GeForce GTX 970M vs GTX 580

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Aggregate performance score

We've compared GeForce GTX 580 with GeForce GTX 970M, including specs and performance data.

GTX 580
2010
1536 MB GDDR5, 244 Watt
11.85

GTX 970M outperforms GTX 580 by a significant 24% based on our aggregate benchmark results.

Primary details

GPU architecture, market segment, value for money and other general parameters compared.

Place in the ranking411358
Place by popularitynot in top-100not in top-100
Cost-effectiveness evaluation2.07no data
Power efficiency3.3912.64
ArchitectureFermi 2.0 (2010−2014)Maxwell 2.0 (2014−2019)
GPU code nameGF110GM204
Market segmentDesktopLaptop
Release date9 November 2010 (14 years ago)7 October 2014 (10 years ago)
Launch price (MSRP)$499 $2,560.89

Cost-effectiveness evaluation

Performance to price ratio. The higher, the better.

GTX 580 and GTX 970M have a nearly equal value for money.

Detailed specifications

General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.

Pipelines / CUDA cores5121280
Core clock speed772 MHz924 MHz
Boost clock speedno data1038 MHz
Number of transistors3,000 million5,200 million
Manufacturing process technology40 nm28 nm
Power consumption (TDP)244 Wattunknown
Maximum GPU temperature97 °Cno data
Texture fill rate49.4183.04
Floating-point processing power1.581 TFLOPS2.657 TFLOPS
ROPs4848
TMUs6480

Form factor & compatibility

Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).

Laptop sizeno datalarge
Bus supportPCI-E 2.0 x 16PCI Express 3.0
InterfacePCIe 2.0 x16MXM-B (3.0)
Length267 mmno data
Height4.376" (111 mm) (11.1 cm)no data
Width2-slotno data
Supplementary power connectors1x 6-pin + 1x 8-pinNone
SLI options++

VRAM capacity and type

Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.

Memory typeGDDR5GDDR5
Maximum RAM amount1536 MB3 GB
Memory bus width384 Bit192 Bit
Memory clock speed2004 MHz (4008 data rate)2500 MHz
Memory bandwidth192.4 GB/s120 GB/s
Shared memory--

Connectivity and outputs

Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.

Display ConnectorsMini HDMITwo Dual Link DVINo outputs
Multi monitor support+no data
VGA аnalog display supportno data+
DisplayPort Multimode (DP++) supportno data+
HDMI++
Maximum VGA resolution2048x1536no data
G-SYNC support-+
Audio input for HDMIInternalno data

Supported technologies

Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.

GameStream-+
GeForce ShadowPlay-+
GPU Boostno data2.0
GameWorks-+
H.264, VC1, MPEG2 1080p video decoder-+
Optimus-+
BatteryBoost-+
Anselno data+

API compatibility

List of supported 3D and general-purpose computing APIs, including their specific versions.

DirectX12 (11_0)12 (12_1)
Shader Model5.16.4
OpenGL4.24.5
OpenCL1.11.1
Vulkan+1.1.126
CUDA++

Synthetic benchmark performance

Non-gaming benchmark results comparison. The combined score is measured on a 0-100 point scale.


Combined synthetic benchmark score

This is our combined benchmark score. We are regularly improving our combining algorithms, but if you find some perceived inconsistencies, feel free to speak up in comments section, we usually fix problems quickly.

GTX 580 11.85
GTX 970M 14.68
+23.9%

Passmark

This is the most ubiquitous GPU benchmark. It gives the graphics card a thorough evaluation under various types of load, providing four separate benchmarks for Direct3D versions 9, 10, 11 and 12 (the last being done in 4K resolution if possible), and few more tests engaging DirectCompute capabilities.

GTX 580 4612
GTX 970M 5716
+23.9%

3DMark 11 Performance GPU

3DMark 11 is an obsolete DirectX 11 benchmark by Futuremark. It used four tests based on two scenes, one being few submarines exploring the submerged wreck of a sunken ship, the other is an abandoned temple deep in the jungle. All the tests are heavy with volumetric lighting and tessellation, and despite being done in 1280x720 resolution, are relatively taxing. Discontinued in January 2020, 3DMark 11 is now superseded by Time Spy.

GTX 580 6065
GTX 970M 9878
+62.9%

3DMark Vantage Performance

3DMark Vantage is an outdated DirectX 10 benchmark using 1280x1024 screen resolution. It taxes the graphics card with two scenes, one depicting a girl escaping some militarized base located within a sea cave, the other displaying a space fleet attack on a defenseless planet. It was discontinued in April 2017, and Time Spy benchmark is now recommended to be used instead.

GTX 580 21941
GTX 970M 28845
+31.5%

3DMark Fire Strike Graphics

Fire Strike is a DirectX 11 benchmark for gaming PCs. It features two separate tests displaying a fight between a humanoid and a fiery creature made of lava. Using 1920x1080 resolution, Fire Strike shows off some realistic graphics and is quite taxing on hardware.

GTX 580 4970
GTX 970M 7463
+50.2%

GeekBench 5 OpenCL

Geekbench 5 is a widespread graphics card benchmark combined from 11 different test scenarios. All these scenarios rely on direct usage of GPU's processing power, no 3D rendering is involved. This variation uses OpenCL API by Khronos Group.

GTX 580 15124
GTX 970M 19029
+25.8%

Octane Render OctaneBench

This is a special benchmark measuring graphics card performance in OctaneRender, which is a realistic GPU rendering engine by OTOY Inc., available either as a standalone program, or as a plugin for 3DS Max, Cinema 4D and many other apps. It renders four different static scenes, then compares render times with a reference GPU which is currently GeForce GTX 980. This benchmark has nothing to do with gaming and is aimed at professional 3D graphics artists.

GTX 580 67
+31.4%
GTX 970M 51

Gaming performance

Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.

Average FPS across all PC games

Here are the average frames per second in a large set of popular games across different resolutions:

900p54
−152%
136
+152%
Full HD95
+69.6%
56
−69.6%
1200p78
−21.8%
95−100
+21.8%
1440p18−21
−38.9%
25
+38.9%
4K16−18
−37.5%
22
+37.5%

Cost per frame, $

1080p5.25
+771%
45.73
−771%
1440p27.72
+270%
102.44
−270%
4K31.19
+273%
116.40
−273%
  • GTX 580 has 771% lower cost per frame in 1080p
  • GTX 580 has 270% lower cost per frame in 1440p
  • GTX 580 has 273% lower cost per frame in 4K

FPS performance in popular games

Full HD
Low Preset

Counter-Strike 2 21−24
−19%
24−27
+19%
Cyberpunk 2077 24−27
−20.8%
27−30
+20.8%

Full HD
Medium Preset

Battlefield 5 35−40
−17.9%
46
+17.9%
Counter-Strike 2 21−24
−19%
24−27
+19%
Cyberpunk 2077 24−27
−20.8%
27−30
+20.8%
Forza Horizon 4 45−50
−27.1%
60−65
+27.1%
Forza Horizon 5 30−35
−25.8%
35−40
+25.8%
Metro Exodus 30−35
−24.2%
41
+24.2%
Red Dead Redemption 2 30−35
−16.1%
35−40
+16.1%
Valorant 45−50
−27.7%
60−65
+27.7%

Full HD
High Preset

Battlefield 5 35−40
−17.9%
46
+17.9%
Counter-Strike 2 21−24
−19%
24−27
+19%
Cyberpunk 2077 24−27
−20.8%
27−30
+20.8%
Dota 2 40−45
+30.3%
33
−30.3%
Far Cry 5 45−50
−17.4%
50−55
+17.4%
Fortnite 65−70
+16.9%
59
−16.9%
Forza Horizon 4 45−50
−27.1%
60−65
+27.1%
Forza Horizon 5 30−35
−25.8%
35−40
+25.8%
Grand Theft Auto V 40−45
−14%
49
+14%
Metro Exodus 30−35
+13.8%
29
−13.8%
PLAYERUNKNOWN'S BATTLEGROUNDS 90−95
−65.6%
149
+65.6%
Red Dead Redemption 2 30−35
−16.1%
35−40
+16.1%
The Witcher 3: Wild Hunt 35−40
−22.2%
44
+22.2%
Valorant 45−50
−27.7%
60−65
+27.7%
World of Tanks 160−170
−17%
190−200
+17%

Full HD
Ultra Preset

Battlefield 5 35−40
−2.6%
40
+2.6%
Counter-Strike 2 21−24
−19%
24−27
+19%
Cyberpunk 2077 24−27
−20.8%
27−30
+20.8%
Dota 2 40−45
−25.6%
50−55
+25.6%
Far Cry 5 45−50
−17.4%
50−55
+17.4%
Forza Horizon 4 45−50
−27.1%
60−65
+27.1%
Forza Horizon 5 30−35
−25.8%
35−40
+25.8%
PLAYERUNKNOWN'S BATTLEGROUNDS 90−95
+137%
38
−137%
Valorant 45−50
−27.7%
60−65
+27.7%

1440p
High Preset

Dota 2 16−18
−37.5%
21−24
+37.5%
Grand Theft Auto V 16−18
−29.4%
21−24
+29.4%
PLAYERUNKNOWN'S BATTLEGROUNDS 75−80
−74.7%
130−140
+74.7%
Red Dead Redemption 2 10−11
−30%
12−14
+30%
World of Tanks 85−90
−22.4%
100−110
+22.4%

1440p
Ultra Preset

Battlefield 5 24−27
−12.5%
27
+12.5%
Cyberpunk 2077 9−10
−22.2%
10−12
+22.2%
Far Cry 5 27−30
−33.3%
35−40
+33.3%
Forza Horizon 4 27−30
−32.1%
35−40
+32.1%
Forza Horizon 5 18−20
−27.8%
21−24
+27.8%
Metro Exodus 24−27
+0%
25
+0%
The Witcher 3: Wild Hunt 16−18
−25%
20−22
+25%
Valorant 30−33
−23.3%
35−40
+23.3%

4K
High Preset

Counter-Strike 2 7−8
+0%
7−8
+0%
Dota 2 21−24
−50%
33
+50%
Grand Theft Auto V 21−24
−50%
33
+50%
Metro Exodus 7−8
+0%
7
+0%
PLAYERUNKNOWN'S BATTLEGROUNDS 35−40
−8.6%
38
+8.6%
Red Dead Redemption 2 8−9
−25%
10−11
+25%
The Witcher 3: Wild Hunt 21−24
−50%
33
+50%

4K
Ultra Preset

Battlefield 5 10−12
−18.2%
13
+18.2%
Counter-Strike 2 7−8
+0%
7−8
+0%
Cyberpunk 2077 3−4
−33.3%
4−5
+33.3%
Dota 2 21−24
−18.2%
24−27
+18.2%
Far Cry 5 14−16
−26.7%
18−20
+26.7%
Fortnite 12−14
−15.4%
15
+15.4%
Forza Horizon 4 16−18
−31.3%
21−24
+31.3%
Forza Horizon 5 9−10
−22.2%
10−12
+22.2%
Valorant 12−14
−33.3%
16−18
+33.3%

This is how GTX 580 and GTX 970M compete in popular games:

  • GTX 970M is 152% faster in 900p
  • GTX 580 is 70% faster in 1080p
  • GTX 970M is 22% faster in 1200p
  • GTX 970M is 39% faster in 1440p
  • GTX 970M is 38% faster in 4K

Here's the range of performance differences observed across popular games:

  • in PLAYERUNKNOWN'S BATTLEGROUNDS, with 1080p resolution and the Ultra Preset, the GTX 580 is 137% faster.
  • in PLAYERUNKNOWN'S BATTLEGROUNDS, with 1440p resolution and the High Preset, the GTX 970M is 75% faster.

All in all, in popular games:

  • GTX 580 is ahead in 4 tests (6%)
  • GTX 970M is ahead in 55 tests (87%)
  • there's a draw in 4 tests (6%)

Pros & cons summary


Performance score 11.85 14.68
Recency 9 November 2010 7 October 2014
Maximum RAM amount 1536 MB 3 GB
Chip lithography 40 nm 28 nm

GTX 970M has a 23.9% higher aggregate performance score, an age advantage of 3 years, a 100% higher maximum VRAM amount, and a 42.9% more advanced lithography process.

The GeForce GTX 970M is our recommended choice as it beats the GeForce GTX 580 in performance tests.

Be aware that GeForce GTX 580 is a desktop card while GeForce GTX 970M is a notebook one.


Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.

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NVIDIA GeForce GTX 580
GeForce GTX 580
NVIDIA GeForce GTX 970M
GeForce GTX 970M

Other comparisons

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Community ratings

Here you can see the user ratings of the compared graphics cards, as well as rate them yourself.


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