GeForce MX330 vs GTX 950M

#ad 
Buy on Amazon
VS
#ad 
Buy on Amazon

Aggregate performance score

We've compared GeForce GTX 950M and GeForce MX330, covering specs and all relevant benchmarks.

GTX 950M
2015
4 GB DDR3 or GDDR5, 75 Watt
6.69
+5.7%

GTX 950M outperforms GeForce MX330 by a small 6% based on our aggregate benchmark results.

Primary details

GPU architecture, market segment, value for money and other general parameters compared.

Place in performance ranking531544
Place by popularitynot in top-100not in top-100
Cost-effectiveness evaluation0.853.33
ArchitectureMaxwell (2014−2018)Pascal (2016−2021)
GPU code nameN16P-GTN17S-LP / N17S-G3
Market segmentLaptopLaptop
Release date12 March 2015 (9 years ago)20 February 2020 (4 years ago)
Current price$797 $1079

Cost-effectiveness evaluation

Performance to price ratio. The higher, the better.

GeForce MX330 has 292% better value for money than GTX 950M.

Detailed specifications

General performance parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. These parameters indirectly speak of performance, but for precise assessment you have to consider their benchmark and gaming test results. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.

Pipelines / CUDA cores640384
CUDA cores640no data
Core clock speed914 MHz1531 MHz
Boost clock speed1124 MHz1594 MHz
Number of transistors1,870 million1,800 million
Manufacturing process technology28 nm14 nm
Power consumption (TDP)75 Watt25 Watt (12 - 25 Watt TGP)
Texture fill rate44.9638.26
Floating-point performance1,439 gflopsno data

Form factor & compatibility

Information on GeForce GTX 950M and GeForce MX330 compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For notebook video cards it's notebook size, connection slot and bus, if the video card is inserted into a slot instead of being soldered to the notebook motherboard.

Laptop sizemedium sizedno data
Bus supportPCI Express 3.0no data
InterfacePCIe 3.0 x8PCIe 3.0 x16
Supplementary power connectorsno dataNone
SLI options+no data

VRAM capacity and type

Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.

Memory typeDDR3 or GDDR5GDDR5
Maximum RAM amount4 GB2 GB
Memory bus width128 Bit64 Bit
Memory clock speed1000 or 2500 MHz7000 MHz
Memory bandwidth32 or 80 GB/s48.06 GB/s
Shared memory--

Connectivity and outputs

Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.

Display ConnectorsNo outputsNo outputs
VGA аnalog display support+no data
DisplayPort Multimode (DP++) support+no data
HDMI+no data

Supported technologies

Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.

GameStream+no data
GeForce ShadowPlay+no data
GPU Boost2.0no data
GameWorks+no data
H.264, VC1, MPEG2 1080p video decoder+no data
Optimus++
BatteryBoost+no data
Ansel+no data

API compatibility

List of supported graphics and general-purpose computing APIs, including their specific versions.

DirectX12 (11_0)12 (12_1)
Shader Model5.16.4
OpenGL4.54.6
OpenCL1.21.2
Vulkan1.1.1261.2.131
CUDA+6.1

Synthetic benchmark performance

Non-gaming benchmark performance comparison. The combined score is measured on a 0-100 point scale.


Combined synthetic benchmark score

This is our combined benchmark performance score. We are regularly improving our combining algorithms, but if you find some perceived inconsistencies, feel free to speak up in comments section, we usually fix problems quickly.

GTX 950M 6.69
+5.7%
GeForce MX330 6.33

GTX 950M outperforms MX330 by 6% based on our aggregate benchmark results.


Passmark

This is the most ubiquitous GPU benchmark, part of Passmark PerformanceTest suite. It gives the graphics card a thorough evaluation under various types of load, providing four separate benchmarks for Direct3D versions 9, 10, 11 and 12 (the last being done in 4K resolution if possible), and few more tests engaging DirectCompute capabilities.

Benchmark coverage: 25%

GTX 950M 2584
+5.8%
GeForce MX330 2443

GTX 950M outperforms MX330 by 6% in Passmark.

3DMark 11 Performance GPU

3DMark 11 is an obsolete DirectX 11 benchmark by Futuremark. It used four tests based on two scenes, one being few submarines exploring the submerged wreck of a sunken ship, the other is an abandoned temple deep in the jungle. All the tests are heavy with volumetric lighting and tessellation, and despite being done in 1280x720 resolution, are relatively taxing. Discontinued in January 2020, 3DMark 11 is now superseded by Time Spy.

Benchmark coverage: 17%

GTX 950M 4367
GeForce MX330 4834
+10.7%

MX330 outperforms GTX 950M by 11% in 3DMark 11 Performance GPU.

3DMark Fire Strike Graphics

Fire Strike is a DirectX 11 benchmark for gaming PCs. It features two separate tests displaying a fight between a humanoid and a fiery creature made of lava. Using 1920x1080 resolution, Fire Strike shows off some realistic graphics and is quite taxing on hardware.

Benchmark coverage: 14%

GTX 950M 3200
GeForce MX330 3762
+17.6%

MX330 outperforms GTX 950M by 18% in 3DMark Fire Strike Graphics.

3DMark Cloud Gate GPU

Cloud Gate is an outdated DirectX 11 feature level 10 benchmark that was used for home PCs and basic notebooks. It displays a few scenes of some weird space teleportation device launching spaceships into unknown, using fixed resolution of 1280x720. Just like Ice Storm benchmark, it has been discontinued in January 2020 and replaced by 3DMark Night Raid.

Benchmark coverage: 14%

GTX 950M 21356
+3%
GeForce MX330 20729

GTX 950M outperforms MX330 by 3% in 3DMark Cloud Gate GPU.

GeekBench 5 OpenCL

Geekbench 5 is a widespread graphics card benchmark combined from 11 different test scenarios. All these scenarios rely on direct usage of GPU's processing power, no 3D rendering is involved. This variation uses OpenCL API by Khronos Group.

Benchmark coverage: 9%

GTX 950M 9545
GeForce MX330 10851
+13.7%

MX330 outperforms GTX 950M by 14% in GeekBench 5 OpenCL.

3DMark Ice Storm GPU

Ice Storm Graphics is an obsolete benchmark, part of 3DMark suite. Ice Storm was used to measure entry level laptops and Windows-based tablets performance. It utilizes DirectX 11 feature level 9 to display a battle between two space fleets near a frozen planet in 1280x720 resolution. Discontinued in January 2020, it is now superseded by 3DMark Night Raid.

Benchmark coverage: 8%

GTX 950M 198867
GeForce MX330 243721
+22.6%

MX330 outperforms GTX 950M by 23% in 3DMark Ice Storm GPU.

GeekBench 5 Vulkan

Geekbench 5 is a widespread graphics card benchmark combined from 11 different test scenarios. All these scenarios rely on direct usage of GPU's processing power, no 3D rendering is involved. This variation uses Vulkan API by AMD & Khronos Group.

Benchmark coverage: 5%

GTX 950M 7333
GeForce MX330 10022
+36.7%

MX330 outperforms GTX 950M by 37% in GeekBench 5 Vulkan.

GeekBench 5 CUDA

Geekbench 5 is a widespread graphics card benchmark combined from 11 different test scenarios. All these scenarios rely on direct usage of GPU's processing power, no 3D rendering is involved. This variation uses CUDA API by NVIDIA.

Benchmark coverage: 4%

GTX 950M 9777
GeForce MX330 9906
+1.3%

MX330 outperforms GTX 950M by 1% in GeekBench 5 CUDA.

Gaming performance

Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.

Average FPS across all PC games

Here are the average frames per second in a large set of popular games across different resolutions:

Full HD32
+45.5%
22
−45.5%
1440p24
+14.3%
21−24
−14.3%
4K16
−50%
24
+50%

FPS performance in popular games

Full HD
Low Preset

Cyberpunk 2077 10−12 no data

Full HD
Medium Preset

Assassin's Creed Odyssey 23 no data
Assassin's Creed Valhalla 8−9 no data
Battlefield 5 24 no data
Call of Duty: Modern Warfare 14−16 no data
Cyberpunk 2077 10−12 no data
Far Cry 5 24 no data
Far Cry New Dawn 24 no data
Forza Horizon 4 30−35 no data
Hitman 3 12−14 no data
Horizon Zero Dawn 38 no data
Metro Exodus 16−18 no data
Red Dead Redemption 2 48 no data
Shadow of the Tomb Raider 21−24 no data
Watch Dogs: Legion 27−30 no data

Full HD
High Preset

Assassin's Creed Odyssey 19 no data
Assassin's Creed Valhalla 8−9 no data
Battlefield 5 18−20 no data
Call of Duty: Modern Warfare 14−16 no data
Cyberpunk 2077 10−12 no data
Far Cry 5 20 no data
Far Cry New Dawn 19 no data
Forza Horizon 4 30−35 no data
Hitman 3 12−14 no data
Horizon Zero Dawn 30−35 no data
Metro Exodus 10 no data
Red Dead Redemption 2 38 no data
Shadow of the Tomb Raider 21−24 no data
The Witcher 3: Wild Hunt 19 no data
Watch Dogs: Legion 27−30 no data

Full HD
Ultra Preset

Assassin's Creed Odyssey 11 no data
Assassin's Creed Valhalla 8−9 no data
Call of Duty: Modern Warfare 14−16 no data
Cyberpunk 2077 10−12 no data
Far Cry 5 15 no data
Forza Horizon 4 30−35 no data
Horizon Zero Dawn 19 no data
Shadow of the Tomb Raider 21−24 no data
The Witcher 3: Wild Hunt 11 no data
Watch Dogs: Legion 27−30 no data

Full HD
Epic Preset

Red Dead Redemption 2 33 no data

1440p
High Preset

Battlefield 5 12−14 no data
Far Cry New Dawn 10−11 no data

1440p
Ultra Preset

Assassin's Creed Odyssey 6−7 no data
Assassin's Creed Valhalla 2−3 no data
Call of Duty: Modern Warfare 9−10 no data
Cyberpunk 2077 3−4 no data
Far Cry 5 12 no data
Forza Horizon 4 12−14 no data
Hitman 3 10−11 no data
Horizon Zero Dawn 13 no data
Metro Exodus 7−8 no data
Shadow of the Tomb Raider 4−5 no data
The Witcher 3: Wild Hunt 6−7 no data
Watch Dogs: Legion 3−4 no data

1440p
Epic Preset

Red Dead Redemption 2 19 no data

4K
High Preset

Battlefield 5 6−7 no data
Far Cry New Dawn 5−6 no data
Hitman 3 3−4 no data
Horizon Zero Dawn 7−8 no data
Shadow of the Tomb Raider 3−4 no data
The Witcher 3: Wild Hunt 3−4 no data

4K
Ultra Preset

Assassin's Creed Odyssey 4−5 no data
Assassin's Creed Valhalla 3−4 no data
Call of Duty: Modern Warfare 3−4 no data
Cyberpunk 2077 0−1 no data
Far Cry 5 3−4 no data
Forza Horizon 4 7−8 no data
Horizon Zero Dawn 7−8 no data
Metro Exodus 8−9 no data
Watch Dogs: Legion 2−3 no data

4K
Epic Preset

Red Dead Redemption 2 18 no data

This is how GTX 950M and GeForce MX330 compete in popular games:

  • GTX 950M is 45% faster in 1080p
  • GTX 950M is 14% faster in 1440p
  • GeForce MX330 is 50% faster in 4K

Pros & cons summary


Performance score 6.69 6.33
Recency 12 March 2015 20 February 2020
Maximum RAM amount 4 GB 2 GB
Chip lithography 28 nm 14 nm
Power consumption (TDP) 75 Watt 25 Watt

Given the minimal performance differences, no clear winner can be declared between GeForce GTX 950M and GeForce MX330.


Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.

Vote for your favorite

Do you think we are right or mistaken in our choice? Vote by clicking "Like" button near your favorite graphics card.


NVIDIA GeForce GTX 950M
GeForce GTX 950M
NVIDIA GeForce MX330
GeForce MX330

Comparisons with similar GPUs

We selected several comparisons of graphics cards with performance close to those reviewed, providing you with more options to consider.

Community ratings

Here you can see the user ratings of the compared graphics cards, as well as rate them yourself.


3.5 1028 votes

Rate GeForce GTX 950M on a scale of 1 to 5:

  • 1
  • 2
  • 3
  • 4
  • 5
3.7 2062 votes

Rate GeForce MX330 on a scale of 1 to 5:

  • 1
  • 2
  • 3
  • 4
  • 5

Questions & comments

Here you can ask a question about this comparison, agree or disagree with our judgements, or report an error or mismatch.