GeForce MX330 vs Quadro M1000M

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Aggregate performance score

We've compared Quadro M1000M with GeForce MX330, including specs and performance data.

M1000M
2015
2 GB/4 GB GDDR5, 40 Watt
7.23
+17.6%

M1000M outperforms MX330 by a moderate 18% based on our aggregate benchmark results.

Primary details

GPU architecture, market segment, value for money and other general parameters compared.

Place in the ranking544587
Place by popularitynot in top-100not in top-100
Cost-effectiveness evaluation4.28no data
Power efficiency12.7043.19
ArchitectureMaxwell (2014−2017)Pascal (2016−2021)
GPU code nameGM107GP108
Market segmentMobile workstationLaptop
Release date18 August 2015 (9 years ago)10 February 2020 (5 years ago)
Launch price (MSRP)$200.89 no data

Cost-effectiveness evaluation

The higher the performance-to-price ratio, the better. We use the manufacturer's recommended prices for comparison.

no data

Detailed specifications

General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.

Pipelines / CUDA cores512384
Core clock speed993 MHz1531 MHz
Boost clock speed1072 MHz1594 MHz
Number of transistors1,870 million1,800 million
Manufacturing process technology28 nm14 nm
Power consumption (TDP)40 Watt10 Watt
Texture fill rate31.7838.26
Floating-point processing power1.017 TFLOPS1.224 TFLOPS
ROPs1616
TMUs3224

Form factor & compatibility

Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).

Laptop sizelargeno data
InterfaceMXM-A (3.0)PCIe 3.0 x16
Supplementary power connectorsNoneNone

VRAM capacity and type

Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.

Memory typeGDDR5GDDR5
Maximum RAM amount2 GB/4 GB2 GB
Memory bus width128 Bit64 Bit
Memory clock speed1253 MHz1502 MHz
Memory bandwidth80 GB/s48.06 GB/s
Shared memory--

Connectivity and outputs

Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.

Display ConnectorsNo outputsNo outputs
Display Port1.2no data

Supported technologies

Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.

Optimus++
3D Vision Pro+no data
Mosaic+no data
nView Display Management+no data
Optimus+no data

API and SDK compatibility

List of supported 3D and general-purpose computing APIs, including their specific versions.

DirectX1212 (12_1)
Shader Model5.16.4
OpenGL4.54.6
OpenCL1.21.2
Vulkan+1.2.131
CUDA5.06.1

Synthetic benchmark performance

Non-gaming benchmark results comparison. The combined score is measured on a 0-100 point scale.


Combined synthetic benchmark score

This is our combined benchmark score.

M1000M 7.23
+17.6%
GeForce MX330 6.15

Passmark

This is the most ubiquitous GPU benchmark. It gives the graphics card a thorough evaluation under various types of load, providing four separate benchmarks for Direct3D versions 9, 10, 11 and 12 (the last being done in 4K resolution if possible), and few more tests engaging DirectCompute capabilities.

M1000M 2847
+17.5%
GeForce MX330 2422

3DMark 11 Performance GPU

3DMark 11 is an obsolete DirectX 11 benchmark by Futuremark. It used four tests based on two scenes, one being few submarines exploring the submerged wreck of a sunken ship, the other is an abandoned temple deep in the jungle. All the tests are heavy with volumetric lighting and tessellation, and despite being done in 1280x720 resolution, are relatively taxing. Discontinued in January 2020, 3DMark 11 is now superseded by Time Spy.

M1000M 4230
GeForce MX330 4834
+14.3%

3DMark Fire Strike Graphics

Fire Strike is a DirectX 11 benchmark for gaming PCs. It features two separate tests displaying a fight between a humanoid and a fiery creature made of lava. Using 1920x1080 resolution, Fire Strike shows off some realistic graphics and is quite taxing on hardware.

M1000M 3498
GeForce MX330 3762
+7.6%

3DMark Cloud Gate GPU

Cloud Gate is an outdated DirectX 11 feature level 10 benchmark that was used for home PCs and basic notebooks. It displays a few scenes of some weird space teleportation device launching spaceships into unknown, using fixed resolution of 1280x720. Just like Ice Storm benchmark, it has been discontinued in January 2020 and replaced by 3DMark Night Raid.

M1000M 23422
+13%
GeForce MX330 20729

GeekBench 5 OpenCL

Geekbench 5 is a widespread graphics card benchmark combined from 11 different test scenarios. All these scenarios rely on direct usage of GPU's processing power, no 3D rendering is involved. This variation uses OpenCL API by Khronos Group.

M1000M 8553
GeForce MX330 10707
+25.2%

GeekBench 5 Vulkan

Geekbench 5 is a widespread graphics card benchmark combined from 11 different test scenarios. All these scenarios rely on direct usage of GPU's processing power, no 3D rendering is involved. This variation uses Vulkan API by AMD & Khronos Group.

M1000M 7972
GeForce MX330 10022
+25.7%

GeekBench 5 CUDA

Geekbench 5 is a widespread graphics card benchmark combined from 11 different test scenarios. All these scenarios rely on direct usage of GPU's processing power, no 3D rendering is involved. This variation uses CUDA API by NVIDIA.

M1000M 8471
GeForce MX330 9906
+16.9%

Gaming performance

Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.

Average FPS across all PC games

Here are the average frames per second in a large set of popular games across different resolutions:

Full HD39
+69.6%
23
−69.6%
4K13
−76.9%
23
+76.9%

Cost per frame, $

1080p5.15no data
4K15.45no data

FPS performance in popular games

Full HD
Low Preset

Atomic Heart 16−18
+21.4%
14−16
−21.4%
Counter-Strike 2 14−16
+7.7%
12−14
−7.7%
Cyberpunk 2077 14−16
+16.7%
12−14
−16.7%

Full HD
Medium Preset

Atomic Heart 16−18
+21.4%
14−16
−21.4%
Battlefield 5 30−33
+3.4%
29
−3.4%
Counter-Strike 2 14−16
+7.7%
12−14
−7.7%
Cyberpunk 2077 14−16
+16.7%
12−14
−16.7%
Far Cry 5 21−24
−4.5%
23
+4.5%
Fortnite 40−45
−50%
63
+50%
Forza Horizon 4 30−35
+0%
31
+0%
Forza Horizon 5 16−18
+21.4%
14−16
−21.4%
PLAYERUNKNOWN'S BATTLEGROUNDS 24−27
+13.6%
21−24
−13.6%
Valorant 75−80
−57.3%
118
+57.3%

Full HD
High Preset

Atomic Heart 16−18
+21.4%
14−16
−21.4%
Battlefield 5 30−33
+30.4%
23
−30.4%
Counter-Strike 2 14−16
+7.7%
12−14
−7.7%
Counter-Strike: Global Offensive 110−120
+14.3%
95−100
−14.3%
Cyberpunk 2077 14−16
+16.7%
12−14
−16.7%
Dota 2 50−55
−29.6%
70
+29.6%
Far Cry 5 21−24
+46.7%
15
−46.7%
Fortnite 40−45
+23.5%
34
−23.5%
Forza Horizon 4 30−35
+40.9%
22
−40.9%
Forza Horizon 5 16−18
+21.4%
14−16
−21.4%
Grand Theft Auto V 24−27
+19%
21−24
−19%
Metro Exodus 12−14
+18.2%
11
−18.2%
PLAYERUNKNOWN'S BATTLEGROUNDS 24−27
+13.6%
21−24
−13.6%
The Witcher 3: Wild Hunt 19
+0%
19
+0%
Valorant 75−80
−41.3%
106
+41.3%

Full HD
Ultra Preset

Battlefield 5 30−33
+57.9%
19
−57.9%
Counter-Strike 2 14−16
+7.7%
12−14
−7.7%
Cyberpunk 2077 14−16
+16.7%
12−14
−16.7%
Dota 2 50−55
−18.5%
64
+18.5%
Far Cry 5 21−24
+57.1%
14
−57.1%
Forza Horizon 4 30−35
+93.8%
16
−93.8%
Forza Horizon 5 16−18
+21.4%
14−16
−21.4%
PLAYERUNKNOWN'S BATTLEGROUNDS 24−27
+13.6%
21−24
−13.6%
The Witcher 3: Wild Hunt 11
−9.1%
12
+9.1%
Valorant 75−80
+10.3%
65−70
−10.3%

Full HD
Epic Preset

Fortnite 40−45
+100%
21
−100%

1440p
High Preset

Counter-Strike 2 9−10
+28.6%
7−8
−28.6%
Counter-Strike: Global Offensive 50−55
+17.8%
45−50
−17.8%
Grand Theft Auto V 9−10
+28.6%
7−8
−28.6%
Metro Exodus 7−8
+40%
5−6
−40%
PLAYERUNKNOWN'S BATTLEGROUNDS 35−40
+5.4%
35−40
−5.4%
Valorant 75−80
+17.9%
65−70
−17.9%

1440p
Ultra Preset

Battlefield 5 12−14
+44.4%
9−10
−44.4%
Cyberpunk 2077 6−7
+20%
5−6
−20%
Far Cry 5 14−16
+16.7%
12−14
−16.7%
Forza Horizon 4 16−18
+14.3%
14−16
−14.3%
Forza Horizon 5 12−14
+33.3%
9−10
−33.3%
The Witcher 3: Wild Hunt 10−12
+22.2%
9−10
−22.2%

1440p
Epic Preset

Fortnite 14−16
+16.7%
12−14
−16.7%

4K
High Preset

Atomic Heart 6−7
+20%
5−6
−20%
Counter-Strike 2 1−2
+0%
1−2
+0%
Grand Theft Auto V 18−20
+5.9%
16−18
−5.9%
Metro Exodus 2−3
+100%
1−2
−100%
The Witcher 3: Wild Hunt 7
+133%
3−4
−133%
Valorant 35−40
+16.7%
30−33
−16.7%

4K
Ultra Preset

Battlefield 5 6−7
+50%
4−5
−50%
Counter-Strike 2 1−2
+0%
1−2
+0%
Cyberpunk 2077 2−3
+0%
2−3
+0%
Dota 2 24−27
+4.2%
24
−4.2%
Far Cry 5 7−8
+16.7%
6−7
−16.7%
Forza Horizon 4 10−12
+22.2%
9−10
−22.2%
Forza Horizon 5 4−5
+33.3%
3−4
−33.3%
PLAYERUNKNOWN'S BATTLEGROUNDS 7−8
+16.7%
6−7
−16.7%

4K
Epic Preset

Fortnite 7−8
+16.7%
6−7
−16.7%

1440p
Ultra Preset

Counter-Strike 2 8−9
+0%
8−9
+0%

This is how M1000M and GeForce MX330 compete in popular games:

  • M1000M is 70% faster in 1080p
  • GeForce MX330 is 77% faster in 4K

Here's the range of performance differences observed across popular games:

  • in The Witcher 3: Wild Hunt, with 4K resolution and the High Preset, the M1000M is 133% faster.
  • in Valorant, with 1080p resolution and the Medium Preset, the GeForce MX330 is 57% faster.

All in all, in popular games:

  • M1000M is ahead in 54 tests (81%)
  • GeForce MX330 is ahead in 7 tests (10%)
  • there's a draw in 6 tests (9%)

Pros & cons summary


Performance score 7.23 6.15
Recency 18 August 2015 10 February 2020
Chip lithography 28 nm 14 nm
Power consumption (TDP) 40 Watt 10 Watt

M1000M has a 17.6% higher aggregate performance score.

GeForce MX330, on the other hand, has an age advantage of 4 years, a 100% more advanced lithography process, and 300% lower power consumption.

The Quadro M1000M is our recommended choice as it beats the GeForce MX330 in performance tests.

Be aware that Quadro M1000M is a mobile workstation card while GeForce MX330 is a mobile workstation one.

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NVIDIA Quadro M1000M
Quadro M1000M
NVIDIA GeForce MX330
GeForce MX330

Other comparisons

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Community ratings

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