GeForce GTX 480M SLI vs Quadro 6000
Aggregate performance score
We've compared Quadro 6000 with GeForce GTX 480M SLI, including specs and performance data.
6000 outperforms GTX 480M SLI by a small 8% based on our aggregate benchmark results.
Primary details
GPU architecture, market segment, value for money and other general parameters compared.
Place in the ranking | 550 | 568 |
Place by popularity | not in top-100 | not in top-100 |
Cost-effectiveness evaluation | 0.15 | no data |
Power efficiency | 2.36 | 4.48 |
Architecture | Fermi (2010−2014) | Fermi (2010−2014) |
GPU code name | GF100 | N11E-GTX-A3 |
Market segment | Workstation | Laptop |
Release date | 10 December 2010 (13 years ago) | 25 May 2010 (14 years ago) |
Launch price (MSRP) | $4,399 | no data |
Cost-effectiveness evaluation
Performance to price ratio. The higher, the better.
Detailed specifications
General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.
Pipelines / CUDA cores | 448 | 704 |
Core clock speed | 574 MHz | 425 MHz |
Number of transistors | 3,100 million | 6000 Million |
Manufacturing process technology | 40 nm | 40 nm |
Power consumption (TDP) | 204 Watt | 100 Watt |
Texture fill rate | 32.14 | no data |
Floating-point processing power | 1.028 TFLOPS | no data |
ROPs | 48 | no data |
TMUs | 56 | no data |
Form factor & compatibility
Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).
Laptop size | no data | large |
Interface | PCIe 2.0 x16 | no data |
Length | 248 mm | no data |
Width | 2-slot | no data |
Supplementary power connectors | 1x 6-pin + 1x 8-pin | no data |
VRAM capacity and type
Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.
Memory type | GDDR5 | GDDR5 |
Maximum RAM amount | 6 GB | 4 GB |
Memory bus width | 384 Bit | 256 Bit |
Memory clock speed | 747 MHz | 1200 MHz |
Memory bandwidth | 143.4 GB/s | no data |
Shared memory | - | - |
Connectivity and outputs
Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.
Display Connectors | 1x DVI, 2x DisplayPort, 1x S-Video | no data |
API compatibility
List of supported 3D and general-purpose computing APIs, including their specific versions.
DirectX | 12 (11_0) | 11 |
Shader Model | 5.1 | no data |
OpenGL | 4.6 | no data |
OpenCL | 1.1 | no data |
Vulkan | N/A | - |
CUDA | 2.0 | - |
Gaming performance
Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.
Average FPS across all PC games
Here are the average frames per second in a large set of popular games across different resolutions:
900p | 65−70
+6.6%
| 61
−6.6%
|
Full HD | 70−75
+6.1%
| 66
−6.1%
|
Cost per frame, $
1080p | 62.84 | no data |
FPS performance in popular games
Full HD
Low Preset
Cyberpunk 2077 | 10−11
+0%
|
10−11
+0%
|
Full HD
Medium Preset
Assassin's Creed Odyssey | 16−18
+0%
|
16−18
+0%
|
Assassin's Creed Valhalla | 8−9
+0%
|
8−9
+0%
|
Battlefield 5 | 18−20
+0%
|
18−20
+0%
|
Call of Duty: Modern Warfare | 12−14
+0%
|
12−14
+0%
|
Cyberpunk 2077 | 10−11
+0%
|
10−11
+0%
|
Far Cry 5 | 14−16
+0%
|
14−16
+0%
|
Far Cry New Dawn | 18−20
+0%
|
18−20
+0%
|
Forza Horizon 4 | 40−45
+0%
|
40−45
+0%
|
Hitman 3 | 12−14
+0%
|
12−14
+0%
|
Horizon Zero Dawn | 35−40
+0%
|
35−40
+0%
|
Metro Exodus | 18−20
+0%
|
18−20
+0%
|
Red Dead Redemption 2 | 18−20
+0%
|
18−20
+0%
|
Shadow of the Tomb Raider | 21−24
+0%
|
21−24
+0%
|
Watch Dogs: Legion | 50−55
+0%
|
50−55
+0%
|
Full HD
High Preset
Assassin's Creed Odyssey | 16−18
+0%
|
16−18
+0%
|
Assassin's Creed Valhalla | 8−9
+0%
|
8−9
+0%
|
Battlefield 5 | 18−20
+0%
|
18−20
+0%
|
Call of Duty: Modern Warfare | 12−14
+0%
|
12−14
+0%
|
Cyberpunk 2077 | 10−11
+0%
|
10−11
+0%
|
Far Cry 5 | 14−16
+0%
|
14−16
+0%
|
Far Cry New Dawn | 18−20
+0%
|
18−20
+0%
|
Forza Horizon 4 | 40−45
+0%
|
40−45
+0%
|
Hitman 3 | 12−14
+0%
|
12−14
+0%
|
Horizon Zero Dawn | 35−40
+0%
|
35−40
+0%
|
Metro Exodus | 18−20
+0%
|
18−20
+0%
|
Red Dead Redemption 2 | 18−20
+0%
|
18−20
+0%
|
Shadow of the Tomb Raider | 21−24
+0%
|
21−24
+0%
|
The Witcher 3: Wild Hunt | 20−22
+0%
|
20−22
+0%
|
Watch Dogs: Legion | 50−55
+0%
|
50−55
+0%
|
Full HD
Ultra Preset
Assassin's Creed Odyssey | 16−18
+0%
|
16−18
+0%
|
Assassin's Creed Valhalla | 8−9
+0%
|
8−9
+0%
|
Call of Duty: Modern Warfare | 12−14
+0%
|
12−14
+0%
|
Cyberpunk 2077 | 10−11
+0%
|
10−11
+0%
|
Far Cry 5 | 14−16
+0%
|
14−16
+0%
|
Forza Horizon 4 | 40−45
+0%
|
40−45
+0%
|
Hitman 3 | 12−14
+0%
|
12−14
+0%
|
Horizon Zero Dawn | 35−40
+0%
|
35−40
+0%
|
Shadow of the Tomb Raider | 21−24
+0%
|
21−24
+0%
|
The Witcher 3: Wild Hunt | 20−22
+0%
|
20−22
+0%
|
Watch Dogs: Legion | 50−55
+0%
|
50−55
+0%
|
Full HD
Epic Preset
Red Dead Redemption 2 | 18−20
+0%
|
18−20
+0%
|
1440p
High Preset
Battlefield 5 | 12−14
+0%
|
12−14
+0%
|
Far Cry New Dawn | 10−11
+0%
|
10−11
+0%
|
1440p
Ultra Preset
Assassin's Creed Odyssey | 6−7
+0%
|
6−7
+0%
|
Assassin's Creed Valhalla | 2−3
+0%
|
2−3
+0%
|
Call of Duty: Modern Warfare | 6−7
+0%
|
6−7
+0%
|
Cyberpunk 2077 | 3−4
+0%
|
3−4
+0%
|
Far Cry 5 | 7−8
+0%
|
7−8
+0%
|
Forza Horizon 4 | 21−24
+0%
|
21−24
+0%
|
Hitman 3 | 10−11
+0%
|
10−11
+0%
|
Horizon Zero Dawn | 14−16
+0%
|
14−16
+0%
|
Metro Exodus | 6−7
+0%
|
6−7
+0%
|
Shadow of the Tomb Raider | 3−4
+0%
|
3−4
+0%
|
The Witcher 3: Wild Hunt | 6−7
+0%
|
6−7
+0%
|
Watch Dogs: Legion | 40−45
+0%
|
40−45
+0%
|
1440p
Epic Preset
Red Dead Redemption 2 | 10−12
+0%
|
10−12
+0%
|
4K
High Preset
Battlefield 5 | 5−6
+0%
|
5−6
+0%
|
Far Cry New Dawn | 4−5
+0%
|
4−5
+0%
|
Hitman 3 | 3−4
+0%
|
3−4
+0%
|
Horizon Zero Dawn | 18−20
+0%
|
18−20
+0%
|
Metro Exodus | 3−4
+0%
|
3−4
+0%
|
The Witcher 3: Wild Hunt | 3−4
+0%
|
3−4
+0%
|
4K
Ultra Preset
Assassin's Creed Odyssey | 4−5
+0%
|
4−5
+0%
|
Assassin's Creed Valhalla | 3−4
+0%
|
3−4
+0%
|
Call of Duty: Modern Warfare | 3−4
+0%
|
3−4
+0%
|
Cyberpunk 2077 | 0−1 | 0−1 |
Far Cry 5 | 3−4
+0%
|
3−4
+0%
|
Forza Horizon 4 | 7−8
+0%
|
7−8
+0%
|
Shadow of the Tomb Raider | 1−2
+0%
|
1−2
+0%
|
Watch Dogs: Legion | 2−3
+0%
|
2−3
+0%
|
4K
Epic Preset
Red Dead Redemption 2 | 7−8
+0%
|
7−8
+0%
|
This is how Quadro 6000 and GTX 480M SLI compete in popular games:
- Quadro 6000 is 7% faster in 900p
- Quadro 6000 is 6% faster in 1080p
All in all, in popular games:
- there's a draw in 71 test (100%)
Pros & cons summary
Performance score | 6.96 | 6.47 |
Recency | 10 December 2010 | 25 May 2010 |
Maximum RAM amount | 6 GB | 4 GB |
Power consumption (TDP) | 204 Watt | 100 Watt |
Quadro 6000 has a 7.6% higher aggregate performance score, an age advantage of 6 months, and a 50% higher maximum VRAM amount.
GTX 480M SLI, on the other hand, has 104% lower power consumption.
Given the minimal performance differences, no clear winner can be declared between Quadro 6000 and GeForce GTX 480M SLI.
Be aware that Quadro 6000 is a workstation card while GeForce GTX 480M SLI is a notebook one.
Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.
Comparisons with similar GPUs
We selected several comparisons of graphics cards with performance close to those reviewed, providing you with more options to consider.