Quadro NVS 510M vs ATI Mobility FireGL V5700
Aggregate performance score
We've compared Mobility FireGL V5700 and Quadro NVS 510M, covering specs and all relevant benchmarks.
NVS 510M outperforms ATI Mobility FireGL V5700 by an impressive 88% based on our aggregate benchmark results.
Primary details
GPU architecture, market segment, value for money and other general parameters compared.
Place in the ranking | 1296 | 1197 |
Place by popularity | not in top-100 | not in top-100 |
Power efficiency | no data | 1.23 |
Architecture | TeraScale (2005−2013) | Curie (2003−2013) |
GPU code name | M86 | G71 |
Market segment | Mobile workstation | Mobile workstation |
Release date | 7 January 2008 (16 years ago) | 21 August 2006 (18 years ago) |
Detailed specifications
General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.
Pipelines / CUDA cores | 120 | no data |
Core clock speed | 600 MHz | 450 MHz |
Number of transistors | 378 million | 278 million |
Manufacturing process technology | 55 nm | 90 nm |
Power consumption (TDP) | no data | 35 Watt |
Texture fill rate | 4.800 | 10.80 |
Floating-point processing power | 0.144 TFLOPS | no data |
ROPs | 4 | 16 |
TMUs | 8 | 24 |
Form factor & compatibility
Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).
Laptop size | medium sized | no data |
Interface | PCIe 2.0 x16 | PCIe 1.0 x16 |
VRAM capacity and type
Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.
Memory type | GDDR3 | GDDR3 |
Maximum RAM amount | 512 MB | 256 MB |
Memory bus width | 128 Bit | 128 Bit |
Memory clock speed | 700 MHz | 600 MHz |
Memory bandwidth | 22.4 GB/s | 19.2 GB/s |
Shared memory | - | - |
Connectivity and outputs
Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.
Display Connectors | No outputs | No outputs |
API compatibility
List of supported 3D and general-purpose computing APIs, including their specific versions.
DirectX | 10.1 (10_1) | 9.0c (9_3) |
Shader Model | 4.1 | 3.0 |
OpenGL | 3.3 | 2.1 |
OpenCL | N/A | N/A |
Vulkan | N/A | N/A |
Gaming performance
Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.
FPS performance in popular games
Full HD
Low Preset
Cyberpunk 2077 | 2−3
−50%
|
3−4
+50%
|
Full HD
Medium Preset
Assassin's Creed Odyssey | 3−4
−66.7%
|
5−6
+66.7%
|
Call of Duty: Modern Warfare | 2−3
−50%
|
3−4
+50%
|
Cyberpunk 2077 | 2−3
−50%
|
3−4
+50%
|
Hitman 3 | 4−5
−75%
|
7−8
+75%
|
Horizon Zero Dawn | 8−9
−75%
|
14−16
+75%
|
Shadow of the Tomb Raider | 4−5
−75%
|
7−8
+75%
|
Watch Dogs: Legion | 27−30
−78.6%
|
50−55
+78.6%
|
Full HD
High Preset
Assassin's Creed Odyssey | 3−4
−66.7%
|
5−6
+66.7%
|
Call of Duty: Modern Warfare | 2−3
−50%
|
3−4
+50%
|
Cyberpunk 2077 | 2−3
−50%
|
3−4
+50%
|
Hitman 3 | 4−5
−75%
|
7−8
+75%
|
Horizon Zero Dawn | 8−9
−75%
|
14−16
+75%
|
Shadow of the Tomb Raider | 4−5
−75%
|
7−8
+75%
|
The Witcher 3: Wild Hunt | 9−10
−77.8%
|
16−18
+77.8%
|
Watch Dogs: Legion | 27−30
−78.6%
|
50−55
+78.6%
|
Full HD
Ultra Preset
Assassin's Creed Odyssey | 3−4
−66.7%
|
5−6
+66.7%
|
Call of Duty: Modern Warfare | 2−3
−50%
|
3−4
+50%
|
Cyberpunk 2077 | 2−3
−50%
|
3−4
+50%
|
Hitman 3 | 4−5
−75%
|
7−8
+75%
|
Horizon Zero Dawn | 8−9
−75%
|
14−16
+75%
|
Shadow of the Tomb Raider | 4−5
−75%
|
7−8
+75%
|
The Witcher 3: Wild Hunt | 9−10
−77.8%
|
16−18
+77.8%
|
Watch Dogs: Legion | 27−30
−78.6%
|
50−55
+78.6%
|
1440p
Ultra Preset
Cyberpunk 2077 | 0−1 | 0−1 |
Hitman 3 | 6−7
−66.7%
|
10−11
+66.7%
|
Horizon Zero Dawn | 2−3
−50%
|
3−4
+50%
|
1440p
Epic Preset
Red Dead Redemption 2 | 2−3
−50%
|
3−4
+50%
|
4K
Ultra Preset
Assassin's Creed Odyssey | 1−2
+0%
|
1−2
+0%
|
Assassin's Creed Valhalla | 0−1 | 0−1 |
4K
Epic Preset
Red Dead Redemption 2 | 2−3
−50%
|
3−4
+50%
|
Pros & cons summary
Performance score | 0.33 | 0.62 |
Recency | 7 January 2008 | 21 August 2006 |
Maximum RAM amount | 512 MB | 256 MB |
Chip lithography | 55 nm | 90 nm |
ATI Mobility FireGL V5700 has an age advantage of 1 year, a 100% higher maximum VRAM amount, and a 63.6% more advanced lithography process.
NVS 510M, on the other hand, has a 87.9% higher aggregate performance score.
The Quadro NVS 510M is our recommended choice as it beats the Mobility FireGL V5700 in performance tests.
Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.
Comparisons with similar GPUs
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