GeForce GTX 1650 vs HD Graphics 510

Aggregate performance score

We've compared HD Graphics 510 with GeForce GTX 1650, including specs and performance data.

HD Graphics 510
2015
32 GB LPDDR3/DDR4, 15 Watt
1.61

GTX 1650 outperforms HD Graphics 510 by a whopping 1168% based on our aggregate benchmark results.

Primary details

GPU architecture, market segment, value for money and other general parameters compared.

Place in the ranking958267
Place by popularitynot in top-1003
Cost-effectiveness evaluationno data39.22
Power efficiency7.4718.94
ArchitectureGeneration 9.0 (2015−2016)Turing (2018−2022)
GPU code nameSkylake GT1TU117
Market segmentLaptopDesktop
Release date1 September 2015 (9 years ago)23 April 2019 (5 years ago)
Launch price (MSRP)no data$149

Cost-effectiveness evaluation

Performance to price ratio. The higher, the better.

no data

Detailed specifications

General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.

Pipelines / CUDA cores96896
Core clock speed300 MHz1485 MHz
Boost clock speed900 MHz1665 MHz
Number of transistors189 million4,700 million
Manufacturing process technology14 nm+12 nm
Power consumption (TDP)15 Watt75 Watt
Texture fill rate10.8093.24
Floating-point processing power0.1728 TFLOPS2.984 TFLOPS
ROPs332
TMUs1256

Form factor & compatibility

Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).

InterfaceRing BusPCIe 3.0 x16
Lengthno data229 mm
Widthno data2-slot
Supplementary power connectorsno dataNone

VRAM capacity and type

Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.

Memory typeLPDDR3/DDR4GDDR5
Maximum RAM amount32 GB4 GB
Memory bus widthSystem Shared128 Bit
Memory clock speedSystem Shared2000 MHz
Memory bandwidthno data128.0 GB/s
Shared memory+-

Connectivity and outputs

Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.

Display ConnectorsPortable Device Dependent1x DVI, 1x HDMI, 1x DisplayPort
HDMI-+

Supported technologies

Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.

Quick Sync+no data

API compatibility

List of supported 3D and general-purpose computing APIs, including their specific versions.

DirectX12 (12_1)12 (12_1)
Shader Model6.46.5
OpenGL4.64.6
OpenCL3.01.2
Vulkan1.31.2.131
CUDA-7.5

Synthetic benchmark performance

Non-gaming benchmark results comparison. The combined score is measured on a 0-100 point scale.


Combined synthetic benchmark score

This is our combined benchmark score. We are regularly improving our combining algorithms, but if you find some perceived inconsistencies, feel free to speak up in comments section, we usually fix problems quickly.

HD Graphics 510 1.61
GTX 1650 20.41
+1168%

Passmark

This is the most ubiquitous GPU benchmark. It gives the graphics card a thorough evaluation under various types of load, providing four separate benchmarks for Direct3D versions 9, 10, 11 and 12 (the last being done in 4K resolution if possible), and few more tests engaging DirectCompute capabilities.

HD Graphics 510 622
GTX 1650 7872
+1166%

3DMark 11 Performance GPU

3DMark 11 is an obsolete DirectX 11 benchmark by Futuremark. It used four tests based on two scenes, one being few submarines exploring the submerged wreck of a sunken ship, the other is an abandoned temple deep in the jungle. All the tests are heavy with volumetric lighting and tessellation, and despite being done in 1280x720 resolution, are relatively taxing. Discontinued in January 2020, 3DMark 11 is now superseded by Time Spy.

HD Graphics 510 847
GTX 1650 13645
+1511%

3DMark Vantage Performance

3DMark Vantage is an outdated DirectX 10 benchmark using 1280x1024 screen resolution. It taxes the graphics card with two scenes, one depicting a girl escaping some militarized base located within a sea cave, the other displaying a space fleet attack on a defenseless planet. It was discontinued in April 2017, and Time Spy benchmark is now recommended to be used instead.

HD Graphics 510 3798
GTX 1650 44694
+1077%

3DMark Fire Strike Graphics

Fire Strike is a DirectX 11 benchmark for gaming PCs. It features two separate tests displaying a fight between a humanoid and a fiery creature made of lava. Using 1920x1080 resolution, Fire Strike shows off some realistic graphics and is quite taxing on hardware.

HD Graphics 510 621
GTX 1650 9203
+1382%

3DMark Cloud Gate GPU

Cloud Gate is an outdated DirectX 11 feature level 10 benchmark that was used for home PCs and basic notebooks. It displays a few scenes of some weird space teleportation device launching spaceships into unknown, using fixed resolution of 1280x720. Just like Ice Storm benchmark, it has been discontinued in January 2020 and replaced by 3DMark Night Raid.

HD Graphics 510 5664
GTX 1650 50549
+792%

3DMark Ice Storm GPU

Ice Storm Graphics is an obsolete benchmark, part of 3DMark suite. Ice Storm was used to measure entry level laptops and Windows-based tablets performance. It utilizes DirectX 11 feature level 9 to display a battle between two space fleets near a frozen planet in 1280x720 resolution. Discontinued in January 2020, it is now superseded by 3DMark Night Raid.

HD Graphics 510 43274
GTX 1650 373333
+763%

Gaming performance

Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.

Average FPS across all PC games

Here are the average frames per second in a large set of popular games across different resolutions:

Full HD5−6
−1280%
69
+1280%
1440p3−4
−1200%
39
+1200%
4K1−2
−2100%
22
+2100%

Cost per frame, $

1080pno data2.16
1440pno data3.82
4Kno data6.77

FPS performance in popular games

Full HD
Low Preset

Cyberpunk 2077 4−5
−700%
30−35
+700%

Full HD
Medium Preset

Assassin's Creed Odyssey 6−7
−783%
53
+783%
Call of Duty: Modern Warfare 4−5
−1200%
52
+1200%
Cyberpunk 2077 4−5
−700%
30−35
+700%
Far Cry 5 2−3
−3100%
64
+3100%
Far Cry New Dawn 3−4
−2567%
80
+2567%
Forza Horizon 4 3−4
−7533%
229
+7533%
Hitman 3 6−7
−717%
49
+717%
Horizon Zero Dawn 14−16
−1847%
292
+1847%
Red Dead Redemption 2 2−3
−3750%
77
+3750%
Shadow of the Tomb Raider 8−9
−1338%
115
+1338%
Watch Dogs: Legion 30−35
−579%
224
+579%

Full HD
High Preset

Assassin's Creed Odyssey 6−7
−1283%
83
+1283%
Call of Duty: Modern Warfare 4−5
−1050%
46
+1050%
Cyberpunk 2077 4−5
−700%
30−35
+700%
Far Cry 5 2−3
−2500%
52
+2500%
Far Cry New Dawn 3−4
−1767%
56
+1767%
Forza Horizon 4 3−4
−6600%
201
+6600%
Hitman 3 6−7
−683%
47
+683%
Horizon Zero Dawn 14−16
−1633%
260
+1633%
Red Dead Redemption 2 2−3
−2650%
55
+2650%
Shadow of the Tomb Raider 8−9
−825%
74
+825%
The Witcher 3: Wild Hunt 10−12
−318%
45−50
+318%
Watch Dogs: Legion 30−35
−524%
206
+524%

Full HD
Ultra Preset

Assassin's Creed Odyssey 6−7
−317%
25
+317%
Call of Duty: Modern Warfare 4−5
−100%
8
+100%
Cyberpunk 2077 4−5
−700%
30−35
+700%
Far Cry 5 2−3
−1850%
39
+1850%
Forza Horizon 4 3−4
−2067%
65
+2067%
Hitman 3 6−7
−583%
41
+583%
Horizon Zero Dawn 14−16
−300%
60
+300%
Shadow of the Tomb Raider 8−9
−675%
62
+675%
The Witcher 3: Wild Hunt 10−12
−282%
42
+282%
Watch Dogs: Legion 30−35
+57.1%
21
−57.1%

Full HD
Epic Preset

Red Dead Redemption 2 2−3
−2600%
54
+2600%

1440p
High Preset

Battlefield 5 1−2
−4100%
42
+4100%
Far Cry New Dawn 2−3
−1700%
36
+1700%

1440p
Ultra Preset

Assassin's Creed Odyssey 1−2
−1700%
18
+1700%
Call of Duty: Modern Warfare 0−1 21−24
Cyberpunk 2077 1−2
−1100%
12−14
+1100%
Far Cry 5 1−2
−2300%
24
+2300%
Hitman 3 7−8
−286%
27
+286%
Horizon Zero Dawn 5−6
−760%
43
+760%
The Witcher 3: Wild Hunt 1−2
−2300%
24−27
+2300%
Watch Dogs: Legion 7−8
−1971%
145
+1971%

1440p
Epic Preset

Red Dead Redemption 2 4−5
−775%
35
+775%

4K
High Preset

Far Cry New Dawn 1−2
−1600%
17
+1600%

4K
Ultra Preset

Assassin's Creed Odyssey 1−2
−1200%
13
+1200%
Assassin's Creed Valhalla 1−2
−400%
5
+400%
Call of Duty: Modern Warfare 0−1 10−12
Far Cry 5 0−1 12

4K
Epic Preset

Red Dead Redemption 2 3−4
−467%
17
+467%

Full HD
Medium Preset

Assassin's Creed Valhalla 47
+0%
47
+0%
Battlefield 5 79
+0%
79
+0%
Metro Exodus 101
+0%
101
+0%

Full HD
High Preset

Assassin's Creed Valhalla 35
+0%
35
+0%
Battlefield 5 72
+0%
72
+0%
Metro Exodus 71
+0%
71
+0%

Full HD
Ultra Preset

Assassin's Creed Valhalla 13
+0%
13
+0%

1440p
Ultra Preset

Assassin's Creed Valhalla 13
+0%
13
+0%
Forza Horizon 4 122
+0%
122
+0%
Metro Exodus 41
+0%
41
+0%
Shadow of the Tomb Raider 45
+0%
45
+0%

4K
High Preset

Battlefield 5 20
+0%
20
+0%
Hitman 3 13
+0%
13
+0%
Horizon Zero Dawn 41
+0%
41
+0%
Metro Exodus 27
+0%
27
+0%
The Witcher 3: Wild Hunt 26
+0%
26
+0%

4K
Ultra Preset

Cyberpunk 2077 4−5
+0%
4−5
+0%
Forza Horizon 4 30
+0%
30
+0%
Shadow of the Tomb Raider 26
+0%
26
+0%
Watch Dogs: Legion 8
+0%
8
+0%

This is how HD Graphics 510 and GTX 1650 compete in popular games:

  • GTX 1650 is 1280% faster in 1080p
  • GTX 1650 is 1200% faster in 1440p
  • GTX 1650 is 2100% faster in 4K

Here's the range of performance differences observed across popular games:

  • in Watch Dogs: Legion, with 1080p resolution and the Ultra Preset, the HD Graphics 510 is 57% faster.
  • in Forza Horizon 4, with 1080p resolution and the Medium Preset, the GTX 1650 is 7533% faster.

All in all, in popular games:

  • HD Graphics 510 is ahead in 1 test (1%)
  • GTX 1650 is ahead in 48 tests (70%)
  • there's a draw in 20 tests (29%)

Pros & cons summary


Performance score 1.61 20.41
Recency 1 September 2015 23 April 2019
Maximum RAM amount 32 GB 4 GB
Chip lithography 14 nm 12 nm
Power consumption (TDP) 15 Watt 75 Watt

HD Graphics 510 has a 700% higher maximum VRAM amount, and 400% lower power consumption.

GTX 1650, on the other hand, has a 1167.7% higher aggregate performance score, an age advantage of 3 years, and a 16.7% more advanced lithography process.

The GeForce GTX 1650 is our recommended choice as it beats the HD Graphics 510 in performance tests.

Be aware that HD Graphics 510 is a notebook card while GeForce GTX 1650 is a desktop one.


Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.

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Intel HD Graphics 510
HD Graphics 510
NVIDIA GeForce GTX 1650
GeForce GTX 1650

Comparisons with similar GPUs

We selected several comparisons of graphics cards with performance close to those reviewed, providing you with more options to consider.

Community ratings

Here you can see the user ratings of the compared graphics cards, as well as rate them yourself.


3 370 votes

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3.8 23517 votes

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Questions & comments

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