|
Call of Duty: Modern Warfare | 65−70
+1220%
|
5−6
−1220%
|
Cyberpunk 2077 | 55−60
+1275%
|
4−5
−1275%
|
Far Cry 5 | 70−75
+3500%
|
2−3
−3500%
|
Forza Horizon 4 | 170−180
+3340%
|
5−6
−3340%
|
Hitman 3 | 65−70
+1033%
|
6−7
−1033%
|
Horizon Zero Dawn | 121
+656%
|
16−18
−656%
|
Shadow of the Tomb Raider | 110−120
+1167%
|
9−10
−1167%
|
The Witcher 3: Wild Hunt | 75
+525%
|
12−14
−525%
|
Watch Dogs: Legion | 110−120
+247%
|
30−35
−247%
|
Full HD
Epic Preset
Red Dead Redemption 2 | 80−85
+2567%
|
3−4
−2567%
|
1440p
High Preset
Battlefield 5 | 60−65
+2950%
|
2−3
−2950%
|
Far Cry New Dawn | 60
+2900%
|
2−3
−2900%
|
1440p
Ultra Preset
Assassin's Creed Odyssey | 41
+4000%
|
1−2
−4000%
|
Assassin's Creed Valhalla | 30−35
+3300%
|
1−2
−3300%
|
Call of Duty: Modern Warfare | 35−40
+3700%
|
1−2
−3700%
|
Cyberpunk 2077 | 21−24
+2200%
|
1−2
−2200%
|
Far Cry 5 | 35−40
+1750%
|
2−3
−1750%
|
Forza Horizon 4 | 180−190
+2225%
|
8−9
−2225%
|
Hitman 3 | 40−45
+471%
|
7−8
−471%
|
Horizon Zero Dawn | 89
+1680%
|
5−6
−1680%
|
Metro Exodus | 77
+2467%
|
3−4
−2467%
|
Shadow of the Tomb Raider | 75−80
+2400%
|
3−4
−2400%
|
The Witcher 3: Wild Hunt | 40−45
+4300%
|
1−2
−4300%
|
Watch Dogs: Legion | 170−180
+1789%
|
9−10
−1789%
|
1440p
Epic Preset
Red Dead Redemption 2 | 55−60
+1275%
|
4−5
−1275%
|
4K
High Preset
Battlefield 5 | 30−35
+3100%
|
1−2
−3100%
|
Far Cry New Dawn | 33
+3200%
|
1−2
−3200%
|
Hitman 3 | 24−27
+2500%
|
1−2
−2500%
|
Horizon Zero Dawn | 150−160
+2171%
|
7−8
−2171%
|
Metro Exodus | 35−40
+3800%
|
1−2
−3800%
|
The Witcher 3: Wild Hunt | 51
+2450%
|
2−3
−2450%
|
4K
Ultra Preset
Assassin's Creed Odyssey | 28
+1300%
|
2−3
−1300%
|
Assassin's Creed Valhalla | 18−20
+1800%
|
1−2
−1800%
|
Call of Duty: Modern Warfare | 20−22 | 0−1 |
Cyberpunk 2077 | 9−10 | 0−1 |
Far Cry 5 | 18−20
+1700%
|
1−2
−1700%
|
Forza Horizon 4 | 40−45
+2100%
|
2−3
−2100%
|
Shadow of the Tomb Raider | 40−45
+2000%
|
2−3
−2000%
|
Watch Dogs: Legion | 14−16 | 0−1 |
4K
Epic Preset
Red Dead Redemption 2 | 27−30
+833%
|
3−4
−833%
|
This is how RTX 4000 Mobile and GTX 285M compete in popular games:
- RTX 4000 Mobile is 1805% faster in 900p
- RTX 4000 Mobile is 267% faster in 1080p
- RTX 4000 Mobile is 2067% faster in 1440p
- RTX 4000 Mobile is 2300% faster in 4K
Here's the range of performance differences observed across popular games:
- in The Witcher 3: Wild Hunt, with 1440p resolution and the Ultra Preset, the RTX 4000 Mobile is 4300% faster.
All in all, in popular games:
- Without exception, RTX 4000 Mobile surpassed GTX 285M in all 51 of our tests.
Pros & cons summary
Performance score | 34.20 | 1.65 |
Recency | 27 May 2019 | 1 February 2010 |
Maximum RAM amount | 8 GB | 1 GB |
Chip lithography | 12 nm | 65 nm |
Power consumption (TDP) | 110 Watt | 75 Watt |
RTX 4000 Mobile has a 1972.7% higher aggregate performance score, an age advantage of 9 years, a 700% higher maximum VRAM amount, and a 441.7% more advanced lithography process.
GTX 285M, on the other hand, has 46.7% lower power consumption.
The Quadro RTX 4000 Mobile is our recommended choice as it beats the GeForce GTX 285M in performance tests.
Be aware that Quadro RTX 4000 Mobile is a mobile workstation card while GeForce GTX 285M is a mobile workstation one.
Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.
Comparisons with similar GPUs
We selected several comparisons of graphics cards with performance close to those reviewed, providing you with more options to consider.