Radeon R7 350 vs GeForce GTX 980
Aggregate performance score
We've compared GeForce GTX 980 and Radeon R7 350, covering specs and all relevant benchmarks.
GTX 980 outperforms R7 350 by a whopping 416% based on our aggregate benchmark results.
Primary details
GPU architecture, market segment, value for money and other general parameters compared.
Place in the ranking | 198 | 606 |
Place by popularity | not in top-100 | not in top-100 |
Cost-effectiveness evaluation | 10.87 | no data |
Power efficiency | 12.08 | 7.03 |
Architecture | Maxwell 2.0 (2014−2019) | GCN 1.0 (2011−2020) |
GPU code name | GM204 | Cape Verde |
Market segment | Desktop | Desktop |
Release date | 19 September 2014 (10 years ago) | 6 July 2016 (8 years ago) |
Launch price (MSRP) | $549 | no data |
Cost-effectiveness evaluation
Performance to price ratio. The higher, the better.
Detailed specifications
General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.
Pipelines / CUDA cores | 2048 | 512 |
Core clock speed | 1064 MHz | 800 MHz |
Boost clock speed | 1216 MHz | no data |
Number of transistors | 5,200 million | 1,500 million |
Manufacturing process technology | 28 nm | 28 nm |
Power consumption (TDP) | 165 Watt | 55 Watt |
Texture fill rate | 155.6 | 25.60 |
Floating-point processing power | 4.981 TFLOPS | 0.8192 TFLOPS |
ROPs | 64 | 16 |
TMUs | 128 | 32 |
Form factor & compatibility
Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).
Bus support | PCI Express 3.0 | no data |
Interface | PCIe 3.0 x16 | PCIe 3.0 x16 |
Length | 267 mm | 168 mm |
Height | 4.376" (11.1 cm) | no data |
Width | 2-slot | 1-slot |
Recommended system power (PSU) | 500 Watt | no data |
Supplementary power connectors | 2x 6-pin | None |
SLI options | + | - |
VRAM capacity and type
Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.
Memory type | GDDR5 | GDDR5 |
Maximum RAM amount | 4 GB | 2 GB |
Memory bus width | 256 Bit | 128 Bit |
Memory clock speed | 7.0 GB/s | 1125 MHz |
Memory bandwidth | 224 GB/s | 72 GB/s |
Shared memory | - | - |
Connectivity and outputs
Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.
Display Connectors | Dual Link DVI-I, HDMI 2.0, 3x DisplayPort 1.2 | 1x DVI, 1x HDMI, 1x DisplayPort |
Multi monitor support | 4 displays | no data |
VGA аnalog display support | + | no data |
DisplayPort Multimode (DP++) support | + | no data |
HDMI | + | + |
HDCP | + | - |
Maximum VGA resolution | 2048x1536 | no data |
G-SYNC support | + | - |
Audio input for HDMI | Internal | no data |
Supported technologies
Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.
GameStream | + | - |
GeForce ShadowPlay | + | - |
GPU Boost | 2.0 | no data |
GameWorks | + | - |
H.264, VC1, MPEG2 1080p video decoder | + | - |
Optimus | + | - |
BatteryBoost | + | - |
API compatibility
List of supported 3D and general-purpose computing APIs, including their specific versions.
DirectX | 12 (12_1) | 12 (11_1) |
Shader Model | 6.4 | 5.1 |
OpenGL | 4.5 | 4.6 |
OpenCL | 1.2 | 1.2 |
Vulkan | 1.1.126 | 1.2.131 |
CUDA | + | - |
Gaming performance
Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.
Average FPS across all PC games
Here are the average frames per second in a large set of popular games across different resolutions:
Full HD | 92
+475%
| 16−18
−475%
|
1440p | 50
+456%
| 9−10
−456%
|
4K | 40
+471%
| 7−8
−471%
|
Cost per frame, $
1080p | 5.97 | no data |
1440p | 10.98 | no data |
4K | 13.73 | no data |
FPS performance in popular games
Full HD
Low Preset
Counter-Strike 2 | 55−60
+460%
|
10−11
−460%
|
Cyberpunk 2077 | 55−60
+490%
|
10−11
−490%
|
Elden Ring | 95−100
+439%
|
18−20
−439%
|
Full HD
Medium Preset
Battlefield 5 | 75
+436%
|
14−16
−436%
|
Counter-Strike 2 | 55−60
+460%
|
10−11
−460%
|
Cyberpunk 2077 | 55−60
+490%
|
10−11
−490%
|
Forza Horizon 4 | 130−140
+442%
|
24−27
−442%
|
Metro Exodus | 70−75
+429%
|
14−16
−429%
|
Red Dead Redemption 2 | 60−65
+510%
|
10−11
−510%
|
Valorant | 110−120
+448%
|
21−24
−448%
|
Full HD
High Preset
Battlefield 5 | 77
+450%
|
14−16
−450%
|
Counter-Strike 2 | 55−60
+460%
|
10−11
−460%
|
Cyberpunk 2077 | 55−60
+490%
|
10−11
−490%
|
Dota 2 | 48
+433%
|
9−10
−433%
|
Elden Ring | 95−100
+439%
|
18−20
−439%
|
Far Cry 5 | 80−85
+419%
|
16−18
−419%
|
Fortnite | 105
+483%
|
18−20
−483%
|
Forza Horizon 4 | 130−140
+442%
|
24−27
−442%
|
Grand Theft Auto V | 72
+500%
|
12−14
−500%
|
Metro Exodus | 70−75
+429%
|
14−16
−429%
|
PLAYERUNKNOWN'S BATTLEGROUNDS | 194
+454%
|
35−40
−454%
|
Red Dead Redemption 2 | 60−65
+510%
|
10−11
−510%
|
The Witcher 3: Wild Hunt | 67
+458%
|
12−14
−458%
|
Valorant | 110−120
+448%
|
21−24
−448%
|
World of Tanks | 270−280
+442%
|
50−55
−442%
|
Full HD
Ultra Preset
Battlefield 5 | 67
+458%
|
12−14
−458%
|
Counter-Strike 2 | 55−60
+460%
|
10−11
−460%
|
Cyberpunk 2077 | 55−60
+490%
|
10−11
−490%
|
Dota 2 | 95−100
+439%
|
18−20
−439%
|
Far Cry 5 | 80−85
+419%
|
16−18
−419%
|
Forza Horizon 4 | 130−140
+442%
|
24−27
−442%
|
PLAYERUNKNOWN'S BATTLEGROUNDS | 69
+475%
|
12−14
−475%
|
Valorant | 110−120
+448%
|
21−24
−448%
|
1440p
High Preset
Dota 2 | 50−55
+456%
|
9−10
−456%
|
Elden Ring | 50−55
+430%
|
10−11
−430%
|
Grand Theft Auto V | 50−55
+456%
|
9−10
−456%
|
PLAYERUNKNOWN'S BATTLEGROUNDS | 170−180
+483%
|
30−33
−483%
|
Red Dead Redemption 2 | 27−30
+440%
|
5−6
−440%
|
World of Tanks | 180−190
+437%
|
35−40
−437%
|
1440p
Ultra Preset
Battlefield 5 | 47
+422%
|
9−10
−422%
|
Counter-Strike 2 | 24−27
+420%
|
5−6
−420%
|
Cyberpunk 2077 | 24−27
+420%
|
5−6
−420%
|
Far Cry 5 | 85−90
+450%
|
16−18
−450%
|
Forza Horizon 4 | 75−80
+464%
|
14−16
−464%
|
Metro Exodus | 65−70
+442%
|
12−14
−442%
|
The Witcher 3: Wild Hunt | 40−45
+450%
|
8−9
−450%
|
Valorant | 80−85
+479%
|
14−16
−479%
|
4K
High Preset
Counter-Strike 2 | 27−30
+440%
|
5−6
−440%
|
Dota 2 | 59
+490%
|
10−11
−490%
|
Elden Ring | 24−27
+500%
|
4−5
−500%
|
Grand Theft Auto V | 59
+490%
|
10−11
−490%
|
Metro Exodus | 21−24
+475%
|
4−5
−475%
|
PLAYERUNKNOWN'S BATTLEGROUNDS | 70
+483%
|
12−14
−483%
|
Red Dead Redemption 2 | 18−20
+500%
|
3−4
−500%
|
The Witcher 3: Wild Hunt | 59
+490%
|
10−11
−490%
|
4K
Ultra Preset
Battlefield 5 | 22
+450%
|
4−5
−450%
|
Counter-Strike 2 | 27−30
+440%
|
5−6
−440%
|
Cyberpunk 2077 | 10−11
+900%
|
1−2
−900%
|
Dota 2 | 50−55
+420%
|
10−11
−420%
|
Far Cry 5 | 35−40
+457%
|
7−8
−457%
|
Fortnite | 30
+500%
|
5−6
−500%
|
Forza Horizon 4 | 45−50
+463%
|
8−9
−463%
|
Valorant | 40−45
+471%
|
7−8
−471%
|
This is how GTX 980 and R7 350 compete in popular games:
- GTX 980 is 475% faster in 1080p
- GTX 980 is 456% faster in 1440p
- GTX 980 is 471% faster in 4K
Pros & cons summary
Performance score | 28.89 | 5.60 |
Recency | 19 September 2014 | 6 July 2016 |
Maximum RAM amount | 4 GB | 2 GB |
Power consumption (TDP) | 165 Watt | 55 Watt |
GTX 980 has a 415.9% higher aggregate performance score, and a 100% higher maximum VRAM amount.
R7 350, on the other hand, has an age advantage of 1 year, and 200% lower power consumption.
The GeForce GTX 980 is our recommended choice as it beats the Radeon R7 350 in performance tests.
Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.
Other comparisons
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