Arc 7-Cores iGPU vs GeForce GTX 560 Ti 448
Aggregate performance score
We've compared GeForce GTX 560 Ti 448 with Arc 7-Cores iGPU, including specs and performance data.
Arc 7-Cores iGPU outperforms GTX 560 Ti 448 by a whopping 109% based on our aggregate benchmark results.
Primary details
GPU architecture, market segment, value for money and other general parameters compared.
Place in the ranking | 507 | 315 |
Place by popularity | not in top-100 | not in top-100 |
Cost-effectiveness evaluation | 1.61 | no data |
Power efficiency | 2.71 | no data |
Architecture | Fermi 2.0 (2010−2014) | Xe LPG (2023) |
GPU code name | GF110 | Meteor Lake iGPU |
Market segment | Desktop | Laptop |
Release date | 29 November 2011 (12 years ago) | 14 December 2023 (less than a year ago) |
Launch price (MSRP) | $289 | no data |
Cost-effectiveness evaluation
Performance to price ratio. The higher, the better.
Detailed specifications
General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.
Pipelines / CUDA cores | 448 | 7 |
Core clock speed | 732 MHz | no data |
Boost clock speed | no data | 2200 MHz |
Number of transistors | 3,000 million | no data |
Manufacturing process technology | 40 nm | 5 nm |
Power consumption (TDP) | 210 Watt | no data |
Texture fill rate | 40.99 | no data |
Floating-point processing power | 1.312 TFLOPS | no data |
ROPs | 40 | no data |
TMUs | 56 | no data |
Form factor & compatibility
Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).
Interface | PCIe 2.0 x16 | no data |
Length | 267 mm | no data |
Width | 2-slot | no data |
Supplementary power connectors | 2x 6-pin | no data |
VRAM capacity and type
Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.
Memory type | GDDR5 | no data |
Maximum RAM amount | 1280 MB | no data |
Memory bus width | 320 Bit | no data |
Memory clock speed | 950 MHz | no data |
Memory bandwidth | 152.0 GB/s | no data |
Shared memory | - | - |
Connectivity and outputs
Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.
Display Connectors | 2x DVI, 1x mini-HDMI | no data |
HDMI | + | - |
API compatibility
List of supported 3D and general-purpose computing APIs, including their specific versions.
DirectX | 12 (11_0) | 12_2 |
Shader Model | 5.1 | no data |
OpenGL | 4.6 | no data |
OpenCL | 1.1 | no data |
Vulkan | N/A | - |
CUDA | 2.0 | - |
Synthetic benchmark performance
Non-gaming benchmark results comparison. The combined score is measured on a 0-100 point scale.
Combined synthetic benchmark score
This is our combined benchmark score. We are regularly improving our combining algorithms, but if you find some perceived inconsistencies, feel free to speak up in comments section, we usually fix problems quickly.
3DMark Fire Strike Graphics
Fire Strike is a DirectX 11 benchmark for gaming PCs. It features two separate tests displaying a fight between a humanoid and a fiery creature made of lava. Using 1920x1080 resolution, Fire Strike shows off some realistic graphics and is quite taxing on hardware.
Gaming performance
Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.
Average FPS across all PC games
Here are the average frames per second in a large set of popular games across different resolutions:
Full HD | 16−18
−113%
| 34
+113%
|
Cost per frame, $
1080p | 18.06 | no data |
FPS performance in popular games
Full HD
Medium Preset
Assassin's Creed Odyssey | 35−40
+0%
|
35−40
+0%
|
Assassin's Creed Valhalla | 27−30
+0%
|
27−30
+0%
|
Battlefield 5 | 55−60
+0%
|
55−60
+0%
|
Call of Duty: Modern Warfare | 35−40
+0%
|
35−40
+0%
|
Far Cry 5 | 38
+0%
|
38
+0%
|
Far Cry New Dawn | 45−50
+0%
|
45−50
+0%
|
Forza Horizon 4 | 110−120
+0%
|
110−120
+0%
|
Hitman 3 | 30−35
+0%
|
30−35
+0%
|
Horizon Zero Dawn | 85−90
+0%
|
85−90
+0%
|
Red Dead Redemption 2 | 45−50
+0%
|
45−50
+0%
|
Shadow of the Tomb Raider | 55−60
+0%
|
55−60
+0%
|
Watch Dogs: Legion | 85−90
+0%
|
85−90
+0%
|
Full HD
High Preset
Assassin's Creed Odyssey | 35−40
+0%
|
35−40
+0%
|
Assassin's Creed Valhalla | 27−30
+0%
|
27−30
+0%
|
Battlefield 5 | 55−60
+0%
|
55−60
+0%
|
Call of Duty: Modern Warfare | 35−40
+0%
|
35−40
+0%
|
Far Cry 5 | 34
+0%
|
34
+0%
|
Far Cry New Dawn | 45−50
+0%
|
45−50
+0%
|
Forza Horizon 4 | 110−120
+0%
|
110−120
+0%
|
Hitman 3 | 30−35
+0%
|
30−35
+0%
|
Horizon Zero Dawn | 85−90
+0%
|
85−90
+0%
|
Metro Exodus | 60−65
+0%
|
60−65
+0%
|
Red Dead Redemption 2 | 45−50
+0%
|
45−50
+0%
|
Shadow of the Tomb Raider | 55−60
+0%
|
55−60
+0%
|
The Witcher 3: Wild Hunt | 52
+0%
|
52
+0%
|
Watch Dogs: Legion | 85−90
+0%
|
85−90
+0%
|
Full HD
Ultra Preset
Assassin's Creed Odyssey | 35−40
+0%
|
35−40
+0%
|
Assassin's Creed Valhalla | 27−30
+0%
|
27−30
+0%
|
Battlefield 5 | 55−60
+0%
|
55−60
+0%
|
Far Cry 5 | 35
+0%
|
35
+0%
|
Far Cry New Dawn | 45−50
+0%
|
45−50
+0%
|
Forza Horizon 4 | 110−120
+0%
|
110−120
+0%
|
The Witcher 3: Wild Hunt | 22
+0%
|
22
+0%
|
Watch Dogs: Legion | 85−90
+0%
|
85−90
+0%
|
1440p
High Preset
Call of Duty: Modern Warfare | 18−20
+0%
|
18−20
+0%
|
Hitman 3 | 21−24
+0%
|
21−24
+0%
|
Horizon Zero Dawn | 35−40
+0%
|
35−40
+0%
|
Metro Exodus | 30−35
+0%
|
30−35
+0%
|
Red Dead Redemption 2 | 27−30
+0%
|
27−30
+0%
|
Shadow of the Tomb Raider | 30−35
+0%
|
30−35
+0%
|
1440p
Ultra Preset
Assassin's Creed Odyssey | 18−20
+0%
|
18−20
+0%
|
Assassin's Creed Valhalla | 14−16
+0%
|
14−16
+0%
|
Battlefield 5 | 30−35
+0%
|
30−35
+0%
|
Far Cry 5 | 20−22
+0%
|
20−22
+0%
|
Far Cry New Dawn | 27−30
+0%
|
27−30
+0%
|
Forza Horizon 4 | 90−95
+0%
|
90−95
+0%
|
The Witcher 3: Wild Hunt | 18−20
+0%
|
18−20
+0%
|
Watch Dogs: Legion | 100−110
+0%
|
100−110
+0%
|
4K
High Preset
Call of Duty: Modern Warfare | 9−10
+0%
|
9−10
+0%
|
Hitman 3 | 12−14
+0%
|
12−14
+0%
|
Horizon Zero Dawn | 85−90
+0%
|
85−90
+0%
|
Metro Exodus | 18−20
+0%
|
18−20
+0%
|
Red Dead Redemption 2 | 14−16
+0%
|
14−16
+0%
|
Shadow of the Tomb Raider | 18−20
+0%
|
18−20
+0%
|
The Witcher 3: Wild Hunt | 16−18
+0%
|
16−18
+0%
|
4K
Ultra Preset
Assassin's Creed Odyssey | 10−11
+0%
|
10−11
+0%
|
Assassin's Creed Valhalla | 9−10
+0%
|
9−10
+0%
|
Battlefield 5 | 16−18
+0%
|
16−18
+0%
|
Far Cry 5 | 9−10
+0%
|
9−10
+0%
|
Far Cry New Dawn | 12−14
+0%
|
12−14
+0%
|
Forza Horizon 4 | 24−27
+0%
|
24−27
+0%
|
Watch Dogs: Legion | 7−8
+0%
|
7−8
+0%
|
This is how GTX 560 Ti 448 and Arc 7-Cores iGPU compete in popular games:
- Arc 7-Cores iGPU is 113% faster in 1080p
All in all, in popular games:
- there's a draw in 62 tests (100%)
Pros & cons summary
Performance score | 8.21 | 17.15 |
Recency | 29 November 2011 | 14 December 2023 |
Chip lithography | 40 nm | 5 nm |
Arc 7-Cores iGPU has a 108.9% higher aggregate performance score, an age advantage of 12 years, and a 700% more advanced lithography process.
The Arc 7-Cores iGPU is our recommended choice as it beats the GeForce GTX 560 Ti 448 in performance tests.
Be aware that GeForce GTX 560 Ti 448 is a desktop card while Arc 7-Cores iGPU is a notebook one.
Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.
Comparisons with similar GPUs
We selected several comparisons of graphics cards with performance close to those reviewed, providing you with more options to consider.