Xbox 360 GPU vs HD Graphics 3000

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Primary details

GPU architecture, market segment, value for money and other general parameters compared.

Place in performance ranking1147not rated
Place by popularity72not in top-100
ArchitectureGen. 6 Sandy Bridge (2011)TeraScale (2005−2013)
GPU code nameSandy BridgeXenos
Market segmentLaptopDesktop
Release date1 February 2011 (13 years ago)22 November 2005 (18 years ago)
Current price$476 $18.41

Cost-effectiveness evaluation

Performance to price ratio. The higher, the better.

no data

Detailed specifications

General performance parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. These parameters indirectly speak of performance, but for precise assessment you have to consider their benchmark and gaming test results. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.

Pipelines / CUDA cores12240
Core clock speed350 MHz500 MHz
Boost clock speed1350 MHzno data
Number of transistors995 million232 million
Manufacturing process technology32 nm90 nm
Power consumption (TDP)unknownno data
Texture fill rate13.808.000
Floating-point performance20.4 gflops240 gflops

Form factor & compatibility

Information on HD Graphics 3000 and Xbox 360 GPU compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop video cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility). For notebook video cards it's notebook size, connection slot and bus, if the video card is inserted into a slot instead of being soldered to the notebook motherboard.

InterfacePCIe 1.0 x16IGP
Widthno dataIGP

VRAM capacity and type

Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.

Memory typeSystem SharedGDDR3
Maximum RAM amountSystem Shared512 MB
Memory bus width64/128 Bit128 Bit
Memory clock speedSystem Shared1400 MHz
Memory bandwidthno data22.4 GB/s
Shared memory+no data

Connectivity and outputs

Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.

Display ConnectorsNo outputsNo outputs

API compatibility

List of supported graphics and general-purpose computing APIs, including their specific versions.

DirectX11.1 (10_1)9.0c (9_3)
Shader Model4.1no data
OpenGL3.1N/A
OpenCLN/Ano data
VulkanN/Ano data

Pros & cons summary


Recency 1 February 2011 22 November 2005
Maximum RAM amount System Shared 512 MB
Chip lithography 32 nm 90 nm

We couldn't decide between HD Graphics 3000 and Xbox 360 GPU. We've got no test results to judge.

Be aware that HD Graphics 3000 is a notebook card while Xbox 360 GPU is a desktop one.


Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.

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Intel HD Graphics 3000
HD Graphics 3000
ATI Xbox 360 GPU
Xbox 360 GPU

Comparisons with similar GPUs

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Community ratings

Here you can see the user ratings of the compared graphics cards, as well as rate them yourself.


2.9 2178 votes

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4 109 votes

Rate Xbox 360 GPU on a scale of 1 to 5:

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Questions & comments

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