GeForce RTX 2050 Mobile vs GTX 280M
Aggregate performance score
We've compared GeForce GTX 280M and GeForce RTX 2050 Mobile, covering specs and all relevant benchmarks.
RTX 2050 Mobile outperforms GTX 280M by a whopping 1149% based on our aggregate benchmark results.
Primary details
GPU architecture, market segment, value for money and other general parameters compared.
Place in the ranking | 989 | 305 |
Place by popularity | not in top-100 | 29 |
Power efficiency | 1.38 | 28.64 |
Architecture | Tesla (2006−2010) | Ampere (2020−2024) |
GPU code name | G92 | GA107 |
Market segment | Laptop | Laptop |
Release date | 3 March 2009 (15 years ago) | 17 December 2021 (3 years ago) |
Detailed specifications
General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.
Pipelines / CUDA cores | 128 | 2048 |
Core clock speed | 585 MHz | 1185 MHz |
Boost clock speed | no data | 1477 MHz |
Number of transistors | 754 million | no data |
Manufacturing process technology | 65 nm | 8 nm |
Power consumption (TDP) | 75 Watt | 45 Watt |
Texture fill rate | 37.44 | 94.53 |
Floating-point processing power | 0.3745 TFLOPS | 6.05 TFLOPS |
Gigaflops | 562 | no data |
ROPs | 16 | 32 |
TMUs | 64 | 64 |
Tensor Cores | no data | 256 |
Ray Tracing Cores | no data | 32 |
Form factor & compatibility
Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).
Laptop size | large | large |
Bus support | PCI-E 2.0 | no data |
Interface | MXM-IV | PCIe 3.0 x8 |
SLI options | + | - |
MXM Type | MXM 3.0 Type-B | no data |
VRAM capacity and type
Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.
Memory type | GDDR3 | GDDR6 |
Maximum RAM amount | 1 GB | 4 GB |
Memory bus width | 256 Bit | 64 Bit |
Memory clock speed | Up to 950 MHz | 1750 MHz |
Memory bandwidth | 61 GB/s | 112.0 GB/s |
Shared memory | - | - |
Connectivity and outputs
Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.
Display Connectors | HDMIDual Link DVISingle Link DVIDisplayPortLVDSVGA | 1x DVI, 1x HDMI 2.1, 2x DisplayPort 1.4a |
HDMI | + | + |
Maximum VGA resolution | 2048x1536 | no data |
G-SYNC support | - | + |
Audio input for HDMI | S/PDIF | no data |
Supported technologies
Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.
Power management | 8.0 | no data |
VR Ready | no data | + |
API and SDK compatibility
List of supported 3D and general-purpose computing APIs, including their specific versions.
DirectX | 11.1 (10_0) | 12 Ultimate (12_2) |
Shader Model | 4.0 | 6.6 |
OpenGL | 2.1 | 4.6 |
OpenCL | 1.1 | 3.0 |
Vulkan | N/A | 1.3 |
CUDA | + | 8.6 |
DLSS | - | + |
Synthetic benchmark performance
Non-gaming benchmark results comparison. The combined score is measured on a 0-100 point scale.
Combined synthetic benchmark score
This is our combined benchmark score.
- 3DMark Vantage Performance
3DMark Vantage Performance
3DMark Vantage is an outdated DirectX 10 benchmark using 1280x1024 screen resolution. It taxes the graphics card with two scenes, one depicting a girl escaping some militarized base located within a sea cave, the other displaying a space fleet attack on a defenseless planet. It was discontinued in April 2017, and Time Spy benchmark is now recommended to be used instead.
Gaming performance
Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.
Average FPS across all PC games
Here are the average frames per second in a large set of popular games across different resolutions:
Full HD | 3−4
−1267%
| 41
+1267%
|
1440p | 2−3
−1600%
| 34
+1600%
|
4K | 2−3
−1200%
| 26
+1200%
|
FPS performance in popular games
- Full HD
Low Preset - Full HD
Medium Preset - Full HD
High Preset - Full HD
Ultra Preset - Full HD
Epic Preset - 1440p
High Preset - 1440p
Ultra Preset - 1440p
Epic Preset - 4K
High Preset - 4K
Ultra Preset - 4K
Epic Preset - Full HD
Medium Preset - Full HD
High Preset - Full HD
Ultra Preset - 1440p
High Preset - 1440p
Ultra Preset - 4K
High Preset - 4K
Ultra Preset
Atomic Heart | 4−5
−1050%
|
45−50
+1050%
|
Counter-Strike 2 | 8−9
−350%
|
36
+350%
|
Cyberpunk 2077 | 3−4
−1467%
|
47
+1467%
|
Atomic Heart | 4−5
−1125%
|
49
+1125%
|
Battlefield 5 | 2−3
−3600%
|
70−75
+3600%
|
Counter-Strike 2 | 8−9
−275%
|
30
+275%
|
Cyberpunk 2077 | 3−4
−1300%
|
42
+1300%
|
Fortnite | 4−5
−2275%
|
95−100
+2275%
|
Forza Horizon 4 | 8−9
−800%
|
70−75
+800%
|
Forza Horizon 5 | 0−1 | 49 |
PLAYERUNKNOWN'S BATTLEGROUNDS | 10−11
−560%
|
65−70
+560%
|
Valorant | 35−40
−286%
|
130−140
+286%
|
Atomic Heart | 4−5
−650%
|
30
+650%
|
Battlefield 5 | 2−3
−3600%
|
70−75
+3600%
|
Counter-Strike 2 | 8−9
−238%
|
27
+238%
|
Counter-Strike: Global Offensive | 30−35
−610%
|
220−230
+610%
|
Cyberpunk 2077 | 3−4
−867%
|
29
+867%
|
Dota 2 | 18−20
−556%
|
118
+556%
|
Fortnite | 4−5
−2275%
|
95−100
+2275%
|
Forza Horizon 4 | 8−9
−800%
|
70−75
+800%
|
Forza Horizon 5 | 0−1 | 45−50 |
Grand Theft Auto V | 1−2
−6700%
|
68
+6700%
|
Metro Exodus | 2−3
−1750%
|
35−40
+1750%
|
PLAYERUNKNOWN'S BATTLEGROUNDS | 10−11
−560%
|
65−70
+560%
|
The Witcher 3: Wild Hunt | 6−7
−867%
|
58
+867%
|
Valorant | 35−40
−286%
|
130−140
+286%
|
Battlefield 5 | 2−3
−3600%
|
70−75
+3600%
|
Counter-Strike 2 | 8−9
−300%
|
30−35
+300%
|
Cyberpunk 2077 | 3−4
−733%
|
25
+733%
|
Dota 2 | 18−20
−511%
|
110
+511%
|
Forza Horizon 4 | 8−9
−800%
|
70−75
+800%
|
Forza Horizon 5 | 0−1 | 33 |
PLAYERUNKNOWN'S BATTLEGROUNDS | 10−11
−560%
|
65−70
+560%
|
The Witcher 3: Wild Hunt | 6−7
−450%
|
33
+450%
|
Valorant | 35−40
−286%
|
130−140
+286%
|
Fortnite | 4−5
−2275%
|
95−100
+2275%
|
Counter-Strike 2 | 1−2
−1100%
|
12−14
+1100%
|
Counter-Strike: Global Offensive | 9−10
−1322%
|
120−130
+1322%
|
PLAYERUNKNOWN'S BATTLEGROUNDS | 9−10
−1756%
|
160−170
+1756%
|
Valorant | 7−8
−2329%
|
170−180
+2329%
|
Cyberpunk 2077 | 1−2
−1500%
|
16−18
+1500%
|
Far Cry 5 | 1−2
−3600%
|
37
+3600%
|
Forza Horizon 4 | 3−4
−1367%
|
40−45
+1367%
|
The Witcher 3: Wild Hunt | 2−3
−1300%
|
27−30
+1300%
|
Fortnite | 2−3
−1900%
|
40−45
+1900%
|
Atomic Heart | 1−2
−1300%
|
14−16
+1300%
|
Grand Theft Auto V | 14−16
−113%
|
30−35
+113%
|
Valorant | 7−8
−1300%
|
95−100
+1300%
|
Cyberpunk 2077 | 0−1 | 7−8 |
Dota 2 | 2−3
−1600%
|
34
+1600%
|
Far Cry 5 | 2−3
−800%
|
18
+800%
|
PLAYERUNKNOWN'S BATTLEGROUNDS | 2−3
−750%
|
16−18
+750%
|
Fortnite | 3−4
−500%
|
18−20
+500%
|
Far Cry 5 | 59
+0%
|
59
+0%
|
Far Cry 5 | 53
+0%
|
53
+0%
|
Far Cry 5 | 49
+0%
|
49
+0%
|
Grand Theft Auto V | 37
+0%
|
37
+0%
|
Metro Exodus | 21−24
+0%
|
21−24
+0%
|
Battlefield 5 | 50−55
+0%
|
50−55
+0%
|
Counter-Strike 2 | 18−20
+0%
|
18−20
+0%
|
Forza Horizon 5 | 30−35
+0%
|
30−35
+0%
|
Counter-Strike 2 | 8−9
+0%
|
8−9
+0%
|
Metro Exodus | 14−16
+0%
|
14−16
+0%
|
The Witcher 3: Wild Hunt | 24−27
+0%
|
24−27
+0%
|
Battlefield 5 | 24−27
+0%
|
24−27
+0%
|
Counter-Strike 2 | 8−9
+0%
|
8−9
+0%
|
Forza Horizon 4 | 30−35
+0%
|
30−35
+0%
|
Forza Horizon 5 | 14−16
+0%
|
14−16
+0%
|
This is how GTX 280M and RTX 2050 Mobile compete in popular games:
- RTX 2050 Mobile is 1267% faster in 1080p
- RTX 2050 Mobile is 1600% faster in 1440p
- RTX 2050 Mobile is 1200% faster in 4K
Here's the range of performance differences observed across popular games:
- in Grand Theft Auto V, with 1080p resolution and the High Preset, the RTX 2050 Mobile is 6700% faster.
All in all, in popular games:
- RTX 2050 Mobile is ahead in 48 tests (76%)
- there's a draw in 15 tests (24%)
Pros & cons summary
Performance score | 1.48 | 18.49 |
Recency | 3 March 2009 | 17 December 2021 |
Maximum RAM amount | 1 GB | 4 GB |
Chip lithography | 65 nm | 8 nm |
Power consumption (TDP) | 75 Watt | 45 Watt |
RTX 2050 Mobile has a 1149.3% higher aggregate performance score, an age advantage of 12 years, a 300% higher maximum VRAM amount, a 712.5% more advanced lithography process, and 66.7% lower power consumption.
The GeForce RTX 2050 Mobile is our recommended choice as it beats the GeForce GTX 280M in performance tests.
Other comparisons
We selected several comparisons of graphics cards with performance close to those reviewed, providing you with more options to consider.