GeForce MX330 vs GTX 285M SLI
Aggregate performance score
We've compared GeForce GTX 285M SLI and GeForce MX330, covering specs and all relevant benchmarks.
MX330 outperforms GTX 285M SLI by an impressive 52% based on our aggregate benchmark results.
Primary details
GPU architecture, market segment, value for money and other general parameters compared.
Place in the ranking | 697 | 587 |
Place by popularity | not in top-100 | not in top-100 |
Power efficiency | 1.90 | 43.19 |
Architecture | G9x (2007−2010) | Pascal (2016−2021) |
GPU code name | N10E-GTX | GP108 |
Market segment | Laptop | Laptop |
Release date | 2 March 2009 (15 years ago) | 10 February 2020 (5 years ago) |
Detailed specifications
General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.
Pipelines / CUDA cores | 256 | 384 |
Core clock speed | 576 MHz | 1531 MHz |
Boost clock speed | no data | 1594 MHz |
Number of transistors | 1508 Million | 1,800 million |
Manufacturing process technology | 55 nm | 14 nm |
Power consumption (TDP) | 150 Watt | 10 Watt |
Texture fill rate | no data | 38.26 |
Floating-point processing power | no data | 1.224 TFLOPS |
ROPs | no data | 16 |
TMUs | no data | 24 |
Form factor & compatibility
Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).
Laptop size | large | no data |
Interface | no data | PCIe 3.0 x16 |
Supplementary power connectors | no data | None |
VRAM capacity and type
Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.
Memory type | GDDR3 | GDDR5 |
Maximum RAM amount | 2 GB | 2 GB |
Memory bus width | 256 Bit | 64 Bit |
Memory clock speed | 1020 MHz | 1502 MHz |
Memory bandwidth | no data | 48.06 GB/s |
Shared memory | - | - |
Connectivity and outputs
Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.
Display Connectors | no data | No outputs |
Supported technologies
Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.
Optimus | - | + |
API and SDK compatibility
List of supported 3D and general-purpose computing APIs, including their specific versions.
DirectX | 10 | 12 (12_1) |
Shader Model | no data | 6.4 |
OpenGL | no data | 4.6 |
OpenCL | no data | 1.2 |
Vulkan | - | 1.2.131 |
CUDA | + | 6.1 |
Gaming performance
Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.
Average FPS across all PC games
Here are the average frames per second in a large set of popular games across different resolutions:
Full HD | 60
+161%
| 23
−161%
|
4K | 14−16
−64.3%
| 23
+64.3%
|
FPS performance in popular games
Full HD
Low Preset
Atomic Heart | 10−11
−40%
|
14−16
+40%
|
Counter-Strike 2 | 10−11
−30%
|
12−14
+30%
|
Cyberpunk 2077 | 8−9
−50%
|
12−14
+50%
|
Full HD
Medium Preset
Atomic Heart | 10−11
−40%
|
14−16
+40%
|
Battlefield 5 | 14−16
−93.3%
|
29
+93.3%
|
Counter-Strike 2 | 10−11
−30%
|
12−14
+30%
|
Cyberpunk 2077 | 8−9
−50%
|
12−14
+50%
|
Far Cry 5 | 10−11
−130%
|
23
+130%
|
Fortnite | 21−24
−186%
|
63
+186%
|
Forza Horizon 4 | 18−20
−72.2%
|
31
+72.2%
|
Forza Horizon 5 | 8−9
−75%
|
14−16
+75%
|
PLAYERUNKNOWN'S BATTLEGROUNDS | 16−18
−37.5%
|
21−24
+37.5%
|
Valorant | 50−55
−123%
|
118
+123%
|
Full HD
High Preset
Atomic Heart | 10−11
−40%
|
14−16
+40%
|
Battlefield 5 | 14−16
−53.3%
|
23
+53.3%
|
Counter-Strike 2 | 10−11
−30%
|
12−14
+30%
|
Counter-Strike: Global Offensive | 70−75
−40%
|
95−100
+40%
|
Cyberpunk 2077 | 8−9
−50%
|
12−14
+50%
|
Dota 2 | 35−40
−100%
|
70
+100%
|
Far Cry 5 | 10−11
−50%
|
15
+50%
|
Fortnite | 21−24
−54.5%
|
34
+54.5%
|
Forza Horizon 4 | 18−20
−22.2%
|
22
+22.2%
|
Forza Horizon 5 | 8−9
−75%
|
14−16
+75%
|
Grand Theft Auto V | 12−14
−75%
|
21−24
+75%
|
Metro Exodus | 7−8
−57.1%
|
11
+57.1%
|
PLAYERUNKNOWN'S BATTLEGROUNDS | 16−18
−37.5%
|
21−24
+37.5%
|
The Witcher 3: Wild Hunt | 10−12
−72.7%
|
19
+72.7%
|
Valorant | 50−55
−100%
|
106
+100%
|
Full HD
Ultra Preset
Battlefield 5 | 14−16
−26.7%
|
19
+26.7%
|
Counter-Strike 2 | 10−11
−30%
|
12−14
+30%
|
Cyberpunk 2077 | 8−9
−50%
|
12−14
+50%
|
Dota 2 | 35−40
−82.9%
|
64
+82.9%
|
Far Cry 5 | 10−11
−40%
|
14
+40%
|
Forza Horizon 4 | 18−20
+12.5%
|
16
−12.5%
|
Forza Horizon 5 | 8−9
−75%
|
14−16
+75%
|
PLAYERUNKNOWN'S BATTLEGROUNDS | 16−18
−37.5%
|
21−24
+37.5%
|
The Witcher 3: Wild Hunt | 10−12
−9.1%
|
12
+9.1%
|
Valorant | 50−55
−28.3%
|
65−70
+28.3%
|
Full HD
Epic Preset
Fortnite | 21−24
+4.8%
|
21
−4.8%
|
1440p
High Preset
Counter-Strike 2 | 5−6
−40%
|
7−8
+40%
|
Counter-Strike: Global Offensive | 27−30
−55.2%
|
45−50
+55.2%
|
Grand Theft Auto V | 3−4
−133%
|
7−8
+133%
|
Metro Exodus | 2−3
−150%
|
5−6
+150%
|
PLAYERUNKNOWN'S BATTLEGROUNDS | 27−30
−27.6%
|
35−40
+27.6%
|
Valorant | 40−45
−63.4%
|
65−70
+63.4%
|
1440p
Ultra Preset
Battlefield 5 | 0−1 | 9−10 |
Cyberpunk 2077 | 3−4
−66.7%
|
5−6
+66.7%
|
Far Cry 5 | 7−8
−71.4%
|
12−14
+71.4%
|
Forza Horizon 4 | 9−10
−55.6%
|
14−16
+55.6%
|
Forza Horizon 5 | 5−6
−80%
|
9−10
+80%
|
The Witcher 3: Wild Hunt | 6−7
−50%
|
9−10
+50%
|
1440p
Epic Preset
Fortnite | 7−8
−71.4%
|
12−14
+71.4%
|
4K
High Preset
Atomic Heart | 3−4
−66.7%
|
5−6
+66.7%
|
Grand Theft Auto V | 16−18
−6.3%
|
16−18
+6.3%
|
Valorant | 18−20
−57.9%
|
30−33
+57.9%
|
4K
Ultra Preset
Cyberpunk 2077 | 1−2
−100%
|
2−3
+100%
|
Dota 2 | 12−14
−100%
|
24
+100%
|
Far Cry 5 | 4−5
−50%
|
6−7
+50%
|
Forza Horizon 4 | 4−5
−125%
|
9−10
+125%
|
Forza Horizon 5 | 2−3
−50%
|
3−4
+50%
|
PLAYERUNKNOWN'S BATTLEGROUNDS | 4−5
−50%
|
6−7
+50%
|
4K
Epic Preset
Fortnite | 4−5
−50%
|
6−7
+50%
|
1440p
Ultra Preset
Counter-Strike 2 | 8−9
+0%
|
8−9
+0%
|
4K
High Preset
Counter-Strike 2 | 1−2
+0%
|
1−2
+0%
|
Metro Exodus | 1−2
+0%
|
1−2
+0%
|
The Witcher 3: Wild Hunt | 3−4
+0%
|
3−4
+0%
|
4K
Ultra Preset
Battlefield 5 | 4−5
+0%
|
4−5
+0%
|
Counter-Strike 2 | 1−2
+0%
|
1−2
+0%
|
This is how GTX 285M SLI and GeForce MX330 compete in popular games:
- GTX 285M SLI is 161% faster in 1080p
- GeForce MX330 is 64% faster in 4K
Here's the range of performance differences observed across popular games:
- in Forza Horizon 4, with 1080p resolution and the Ultra Preset, the GTX 285M SLI is 13% faster.
- in Fortnite, with 1080p resolution and the Medium Preset, the GeForce MX330 is 186% faster.
All in all, in popular games:
- GTX 285M SLI is ahead in 2 tests (3%)
- GeForce MX330 is ahead in 58 tests (88%)
- there's a draw in 6 tests (9%)
Pros & cons summary
Performance score | 4.05 | 6.15 |
Recency | 2 March 2009 | 10 February 2020 |
Chip lithography | 55 nm | 14 nm |
Power consumption (TDP) | 150 Watt | 10 Watt |
GeForce MX330 has a 51.9% higher aggregate performance score, an age advantage of 10 years, a 292.9% more advanced lithography process, and 1400% lower power consumption.
The GeForce MX330 is our recommended choice as it beats the GeForce GTX 285M SLI in performance tests.
Other comparisons
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