NVIDIA GeForce GTX 1070 SLI Mobile vs ATI Radeon IGP 340M
Comparison of GeForce GTX 1070 SLI Mobile and Radeon IGP 340M architecture, market type and release date.
Place in performance rating
Pascal GP104 SLI
16 August 2016
5 October 2002
GeForce GTX 1070 SLI Mobile and Radeon IGP 340M's general performance parameters such as number of shaders, GPU core clock, manufacturing process, texturing and calculation speed. These parameters indirectly speak of GeForce GTX 1070 SLI Mobile and Radeon IGP 340M's performance, but for precise assessment you have to consider its benchmark and gaming test results.
0 / 2 Pixel- / Vertexshader
Core clock speed
Manufacturing process technology
Compatibility, dimensions and requirements
Information on GeForce GTX 1070 SLI Mobile and Radeon IGP 340M compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For notebook video cards it's notebook size, connection slot and bus, if the video card is inserted into a slot instead of being soldered to the notebook motherboard.
Supplementary power connectors
Parameters of memory installed on GeForce GTX 1070 SLI Mobile and Radeon IGP 340M: its type, size, bus, clock and resulting bandwidth. Note that GPUs integrated into processors don't have dedicated memory and use a shared part of system RAM.
Maximum RAM amount
2x 8 GB
Memory bus width
2x 256 Bit
Memory clock speed
Video outputs and ports
Types and number of video connectors present on GeForce GTX 1070 SLI Mobile and Radeon IGP 340M.
Technological solutions and APIs supported by GeForce GTX 1070 SLI Mobile and Radeon IGP 340M. You'll probably need this information if you need some particular technology for your purposes.
Adaptive Vertical Sync
APIs supported by GeForce GTX 1070 SLI Mobile and Radeon IGP 340M, sometimes including their particular versions.
DirectX 12 (FL 12_1)
Advantages of NVIDIA GeForce GTX 1070 SLI Mobile
Much newer (16 August 2016 vs 5 October 2002)
Finer manufacturing process technology (16 vs 180 nm)
G-SYNC (removes screen tearing by telling the display when to renew the image. Only works with G-SYNC compatible displays)
Vulkan (a contemporary API for graphics acceleration, based on now-discontinued Mantle)
CUDA (Compute Unified Device Architecture - an API for video card computing power usage in tasks different from 3D graphics processing. Can be used for physics simulation for instance)
PhysX (hardware acceleration of physical simulation engine named PhysX)
GeForce Experience (software suite built to manage NVIDIA GPU parameters, and to record and stream game video)
GPU Boost 2.0 (increases NVIDIA GPU voltage and frequency when there's a temperature headroom. Similar to AMD PowerTune)
Adaptive Vertical Sync
SLI (Scalable Link Interface - a technology for uniting several NVIDIA GPUs processing power in one PC)
3D Vision Surround
Advantages of ATI Radeon IGP 340M
HyperZ™ memory optimization technology Pixel Tapestry™ architecture Multi-texturing with 3 texture units On-chip texel
and vertex caches Supports 3D textures and Microsoft® DirectX® texture compression Support for Emboss
and Cubic Environment bump mapping Bilinear
trilinear and anisotropic texture filtering Full Screen Anti-Aliasing (FSAA) Alpha blending Exponential pixel fog 32-bit or 16-bit Z buffer
32-bit or 16-bit W buffer
and 8-bit Stencil buffer Extensive 3D mode support Optimized for full performance in true color triple buffered 32BPP acceleration modes
So, GTX 1070 SLI Mobile or IGP 340M?
Technical City couldn't decide between NVIDIA GeForce GTX 1070 SLI Mobile and ATI Radeon IGP 340M. We've got no test results to judge.
Should you still have questions on choice between GeForce GTX 1070 SLI Mobile and Radeon IGP 340M, ask them in Comments section, and we shall answer.