GeForce Go 6800 vs UHD Graphics 730 (Rocket Lake)
Aggregate performance score
We've compared UHD Graphics 730 (Rocket Lake) and GeForce Go 6800, covering specs and all relevant benchmarks.
Graphics 730 (Rocket Lake) outperforms 6800 by a whopping 4829% based on our aggregate benchmark results.
Primary details
GPU architecture, market segment, value for money and other general parameters compared.
Place in the ranking | 425 | 1405 |
Place by popularity | not in top-100 | not in top-100 |
Power efficiency | 63.50 | 0.43 |
Architecture | no data | Curie (2003−2013) |
GPU code name | Rocket Lake GT1 | NV41 |
Market segment | Laptop | Laptop |
Release date | 30 March 2021 (4 years ago) | 8 November 2004 (20 years ago) |
Detailed specifications
General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.
Pipelines / CUDA cores | no data | 17 |
Core clock speed | no data | 300 MHz |
Boost clock speed | no data | 300 MHz |
Number of transistors | no data | 190 million |
Manufacturing process technology | 14 nm | 130 nm |
Power consumption (TDP) | 15 Watt | 45 Watt |
Texture fill rate | no data | 3.600 |
ROPs | no data | 8 |
TMUs | no data | 12 |
Form factor & compatibility
Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).
Laptop size | no data | large |
Interface | no data | MXM-III |
Supplementary power connectors | no data | None |
VRAM capacity and type
Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.
Memory type | no data | GDDR3 |
Maximum RAM amount | no data | 256 MB |
Memory bus width | no data | 256 Bit |
Memory clock speed | no data | 550 MHz |
Memory bandwidth | no data | 35.2 GB/s |
Shared memory | + | - |
Connectivity and outputs
This section shows the types and number of video connectors on each GPU. The data applies specifically to desktop reference models (for example, NVIDIA’s Founders Edition). OEM partners often modify both the number and types of ports. On notebook GPUs, video‐output options are determined by the laptop’s design rather than the graphics chip itself.
Display Connectors | no data | Portable Device Dependent |
API and SDK support
List of supported 3D and general-purpose computing APIs, including their specific versions.
DirectX | no data | 9.0c (9_3) |
Shader Model | no data | 3.0 |
OpenGL | no data | 2.0 (full) 2.1 (partial) |
OpenCL | no data | N/A |
Vulkan | - | N/A |
Gaming performance
Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.
Average FPS across all PC games
Here are the average frames per second in a large set of popular games across different resolutions:
Full HD | 12 | -0−1 |
FPS performance in popular games
Full HD
Low
Counter-Strike 2 | 70−75
+7000%
|
1−2
−7000%
|
Cyberpunk 2077 | 24−27
+2500%
|
1−2
−2500%
|
Hogwarts Legacy | 21−24
+360%
|
5−6
−360%
|
Full HD
Medium
Battlefield 5 | 55−60
+5500%
|
1−2
−5500%
|
Counter-Strike 2 | 70−75
+7000%
|
1−2
−7000%
|
Cyberpunk 2077 | 24−27
+2500%
|
1−2
−2500%
|
Far Cry 5 | 9 | 0−1 |
Fortnite | 70−75
+7300%
|
1−2
−7300%
|
Forza Horizon 4 | 50−55
+1700%
|
3−4
−1700%
|
Forza Horizon 5 | 35−40 | 0−1 |
Hogwarts Legacy | 21−24
+360%
|
5−6
−360%
|
PLAYERUNKNOWN'S BATTLEGROUNDS | 45−50
+557%
|
7−8
−557%
|
Valorant | 110−120
+327%
|
24−27
−327%
|
Full HD
High
Battlefield 5 | 55−60
+5500%
|
1−2
−5500%
|
Counter-Strike 2 | 70−75
+7000%
|
1−2
−7000%
|
Counter-Strike: Global Offensive | 170−180
+1269%
|
12−14
−1269%
|
Cyberpunk 2077 | 24−27
+2500%
|
1−2
−2500%
|
Dota 2 | 27
+200%
|
9−10
−200%
|
Far Cry 5 | 8 | 0−1 |
Fortnite | 70−75
+7300%
|
1−2
−7300%
|
Forza Horizon 4 | 50−55
+1700%
|
3−4
−1700%
|
Forza Horizon 5 | 35−40 | 0−1 |
Grand Theft Auto V | 6 | 0−1 |
Hogwarts Legacy | 21−24
+360%
|
5−6
−360%
|
Metro Exodus | 7 | 0−1 |
PLAYERUNKNOWN'S BATTLEGROUNDS | 45−50
+557%
|
7−8
−557%
|
The Witcher 3: Wild Hunt | 30−35
+560%
|
5−6
−560%
|
Valorant | 110−120
+327%
|
24−27
−327%
|
Full HD
Ultra
Battlefield 5 | 55−60
+5500%
|
1−2
−5500%
|
Cyberpunk 2077 | 24−27
+2500%
|
1−2
−2500%
|
Dota 2 | 25
+178%
|
9−10
−178%
|
Far Cry 5 | 8 | 0−1 |
Forza Horizon 4 | 50−55
+1700%
|
3−4
−1700%
|
Hogwarts Legacy | 21−24
+360%
|
5−6
−360%
|
PLAYERUNKNOWN'S BATTLEGROUNDS | 45−50
+557%
|
7−8
−557%
|
The Witcher 3: Wild Hunt | 30−35
+560%
|
5−6
−560%
|
Valorant | 110−120
+327%
|
24−27
−327%
|
Full HD
Epic
Fortnite | 70−75
+7300%
|
1−2
−7300%
|
1440p
High
Counter-Strike 2 | 24−27
+1150%
|
2−3
−1150%
|
Counter-Strike: Global Offensive | 95−100
+9400%
|
1−2
−9400%
|
Grand Theft Auto V | 20−22 | 0−1 |
Metro Exodus | 14−16 | 0−1 |
PLAYERUNKNOWN'S BATTLEGROUNDS | 110−120
+3567%
|
3−4
−3567%
|
Valorant | 130−140
+6600%
|
2−3
−6600%
|
1440p
Ultra
Battlefield 5 | 35−40 | 0−1 |
Cyberpunk 2077 | 10−12 | 0−1 |
Far Cry 5 | 27−30 | 0−1 |
Forza Horizon 4 | 30−33
+2900%
|
1−2
−2900%
|
Hogwarts Legacy | 14−16 | 0−1 |
The Witcher 3: Wild Hunt | 18−20 | 0−1 |
1440p
Epic
Fortnite | 27−30 | 0−1 |
4K
High
Counter-Strike 2 | 8−9 | 0−1 |
Grand Theft Auto V | 24−27
+60%
|
14−16
−60%
|
Hogwarts Legacy | 7−8 | 0−1 |
Metro Exodus | 9−10 | 0−1 |
The Witcher 3: Wild Hunt | 16−18 | 0−1 |
Valorant | 65−70
+3350%
|
2−3
−3350%
|
4K
Ultra
Battlefield 5 | 18−20 | 0−1 |
Counter-Strike 2 | 8−9 | 0−1 |
Cyberpunk 2077 | 4−5 | 0−1 |
Dota 2 | 45−50 | 0−1 |
Far Cry 5 | 12−14 | 0−1 |
Forza Horizon 4 | 21−24 | 0−1 |
Hogwarts Legacy | 7−8 | 0−1 |
PLAYERUNKNOWN'S BATTLEGROUNDS | 12−14
+1100%
|
1−2
−1100%
|
4K
Epic
Fortnite | 12−14
+500%
|
2−3
−500%
|
Here's the range of performance differences observed across popular games:
- in PLAYERUNKNOWN'S BATTLEGROUNDS, with 1440p resolution and the High Preset, the UHD Graphics 730 (Rocket Lake) is 3567% faster.
All in all, in popular games:
- Without exception, UHD Graphics 730 (Rocket Lake) surpassed Go 6800 in all 29 of our tests.
Pros & cons summary
Performance score | 11.83 | 0.24 |
Recency | 30 March 2021 | 8 November 2004 |
Chip lithography | 14 nm | 130 nm |
Power consumption (TDP) | 15 Watt | 45 Watt |
UHD Graphics 730 (Rocket Lake) has a 4829.2% higher aggregate performance score, an age advantage of 16 years, a 828.6% more advanced lithography process, and 200% lower power consumption.
The UHD Graphics 730 (Rocket Lake) is our recommended choice as it beats the GeForce Go 6800 in performance tests.
Other comparisons
We selected several comparisons of graphics cards with performance close to those reviewed, providing you with more options to consider.