GeForce GTS 360M vs Quadro 4000

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Aggregate performance score

We've compared Quadro 4000 with GeForce GTS 360M, including specs and performance data.

Quadro 4000
2010
2 GB GDDR5, 142 Watt
3.83
+127%

4000 outperforms GTS 360M by a whopping 127% based on our aggregate benchmark results.

Primary details

GPU architecture, market segment, value for money and other general parameters compared.

Place in the ranking699929
Place by popularitynot in top-100not in top-100
Cost-effectiveness evaluation0.16no data
Power efficiency1.873.08
ArchitectureFermi (2010−2014)Tesla 2.0 (2007−2013)
GPU code nameGF100GT215
Market segmentWorkstationLaptop
Release date2 November 2010 (14 years ago)7 January 2010 (14 years ago)
Launch price (MSRP)$1,199 no data

Cost-effectiveness evaluation

Performance to price ratio. The higher, the better.

no data

Detailed specifications

General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.

Pipelines / CUDA cores25696
Core clock speed475 MHz550 MHz
Number of transistors3,100 million727 million
Manufacturing process technology40 nm40 nm
Power consumption (TDP)142 Watt38 Watt
Texture fill rate15.2017.60
Floating-point processing power0.4864 TFLOPS0.2757 TFLOPS
Gigaflopsno data413
ROPs328
TMUs3232

Form factor & compatibility

Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).

Laptop sizeno datalarge
Bus supportno dataPCI-E 2.0
InterfacePCIe 2.0 x16MXM-II
Length241 mmno data
Width1-slotno data
Supplementary power connectors1x 6-pinNone
SLI options-+
MXM Typeno dataMXM 3.0 Type-B

VRAM capacity and type

Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.

Memory typeGDDR5GDDR5
Maximum RAM amount2 GB1 GB
Memory bus width256 Bit128 Bit
Memory clock speed702 MHzUp to 2000 MHz
Memory bandwidth89.86 GB/s57.6 GB/s
Shared memory--

Connectivity and outputs

Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.

Display Connectors1x DVI, 2x DisplayPortSingle Link DVILVDSHDMIDual Link DVIDisplayPortVGA
HDMI-+
Maximum VGA resolutionno data2048x1536

Supported technologies

Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.

Power managementno data8.0

API compatibility

List of supported 3D and general-purpose computing APIs, including their specific versions.

DirectX12 (11_0)11.1 (10_1)
Shader Model5.14.1
OpenGL4.62.1
OpenCL1.11.1
VulkanN/AN/A
CUDA2.0+

Synthetic benchmark performance

Non-gaming benchmark results comparison. The combined score is measured on a 0-100 point scale.


Combined synthetic benchmark score

This is our combined benchmark score. We are regularly improving our combining algorithms, but if you find some perceived inconsistencies, feel free to speak up in comments section, we usually fix problems quickly.

Quadro 4000 3.83
+127%
GTS 360M 1.69

Passmark

This is the most ubiquitous GPU benchmark. It gives the graphics card a thorough evaluation under various types of load, providing four separate benchmarks for Direct3D versions 9, 10, 11 and 12 (the last being done in 4K resolution if possible), and few more tests engaging DirectCompute capabilities.

Quadro 4000 1478
+126%
GTS 360M 653

Gaming performance

Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.

Average FPS across all PC games

Here are the average frames per second in a large set of popular games across different resolutions:

900p40−45
+122%
18
−122%
Full HD50−55
+117%
23
−117%

Cost per frame, $

1080p23.98no data

FPS performance in popular games

Full HD
Low Preset

Cyberpunk 2077 4−5
+0%
4−5
+0%

Full HD
Medium Preset

Assassin's Creed Odyssey 7−8
+0%
7−8
+0%
Battlefield 5 0−1 0−1
Call of Duty: Modern Warfare 5−6
+0%
5−6
+0%
Cyberpunk 2077 4−5
+0%
4−5
+0%
Far Cry 5 2−3
+0%
2−3
+0%
Far Cry New Dawn 4−5
+0%
4−5
+0%
Forza Horizon 4 5−6
+0%
5−6
+0%
Hitman 3 6−7
+0%
6−7
+0%
Horizon Zero Dawn 16−18
+0%
16−18
+0%
Red Dead Redemption 2 3−4
+0%
3−4
+0%
Shadow of the Tomb Raider 9−10
+0%
9−10
+0%
Watch Dogs: Legion 30−35
+0%
30−35
+0%

Full HD
High Preset

Assassin's Creed Odyssey 7−8
+0%
7−8
+0%
Battlefield 5 0−1 0−1
Call of Duty: Modern Warfare 5−6
+0%
5−6
+0%
Cyberpunk 2077 4−5
+0%
4−5
+0%
Far Cry 5 2−3
+0%
2−3
+0%
Far Cry New Dawn 4−5
+0%
4−5
+0%
Forza Horizon 4 5−6
+0%
5−6
+0%
Hitman 3 6−7
+0%
6−7
+0%
Horizon Zero Dawn 16−18
+0%
16−18
+0%
Red Dead Redemption 2 3−4
+0%
3−4
+0%
Shadow of the Tomb Raider 9−10
+0%
9−10
+0%
The Witcher 3: Wild Hunt 12−14
+0%
12−14
+0%
Watch Dogs: Legion 30−35
+0%
30−35
+0%

Full HD
Ultra Preset

Assassin's Creed Odyssey 7−8
+0%
7−8
+0%
Call of Duty: Modern Warfare 5−6
+0%
5−6
+0%
Cyberpunk 2077 4−5
+0%
4−5
+0%
Far Cry 5 2−3
+0%
2−3
+0%
Forza Horizon 4 5−6
+0%
5−6
+0%
Hitman 3 6−7
+0%
6−7
+0%
Horizon Zero Dawn 16−18
+0%
16−18
+0%
Shadow of the Tomb Raider 9−10
+0%
9−10
+0%
The Witcher 3: Wild Hunt 12−14
+0%
12−14
+0%
Watch Dogs: Legion 30−35
+0%
30−35
+0%

Full HD
Epic Preset

Red Dead Redemption 2 3−4
+0%
3−4
+0%

1440p
High Preset

Battlefield 5 2−3
+0%
2−3
+0%
Far Cry New Dawn 2−3
+0%
2−3
+0%

1440p
Ultra Preset

Assassin's Creed Odyssey 1−2
+0%
1−2
+0%
Call of Duty: Modern Warfare 1−2
+0%
1−2
+0%
Cyberpunk 2077 1−2
+0%
1−2
+0%
Far Cry 5 2−3
+0%
2−3
+0%
Hitman 3 7−8
+0%
7−8
+0%
Horizon Zero Dawn 5−6
+0%
5−6
+0%
The Witcher 3: Wild Hunt 1−2
+0%
1−2
+0%
Watch Dogs: Legion 9−10
+0%
9−10
+0%

1440p
Epic Preset

Red Dead Redemption 2 4−5
+0%
4−5
+0%

4K
High Preset

Far Cry New Dawn 1−2
+0%
1−2
+0%

4K
Ultra Preset

Assassin's Creed Odyssey 2−3
+0%
2−3
+0%
Assassin's Creed Valhalla 1−2
+0%
1−2
+0%
Call of Duty: Modern Warfare 0−1 0−1
Far Cry 5 1−2
+0%
1−2
+0%
Watch Dogs: Legion 0−1 0−1

4K
Epic Preset

Red Dead Redemption 2 3−4
+0%
3−4
+0%

This is how Quadro 4000 and GTS 360M compete in popular games:

  • Quadro 4000 is 122% faster in 900p
  • Quadro 4000 is 117% faster in 1080p

All in all, in popular games:

  • there's a draw in 51 test (100%)

Pros & cons summary


Performance score 3.83 1.69
Recency 2 November 2010 7 January 2010
Maximum RAM amount 2 GB 1 GB
Power consumption (TDP) 142 Watt 38 Watt

Quadro 4000 has a 126.6% higher aggregate performance score, an age advantage of 9 months, and a 100% higher maximum VRAM amount.

GTS 360M, on the other hand, has 273.7% lower power consumption.

The Quadro 4000 is our recommended choice as it beats the GeForce GTS 360M in performance tests.

Be aware that Quadro 4000 is a workstation card while GeForce GTS 360M is a notebook one.


Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.

Vote for your favorite

Do you think we are right or mistaken in our choice? Vote by clicking "Like" button near your favorite graphics card.


NVIDIA Quadro 4000
Quadro 4000
NVIDIA GeForce GTS 360M
GeForce GTS 360M

Comparisons with similar GPUs

We selected several comparisons of graphics cards with performance close to those reviewed, providing you with more options to consider.

Community ratings

Here you can see the user ratings of the compared graphics cards, as well as rate them yourself.


3.6 181 vote

Rate Quadro 4000 on a scale of 1 to 5:

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3.7 30 votes

Rate GeForce GTS 360M on a scale of 1 to 5:

  • 1
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Questions & comments

Here you can ask a question about this comparison, agree or disagree with our judgements, or report an error or mismatch.