GeForce RTX 2050 Mobile vs GT 520M

Aggregate performance score

We've compared GeForce GT 520M and GeForce RTX 2050 Mobile, covering specs and all relevant benchmarks.

GT 520M
2011
1 GB DDR3, 12 Watt
0.64

RTX 2050 Mobile outperforms GT 520M by a whopping 2416% based on our aggregate benchmark results.

Primary details

GPU architecture, market segment, value for money and other general parameters compared.

Place in the ranking1178312
Place by popularitynot in top-10032
Cost-effectiveness evaluation0.01no data
Power efficiency4.2328.38
ArchitectureFermi (2010−2014)Ampere (2020−2024)
GPU code nameGF108GA107
Market segmentLaptopLaptop
Release date5 January 2011 (14 years ago)17 December 2021 (3 years ago)
Launch price (MSRP)$59.99 no data

Cost-effectiveness evaluation

The higher the performance-to-price ratio, the better. We use the manufacturer's recommended prices for comparison.

no data

Detailed specifications

General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.

Pipelines / CUDA cores482048
Core clock speed600 MHz1185 MHz
Boost clock speedno data1477 MHz
Number of transistors585 millionno data
Manufacturing process technology40 nm8 nm
Power consumption (TDP)12 Watt45 Watt
Texture fill rate4.80094.53
Floating-point processing power0.1152 TFLOPS6.05 TFLOPS
ROPs432
TMUs864
Tensor Coresno data256
Ray Tracing Coresno data32

Form factor & compatibility

Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).

Laptop sizeno datalarge
InterfacePCIe 2.0 x16PCIe 3.0 x8
Supplementary power connectorsNoneno data

VRAM capacity and type

Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.

Memory typeDDR3GDDR6
Maximum RAM amount1 GB4 GB
Memory bus width64 Bit64 Bit
Memory clock speed800 MHz1750 MHz
Memory bandwidth12.8 GB/s112.0 GB/s
Shared memory--
Resizable BAR-+

Connectivity and outputs

Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.

Display ConnectorsPortable Device Dependent1x DVI, 1x HDMI 2.1, 2x DisplayPort 1.4a
HDMI-+
G-SYNC support-+

Supported technologies

Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.

Optimus+-
VR Readyno data+

API and SDK compatibility

List of supported 3D and general-purpose computing APIs, including their specific versions.

DirectX12 API12 Ultimate (12_2)
Shader Model5.16.6
OpenGL4.54.6
OpenCL1.13.0
VulkanN/A1.3
CUDA+8.6
DLSS-+

Synthetic benchmark performance

Non-gaming benchmark results comparison. The combined score is measured on a 0-100 point scale.


Combined synthetic benchmark score

This is our combined benchmark score.

GT 520M 0.64
RTX 2050 Mobile 16.10
+2416%

3DMark 11 Performance GPU

3DMark 11 is an obsolete DirectX 11 benchmark by Futuremark. It used four tests based on two scenes, one being few submarines exploring the submerged wreck of a sunken ship, the other is an abandoned temple deep in the jungle. All the tests are heavy with volumetric lighting and tessellation, and despite being done in 1280x720 resolution, are relatively taxing. Discontinued in January 2020, 3DMark 11 is now superseded by Time Spy.

GT 520M 502
RTX 2050 Mobile 12495
+2389%

3DMark Vantage Performance

3DMark Vantage is an outdated DirectX 10 benchmark using 1280x1024 screen resolution. It taxes the graphics card with two scenes, one depicting a girl escaping some militarized base located within a sea cave, the other displaying a space fleet attack on a defenseless planet. It was discontinued in April 2017, and Time Spy benchmark is now recommended to be used instead.

GT 520M 2280
RTX 2050 Mobile 46821
+1954%

Gaming performance

Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.

Average FPS across all PC games

Here are the average frames per second in a large set of popular games across different resolutions:

900p7
−2329%
170−180
+2329%
Full HD12
−250%
42
+250%
1200p7
−2329%
170−180
+2329%
1440p1−2
−3100%
32
+3100%
4K1−2
−2700%
28
+2700%

Cost per frame, $

1080p5.00no data
1440p59.99no data
4K59.99no data

FPS performance in popular games

Full HD
Low Preset

Atomic Heart 2−3
−2200%
45−50
+2200%
Cyberpunk 2077 2−3
−2250%
47
+2250%

Full HD
Medium Preset

Atomic Heart 2−3
−2350%
49
+2350%
Cyberpunk 2077 2−3
−2000%
42
+2000%
Forza Horizon 4 5−6
−1340%
70−75
+1340%
PLAYERUNKNOWN'S BATTLEGROUNDS 8−9
−725%
65−70
+725%
Valorant 27−30
−366%
130−140
+366%

Full HD
High Preset

Atomic Heart 2−3
−1400%
30
+1400%
Counter-Strike: Global Offensive 20−22
−995%
210−220
+995%
Cyberpunk 2077 2−3
−1350%
29
+1350%
Dota 2 12−14
−883%
118
+883%
Forza Horizon 4 5−6
−1340%
70−75
+1340%
Metro Exodus 1−2
−3600%
35−40
+3600%
PLAYERUNKNOWN'S BATTLEGROUNDS 8−9
−725%
65−70
+725%
The Witcher 3: Wild Hunt 4−5
−1350%
58
+1350%
Valorant 27−30
−366%
130−140
+366%

Full HD
Ultra Preset

Cyberpunk 2077 2−3
−1150%
25
+1150%
Dota 2 12−14
−817%
110
+817%
Forza Horizon 4 5−6
−1340%
70−75
+1340%
PLAYERUNKNOWN'S BATTLEGROUNDS 8−9
−725%
65−70
+725%
The Witcher 3: Wild Hunt 4−5
−725%
33
+725%
Valorant 27−30
−366%
130−140
+366%

1440p
High Preset

Counter-Strike: Global Offensive 3−4
−4167%
120−130
+4167%
PLAYERUNKNOWN'S BATTLEGROUNDS 7−8
−2257%
160−170
+2257%

1440p
Ultra Preset

Cyberpunk 2077 0−1 16−18
Forza Horizon 4 2−3
−2100%
40−45
+2100%
The Witcher 3: Wild Hunt 1−2
−2800%
27−30
+2800%

1440p
Epic Preset

Fortnite 1−2
−3900%
40−45
+3900%

4K
High Preset

Atomic Heart 0−1 14−16
Grand Theft Auto V 14−16
−113%
30−35
+113%
Valorant 4−5
−2350%
95−100
+2350%

4K
Ultra Preset

Far Cry 5 1−2
−1700%
18
+1700%
PLAYERUNKNOWN'S BATTLEGROUNDS 2−3
−750%
16−18
+750%

4K
Epic Preset

Fortnite 2−3
−800%
18−20
+800%

Full HD
Low Preset

Counter-Strike 2 74
+0%
74
+0%

Full HD
Medium Preset

Battlefield 5 70−75
+0%
70−75
+0%
Counter-Strike 2 67
+0%
67
+0%
Far Cry 5 59
+0%
59
+0%
Fortnite 95−100
+0%
95−100
+0%
Forza Horizon 5 62
+0%
62
+0%

Full HD
High Preset

Battlefield 5 70−75
+0%
70−75
+0%
Counter-Strike 2 40
+0%
40
+0%
Far Cry 5 53
+0%
53
+0%
Fortnite 95−100
+0%
95−100
+0%
Forza Horizon 5 53
+0%
53
+0%
Grand Theft Auto V 68
+0%
68
+0%

Full HD
Ultra Preset

Battlefield 5 70−75
+0%
70−75
+0%
Far Cry 5 49
+0%
49
+0%

Full HD
Epic Preset

Fortnite 95−100
+0%
95−100
+0%

1440p
High Preset

Counter-Strike 2 35−40
+0%
35−40
+0%
Grand Theft Auto V 37
+0%
37
+0%
Metro Exodus 21−24
+0%
21−24
+0%
Valorant 170−180
+0%
170−180
+0%

1440p
Ultra Preset

Battlefield 5 50−55
+0%
50−55
+0%
Far Cry 5 37
+0%
37
+0%

4K
High Preset

Counter-Strike 2 14−16
+0%
14−16
+0%
Metro Exodus 14−16
+0%
14−16
+0%
The Witcher 3: Wild Hunt 24−27
+0%
24−27
+0%

4K
Ultra Preset

Battlefield 5 24−27
+0%
24−27
+0%
Counter-Strike 2 14−16
+0%
14−16
+0%
Cyberpunk 2077 7−8
+0%
7−8
+0%
Dota 2 34
+0%
34
+0%
Forza Horizon 4 30−35
+0%
30−35
+0%

This is how GT 520M and RTX 2050 Mobile compete in popular games:

  • RTX 2050 Mobile is 2329% faster in 900p
  • RTX 2050 Mobile is 250% faster in 1080p
  • RTX 2050 Mobile is 2329% faster in 1200p
  • RTX 2050 Mobile is 3100% faster in 1440p
  • RTX 2050 Mobile is 2700% faster in 4K

Here's the range of performance differences observed across popular games:

  • in Counter-Strike: Global Offensive, with 1440p resolution and the High Preset, the RTX 2050 Mobile is 4167% faster.

All in all, in popular games:

  • RTX 2050 Mobile is ahead in 32 tests (52%)
  • there's a draw in 29 tests (48%)

Pros & cons summary


Performance score 0.64 16.10
Recency 5 January 2011 17 December 2021
Maximum RAM amount 1 GB 4 GB
Chip lithography 40 nm 8 nm
Power consumption (TDP) 12 Watt 45 Watt

GT 520M has 275% lower power consumption.

RTX 2050 Mobile, on the other hand, has a 2415.6% higher aggregate performance score, an age advantage of 10 years, a 300% higher maximum VRAM amount, and a 400% more advanced lithography process.

The GeForce RTX 2050 Mobile is our recommended choice as it beats the GeForce GT 520M in performance tests.

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NVIDIA GeForce GT 520M
GeForce GT 520M
NVIDIA GeForce RTX 2050 Mobile
GeForce RTX 2050

Other comparisons

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Community ratings

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