GeForce GT 520M vs GT 650M

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Aggregate performance score

We've compared GeForce GT 650M and GeForce GT 520M, covering specs and all relevant benchmarks.

GT 650M
2012
2 GB DDR3\GDDR5, 45 Watt
3.06
+319%

GT 650M outperforms GT 520M by a whopping 319% based on our aggregate benchmark results.

Primary details

GPU architecture, market segment, value for money and other general parameters compared.

Place in the ranking7641169
Place by popularitynot in top-100not in top-100
Cost-effectiveness evaluationno data0.01
Power efficiency4.784.27
ArchitectureKepler (2012−2018)Fermi (2010−2014)
GPU code nameGK107GF108
Market segmentLaptopLaptop
Release date22 March 2012 (12 years ago)5 January 2011 (14 years ago)
Launch price (MSRP)no data$59.99

Cost-effectiveness evaluation

The higher the performance-to-price ratio, the better. We use the manufacturer's recommended prices for comparison.

no data

Detailed specifications

General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.

Pipelines / CUDA cores38448
Core clock speedUp to 900 MHz600 MHz
Boost clock speed950 MHzno data
Number of transistors1,270 million585 million
Manufacturing process technology28 nm40 nm
Power consumption (TDP)45 Watt12 Watt
Texture fill rate30.404.800
Floating-point processing power0.7296 TFLOPS0.1152 TFLOPS
ROPs164
TMUs328

Form factor & compatibility

Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).

Laptop sizemedium sizedno data
Bus supportPCI Express 2.0, PCI Express 3.0no data
InterfacePCIe 3.0 x16PCIe 2.0 x16
Supplementary power connectorsno dataNone

VRAM capacity and type

Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.

Memory typeDDR3\GDDR5DDR3
Maximum RAM amount2 GB1 GB
Memory bus width128bit64 Bit
Memory clock speed900 MHz800 MHz
Memory bandwidthUp to 80.0 GB/s12.8 GB/s
Shared memory--

Connectivity and outputs

Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.

Display ConnectorsNo outputsPortable Device Dependent
HDMI+-
HDCP+-
Maximum VGA resolutionUp to 2048x1536no data

Supported technologies

Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.

3D Blu-Ray+-
Optimus++

API and SDK compatibility

List of supported 3D and general-purpose computing APIs, including their specific versions.

DirectX12 API12 API
Shader Model5.15.1
OpenGL4.54.5
OpenCL1.11.1
Vulkan1.1.126N/A
CUDA++

Synthetic benchmark performance

Non-gaming benchmark results comparison. The combined score is measured on a 0-100 point scale.


Combined synthetic benchmark score

This is our combined benchmark score.

GT 650M 3.06
+319%
GT 520M 0.73

Passmark

This is the most ubiquitous GPU benchmark. It gives the graphics card a thorough evaluation under various types of load, providing four separate benchmarks for Direct3D versions 9, 10, 11 and 12 (the last being done in 4K resolution if possible), and few more tests engaging DirectCompute capabilities.

GT 650M 1205
+320%
GT 520M 287

3DMark 11 Performance GPU

3DMark 11 is an obsolete DirectX 11 benchmark by Futuremark. It used four tests based on two scenes, one being few submarines exploring the submerged wreck of a sunken ship, the other is an abandoned temple deep in the jungle. All the tests are heavy with volumetric lighting and tessellation, and despite being done in 1280x720 resolution, are relatively taxing. Discontinued in January 2020, 3DMark 11 is now superseded by Time Spy.

GT 650M 2112
+321%
GT 520M 502

3DMark Vantage Performance

3DMark Vantage is an outdated DirectX 10 benchmark using 1280x1024 screen resolution. It taxes the graphics card with two scenes, one depicting a girl escaping some militarized base located within a sea cave, the other displaying a space fleet attack on a defenseless planet. It was discontinued in April 2017, and Time Spy benchmark is now recommended to be used instead.

GT 650M 9682
+325%
GT 520M 2280

GeekBench 5 OpenCL

Geekbench 5 is a widespread graphics card benchmark combined from 11 different test scenarios. All these scenarios rely on direct usage of GPU's processing power, no 3D rendering is involved. This variation uses OpenCL API by Khronos Group.

GT 650M 3799
+188%
GT 520M 1319

Octane Render OctaneBench

This is a special benchmark measuring graphics card performance in OctaneRender, which is a realistic GPU rendering engine by OTOY Inc., available either as a standalone program, or as a plugin for 3DS Max, Cinema 4D and many other apps. It renders four different static scenes, then compares render times with a reference GPU which is currently GeForce GTX 980. This benchmark has nothing to do with gaming and is aimed at professional 3D graphics artists.

GT 650M 11
+175%
GT 520M 4

Gaming performance

Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.

Average FPS across all PC games

Here are the average frames per second in a large set of popular games across different resolutions:

900p31
+343%
7
−343%
Full HD32
+167%
12
−167%
1200p27−30
+286%
7
−286%

Cost per frame, $

1080pno data5.00

FPS performance in popular games

Full HD
Low Preset

Atomic Heart 7−8
+250%
2−3
−250%
Counter-Strike 2 9−10
+28.6%
7−8
−28.6%
Cyberpunk 2077 6−7
+200%
2−3
−200%

Full HD
Medium Preset

Atomic Heart 7−8
+250%
2−3
−250%
Battlefield 5 10−11
+400%
2−3
−400%
Counter-Strike 2 9−10
+28.6%
7−8
−28.6%
Cyberpunk 2077 6−7
+200%
2−3
−200%
Far Cry 5 6−7
+500%
1−2
−500%
Fortnite 14−16
+400%
3−4
−400%
Forza Horizon 4 14−16
+180%
5−6
−180%
Forza Horizon 5 5−6
+400%
1−2
−400%
PLAYERUNKNOWN'S BATTLEGROUNDS 12−14
+62.5%
8−9
−62.5%
Valorant 45−50
+58.6%
27−30
−58.6%

Full HD
High Preset

Atomic Heart 7−8
+250%
2−3
−250%
Battlefield 5 10−11
+400%
2−3
−400%
Counter-Strike 2 9−10
+28.6%
7−8
−28.6%
Counter-Strike: Global Offensive 72
+260%
20−22
−260%
Cyberpunk 2077 6−7
+200%
2−3
−200%
Dota 2 27−30
+123%
12−14
−123%
Far Cry 5 6−7
+500%
1−2
−500%
Fortnite 14−16
+400%
3−4
−400%
Forza Horizon 4 14−16
+180%
5−6
−180%
Forza Horizon 5 5−6
+400%
1−2
−400%
Grand Theft Auto V 8−9
+700%
1−2
−700%
Metro Exodus 5−6
+400%
1−2
−400%
PLAYERUNKNOWN'S BATTLEGROUNDS 12−14
+62.5%
8−9
−62.5%
The Witcher 3: Wild Hunt 9−10
+80%
5−6
−80%
Valorant 45−50
+58.6%
27−30
−58.6%

Full HD
Ultra Preset

Battlefield 5 10−11
+400%
2−3
−400%
Counter-Strike 2 9−10
+28.6%
7−8
−28.6%
Cyberpunk 2077 6−7
+200%
2−3
−200%
Dota 2 27−30
+123%
12−14
−123%
Far Cry 5 6−7
+500%
1−2
−500%
Forza Horizon 4 14−16
+180%
5−6
−180%
Forza Horizon 5 5−6
+400%
1−2
−400%
PLAYERUNKNOWN'S BATTLEGROUNDS 12−14
+62.5%
8−9
−62.5%
The Witcher 3: Wild Hunt 9−10
+80%
5−6
−80%
Valorant 45−50
+58.6%
27−30
−58.6%

Full HD
Epic Preset

Fortnite 14−16
+400%
3−4
−400%

1440p
High Preset

Counter-Strike 2 4−5 0−1
Counter-Strike: Global Offensive 21−24
+633%
3−4
−633%
Grand Theft Auto V 2−3 0−1
Metro Exodus 1−2 0−1
PLAYERUNKNOWN'S BATTLEGROUNDS 21−24
+450%
4−5
−450%
Valorant 27−30
+383%
6−7
−383%

1440p
Ultra Preset

Cyberpunk 2077 2−3 0−1
Far Cry 5 5−6
+400%
1−2
−400%
Forza Horizon 4 7−8
+250%
2−3
−250%
Forza Horizon 5 3−4 0−1
The Witcher 3: Wild Hunt 5−6
+400%
1−2
−400%

1440p
Epic Preset

Fortnite 5−6
+400%
1−2
−400%

4K
High Preset

Atomic Heart 2−3
+100%
1−2
−100%
Grand Theft Auto V 16−18
+6.7%
14−16
−6.7%
Valorant 14−16
+275%
4−5
−275%

4K
Ultra Preset

Cyberpunk 2077 1−2 0−1
Dota 2 8−9
+700%
1−2
−700%
Far Cry 5 3−4
+200%
1−2
−200%
Forza Horizon 4 2−3 0−1
Forza Horizon 5 1−2 0−1
PLAYERUNKNOWN'S BATTLEGROUNDS 4−5
+100%
2−3
−100%

4K
Epic Preset

Fortnite 4−5
+100%
2−3
−100%

This is how GT 650M and GT 520M compete in popular games:

  • GT 650M is 343% faster in 900p
  • GT 650M is 167% faster in 1080p
  • GT 650M is 286% faster in 1200p

Here's the range of performance differences observed across popular games:

  • in Counter-Strike: Global Offensive, with 1440p resolution and the High Preset, the GT 650M is 633% faster.

All in all, in popular games:

  • Without exception, GT 650M surpassed GT 520M in all 37 of our tests.

Pros & cons summary


Performance score 3.06 0.73
Recency 22 March 2012 5 January 2011
Maximum RAM amount 2 GB 1 GB
Chip lithography 28 nm 40 nm
Power consumption (TDP) 45 Watt 12 Watt

GT 650M has a 319.2% higher aggregate performance score, an age advantage of 1 year, a 100% higher maximum VRAM amount, and a 42.9% more advanced lithography process.

GT 520M, on the other hand, has 275% lower power consumption.

The GeForce GT 650M is our recommended choice as it beats the GeForce GT 520M in performance tests.

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NVIDIA GeForce GT 650M
GeForce GT 650M
NVIDIA GeForce GT 520M
GeForce GT 520M

Other comparisons

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Community ratings

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