ATI Xbox 360 GPU: specs and benchmarks

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Price now 18.41$
Games supported 39%
ATI Xbox 360 GPU
ATI Xbox 360 GPU
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  • Interface IGP
  • Core clock speed 500 MHz
  • Max video memory 512 MB
  • Memory type GDDR3
  • Memory clock speed 1400 MHz
  • Maximum resolution
Year of release 2005
Performance  

Summary

ATI started Xbox 360 GPU sales 22 November 2005. This is TeraScale architecture desktop card based on 90 nm manufacturing process and primarily aimed at gamers. 512 MB of GDDR3 memory clocked at 1.4 GHz are supplied, and together with 128 Bit memory interface this creates a bandwidth of 22.4 GB/s.

Compatibility-wise, this is an integrated video card.

We have no data on Xbox 360 GPU benchmark results.

General info

Of Xbox 360 GPU's architecture, market segment and release date.

Place in performance ratingnot rated
ArchitectureTeraScale (2005−2013)
GPU code nameXenos
Market segmentDesktop
Release date22 November 2005 (16 years ago)
Current price$18.41 of 49999 (A100 SXM4)

Technical specs

Xbox 360 GPU's general performance parameters such as number of shaders, GPU base clock, manufacturing process, texturing and calculation speed. These parameters indirectly speak of Xbox 360 GPU's performance, but for precise assessment you have to consider its benchmark and gaming test results.

Pipelines / CUDA cores240of 18432 (AD102)
Core clock speed500 MHzof 2610 (Radeon RX 6500 XT)
Number of transistors232 millionof 14400 (GeForce GTX 1080 SLI Mobile)
Manufacturing process technology90 nmof 4 (GeForce RTX 4080 Ti)
Texture fill rate8.000of 939.8 (H100 SXM5)
Floating-point performance240 gflopsof 16384 (Radeon Pro Duo)

Compatibility, dimensions and requirements

Information on Xbox 360 GPU's compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop video cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).

InterfaceIGP
WidthIGP

Memory

Parameters of memory installed on Xbox 360 GPU: its type, size, bus, clock and resulting bandwidth. Note that GPUs integrated into processors don't have dedicated memory and use a shared part of system RAM.

Memory typeGDDR3
Maximum RAM amount512 MBof 128 (Radeon Instinct MI250X)
Memory bus width128 Bitof 8192 (Radeon Instinct MI250X)
Memory clock speed1400 MHzof 21000 (GeForce RTX 3090 Ti)
Memory bandwidth22.4 GB/sof 14400 (Radeon R7 M260)

Video outputs and ports

Types and number of video connectors present on Xbox 360 GPU. As a rule, this section is relevant only for desktop reference video cards, since for notebook ones the availability of certain video outputs depends on the laptop model.

Display ConnectorsNo outputs

API support

APIs supported by Xbox 360 GPU, sometimes including their particular versions.

DirectX9.0c (9_3)
OpenGLN/Aof 4.6 (GeForce GTX 1080 Mobile)

Benchmark performance

Non-gaming benchmark performance of Xbox 360 GPU. Note that overall benchmark performance is measured in points in 0-100 range.


We have no data on Xbox 360 GPU benchmark results.


NVIDIA equivalent

We believe that the nearest equivalent to Xbox 360 GPU from NVIDIA is GeForce GT 240.

NVIDIA GeForce GT 240 GeForce GT 240
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Similar GPUs

Here is our recommendation of several graphics cards that are more or less close in performance to the one reviewed.

NVIDIA GeForce 8800 GS GeForce 8800 GS
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NVIDIA GeForce 9600 GT GeForce 9600 GT
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ATI Radeon HD 2900 GT Radeon HD 2900 GT
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NVIDIA GeForce 9800 GT GeForce 9800 GT
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ATI Radeon HD 2600 PRO Radeon HD 2600 PRO
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NVIDIA GeForce 8800 GTX GeForce 8800 GTX
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Recommended processors

These processors are most commonly used with Xbox 360 GPU according to our statistics.

User rating

Here you can see the user rating of the graphics card, as well as rate it yourself.


4 67 ratings

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Questions and comments

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