ATI All-In-Wonder 128 vs PlayStation 4 GPU

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Primary details

GPU architecture, market segment, value for money and other general parameters compared.

Place in the rankingnot ratednot rated
Place by popularitynot in top-100not in top-100
ArchitectureGCN 2.0 (2013−2017)Rage 4 (1998−1999)
GPU code nameLiverpoolRage 4
Market segmentLaptopDesktop
Release date24 November 2013 (11 years ago)16 June 1999 (25 years ago)

Detailed specifications

General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.

Pipelines / CUDA cores1152no data
Core clock speed800 MHz90 MHz
Number of transistorsno data8 million
Manufacturing process technology28 nm250 nm
Power consumption (TDP)75 Wattno data
Texture fill rate57.600.36
Floating-point processing power1.843 TFLOPSno data
ROPs324
TMUs724

Form factor & compatibility

Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).

InterfaceIGPAGP 4x
Widthno data1-slot
Supplementary power connectorsNoneNone

VRAM capacity and type

Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.

Memory typeGDDR5SDR
Maximum RAM amount8 GB32 MB
Memory bus width256 Bit64 Bit
Memory clock speed1375 MHz90 MHz
Memory bandwidth176.0 GB/s720.0 MB/s

Connectivity and outputs

Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.

Display ConnectorsNo outputs1x VGA, 2x S-Video

API compatibility

List of supported 3D and general-purpose computing APIs, including their specific versions.

DirectX11.1*6.0
Shader Model5.1no data
OpenGL4.61.2
OpenCL1.2N/A
Vulkan1.1N/A

Pros & cons summary


Recency 24 November 2013 16 June 1999
Maximum RAM amount 8 GB 32 MB
Chip lithography 28 nm 250 nm

PlayStation 4 GPU has an age advantage of 14 years, a 25500% higher maximum VRAM amount, and a 792.9% more advanced lithography process.

We couldn't decide between PlayStation 4 GPU and All-In-Wonder 128. We've got no test results to judge.

Be aware that PlayStation 4 GPU is a notebook card while All-In-Wonder 128 is a desktop one.


Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.

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AMD PlayStation 4 GPU
PlayStation 4 GPU
ATI All-In-Wonder 128
All-In-Wonder 128

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Community ratings

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