PlayStation 4 GPU: specs and benchmarks
Summary
AMD started PlayStation 4 GPU sales 24 November 2013. This is a laptop graphics card based on a GCN 2.0 architecture and made with 28 nm manufacturing process. It is primarily aimed at gamers. 8 GB of GDDR5 memory clocked at 1.38 GHz are supplied, and together with 256 Bit memory interface this creates a bandwidth of 176.0 GB/s.
Compatibility-wise, this is an integrated graphics card. Power consumption is at 75 Watt.
Primary details
Some basic facts about PlayStation 4 GPU: architecture, market segment, release date etc.
Place in the ranking | not rated | |
Place by popularity | not in top-100 | |
Architecture | GCN 2.0 (2013−2017) | |
GPU code name | Liverpool | |
Market segment | Laptop | |
Release date | 24 November 2013 (10 years ago) |
Detailed specifications
PlayStation 4 GPU's specs such as number of shaders, GPU base clock, manufacturing process, texturing and calculation speed. These parameters indirectly speak of PlayStation 4 GPU's performance, but for precise assessment you have to consider its benchmark and gaming test results.
Pipelines / CUDA cores | 1152 | of 21760 (GeForce RTX 5090) |
Core clock speed | 800 MHz | of 2610 MHz (Radeon RX 6500 XT) |
Manufacturing process technology | 28 nm | of 3 nm (Arc Graphics 140V) |
Power consumption (TDP) | 75 Watt | of 2400 Watt (Data Center GPU Max Subsystem) |
Texture fill rate | 57.60 | of 2,554 (Radeon Instinct MI300X) |
Floating-point processing power | 1.843 TFLOPS | of 109.7 (GeForce RTX 5090) |
ROPs | 32 | of 192 (Radeon RX 7900 XTX) |
TMUs | 72 | of 1280 (Data Center GPU Max NEXT) |
Form factor & compatibility
This section provides details about the physical dimensions of PlayStation 4 GPU and its compatibility with other computer components. This information is useful when selecting a computer configuration or upgrading an existing one. For desktop graphics cards, it includes details about the interface and bus (for motherboard compatibility) and additional power connectors (for power supply compatibility).
Interface | IGP | |
Supplementary power connectors | None |
VRAM capacity and type
Parameters of memory installed on PlayStation 4 GPU: its type, size, bus, clock and resulting bandwidth. Note that GPUs integrated into processors have no dedicated memory and use a shared part of system RAM instead.
Memory type | GDDR5 | |
Maximum RAM amount | 8 GB | of 294912 (Radeon Instinct MI325X) |
Memory bus width | 256 Bit | of 8192 Bit (Radeon Instinct MI250X) |
Memory clock speed | 1375 MHz | of 20000 (RTX 5000 Ada Generation Mobile) |
Memory bandwidth | 176.0 GB/s | of 5,171 GB/s (Radeon Instinct MI300X) |
Connectivity and outputs
Types and number of video connectors present on PlayStation 4 GPU. As a rule, this section is relevant only for desktop reference graphics cards, since for notebook ones the availability of certain video outputs depends on the laptop model, while non-reference desktop models can (though not necessarily will) bear a different set of video ports.
Display Connectors | No outputs |
API compatibility
APIs supported by PlayStation 4 GPU, sometimes including their particular versions.
DirectX | 11.1* | |
Shader Model | 5.1 | |
OpenGL | 4.6 | |
OpenCL | 1.2 | |
Vulkan | 1.1 |
NVIDIA equivalent
According to our data, the closest NVIDIA alternative to PlayStation 4 GPU is GeForce GTX 1050 Mobile.
Similar GPUs
Here is our recommendation of several graphics cards that are more or less close in performance to the one reviewed.
Recommended processors
These processors are most commonly used with PlayStation 4 GPU according to our statistics.