Wii U GPU vs HD Graphics 3000

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General info

GPU architecture, market segment, value for money and other general parameters compared.

Place in performance ranking1144not rated
Place by popularity77not in top-100
ArchitectureGen. 6 Sandy Bridge (2011)TeraScale 2 (2009−2015)
GPU code nameSandy BridgeLatte
Market segmentLaptopDesktop
Release date1 February 2011 (13 years old)18 November 2012 (11 years old)
Current price$476 no data
Value for money

Performance to price ratio. The higher, the better.

no data

Technical specs

General performance parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. These parameters indirectly speak of performance, but for precise assessment you have to consider their benchmark and gaming test results. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.

Pipelines / CUDA cores12160
Core clock speed350 MHz550 MHz
Boost clock speed1350 MHzno data
Number of transistors995 million880 million
Manufacturing process technology32 nm40 nm
Power consumption (TDP)unknown33 Watt
Texture fill rate13.808.800
Floating-point performance20.4 gflops352.0 gflops

Size and compatibility

Information on HD Graphics 3000 and Wii U GPU compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop video cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility). For notebook video cards it's notebook size, connection slot and bus, if the video card is inserted into a slot instead of being soldered to the notebook motherboard.

InterfacePCIe 1.0 x16IGP
Widthno dataIGP

Memory

Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.

Memory typeSystem SharedDDR3
Maximum RAM amountSystem Shared2 GB
Memory bus width64/128 Bit64 Bit
Memory clock speedSystem Shared1600 MHz
Memory bandwidthno data12.8 GB/s
Shared memory+no data

Video outputs and ports

Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.

Display ConnectorsNo outputsNo outputs

API support

List of supported graphics and general-purpose computing APIs, including their specific versions.

DirectX11.1 (10_1)N/A
Shader Model4.15.0
OpenGL3.1N/A
OpenCLN/AN/A
VulkanN/AN/A

Advantages and disadvantages


Recency 1 February 2011 18 November 2012
Maximum RAM amount System Shared 2 GB
Chip lithography 32 nm 40 nm

We couldn't decide between HD Graphics 3000 and Wii U GPU. We've got no test results to judge.

Be aware that HD Graphics 3000 is a notebook card while Wii U GPU is a desktop one.


Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.

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Intel HD Graphics 3000
HD Graphics 3000
AMD Wii U GPU
Wii U GPU

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User Ratings

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2.9 2076 votes

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3.8 8 votes

Rate AMD Wii U GPU on a scale of 1 to 5:

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Questions and comments

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